John Alanbrook
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f5899b4e60
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test
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2023-05-31 15:40:43 +00:00 |
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John Alanbrook
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ba7fd6560e
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text positioning
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2023-05-30 20:41:02 +00:00 |
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John Alanbrook
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5f3bbbc582
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font bb
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2023-05-30 18:07:18 +00:00 |
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John Alanbrook
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0d432c32ef
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change
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2023-05-30 12:30:56 +00:00 |
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John Alanbrook
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9cb53b04af
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stability
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2023-05-29 15:47:30 +00:00 |
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John Alanbrook
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591f48c703
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physics fixes
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2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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a8f7f20d6e
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rendering
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2023-05-27 12:01:17 +00:00 |
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John Alanbrook
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8172620214
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debug draw fix
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2023-05-26 02:55:55 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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c16a0332a5
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render update
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2023-05-22 05:08:08 +00:00 |
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John Alanbrook
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630d823591
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dashed lines
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2023-05-16 18:31:19 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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1408c05103
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sokol
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2023-05-04 05:03:36 +00:00 |
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John Alanbrook
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bbbfb97b60
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clz
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2023-05-03 18:50:37 +00:00 |
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John Alanbrook
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d3cb9278a9
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work
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2023-05-02 01:58:10 +00:00 |
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John Alanbrook
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bea5b326cf
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fixes
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2023-04-29 15:07:58 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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02707a9ada
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Add action mapping
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2023-04-25 21:59:12 +00:00 |
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John Alanbrook
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dc1fda6611
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Add gamepad support
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2023-04-25 19:59:26 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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a39aee66f5
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stack trace on error and critical logs; set logging level
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2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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2ab0f33d3f
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Add all files needed for engine into main branch
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2023-04-22 21:44:26 +00:00 |
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John Alanbrook
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5085597eeb
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Add spacebar input; add shape enabling/disablg and sensors
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2023-01-16 23:18:09 +00:00 |
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John Alanbrook
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e24eef6c8f
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
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John Alanbrook
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1521593269
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S7 header config & prototyping support
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2023-01-05 00:09:42 +00:00 |
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John Alanbrook
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daebe5c665
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Add animation ffi hook
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2022-12-29 23:44:19 +00:00 |
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John Alanbrook
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0bdfa9e814
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Text rendering culling
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2022-12-29 10:26:21 +00:00 |
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John Alanbrook
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76273e1c54
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
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John Alanbrook
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2df559aa4c
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Hit params in collider works
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2022-12-27 18:52:25 +00:00 |
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John Alanbrook
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9a77bb75a8
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Vectorization
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2022-12-27 02:57:45 +00:00 |
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John Alanbrook
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147cf1b05d
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Draw sprite to GUI
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2022-12-24 19:18:06 +00:00 |
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John Alanbrook
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06b8bba27f
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Converted to 'nuke' commands
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2022-12-23 19:48:29 +00:00 |
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John Alanbrook
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8729892939
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Add camera
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2022-12-22 22:58:06 +00:00 |
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John Alanbrook
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efaf8736d8
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Add gravity, starting and stopping simulation
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2022-12-22 09:50:40 +00:00 |
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John Alanbrook
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d81f2f373c
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Fixed debug circle drawing; add collision detection
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2022-12-22 01:24:59 +00:00 |
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John Alanbrook
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2bcee44677
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Text rendering via script
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2022-12-21 01:34:22 +00:00 |
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John Alanbrook
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df907aec2b
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Add 2d physics hooks
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2022-12-20 14:16:26 +00:00 |
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John Alanbrook
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5ae72062a2
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Added pawn system for input via scheme
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2022-12-20 00:15:38 +00:00 |
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John Alanbrook
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0f90215b7a
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Improved REPL
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2022-12-19 15:12:34 +00:00 |
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John Alanbrook
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6227754925
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Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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2022-12-16 17:54:05 +00:00 |
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John Alanbrook
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fa8dfaf8e8
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Proper logging using scheme; implemented most MRB FFI in scheme
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2022-12-15 23:30:22 +00:00 |
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John Alanbrook
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60bf5ca7bc
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Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
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2022-12-13 18:32:36 +00:00 |
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John Alanbrook
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a0f016a011
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Use CC for general compiling; get rid of more printfs; display opengl version on load
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2022-11-23 23:29:50 +00:00 |
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John Alanbrook
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5b9369a197
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REFACTOR!!
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2022-08-06 20:39:29 +00:00 |
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