initial add of imgui
This commit is contained in:
parent
43da35daad
commit
ecf3859067
6
Makefile
6
Makefile
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@ -15,7 +15,9 @@ OPT ?= 0
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LD = $(CC)
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STEAM = steam/sdk
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STEAMAPI =
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STEAMAPI =
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LDFLAGS += -lstdc++
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ifeq ($(CROSS)$(CC), emcc)
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LDFLAGS += --shell-file shell.html --closure 1
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@ -148,7 +150,7 @@ OBJS := $(patsubst %.m, %$(INFO).o, $(OBJS))
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engineincs != find source/engine -maxdepth 1 -type d
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includeflag != find source -type d -name include
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includeflag += $(engineincs) source/engine/thirdparty/sokol source/engine/thirdparty/stb source/engine/thirdparty/cgltf source/engine/thirdparty/TinySoundFont source/engine/thirdparty/dr_libs
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includeflag += $(engineincs) source/engine/thirdparty/sokol source/engine/thirdparty/stb source/engine/thirdparty/cgltf source/engine/thirdparty/TinySoundFont source/engine/thirdparty/dr_libs source/engine/thirdparty/imgui
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includeflag += $(STEAM)/public
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includeflag += source
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includeflag := $(addprefix -I, $(includeflag))
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@ -51,4 +51,4 @@
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#include "par/par_streamlines.h"
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#define QOI_IMPLEMENTATION
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#include "qoi.h"
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#include "qoi.h"
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96
source/engine/gui.cpp
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96
source/engine/gui.cpp
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@ -0,0 +1,96 @@
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#include "gui.h"
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#include "render.h"
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#include "sokol/sokol_app.h"
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#include "imgui.h"
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#define SOKOL_IMPL
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#include "sokol/util/sokol_imgui.h"
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#include "sokol/util/sokol_gfx_imgui.h"
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static sgimgui_t sgimgui;
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#include "jsffi.h"
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JSC_CCALL(imgui_begin,
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char *title = js2strdup(argv[0]);
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bool active = true;
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ImGui::Begin(title, &active, ImGuiWindowFlags_MenuBar);
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free(title);
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return boolean2js(active);
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)
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JSC_CCALL(imgui_end, ImGui::End())
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JSC_CCALL(imgui_beginmenu,
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char *title = js2strdup(argv[0]);
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bool active = ImGui::BeginMenu(title);
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free(title);
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return boolean2js(active);
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)
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JSC_CCALL(imgui_menuitem,
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char *name = js2strdup(argv[0]);
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char *hotkey = js2strdup(argv[1]);
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if (ImGui::MenuItem(name,hotkey))
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script_call_sym(argv[2], 0, NULL);
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free(name);
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free(hotkey);
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)
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JSC_CCALL(imgui_beginmenubar, ImGui::BeginMenuBar())
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JSC_CCALL(imgui_endmenubar, ImGui::EndMenuBar())
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static const JSCFunctionListEntry js_imgui_funcs[] = {
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MIST_FUNC_DEF(imgui, begin, 1),
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MIST_FUNC_DEF(imgui, end,0),
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MIST_FUNC_DEF(imgui, beginmenu, 1),
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MIST_FUNC_DEF(imgui, menuitem, 3),
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MIST_FUNC_DEF(imgui, beginmenubar, 0),
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MIST_FUNC_DEF(imgui, endmenubar, 0)
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};
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static int started = 0;
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JSValue gui_init(JSContext *js)
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{
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simgui_desc_t sdesc = {0};
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simgui_setup(&sdesc);
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sgimgui_desc_t desc = {0};
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sgimgui_init(&sgimgui, &desc);
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JSValue imgui = JS_NewObject(js);
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JS_SetPropertyFunctionList(js, imgui, js_imgui_funcs, countof(js_imgui_funcs));
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started = 1;
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return imgui;
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}
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void gui_input(sapp_event *e)
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{
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if (started)
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simgui_handle_event(e);
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}
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void gui_newframe(int x, int y, float dt)
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{
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simgui_new_frame(&(simgui_frame_desc_t){
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.width = x,
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.height = y,
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.delta_time = dt
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});
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}
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void gfx_gui()
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{
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sgimgui_draw(&sgimgui);
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sgimgui_draw_menu(&sgimgui, "sokol-gfx");
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}
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void gui_endframe()
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{
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simgui_render();
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}
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void gui_exit()
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{
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sgimgui_discard(&sgimgui);
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}
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22
source/engine/gui.h
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22
source/engine/gui.h
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@ -0,0 +1,22 @@
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#ifndef GUI_H
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#define GUI_H
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#include "jsffi.h"
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#include "sokol/sokol_app.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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JSValue gui_init(JSContext *js);
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void gui_newframe(int x, int y, float dt);
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void gfx_gui();
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void gui_input(sapp_event *e);
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void gui_endframe();
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void gui_exit();
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -34,6 +34,7 @@
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#include "par/par_shapes.h"
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#include "sokol_glue.h"
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#include <chipmunk/chipmunk_unsafe.h>
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#include "gui.h"
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#if (defined(_WIN32) || defined(__WIN32__))
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#include <direct.h>
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@ -968,6 +969,12 @@ JSC_CCALL(render_screencolor,
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return texture2js(&screencolor)
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)
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JSC_CCALL(render_imgui_new, gui_newframe(js2number(argv[0]),js2number(argv[1]),js2number(argv[2])); )
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JSC_CCALL(render_gfx_gui, gfx_gui())
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JSC_CCALL(render_imgui_end, gui_endframe())
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JSC_CCALL(render_imgui_init, return gui_init(js))
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static const JSCFunctionListEntry js_render_funcs[] = {
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MIST_FUNC_DEF(render, flushtext, 0),
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MIST_FUNC_DEF(render, camera_screen2world, 2),
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@ -990,6 +997,10 @@ static const JSCFunctionListEntry js_render_funcs[] = {
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MIST_FUNC_DEF(render, setuniv4, 2),
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MIST_FUNC_DEF(render, setpipeline, 1),
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MIST_FUNC_DEF(render, screencolor, 0),
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MIST_FUNC_DEF(render, imgui_new, 3),
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MIST_FUNC_DEF(render, gfx_gui, 0),
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MIST_FUNC_DEF(render, imgui_end, 0),
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MIST_FUNC_DEF(render, imgui_init, 0),
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};
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JSC_CCALL(gui_scissor, sg_apply_scissor_rect(js2number(argv[0]), js2number(argv[1]), js2number(argv[2]), js2number(argv[3]), 0))
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@ -18,6 +18,8 @@
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#include "sokol/sokol_gfx.h"
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#include "gui.h"
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static HMM_Vec2 lastuse = {0};
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HMM_Vec2 campos = {0,0};
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@ -148,7 +150,7 @@ void render_init() {
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#endif
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font_init();
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sg_features feat = sg_query_features();
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TOPLEFT = feat.origin_top_left;
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@ -1,6 +1,10 @@
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#ifndef SCRIPT_H
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#define SCRIPT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "quickjs/quickjs.h"
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#include <time.h>
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void script_gc();
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#ifdef __cplusplus
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}
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#endif
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#endif
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131
source/engine/thirdparty/imgui/imconfig.h
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source/engine/thirdparty/imgui/imconfig.h
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@ -0,0 +1,131 @@
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//-----------------------------------------------------------------------------
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// DEAR IMGUI COMPILE-TIME OPTIONS
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// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
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// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
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//-----------------------------------------------------------------------------
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// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
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// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
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//-----------------------------------------------------------------------------
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// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
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// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
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// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
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// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
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//-----------------------------------------------------------------------------
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#pragma once
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//---- Define assertion handler. Defaults to calling assert().
