Commit graph

16 commits

Author SHA1 Message Date
John Alanbrook b87cd41e70 Add console object; add intuitive object view; console clear; add play hooks 2023-10-17 17:22:06 +00:00
John Alanbrook 661d29a01c level saving 2023-10-09 23:10:10 +00:00
John Alanbrook 9a1f1408a6 Simplify reparenting; fix deleting objects and copying objects 2023-09-25 21:34:48 +00:00
John Alanbrook 681fb27ae4 Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode 2023-09-13 12:31:00 +00:00
John Alanbrook 467f7b29ea Makefile fix to easily make linux, windows, web; DBG flag set correctly 2023-09-03 17:50:02 +00:00
John Alanbrook 3e0dc30645 fix log windows bug; remove unneeded third party files 2023-09-02 11:53:52 +00:00
John Alanbrook 591f48c703 physics fixes 2023-05-27 15:13:20 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook ae0f41539b sokol sprite render 2023-05-04 22:07:00 +00:00
John Alanbrook a39aee66f5 stack trace on error and critical logs; set logging level 2023-04-24 22:22:18 +00:00
John Alanbrook 5ca3629406 audio change 2023-03-24 19:01:01 +00:00
John Alanbrook 6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook 3018a1a188 Many fixes 2023-03-10 19:13:48 +00:00
John Alanbrook 06b8bba27f Converted to 'nuke' commands 2022-12-23 19:48:29 +00:00
John Alanbrook 9bdb7ce9cb Embedded console into REPL 2022-12-19 18:16:51 +00:00
John Alanbrook 60bf5ca7bc Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
Renamed from source/engine/log.h (Browse further)