John Alanbrook
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2bcee44677
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Text rendering via script
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2022-12-21 01:34:22 +00:00 |
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John Alanbrook
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df907aec2b
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Add 2d physics hooks
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2022-12-20 14:16:26 +00:00 |
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John Alanbrook
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5ae72062a2
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Added pawn system for input via scheme
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2022-12-20 00:15:38 +00:00 |
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John Alanbrook
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9bdb7ce9cb
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Embedded console into REPL
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2022-12-19 18:16:51 +00:00 |
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John Alanbrook
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0f90215b7a
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Improved REPL
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2022-12-19 15:12:34 +00:00 |
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John Alanbrook
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d13d4ece9a
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Add scheme gui_hook
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2022-12-16 19:54:08 +00:00 |
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John Alanbrook
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3010ce17e5
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Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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2022-12-16 19:37:40 +00:00 |
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John Alanbrook
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44d503ae22
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Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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2022-12-16 19:29:50 +00:00 |
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John Alanbrook
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6227754925
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Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h
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2022-12-16 17:54:05 +00:00 |
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John Alanbrook
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bfddf39a38
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Mkfile
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2022-12-16 15:07:21 +00:00 |
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John Alanbrook
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fa8dfaf8e8
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Proper logging using scheme; implemented most MRB FFI in scheme
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2022-12-15 23:30:22 +00:00 |
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John Alanbrook
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688d816bce
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Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile
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2022-12-15 23:30:17 +00:00 |
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John Alanbrook
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0b64d0872b
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Fixed many incompatible pointer warnings; add tcc specific debugging flags to makefile
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2022-12-14 19:01:42 +00:00 |
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John Alanbrook
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60bf5ca7bc
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Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
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2022-12-13 18:32:36 +00:00 |
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John Alanbrook
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18eefd4937
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Using S7; edit Makefile for debug, windows compilation
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2022-12-12 16:48:21 +00:00 |
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John Alanbrook
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998cb11218
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Add newlines to the end of files without them; enable warnings on compile
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2022-11-25 13:12:31 +00:00 |
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John Alanbrook
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ac0ad8efc2
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Massively improved Makefile, with DBG and release options; engine outputs engine version to root directory of game on startup
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2022-11-24 16:58:36 +00:00 |
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John Alanbrook
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5946a08a79
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Add versioning to logs; add backtrace on crash; add automatic logging to a logfile every run
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2022-11-24 07:54:17 +00:00 |
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John Alanbrook
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91de53dee3
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Clean up unnecessary files.
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2022-11-24 04:14:09 +00:00 |
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John Alanbrook
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a0f016a011
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Use CC for general compiling; get rid of more printfs; display opengl version on load
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2022-11-23 23:29:50 +00:00 |
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John Alanbrook
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29c001e7df
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Add script subfolder in pinball
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2022-11-20 21:50:14 +00:00 |
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John Alanbrook
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39bacf9508
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fixes
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2022-11-20 20:37:17 +00:00 |
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John Alanbrook
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4224594ee4
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Rename structs to more sane things
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2022-11-19 23:13:57 +00:00 |
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John Alanbrook
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3641c246d4
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Use YughLog instead of printf; add sprites on load
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2022-11-18 18:03:07 +00:00 |
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John Alanbrook
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5386e19e17
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Improved log; fixed texture loading and hash table
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2022-11-17 22:48:20 +00:00 |
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John Alanbrook
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36277d5c7b
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Add portaudio and glfw for static linking
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2022-11-03 21:58:03 +00:00 |
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John Alanbrook
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9be9512e85
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Removed arrlen and arrwalk, which do not work
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2022-10-24 20:19:48 +00:00 |
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John Alanbrook
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ca0419ab46
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?
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2022-09-07 15:34:45 +00:00 |
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John Alanbrook
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81986d6bad
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Not sure
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2022-08-29 03:34:33 +00:00 |
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John Alanbrook
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c56e2841b6
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??
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2022-08-26 16:38:35 +00:00 |
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John Alanbrook
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02d4396010
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Replaced vec.h with stb_ds.h arrays
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2022-08-26 14:19:17 +00:00 |
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John Alanbrook
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ff4168d279
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Improved texture handling
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2022-08-25 20:48:15 +00:00 |
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John Alanbrook
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3040dc1f7f
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Add asset saving
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2022-08-24 17:24:21 +00:00 |
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John Alanbrook
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dc82da6982
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?
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2022-08-24 13:12:04 +00:00 |
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John Alanbrook
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0a76259a92
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Texture animations in editor
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2022-08-22 13:55:54 +00:00 |
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John Alanbrook
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dda8f1cc24
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Asset viewer
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2022-08-19 16:25:08 +00:00 |
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John Alanbrook
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37ef9affb2
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??
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2022-08-18 13:50:03 +00:00 |
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John Alanbrook
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5823947fb4
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engine
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2022-08-17 05:01:51 +00:00 |
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John Alanbrook
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7aef7afc90
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Fix seg faults when loading gameobjects
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2022-08-16 04:46:06 +00:00 |
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John Alanbrook
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4f0a59f581
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Editor works again
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2022-08-15 21:38:21 +00:00 |
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John Alanbrook
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638e57e660
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Add paladin game; fix NK bool
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2022-08-14 23:10:29 +00:00 |
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John Alanbrook
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24ee74150a
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Add config script load and engine load
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2022-08-14 21:01:29 +00:00 |
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John Alanbrook
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cec6d092f7
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Removed executables from files
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2022-08-14 19:48:13 +00:00 |
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John Alanbrook
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7e9efc174a
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Editor project
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2022-08-14 19:46:10 +00:00 |
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John Alanbrook
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28c69ff62f
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pinballx
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2022-08-14 19:19:36 +00:00 |
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John Alanbrook
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b0d2757f70
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Ruby
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2022-08-12 19:03:56 +00:00 |
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John Alanbrook
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406b2b491f
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Brainstorm is now fully in ruby
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2022-08-07 06:43:45 +00:00 |
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John Alanbrook
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5b9369a197
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REFACTOR!!
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2022-08-06 20:39:29 +00:00 |
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John Alanbrook
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e745acad3e
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Project cleanup
Standard shaders and fonts now belong to the source directory
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2022-08-05 21:16:04 +00:00 |
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John Alanbrook
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9b0901eaf8
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Put nuklear into its own ffi
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2022-08-05 19:23:39 +00:00 |
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