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// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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// DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
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// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllimport )
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87+ disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This is automatically done by IMGUI_DISABLE_OBSOLETE_FUNCTIONS.
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//---- Disable all of Dear ImGui or don't implement standard windows/tools.
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// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
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//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
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//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
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//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
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//---- Don't implement some functions to reduce linkage requirements.
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
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//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
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//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
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//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
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//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
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//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
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//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
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//---- Include imgui_user.h at the end of imgui.h as a convenience
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// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
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//#define IMGUI_INCLUDE_IMGUI_USER_H
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//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
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//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
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//#define IMGUI_USE_BGRA_PACKED_COLOR
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//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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//#define IMGUI_USE_WCHAR32
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//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
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// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
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//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
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//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
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//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
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//#define IMGUI_USE_STB_SPRINTF
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//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
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// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
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// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
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//#define IMGUI_ENABLE_FREETYPE
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//---- Use FreeType+lunasvg library to render OpenType SVG fonts (SVGinOT)
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// Requires lunasvg headers to be available in the include path + program to be linked with the lunasvg library (not provided).
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// Only works in combination with IMGUI_ENABLE_FREETYPE.
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// (implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
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//#define IMGUI_ENABLE_FREETYPE_LUNASVG
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//---- Use stb_truetype to build and rasterize the font atlas (default)
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// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
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//#define IMGUI_ENABLE_STB_TRUETYPE
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//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
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// This will be inlined as part of ImVec2 and ImVec4 class declarations.
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/*
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#define IM_VEC2_CLASS_EXTRA \
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constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
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operator MyVec2() const { return MyVec2(x,y); }
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#define IM_VEC4_CLASS_EXTRA \
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constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
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operator MyVec4() const { return MyVec4(x,y,z,w); }
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*/
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//---- ...Or use Dear ImGui's own very basic math operators.
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//#define IMGUI_DEFINE_MATH_OPERATORS
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//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
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// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
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// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
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// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
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//#define ImDrawIdx unsigned int
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//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
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//struct ImDrawList;
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//struct ImDrawCmd;
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//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
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//#define ImDrawCallback MyImDrawCallback
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//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
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// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
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//#define IM_DEBUG_BREAK IM_ASSERT(0)
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//#define IM_DEBUG_BREAK __debugbreak()
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//---- Debug Tools: Enable slower asserts
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//#define IMGUI_DEBUG_PARANOID
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//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
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/*
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namespace ImGui
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{
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void MyFunction(const char* name, MyMatrix44* mtx);
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}
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*/
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source/engine/thirdparty/imgui/imgui.cpp
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source/engine/thirdparty/imgui/imgui.cpp
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source/engine/thirdparty/imgui/imgui.h
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source/engine/thirdparty/imgui/imgui.h
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source/engine/thirdparty/imgui/imgui_draw.cpp
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source/engine/thirdparty/imgui/imgui_draw.cpp
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source/engine/thirdparty/imgui/imgui_internal.h
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source/engine/thirdparty/imgui/imgui_internal.h
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source/engine/thirdparty/imgui/imgui_tables.cpp
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source/engine/thirdparty/imgui/imgui_tables.cpp
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source/engine/thirdparty/imgui/imgui_widgets.cpp
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Normal file
9010
source/engine/thirdparty/imgui/imgui_widgets.cpp
vendored
Normal file
File diff suppressed because it is too large
Load diff
627
source/engine/thirdparty/imgui/imstb_rectpack.h
vendored
Normal file
627
source/engine/thirdparty/imgui/imstb_rectpack.h
vendored
Normal file
|
@ -0,0 +1,627 @@
|
|||
// [DEAR IMGUI]
|
||||
// This is a slightly modified version of stb_rect_pack.h 1.01.
|
||||
// Grep for [DEAR IMGUI] to find the changes.
|
||||
//
|
||||
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
|
||||
// Sean Barrett 2014
|
||||
//
|
||||
// Useful for e.g. packing rectangular textures into an atlas.
|
||||
// Does not do rotation.
|
||||
//
|
||||
// Before #including,
|
||||
//
|
||||
// #define STB_RECT_PACK_IMPLEMENTATION
|
||||
//
|
||||
// in the file that you want to have the implementation.
|
||||
//
|
||||
// Not necessarily the awesomest packing method, but better than
|
||||
// the totally naive one in stb_truetype (which is primarily what
|
||||
// this is meant to replace).
|
||||
//
|
||||
// Has only had a few tests run, may have issues.
|
||||
//
|
||||
// More docs to come.
|
||||
//
|
||||
// No memory allocations; uses qsort() and assert() from stdlib.
|
||||
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
|
||||
//
|
||||
// This library currently uses the Skyline Bottom-Left algorithm.
|
||||
//
|
||||
// Please note: better rectangle packers are welcome! Please
|
||||
// implement them to the same API, but with a different init
|
||||
// function.
|
||||
//
|
||||
// Credits
|
||||
//
|
||||
// Library
|
||||
// Sean Barrett
|
||||
// Minor features
|
||||
// Martins Mozeiko
|
||||
// github:IntellectualKitty
|
||||
//
|
||||
// Bugfixes / warning fixes
|
||||
// Jeremy Jaussaud
|
||||
// Fabian Giesen
|
||||
//
|
||||
// Version history:
|
||||
//
|
||||
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
|
||||
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
|
||||
// 0.99 (2019-02-07) warning fixes
|
||||
// 0.11 (2017-03-03) return packing success/fail result
|
||||
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
|
||||
// 0.09 (2016-08-27) fix compiler warnings
|
||||
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
|
||||
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
|
||||
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
|
||||
// 0.05: added STBRP_ASSERT to allow replacing assert
|
||||
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
|
||||
// 0.01: initial release
|
||||
//
|
||||
// LICENSE
|
||||
//
|
||||
// See end of file for license information.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// INCLUDE SECTION
|
||||
//
|
||||
|
||||
#ifndef STB_INCLUDE_STB_RECT_PACK_H
|
||||
#define STB_INCLUDE_STB_RECT_PACK_H
|
||||
|
||||
#define STB_RECT_PACK_VERSION 1
|
||||
|
||||
#ifdef STBRP_STATIC
|
||||
#define STBRP_DEF static
|
||||
#else
|
||||
#define STBRP_DEF extern
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct stbrp_context stbrp_context;
|
||||
typedef struct stbrp_node stbrp_node;
|
||||
typedef struct stbrp_rect stbrp_rect;
|
||||
|
||||
typedef int stbrp_coord;
|
||||
|
||||
#define STBRP__MAXVAL 0x7fffffff
|
||||
// Mostly for internal use, but this is the maximum supported coordinate value.
