John Alanbrook
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3e8bbdbeb2
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Add touch events, clipboard, virtual keyboard
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2024-03-12 10:02:02 -05:00 |
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John Alanbrook
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4843981527
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Move input handling to script only
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2024-03-11 22:23:02 -05:00 |
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John Alanbrook
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74a59a1e35
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Clean up quitting before sokol app is initiated
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2024-03-11 15:11:39 -05:00 |
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John Alanbrook
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7d1f19bbf5
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Fixup makefile for docker builds
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2024-03-09 18:22:06 -06:00 |
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John Alanbrook
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aa4b3e6954
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add 'grow' function to components and entities
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2024-03-05 22:23:38 -06:00 |
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John Alanbrook
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4ba14ddd91
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Separate the ideas of game dimensions and window dimensions
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2024-03-05 00:11:34 -06:00 |
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John Alanbrook
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7b8be5b4f8
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actors have delay now; fix sprite rendering for painters algo
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2024-03-04 15:18:11 -06:00 |
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John Alanbrook
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83f5019f3e
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Recusrive mkdir; delete files; path replacers
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2024-03-03 05:34:41 +00:00 |
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John Alanbrook
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f948dac73f
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font setting
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2024-03-02 08:59:50 +00:00 |
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John Alanbrook
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0054c7ab2e
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cdb command line options; packing and playing game; add stb_vorbis
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2024-03-02 06:00:35 +00:00 |
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John Alanbrook
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1e9b5f6341
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create new entities in editor
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2024-03-01 17:45:06 +00:00 |
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John Alanbrook
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1e432346ff
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
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John Alanbrook
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de74b42be2
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Add 'use' functionality; remove most global vars
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2024-02-27 16:09:15 +00:00 |
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John Alanbrook
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4351b4bf20
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
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John Alanbrook
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9c8fe27ce4
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Command line overhaul
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2024-02-23 22:05:30 +00:00 |
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John Alanbrook
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5f33ac53b7
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clean up docs
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2024-02-20 02:31:26 +00:00 |
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John Alanbrook
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913c74db96
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fix collisions
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2024-01-03 23:19:13 +00:00 |
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John Alanbrook
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da5b7154d7
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tests; new callbacks
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2024-01-03 20:26:42 +00:00 |
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John Alanbrook
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1d776855be
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particle component
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2024-01-01 23:30:42 +00:00 |
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John Alanbrook
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6aa44042d7
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particles, sprite animation
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2023-12-30 01:08:53 +00:00 |
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John Alanbrook
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c4b2b23941
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add tween; fix collision js ref bug
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2023-12-28 13:57:22 +00:00 |
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John Alanbrook
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2880badc98
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scale
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2023-12-26 21:39:46 +00:00 |
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John Alanbrook
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2f086947b9
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scaling
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2023-12-24 15:14:46 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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e84d3b60af
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spline fixes
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2023-12-21 16:49:44 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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dacad57577
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fix camera, spline
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2023-12-19 21:34:36 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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444fb98125
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bezier spline controls
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2023-12-18 12:45:27 +00:00 |
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John Alanbrook
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56c8542797
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spline editing
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2023-12-14 01:53:09 +00:00 |
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John Alanbrook
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2083fb6e9e
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Fix rotate, scale, move
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2023-12-12 14:46:27 +00:00 |
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John Alanbrook
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d9f6dd5e56
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fix compilation bugs; add bignum
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2023-12-11 22:59:59 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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03fb016fbc
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actor delay
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2023-11-29 23:31:41 +00:00 |
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John Alanbrook
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b9db31c84e
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nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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1d491e694a
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Fix race condition for sound ending
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2023-11-27 23:04:04 +00:00 |
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John Alanbrook
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44febe1c6d
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audio reworked
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2023-11-27 20:29:55 +00:00 |
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John Alanbrook
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d047ceb07b
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events
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2023-11-22 09:51:43 +00:00 |
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John Alanbrook
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e712d06244
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Fix separation trigger; fix timers; add geometry creation; fix transform errors
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2023-11-16 15:27:04 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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8bef401be4
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fix timer freeing; add window resolution compensation on play; device testing
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2023-11-08 07:39:10 +00:00 |
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John Alanbrook
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8c3e8aa539
