John Alanbrook
|
264a365a1a
|
Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
|
John Alanbrook
|
29698dbca5
|
add config startup files; add object.dig; editor gui additions; improved translating
|
2023-10-18 22:20:23 +00:00 |
|
John Alanbrook
|
b87cd41e70
|
Add console object; add intuitive object view; console clear; add play hooks
|
2023-10-17 17:22:06 +00:00 |
|
John Alanbrook
|
f29981ca77
|
fix check dirty; fix input stack for editor
|
2023-10-17 00:59:58 +00:00 |
|
John Alanbrook
|
567691edce
|
Bug fixes for input, cleanup on engine exit
|
2023-10-16 14:40:43 +00:00 |
|
John Alanbrook
|
8f455476f1
|
Start and restart play mode
|
2023-10-11 22:22:41 +00:00 |
|
John Alanbrook
|
cff5483325
|
proper saving
|
2023-10-10 22:37:58 +00:00 |
|
John Alanbrook
|
661d29a01c
|
level saving
|
2023-10-09 23:10:10 +00:00 |
|
John Alanbrook
|
5db00e9019
|
repl tab completion; rgb text coloring
|
2023-10-09 18:03:12 +00:00 |
|
John Alanbrook
|
9701cd2b4a
|
Mum padding and text wrap; save as works
|
2023-10-06 17:38:49 +00:00 |
|
John Alanbrook
|
272719736c
|
easier saving
|
2023-10-05 22:30:17 +00:00 |
|
John Alanbrook
|
03f209ddef
|
proper proto chaining in ur construction
|
2023-10-05 18:33:43 +00:00 |
|
John Alanbrook
|
5578b0f7e4
|
ur reworking; mum improvements
|
2023-10-04 22:57:37 +00:00 |
|
John Alanbrook
|
e02054bd10
|
Mum gui init
|
2023-10-04 13:18:09 +00:00 |
|
John Alanbrook
|
ac91e0742a
|
level object saving; transform and physics objects
|
2023-10-02 12:58:17 +00:00 |
|
John Alanbrook
|
39ab236d66
|
repl improvements to object selection
|
2023-09-29 18:16:59 +00:00 |
|
John Alanbrook
|
70e4105e1b
|
bucket renamed to edge2d and saves now; proper input blocking with reversed()
|
2023-09-27 22:40:04 +00:00 |
|
John Alanbrook
|
98ba229c9c
|
correct polygon2d saving and editing
|
2023-09-27 17:36:32 +00:00 |
|
John Alanbrook
|
7984c90140
|
remove ur from components
|
2023-09-27 14:37:20 +00:00 |
|
John Alanbrook
|
9a1f1408a6
|
Simplify reparenting; fix deleting objects and copying objects
|
2023-09-25 21:34:48 +00:00 |
|
John Alanbrook
|
0256f4cd15
|
add gif for animations; unique anim types
|
2023-09-24 16:26:44 +00:00 |
|
John Alanbrook
|
174a9ed586
|
Fix Object.merge; add many color palettes, normalize color fns
|
2023-09-23 17:35:02 +00:00 |
|
John Alanbrook
|
721abd6a8f
|
Add color maps
|
2023-09-22 14:44:58 +00:00 |
|
John Alanbrook
|
14d743e704
|
added colors; repl works
|
2023-09-21 17:50:39 +00:00 |
|
John Alanbrook
|
47dc6aa1fe
|
flip, scale, angle works for subobject movement
|
2023-09-21 13:38:23 +00:00 |
|
John Alanbrook
|
81875c3436
|
objects now correctly register components and subobjects
|
2023-09-20 22:58:18 +00:00 |
|
John Alanbrook
|
f6d491b142
|
tojson for ur and entity separation
|
2023-09-20 18:33:11 +00:00 |
|
John Alanbrook
|
266ad65ba7
|
Removed more Javascript "features"; simplified ur with closures
|
2023-09-19 22:37:54 +00:00 |
|
John Alanbrook
|
a57aaeb5d5
|
Windows now compiles with directx; separated out ur and entity methods
|
2023-09-19 17:35:12 +00:00 |
|
John Alanbrook
|
03c9f0c93d
|
Fix web build; make all file searching fns look through slurp/the CDBs first
|
2023-09-18 17:35:40 +00:00 |
|
John Alanbrook
|
60d078321c
|
Fix Linux and Windows build issues; texture looks in CDBs first
|
2023-09-18 15:45:51 +00:00 |
|
John Alanbrook
|
c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
|