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
|
||||
// Assign packed locations to rectangles. The rectangles are of type
|
||||
// 'stbrp_rect' defined below, stored in the array 'rects', and there
|
||||
// are 'num_rects' many of them.
|
||||
//
|
||||
// Rectangles which are successfully packed have the 'was_packed' flag
|
||||
// set to a non-zero value and 'x' and 'y' store the minimum location
|
||||
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
|
||||
// if you imagine y increasing downwards). Rectangles which do not fit
|
||||
// have the 'was_packed' flag set to 0.
|
||||
//
|
||||
// You should not try to access the 'rects' array from another thread
|
||||
// while this function is running, as the function temporarily reorders
|
||||
// the array while it executes.
|
||||
//
|
||||
// To pack into another rectangle, you need to call stbrp_init_target
|
||||
// again. To continue packing into the same rectangle, you can call
|
||||
// this function again. Calling this multiple times with multiple rect
|
||||
// arrays will probably produce worse packing results than calling it
|
||||
// a single time with the full rectangle array, but the option is
|
||||
// available.
|
||||
//
|
||||
// The function returns 1 if all of the rectangles were successfully
|
||||
// packed and 0 otherwise.
|
||||
|
||||
struct stbrp_rect
|
||||
{
|
||||
// reserved for your use:
|
||||
int id;
|
||||
|
||||
// input:
|
||||
stbrp_coord w, h;
|
||||
|
||||
// output:
|
||||
stbrp_coord x, y;
|
||||
int was_packed; // non-zero if valid packing
|
||||
|
||||
}; // 16 bytes, nominally
|
||||
|
||||
|
||||
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
|
||||
// Initialize a rectangle packer to:
|
||||
// pack a rectangle that is 'width' by 'height' in dimensions
|
||||
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
|
||||
//
|
||||
// You must call this function every time you start packing into a new target.
|
||||
//
|
||||
// There is no "shutdown" function. The 'nodes' memory must stay valid for
|
||||
// the following stbrp_pack_rects() call (or calls), but can be freed after
|
||||
// the call (or calls) finish.
|
||||
//
|
||||
// Note: to guarantee best results, either:
|
||||
// 1. make sure 'num_nodes' >= 'width'
|
||||
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
|
||||
//
|
||||
// If you don't do either of the above things, widths will be quantized to multiples
|
||||
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
|
||||
//
|
||||
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
|
||||
// may run out of temporary storage and be unable to pack some rectangles.
|
||||
|
||||
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
|
||||
// Optionally call this function after init but before doing any packing to
|
||||
// change the handling of the out-of-temp-memory scenario, described above.
|
||||
// If you call init again, this will be reset to the default (false).
|
||||
|
||||
|
||||
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
|
||||
// Optionally select which packing heuristic the library should use. Different
|
||||
// heuristics will produce better/worse results for different data sets.
|
||||
// If you call init again, this will be reset to the default.
|
||||
|
||||
enum
|
||||
{
|
||||
STBRP_HEURISTIC_Skyline_default=0,
|
||||
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
|
||||
STBRP_HEURISTIC_Skyline_BF_sortHeight
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// the details of the following structures don't matter to you, but they must
|
||||
// be visible so you can handle the memory allocations for them
|
||||
|
||||
struct stbrp_node
|
||||
{
|
||||
stbrp_coord x,y;
|
||||
stbrp_node *next;
|
||||
};
|
||||
|
||||
struct stbrp_context
|
||||
{
|
||||
int width;
|
||||
int height;
|
||||
int align;
|
||||
int init_mode;
|
||||
int heuristic;
|
||||
int num_nodes;
|
||||
stbrp_node *active_head;
|
||||
stbrp_node *free_head;
|
||||
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// IMPLEMENTATION SECTION
|
||||
//
|
||||
|
||||
#ifdef STB_RECT_PACK_IMPLEMENTATION
|
||||
#ifndef STBRP_SORT
|
||||
#include <stdlib.h>
|
||||
#define STBRP_SORT qsort
|
||||
#endif
|
||||
|
||||
#ifndef STBRP_ASSERT
|
||||
#include <assert.h>
|
||||
#define STBRP_ASSERT assert
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define STBRP__NOTUSED(v) (void)(v)
|
||||
#define STBRP__CDECL __cdecl
|
||||
#else
|
||||
#define STBRP__NOTUSED(v) (void)sizeof(v)
|
||||
#define STBRP__CDECL
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
STBRP__INIT_skyline = 1
|
||||
};
|
||||
|
||||
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
|
||||
{
|
||||
switch (context->init_mode) {
|
||||
case STBRP__INIT_skyline:
|
||||
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
|
||||
context->heuristic = heuristic;
|
||||
break;
|
||||
default:
|
||||
STBRP_ASSERT(0);
|
||||
}
|
||||
}
|
||||
|
||||
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
|
||||
{
|
||||
if (allow_out_of_mem)
|
||||
// if it's ok to run out of memory, then don't bother aligning them;
|
||||
// this gives better packing, but may fail due to OOM (even though
|
||||
// the rectangles easily fit). @TODO a smarter approach would be to only
|
||||
// quantize once we've hit OOM, then we could get rid of this parameter.
|
||||
context->align = 1;
|
||||
else {
|
||||
// if it's not ok to run out of memory, then quantize the widths
|
||||
// so that num_nodes is always enough nodes.
|
||||
//
|
||||
// I.e. num_nodes * align >= width
|
||||
// align >= width / num_nodes
|
||||
// align = ceil(width/num_nodes)
|
||||
|
||||
context->align = (context->width + context->num_nodes-1) / context->num_nodes;
|
||||
}
|
||||
}
|
||||
|
||||
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i < num_nodes-1; ++i)
|
||||
nodes[i].next = &nodes[i+1];
|
||||
nodes[i].next = NULL;
|
||||
context->init_mode = STBRP__INIT_skyline;
|
||||
context->heuristic = STBRP_HEURISTIC_Skyline_default;
|
||||
context->free_head = &nodes[0];
|
||||
context->active_head = &context->extra[0];
|
||||
context->width = width;
|
||||
context->height = height;
|
||||
context->num_nodes = num_nodes;
|
||||
stbrp_setup_allow_out_of_mem(context, 0);
|
||||
|
||||
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
|
||||
context->extra[0].x = 0;
|
||||
context->extra[0].y = 0;
|
||||
context->extra[0].next = &context->extra[1];
|
||||
context->extra[1].x = (stbrp_coord) width;
|
||||
context->extra[1].y = (1<<30);
|
||||
context->extra[1].next = NULL;
|
||||
}
|
||||
|
||||
// find minimum y position if it starts at x1
|
||||
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
|
||||
{
|
||||
stbrp_node *node = first;
|
||||
int x1 = x0 + width;
|
||||
int min_y, visited_width, waste_area;
|
||||
|
||||
STBRP__NOTUSED(c);
|
||||
|
||||
STBRP_ASSERT(first->x <= x0);
|
||||
|
||||
#if 0
|
||||
// skip in case we're past the node
|
||||
while (node->next->x <= x0)
|
||||
++node;
|
||||
#else
|
||||
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
|
||||
#endif
|
||||
|
||||
STBRP_ASSERT(node->x <= x0);
|
||||
|
||||
min_y = 0;
|
||||
waste_area = 0;
|
||||
visited_width = 0;
|
||||
while (node->x < x1) {
|
||||
if (node->y > min_y) {
|
||||
// raise min_y higher.
