Go to file
2024-06-05 16:07:44 -05:00
doc Fixed sound effects; fix invisible chars 2024-04-05 23:03:10 -05:00
fonts Preparing for github 2024-03-05 23:14:26 -06:00
icons Preparing for github 2024-03-05 23:14:26 -06:00
scripts remove verbose render info 2024-06-03 16:45:08 -05:00
shaders add shaders 2024-05-30 17:12:54 -05:00
source initial add of imgui 2024-06-05 16:07:44 -05:00
tools Replace tinycdb with miniz; remove unnecessary files; use sokol_main 2024-03-28 17:40:14 -05:00
.clang-format Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
.gitignore Fix makefile; smaller wasm; generalize widgets 2024-04-18 17:34:56 -05:00
config.js figuring out web 2024-04-17 11:51:28 -05:00
Info.plist Add system command; correct makefile 2024-03-24 12:44:35 -05:00
LICENSE Preparing for github 2024-03-05 23:14:26 -06:00
Makefile initial add of imgui 2024-06-05 16:07:44 -05:00
README.md Clean up quitting before sokol app is initiated 2024-03-11 15:11:39 -05:00
resource.manifest Add windows icon and resource files to build 2024-03-24 10:32:51 -05:00
resource.rc Add windows icon and resource files to build 2024-03-24 10:32:51 -05:00
shell.html Fix makefile; smaller wasm; generalize widgets 2024-04-18 17:34:56 -05:00

alt text

The easily moddable, programming minded, 2D-first game engine. The aim is to make the fastest way to make games.

See the documentation for more information, including how to compile.

Prosperon is useful, but is a work in progress. Breaking changes are frequent.