docs | ||
fonts | ||
icons | ||
scripts | ||
shaders | ||
source/engine | ||
subprojects | ||
tools | ||
.clang-format | ||
.gitignore | ||
.prettierignore | ||
.prettierrc | ||
globcore.sh | ||
Info.plist | ||
LICENSE | ||
Makefile | ||
meson.build | ||
mkdocs.yml | ||
README.md | ||
requirements.txt | ||
resource.manifest | ||
resource.rc | ||
shell.html |
The easily moddable, programming minded, 2D-first game engine. The aim is to make the fastest way to make games.
Using ...
- Sokol for rendering
- Chipmunk2D for physics
- imgui for easy editor UI
- Clay for game UI
Includes an implementation for Nota, and Kim.
Prosperon is useful, but is a work in progress. Breaking changes are frequent.