|
||||
// we've accounted for all waste up to min_y,
|
||||
// but we'll now add more waste for everything we've visted
|
||||
waste_area += visited_width * (node->y - min_y);
|
||||
min_y = node->y;
|
||||
// the first time through, visited_width might be reduced
|
||||
if (node->x < x0)
|
||||
visited_width += node->next->x - x0;
|
||||
else
|
||||
visited_width += node->next->x - node->x;
|
||||
} else {
|
||||
// add waste area
|
||||
int under_width = node->next->x - node->x;
|
||||
if (under_width + visited_width > width)
|
||||
under_width = width - visited_width;
|
||||
waste_area += under_width * (min_y - node->y);
|
||||
visited_width += under_width;
|
||||
}
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
*pwaste = waste_area;
|
||||
return min_y;
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int x,y;
|
||||
stbrp_node **prev_link;
|
||||
} stbrp__findresult;
|
||||
|
||||
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
|
||||
{
|
||||
int best_waste = (1<<30), best_x, best_y = (1 << 30);
|
||||
stbrp__findresult fr;
|
||||
stbrp_node **prev, *node, *tail, **best = NULL;
|
||||
|
||||
// align to multiple of c->align
|
||||
width = (width + c->align - 1);
|
||||
width -= width % c->align;
|
||||
STBRP_ASSERT(width % c->align == 0);
|
||||
|
||||
// if it can't possibly fit, bail immediately
|
||||
if (width > c->width || height > c->height) {
|
||||
fr.prev_link = NULL;
|
||||
fr.x = fr.y = 0;
|
||||
return fr;
|
||||
}
|
||||
|
||||
node = c->active_head;
|
||||
prev = &c->active_head;
|
||||
while (node->x + width <= c->width) {
|
||||
int y,waste;
|
||||
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
|
||||
if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
|
||||
// bottom left
|
||||
if (y < best_y) {
|
||||
best_y = y;
|
||||
best = prev;
|
||||
}
|
||||
} else {
|
||||
// best-fit
|
||||
if (y + height <= c->height) {
|
||||
// can only use it if it first vertically
|
||||
if (y < best_y || (y == best_y && waste < best_waste)) {
|
||||
best_y = y;
|
||||
best_waste = waste;
|
||||
best = prev;
|
||||
}
|
||||
}
|
||||
}
|
||||
prev = &node->next;
|
||||
node = node->next;
|
||||
}
|
||||
|
||||
best_x = (best == NULL) ? 0 : (*best)->x;
|
||||
|
||||
// if doing best-fit (BF), we also have to try aligning right edge to each node position
|
||||
//
|
||||
// e.g, if fitting
|
||||
//
|
||||
// ____________________
|
||||
// |____________________|
|
||||
//
|
||||
// into
|
||||
//
|
||||
// | |
|
||||
// | ____________|
|
||||
// |____________|
|
||||
//
|
||||
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
|
||||
//
|
||||
// This makes BF take about 2x the time
|
||||
|
||||
if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
|
||||
tail = c->active_head;
|
||||
node = c->active_head;
|
||||
prev = &c->active_head;
|
||||
// find first node that's admissible
|
||||
while (tail->x < width)
|
||||
tail = tail->next;
|
||||
while (tail) {
|
||||
int xpos = tail->x - width;
|
||||
int y,waste;
|
||||
STBRP_ASSERT(xpos >= 0);
|
||||
// find the left position that matches this
|
||||
while (node->next->x <= xpos) {
|
||||
prev = &node->next;
|
||||
node = node->next;
|
||||
}
|
||||
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
|
||||
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
|
||||
if (y + height <= c->height) {
|
||||
if (y <= best_y) {
|
||||
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
|
||||
best_x = xpos;
|
||||
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
|
||||
best_y = y;
|
||||
best_waste = waste;
|
||||
best = prev;
|
||||
}
|
||||
}
|
||||
}
|
||||
tail = tail->next;
|
||||
}
|
||||
}
|
||||
|
||||
fr.prev_link = best;
|
||||
fr.x = best_x;
|
||||
fr.y = best_y;
|
||||
return fr;
|
||||
}
|
||||
|
||||
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
|
||||
{
|
||||
// find best position according to heuristic
|
||||
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
|
||||
stbrp_node *node, *cur;
|
||||
|
||||
// bail if:
|
||||
// 1. it failed
|
||||
// 2. the best node doesn't fit (we don't always check this)
|
||||
// 3. we're out of memory
|
||||
if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
|
||||
res.prev_link = NULL;
|
||||
return res;
|
||||
}
|
||||
|
||||
// on success, create new node
|
||||
node = context->free_head;
|
||||
node->x = (stbrp_coord) res.x;
|
||||
node->y = (stbrp_coord) (res.y + height);
|
||||
|
||||
context->free_head = node->next;
|
||||
|
||||
// insert the new node into the right starting point, and
|
||||
// let 'cur' point to the remaining nodes needing to be
|
||||
// stiched back in
|
||||
|
||||
cur = *res.prev_link;
|
||||
if (cur->x < res.x) {
|
||||
// preserve the existing one, so start testing with the next one
|
||||
stbrp_node *next = cur->next;
|
||||
cur->next = node;
|
||||
cur = next;
|
||||
} else {
|
||||
*res.prev_link = node;
|
||||
}
|
||||
|
||||
// from here, traverse cur and free the nodes, until we get to one
|
||||
// that shouldn't be freed
|
||||
while (cur->next && cur->next->x <= res.x + width) {
|
||||
stbrp_node *next = cur->next;
|
||||
// move the current node to the free list
|
||||
cur->next = context->free_head;
|
||||
context->free_head = cur;
|
||||
cur = next;
|
||||
}
|
||||
|
||||
// stitch the list back in
|
||||
node->next = cur;
|
||||
|
||||
if (cur->x < res.x + width)
|
||||
cur->x = (stbrp_coord) (res.x + width);
|
||||
|
||||
#ifdef _DEBUG
|
||||
cur = context->active_head;
|
||||
while (cur->x < context->width) {
|
||||
STBRP_ASSERT(cur->x < cur->next->x);
|
||||
cur = cur->next;
|
||||
}
|
||||
STBRP_ASSERT(cur->next == NULL);
|
||||
|
||||
{
|
||||
int count=0;
|
||||
cur = context->active_head;
|
||||
while (cur) {
|
||||
cur = cur->next;
|
||||
++count;
|
||||
}
|
||||
cur = context->free_head;
|
||||
while (cur) {
|
||||
cur = cur->next;
|
||||
++count;
|
||||
}
|
||||
STBRP_ASSERT(count == context->num_nodes+2);
|
||||
}
|
||||
#endif
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||
if (p->h > q->h)
|
||||
return -1;
|
||||
if (p->h < q->h)
|
||||
return 1;
|
||||
return (p->w > q->w) ? -1 : (p->w < q->w);
|
||||
}
|
||||
|
||||
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
||||
}
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
||||
{
|
||||
int i, all_rects_packed = 1;
|
||||
|
||||
// we use the 'was_packed' field internally to allow sorting/unsorting
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
rects[i].was_packed = i;
|
||||
}
|
||||
|
||||
// sort according to heuristic
|
||||
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
|
||||