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timers fixed
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2023-11-07 18:45:52 +00:00 |
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John Alanbrook
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a854764636
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Fix char2d; add camera reset in editor; default entity physics is static
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2023-11-02 22:25:00 +00:00 |
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John Alanbrook
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05a596746e
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sprite color mixing; make timers and tweens workable
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2023-10-31 17:38:23 +00:00 |
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John Alanbrook
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92ccb72c04
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Add update and physics timings; add instance reversion on save urtype
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2023-10-30 22:41:32 +00:00 |
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John Alanbrook
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6eefa95546
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spline editing works; hollow, etc; add M-g for move all points
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2023-10-29 21:39:45 +00:00 |
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John Alanbrook
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0fcc2286fa
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instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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264a365a1a
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Reconfigure logging; add markdown output for input controls and important api
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2023-10-23 13:08:11 +00:00 |
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John Alanbrook
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29698dbca5
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add config startup files; add object.dig; editor gui additions; improved translating
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2023-10-18 22:20:23 +00:00 |
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John Alanbrook
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b87cd41e70
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Add console object; add intuitive object view; console clear; add play hooks
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2023-10-17 17:22:06 +00:00 |
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John Alanbrook
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f29981ca77
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fix check dirty; fix input stack for editor
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2023-10-17 00:59:58 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
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2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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8f455476f1
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Start and restart play mode
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2023-10-11 22:22:41 +00:00 |
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John Alanbrook
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cff5483325
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proper saving
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2023-10-10 22:37:58 +00:00 |
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John Alanbrook
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661d29a01c
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level saving
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2023-10-09 23:10:10 +00:00 |
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John Alanbrook
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5db00e9019
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repl tab completion; rgb text coloring
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2023-10-09 18:03:12 +00:00 |
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John Alanbrook
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9701cd2b4a
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Mum padding and text wrap; save as works
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2023-10-06 17:38:49 +00:00 |
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John Alanbrook
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272719736c
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easier saving
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2023-10-05 22:30:17 +00:00 |
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John Alanbrook
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03f209ddef
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proper proto chaining in ur construction
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2023-10-05 18:33:43 +00:00 |
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John Alanbrook
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5578b0f7e4
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ur reworking; mum improvements
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2023-10-04 22:57:37 +00:00 |
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John Alanbrook
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e02054bd10
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Mum gui init
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2023-10-04 13:18:09 +00:00 |
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John Alanbrook
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ac91e0742a
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level object saving; transform and physics objects
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2023-10-02 12:58:17 +00:00 |
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John Alanbrook
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39ab236d66
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repl improvements to object selection
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2023-09-29 18:16:59 +00:00 |
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John Alanbrook
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70e4105e1b
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bucket renamed to edge2d and saves now; proper input blocking with reversed()
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2023-09-27 22:40:04 +00:00 |
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John Alanbrook
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98ba229c9c
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correct polygon2d saving and editing
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2023-09-27 17:36:32 +00:00 |
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John Alanbrook
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7984c90140
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remove ur from components
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2023-09-27 14:37:20 +00:00 |
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John Alanbrook
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9a1f1408a6
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Simplify reparenting; fix deleting objects and copying objects
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2023-09-25 21:34:48 +00:00 |
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John Alanbrook
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0256f4cd15
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add gif for animations; unique anim types
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2023-09-24 16:26:44 +00:00 |
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John Alanbrook
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174a9ed586
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
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John Alanbrook
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721abd6a8f
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Add color maps
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2023-09-22 14:44:58 +00:00 |
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John Alanbrook
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14d743e704
|
added colors; repl works
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2023-09-21 17:50:39 +00:00 |
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John Alanbrook
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47dc6aa1fe
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flip, scale, angle works for subobject movement
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2023-09-21 13:38:23 +00:00 |
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John Alanbrook
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81875c3436
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objects now correctly register components and subobjects
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2023-09-20 22:58:18 +00:00 |
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John Alanbrook
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f6d491b142
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tojson for ur and entity separation
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2023-09-20 18:33:11 +00:00 |
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John Alanbrook
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266ad65ba7
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Removed more Javascript "features"; simplified ur with closures
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2023-09-19 22:37:54 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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03c9f0c93d
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Fix web build; make all file searching fns look through slurp/the CDBs first
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2023-09-18 17:35:40 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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