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
if (rects[i].w == 0 || rects[i].h == 0) {
|
||||
rects[i].x = rects[i].y = 0; // empty rect needs no space
|
||||
} else {
|
||||
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
|
||||
if (fr.prev_link) {
|
||||
rects[i].x = (stbrp_coord) fr.x;
|
||||
rects[i].y = (stbrp_coord) fr.y;
|
||||
} else {
|
||||
rects[i].x = rects[i].y = STBRP__MAXVAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// unsort
|
||||
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
|
||||
|
||||
// set was_packed flags and all_rects_packed status
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
|
||||
if (!rects[i].was_packed)
|
||||
all_rects_packed = 0;
|
||||
}
|
||||
|
||||
// return the all_rects_packed status
|
||||
return all_rects_packed;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
1441
source/engine/thirdparty/imgui/imstb_textedit.h
vendored
Normal file
1441
source/engine/thirdparty/imgui/imstb_textedit.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
5085
source/engine/thirdparty/imgui/imstb_truetype.h
vendored
Normal file
5085
source/engine/thirdparty/imgui/imstb_truetype.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
18
source/engine/thirdparty/sokol/sokol_app.h
vendored
18
source/engine/thirdparty/sokol/sokol_app.h
vendored
|
@ -5765,16 +5765,28 @@ _SOKOL_PRIVATE void _sapp_emsc_wgpu_request_adapter_cb(WGPURequestAdapterStatus
|
|||
SOKOL_ASSERT(adapter);
|
||||
_sapp.wgpu.adapter = adapter;
|
||||
size_t cur_feature_index = 1;
|
||||
WGPUFeatureName requiredFeatures[8] = {
|
||||
#define _SAPP_WGPU_MAX_REQUESTED_FEATURES (8)
|
||||
WGPUFeatureName requiredFeatures[_SAPP_WGPU_MAX_REQUESTED_FEATURES] = {
|
||||
WGPUFeatureName_Depth32FloatStencil8,
|
||||
};
|
||||
// check for optional features we're interested in
|
||||
// FIXME: ASTC texture compression
|
||||
if (wgpuAdapterHasFeature(adapter, WGPUFeatureName_TextureCompressionBC)) {
|
||||
SOKOL_ASSERT(cur_feature_index < _SAPP_WGPU_MAX_REQUESTED_FEATURES);
|
||||
requiredFeatures[cur_feature_index++] = WGPUFeatureName_TextureCompressionBC;
|
||||
} else if (wgpuAdapterHasFeature(adapter, WGPUFeatureName_TextureCompressionETC2)) {
|
||||
}
|
||||
if (wgpuAdapterHasFeature(adapter, WGPUFeatureName_TextureCompressionETC2)) {
|
||||
SOKOL_ASSERT(cur_feature_index < _SAPP_WGPU_MAX_REQUESTED_FEATURES);
|
||||
requiredFeatures[cur_feature_index++] = WGPUFeatureName_TextureCompressionETC2;
|
||||
}
|
||||
if (wgpuAdapterHasFeature(adapter, WGPUFeatureName_TextureCompressionASTC)) {
|
||||
SOKOL_ASSERT(cur_feature_index < _SAPP_WGPU_MAX_REQUESTED_FEATURES);
|
||||
requiredFeatures[cur_feature_index++] = WGPUFeatureName_TextureCompressionASTC;
|
||||
}
|
||||
if (wgpuAdapterHasFeature(adapter, WGPUFeatureName_Float32Filterable)) {
|
||||
SOKOL_ASSERT(cur_feature_index < _SAPP_WGPU_MAX_REQUESTED_FEATURES);
|
||||
requiredFeatures[cur_feature_index++] = WGPUFeatureName_Float32Filterable;
|
||||
}
|
||||
#undef _SAPP_WGPU_MAX_REQUESTED_FEATURES
|
||||
|
||||
WGPUDeviceDescriptor dev_desc;
|
||||
_sapp_clear(&dev_desc, sizeof(dev_desc));
|
||||
|
|
6
source/engine/thirdparty/sokol/sokol_audio.h
vendored
6
source/engine/thirdparty/sokol/sokol_audio.h
vendored
|
@ -39,6 +39,7 @@
|
|||
|
||||
- on macOS: AudioToolbox
|
||||
- on iOS: AudioToolbox, AVFoundation
|
||||
- on FreeBSD: asound
|
||||
- on Linux: asound
|
||||
- on Android: link with OpenSLES or aaudio
|
||||
- on Windows with MSVC or Clang toolchain: no action needed, libs are defined in-source via pragma-comment-lib
|
||||
|
@ -51,6 +52,7 @@
|
|||
|
||||
- Windows: WASAPI
|
||||
- Linux: ALSA
|
||||
- FreeBSD: ALSA
|
||||
- macOS: CoreAudio
|
||||
- iOS: CoreAudio+AVAudioSession
|
||||
- emscripten: WebAudio with ScriptProcessorNode
|
||||
|
@ -780,7 +782,9 @@ inline void saudio_setup(const saudio_desc& desc) { return saudio_setup(&desc);
|
|||
#include "aaudio/AAudio.h"
|
||||
#endif
|
||||
#elif defined(_SAUDIO_LINUX)
|
||||
#include <alloca.h>
|
||||
#if !defined(__FreeBSD__)
|
||||
#include <alloca.h>
|
||||
#endif
|
||||
#define _SAUDIO_PTHREADS (1)
|
||||
#include <pthread.h>
|
||||
#define ALSA_PCM_NEW_HW_PARAMS_API
|
||||
|
|
17
source/engine/thirdparty/sokol/sokol_fetch.h
vendored
17
source/engine/thirdparty/sokol/sokol_fetch.h
vendored
|
@ -1071,17 +1071,14 @@ typedef struct sfetch_response_t {
|
|||
sfetch_range_t buffer; // the user-provided buffer which holds the fetched data
|
||||
} sfetch_response_t;
|
||||
|
||||
/* response callback function signature */
|
||||
typedef void(*sfetch_callback_t)(const sfetch_response_t*);
|
||||
|
||||
/* request parameters passed to sfetch_send() */
|
||||
typedef struct sfetch_request_t {
|
||||
uint32_t channel; // index of channel this request is assigned to (default: 0)
|
||||
const char* path; // filesystem path or HTTP URL (required)
|
||||
sfetch_callback_t callback; // response callback function pointer (required)
|
||||
uint32_t chunk_size; // number of bytes to load per stream-block (optional)
|
||||
sfetch_range_t buffer; // a memory buffer where the data will be loaded into (optional)
|
||||
sfetch_range_t user_data; // ptr/size of a POD user data block which will be memcpy'd (optional)
|
||||
uint32_t channel; // index of channel this request is assigned to (default: 0)
|
||||
const char* path; // filesystem path or HTTP URL (required)
|
||||
void (*callback) (const sfetch_response_t*); // response callback function pointer (required)
|
||||
uint32_t chunk_size; // number of bytes to load per stream-block (optional)
|
||||
sfetch_range_t buffer; // a memory buffer where the data will be loaded into (optional)
|
||||
sfetch_range_t user_data; // ptr/size of a POD user data block which will be memcpy'd (optional)
|
||||
} sfetch_request_t;
|
||||
|
||||
/* setup sokol-fetch (can be called on multiple threads) */
|
||||
|
@ -1302,7 +1299,7 @@ typedef struct {
|
|||
uint32_t channel;
|
||||
uint32_t lane;
|
||||
uint32_t chunk_size;
|
||||
sfetch_callback_t callback;
|
||||
void (*callback) (const sfetch_response_t*);
|
||||
sfetch_range_t buffer;
|
||||
|
||||
/* updated by IO-thread, off-limits to user thread */
|
||||
|
|
94
source/engine/thirdparty/sokol/sokol_gfx.h
vendored
94
source/engine/thirdparty/sokol/sokol_gfx.h
vendored
|
@ -1796,8 +1796,10 @@ typedef enum sg_pixel_format {
|
|||
SG_PIXELFORMAT_ETC2_RGB8A1,
|
||||
SG_PIXELFORMAT_ETC2_RGBA8,
|
||||
SG_PIXELFORMAT_ETC2_SRGB8A8,
|
||||
SG_PIXELFORMAT_ETC2_RG11,
|
||||
SG_PIXELFORMAT_ETC2_RG11SN,
|
||||
SG_PIXELFORMAT_EAC_R11,
|
||||
SG_PIXELFORMAT_EAC_R11SN,
|
||||
SG_PIXELFORMAT_EAC_RG11,
|
||||
SG_PIXELFORMAT_EAC_RG11SN,
|
||||
|
||||
SG_PIXELFORMAT_ASTC_4x4_RGBA,
|
||||
SG_PIXELFORMAT_ASTC_4x4_SRGBA,
|
||||
|
@ -4844,6 +4846,12 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_
|
|||
#ifndef GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
|
||||
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
|
||||
#endif
|
||||
#ifndef GL_COMPRESSED_R11_EAC
|
||||
#define GL_COMPRESSED_R11_EAC 0x9270
|
||||
#endif
|
||||
#ifndef GL_COMPRESSED_SIGNED_R11_EAC
|
||||
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
|
||||
#endif
|
||||
#ifndef GL_COMPRESSED_RG11_EAC
|
||||
#define GL_COMPRESSED_RG11_EAC 0x9272
|
||||
#endif
|
||||
|
@ -6218,8 +6226,10 @@ _SOKOL_PRIVATE bool _sg_is_compressed_pixel_format(sg_pixel_format fmt) {
|
|||
case SG_PIXELFORMAT_ETC2_RGB8A1:
|
||||
case SG_PIXELFORMAT_ETC2_RGBA8:
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8:
|
||||
case SG_PIXELFORMAT_ETC2_RG11:
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN:
|
||||
case SG_PIXELFORMAT_EAC_R11:
|
||||
case SG_PIXELFORMAT_EAC_R11SN:
|
||||
case SG_PIXELFORMAT_EAC_RG11:
|
||||
case SG_PIXELFORMAT_EAC_RG11SN:
|
||||
case SG_PIXELFORMAT_ASTC_4x4_RGBA:
|
||||
case SG_PIXELFORMAT_ASTC_4x4_SRGBA:
|
||||
return true;
|
||||
|
@ -6347,6 +6357,8 @@ _SOKOL_PRIVATE int _sg_row_pitch(sg_pixel_format fmt, int width, int row_align)
|
|||
case SG_PIXELFORMAT_ETC2_RGB8:
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8:
|
||||
case SG_PIXELFORMAT_ETC2_RGB8A1:
|
||||
case SG_PIXELFORMAT_EAC_R11:
|
||||
case SG_PIXELFORMAT_EAC_R11SN:
|
||||
pitch = ((width + 3) / 4) * 8;
|
||||
pitch = pitch < 8 ? 8 : pitch;
|
||||
break;
|
||||
|
@ -6361,8 +6373,8 @@ _SOKOL_PRIVATE int _sg_row_pitch(sg_pixel_format fmt, int width, int row_align)
|
|||
case SG_PIXELFORMAT_BC7_SRGBA:
|
||||
case SG_PIXELFORMAT_ETC2_RGBA8:
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8:
|
||||
case SG_PIXELFORMAT_ETC2_RG11:
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN:
|
||||
case SG_PIXELFORMAT_EAC_RG11:
|
||||
case SG_PIXELFORMAT_EAC_RG11SN:
|
||||
case SG_PIXELFORMAT_ASTC_4x4_RGBA:
|
||||
case SG_PIXELFORMAT_ASTC_4x4_SRGBA:
|
||||
pitch = ((width + 3) / 4) * 16;
|
||||
|
@ -6396,8 +6408,10 @@ _SOKOL_PRIVATE int _sg_num_rows(sg_pixel_format fmt, int height) {
|
|||
case SG_PIXELFORMAT_ETC2_RGB8A1:
|
||||
case SG_PIXELFORMAT_ETC2_RGBA8:
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8:
|
||||
case SG_PIXELFORMAT_ETC2_RG11:
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN:
|
||||
case SG_PIXELFORMAT_EAC_R11:
|
||||
case SG_PIXELFORMAT_EAC_R11SN:
|
||||
case SG_PIXELFORMAT_EAC_RG11:
|
||||
case SG_PIXELFORMAT_EAC_RG11SN:
|
||||
case SG_PIXELFORMAT_BC2_RGBA:
|
||||
case SG_PIXELFORMAT_BC3_RGBA:
|
||||
case SG_PIXELFORMAT_BC3_SRGBA:
|
||||
|
@ -6469,6 +6483,12 @@ _SOKOL_PRIVATE void _sg_pixelformat_sr(_sg_pixelformat_info_t* pfi) {
|
|||
pfi->render = true;
|
||||
}
|
||||
|
||||
_SOKOL_PRIVATE void _sg_pixelformat_sfr(_sg_pixelformat_info_t* pfi) {
|
||||
pfi->sample = true;
|
||||
pfi->filter = true;
|
||||
pfi->render = true;
|
||||
}
|
||||
|
||||
_SOKOL_PRIVATE void _sg_pixelformat_srmd(_sg_pixelformat_info_t* pfi) {
|
||||
pfi->sample = true;
|
||||
pfi->render = true;
|
||||
|
@ -7319,9 +7339,13 @@ _SOKOL_PRIVATE GLenum _sg_gl_teximage_format(sg_pixel_format fmt) {
|
|||
return GL_COMPRESSED_RGBA8_ETC2_EAC;
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8:
|
||||
return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
|
||||
case SG_PIXELFORMAT_ETC2_RG11:
|
||||
case SG_PIXELFORMAT_EAC_R11:
|
||||
return GL_COMPRESSED_R11_EAC;
|
||||
case SG_PIXELFORMAT_EAC_R11SN:
|
||||
return GL_COMPRESSED_SIGNED_R11_EAC;
|
||||
case SG_PIXELFORMAT_EAC_RG11:
|
||||
return GL_COMPRESSED_RG11_EAC;
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN:
|
||||
case SG_PIXELFORMAT_EAC_RG11SN:
|
||||
return GL_COMPRESSED_SIGNED_RG11_EAC;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_RGBA:
|
||||
return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
|
||||
|
@ -7403,8 +7427,10 @@ _SOKOL_PRIVATE GLenum _sg_gl_teximage_internal_format(sg_pixel_format fmt) {
|
|||
case SG_PIXELFORMAT_ETC2_RGB8A1: return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
|
||||
case SG_PIXELFORMAT_ETC2_RGBA8: return GL_COMPRESSED_RGBA8_ETC2_EAC;
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8: return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
|
||||
case SG_PIXELFORMAT_ETC2_RG11: return GL_COMPRESSED_RG11_EAC;
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN: return GL_COMPRESSED_SIGNED_RG11_EAC;
|
||||
case SG_PIXELFORMAT_EAC_R11: return GL_COMPRESSED_R11_EAC;
|
||||
case SG_PIXELFORMAT_EAC_R11SN: return GL_COMPRESSED_SIGNED_R11_EAC;
|
||||
case SG_PIXELFORMAT_EAC_RG11: return GL_COMPRESSED_RG11_EAC;
|
||||
case SG_PIXELFORMAT_EAC_RG11SN: return GL_COMPRESSED_SIGNED_RG11_EAC;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_RGBA: return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_SRGBA: return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
|
||||
default: SOKOL_UNREACHABLE; return 0;
|
||||
|
@ -7549,8 +7575,10 @@ _SOKOL_PRIVATE void _sg_gl_init_pixelformats_etc2(void) {
|
|||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RGB8A1]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RGBA8]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_SRGB8A8]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RG11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RG11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_R11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_R11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_RG11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_RG11SN]);
|
||||
}
|
||||
|
||||
_SOKOL_PRIVATE void _sg_gl_init_pixelformats_astc(void) {
|
||||
|
@ -9341,7 +9369,6 @@ _SOKOL_PRIVATE void _sg_gl_apply_uniforms(sg_shader_stage stage_index, int ub_in
|
|||
if (u->gl_loc == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
_sg_stats_add(gl.num_uniform, 1);
|
||||
GLfloat* fptr = (GLfloat*) (((uint8_t*)data->ptr) + u->offset);
|
||||
GLint* iptr = (GLint*) (((uint8_t*)data->ptr) + u->offset);
|
||||
|
@ -11639,8 +11666,10 @@ _SOKOL_PRIVATE MTLPixelFormat _sg_mtl_pixel_format(sg_pixel_format fmt) {
|
|||
case SG_PIXELFORMAT_ETC2_RGB8A1: return MTLPixelFormatETC2_RGB8A1;
|
||||
case SG_PIXELFORMAT_ETC2_RGBA8: return MTLPixelFormatEAC_RGBA8;
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8: return MTLPixelFormatEAC_RGBA8_sRGB;
|
||||
case SG_PIXELFORMAT_ETC2_RG11: return MTLPixelFormatEAC_RG11Unorm;
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN: return MTLPixelFormatEAC_RG11Snorm;
|
||||
case SG_PIXELFORMAT_EAC_R11: return MTLPixelFormatEAC_R11Unorm;
|
||||
case SG_PIXELFORMAT_EAC_R11SN: return MTLPixelFormatEAC_R11Snorm;
|
||||
case SG_PIXELFORMAT_EAC_RG11: return MTLPixelFormatEAC_RG11Unorm;
|
||||
case SG_PIXELFORMAT_EAC_RG11SN: return MTLPixelFormatEAC_RG11Snorm;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_RGBA: return MTLPixelFormatASTC_4x4_LDR;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_SRGBA: return MTLPixelFormatASTC_4x4_sRGB;
|
||||
#endif
|
||||
|
@ -12114,8 +12143,10 @@ _SOKOL_PRIVATE void _sg_mtl_init_caps(void) {
|
|||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RGB8A1]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RGBA8]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_SRGB8A8]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RG11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RG11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_R11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_R11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_RG11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_RG11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ASTC_4x4_RGBA]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ASTC_4x4_SRGBA]);
|
||||
|
||||
|
@ -13519,8 +13550,10 @@ _SOKOL_PRIVATE WGPUTextureFormat _sg_wgpu_textureformat(sg_pixel_format p) {
|
|||
case SG_PIXELFORMAT_ETC2_RGBA8: return WGPUTextureFormat_ETC2RGBA8Unorm;
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8: return WGPUTextureFormat_ETC2RGB8UnormSrgb;
|
||||
case SG_PIXELFORMAT_ETC2_SRGB8A8: return WGPUTextureFormat_ETC2RGBA8UnormSrgb;
|
||||
case SG_PIXELFORMAT_ETC2_RG11: return WGPUTextureFormat_EACR11Unorm;
|
||||
case SG_PIXELFORMAT_ETC2_RG11SN: return WGPUTextureFormat_EACR11Snorm;
|
||||
case SG_PIXELFORMAT_EAC_R11: return WGPUTextureFormat_EACR11Unorm;
|
||||
case SG_PIXELFORMAT_EAC_R11SN: return WGPUTextureFormat_EACR11Snorm;
|
||||
case SG_PIXELFORMAT_EAC_RG11: return WGPUTextureFormat_EACRG11Unorm;
|
||||
case SG_PIXELFORMAT_EAC_RG11SN: return WGPUTextureFormat_EACRG11Snorm;
|
||||
case SG_PIXELFORMAT_RGB9E5: return WGPUTextureFormat_RGB9E5Ufloat;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_RGBA: return WGPUTextureFormat_ASTC4x4Unorm;
|
||||
case SG_PIXELFORMAT_ASTC_4x4_SRGBA: return WGPUTextureFormat_ASTC4x4UnormSrgb;
|
||||
|
@ -13729,10 +13762,15 @@ _SOKOL_PRIVATE void _sg_wgpu_init_caps(void) {
|
|||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_RGBA32UI]);
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_RGBA32SI]);
|
||||
|
||||
// FIXME: can be made filterable with extension
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_R32F]);
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_RG32F]);
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_RGBA32F]);
|
||||
if (wgpuDeviceHasFeature(_sg.wgpu.dev, WGPUFeatureName_Float32Filterable)) {
|
||||
_sg_pixelformat_sfr(&_sg.formats[SG_PIXELFORMAT_R32F]);
|
||||
_sg_pixelformat_sfr(&_sg.formats[SG_PIXELFORMAT_RG32F]);
|
||||
_sg_pixelformat_sfr(&_sg.formats[SG_PIXELFORMAT_RGBA32F]);
|
||||
} else {
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_R32F]);
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_RG32F]);
|
||||
_sg_pixelformat_sr(&_sg.formats[SG_PIXELFORMAT_RGBA32F]);
|
||||
}
|
||||
|
||||
_sg_pixelformat_srmd(&_sg.formats[SG_PIXELFORMAT_DEPTH]);
|
||||
_sg_pixelformat_srmd(&_sg.formats[SG_PIXELFORMAT_DEPTH_STENCIL]);
|
||||
|
@ -13759,8 +13797,10 @@ _SOKOL_PRIVATE void _sg_wgpu_init_caps(void) {
|
|||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RGB8A1]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RGBA8]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_SRGB8A8]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RG11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_ETC2_RG11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_R11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_R11SN]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_RG11]);
|
||||
_sg_pixelformat_sf(&_sg.formats[SG_PIXELFORMAT_EAC_RG11SN]);
|
||||
}
|
||||
|
||||
if (wgpuDeviceHasFeature(_sg.wgpu.dev, WGPUFeatureName_TextureCompressionASTC)) {
|
||||
|
|
1148
source/engine/thirdparty/sokol/util/sokol_color.h
vendored
Normal file
1148
source/engine/thirdparty/sokol/util/sokol_color.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
4567
source/engine/thirdparty/sokol/util/sokol_debugtext.h
vendored
Normal file
4567
source/engine/thirdparty/sokol/util/sokol_debugtext.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
1790
source/engine/thirdparty/sokol/util/sokol_fontstash.h
vendored
Normal file
1790
source/engine/thirdparty/sokol/util/sokol_fontstash.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
4765
source/engine/thirdparty/sokol/util/sokol_gfx_imgui.h
vendored
Normal file
4765
source/engine/thirdparty/sokol/util/sokol_gfx_imgui.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
4259
source/engine/thirdparty/sokol/util/sokol_gl.h
vendored
Normal file
4259
source/engine/thirdparty/sokol/util/sokol_gl.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
3150
source/engine/thirdparty/sokol/util/sokol_imgui.h
vendored
Normal file
3150
source/engine/thirdparty/sokol/util/sokol_imgui.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
167
source/engine/thirdparty/sokol/util/sokol_memtrack.h
vendored
Normal file
167
source/engine/thirdparty/sokol/util/sokol_memtrack.h
vendored
Normal file
|
@ -0,0 +1,167 @@
|
|||
#if defined(SOKOL_IMPL) && !defined(SOKOL_MEMTRACK_IMPL)
|
||||
#define SOKOL_MEMTRACK_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_MEMTRACK_INCLUDED
|
||||
/*
|
||||
sokol_memtrack.h -- memory allocation wrapper to track memory usage
|
||||
of sokol libraries
|
||||
|
||||
Project URL: https://github.com/floooh/sokol
|
||||
|
||||
Optionally provide the following defines with your own implementations:
|
||||
|
||||
SOKOL_MEMTRACK_API_DECL - public function declaration prefix (default: extern)
|
||||
SOKOL_API_DECL - same as SOKOL_MEMTRACK_API_DECL
|
||||
SOKOL_API_IMPL - public function implementation prefix (default: -)
|
||||
|
||||
If sokol_memtrack.h is compiled as a DLL, define the following before
|
||||
including the declaration or implementation:
|
||||
|
||||
SOKOL_DLL
|
||||
|
||||
USAGE
|
||||
=====
|
||||
Just plug the malloc/free wrapper functions into the desc.allocator
|
||||
struct provided by most sokol header setup functions:
|
||||
|
||||
sg_setup(&(sg_desc){
|
||||
//...
|
||||
.allocator = {
|
||||
.alloc_fn = smemtrack_alloc,
|
||||
.free_fn = smemtrack_free,
|
||||
}
|
||||
});
|
||||
|
||||
Then call smemtrack_info() to get information about current number
|
||||
of allocations and overall allocation size:
|
||||
|
||||
const smemtrack_info_t info = smemtrack_info();
|
||||
const int num_allocs = info.num_allocs;
|
||||
const int num_bytes = info.num_bytes;
|
||||
|
||||
Note the sokol_memtrack.h can only track allocations issued by
|
||||
the sokol headers, not allocations that happen under the hood
|
||||
in system libraries.
|
||||
|
||||
LICENSE
|
||||
=======
|
||||
|
||||
zlib/libpng license
|
||||
|
||||
Copyright (c) 2018 Andre Weissflog
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the
|
||||
use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software in a
|
||||
product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
#define SOKOL_MEMTRACK_INCLUDED (1)
|
||||
#include <stdint.h>
|
||||
#include <stddef.h> // size_t
|
||||
|
||||
#if defined(SOKOL_API_DECL) && !defined(SOKOL_MEMTRACK_API_DECL)
|
||||
#define SOKOL_MEMTRACK_API_DECL SOKOL_API_DECL
|
||||
#endif
|
||||
#ifndef SOKOL_MEMTRACK_API_DECL
|
||||
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_MEMTRACK_IMPL)
|
||||
#define SOKOL_MEMTRACK_API_DECL __declspec(dllexport)
|
||||
#elif defined(_WIN32) && defined(SOKOL_DLL)
|
||||
#define SOKOL_MEMTRACK_API_DECL __declspec(dllimport)
|
||||
#else
|
||||
#define SOKOL_MEMTRACK_API_DECL extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct smemtrack_info_t {
|
||||
int num_allocs;
|
||||
int num_bytes;
|
||||
} smemtrack_info_t;
|
||||
|
||||
SOKOL_MEMTRACK_API_DECL smemtrack_info_t smemtrack_info(void);
|
||||
SOKOL_MEMTRACK_API_DECL void* smemtrack_alloc(size_t size, void* user_data);
|
||||
SOKOL_MEMTRACK_API_DECL void smemtrack_free(void* ptr, void* user_data);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
#endif /* SOKOL_MEMTRACK_INCLUDED */
|
||||
|
||||
/*=== IMPLEMENTATION =========================================================*/
|
||||
#ifdef SOKOL_MEMTRACK_IMPL
|
||||
#define SOKOL_MEMTRACK_IMPL_INCLUDED (1)
|
||||
#include <stdlib.h> // malloc, free
|
||||
#include <string.h> // memset
|
||||
|
||||
#ifndef SOKOL_API_IMPL
|
||||
#define SOKOL_API_IMPL
|
||||
#endif
|
||||
#ifndef SOKOL_DEBUG
|
||||
#ifndef NDEBUG
|
||||
#define SOKOL_DEBUG
|
||||
#endif
|
||||
#endif
|
||||
#ifndef _SOKOL_PRIVATE
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#define _SOKOL_PRIVATE __attribute__((unused)) static
|
||||
#else
|
||||
#define _SOKOL_PRIVATE static
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// per-allocation header used to keep track of the allocation size
|
||||
#define _SMEMTRACK_HEADER_SIZE (16)
|
||||
|
||||
static struct {
|
||||
smemtrack_info_t state;
|
||||
} _smemtrack;
|
||||
|
||||
SOKOL_API_IMPL void* smemtrack_alloc(size_t size, void* user_data) {
|
||||
(void)user_data;
|
||||
uint8_t* ptr = (uint8_t*) malloc(size + _SMEMTRACK_HEADER_SIZE);
|
||||
if (ptr) {
|
||||
// store allocation size (for allocation size tracking)
|
||||
*(size_t*)ptr = size;
|
||||
_smemtrack.state.num_allocs++;
|
||||
_smemtrack.state.num_bytes += (int) size;
|
||||
return ptr + _SMEMTRACK_HEADER_SIZE;
|
||||
}
|
||||
else {
|
||||
// allocation failed, return null pointer
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL void smemtrack_free(void* ptr, void* user_data) {
|
||||
(void)user_data;
|
||||
if (ptr) {
|
||||
uint8_t* alloc_ptr = ((uint8_t*)ptr) - _SMEMTRACK_HEADER_SIZE;
|
||||
size_t size = *(size_t*)alloc_ptr;
|
||||
_smemtrack.state.num_allocs--;
|
||||
_smemtrack.state.num_bytes -= (int) size;
|
||||
free(alloc_ptr);
|
||||
}
|
||||
}
|
||||
|
||||
SOKOL_API_IMPL smemtrack_info_t smemtrack_info(void) {
|
||||
return _smemtrack.state;
|
||||
}
|
||||
|
||||
#endif /* SOKOL_MEMTRACK_IMPL */
|
1431
source/engine/thirdparty/sokol/util/sokol_shape.h
vendored
Normal file
1431
source/engine/thirdparty/sokol/util/sokol_shape.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
5945
source/engine/thirdparty/sokol/util/sokol_spine.h
vendored
Normal file
5945
source/engine/thirdparty/sokol/util/sokol_spine.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
|
@ -41,6 +41,8 @@
|
|||
#include "stb_image_write.h"
|
||||
#include <pl_mpeg.h>
|
||||
|
||||
#include "gui.h"
|
||||
|
||||
uint64_t start_t;
|
||||
uint64_t frame_t;
|
||||
|
||||
|
@ -109,6 +111,7 @@ void c_clean() {
|
|||
|
||||
void c_event(const sapp_event *e)
|
||||
{
|
||||
gui_input(e);
|
||||
char lcfmt[5];
|
||||
switch (e->type) {
|
||||
case SAPP_EVENTTYPE_MOUSE_MOVE:
|
||||
|
|
Loading…
Reference in a new issue