Commit graph

166 commits

Author SHA1 Message Date
John Alanbrook fe3250752d Make render path simpler 2024-03-27 15:00:59 -05:00
John Alanbrook 204aa19c50 Add phys2d raycasting 2024-03-26 18:31:20 -05:00
John Alanbrook c3aa598300 Move jsffi defines to header 2024-03-26 14:57:35 -05:00
John Alanbrook fa5398474b Add steam quickjs 2024-03-26 13:05:25 -05:00
John Alanbrook b17e5d3917 Merge branch 'origin/test' 2024-03-24 12:44:38 -05:00
John Alanbrook 3023a12184 Add system command; correct makefile 2024-03-24 12:44:35 -05:00
John Alanbrook 79c06098b3 Add windows icon and resource files to build 2024-03-24 10:32:51 -05:00
John Alanbrook ecb2882e7e fix makefile; add ios 2024-03-23 09:56:38 -05:00
John Alanbrook 62a34c1e7c Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
John Alanbrook 261b373a75 refactor jsffi 2024-03-18 12:38:32 -05:00
John Alanbrook bad225b965 add dump option for qjs, clean up makefile 2024-03-14 16:48:05 -05:00
John Alanbrook 52fe4b56fa Vendored dependencies (no more submodules) 2024-03-13 17:08:14 -05:00
John Alanbrook 962fed0022 Push window functions into C 2024-03-13 16:30:55 -05:00
John Alanbrook 4843981527 Move input handling to script only 2024-03-11 22:23:02 -05:00
John Alanbrook 7d1f19bbf5 Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
John Alanbrook 4ba14ddd91 Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
John Alanbrook 6b3cea4ca5 utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
John Alanbrook 89e3f9b849 move dr_libs from versioned to git submodule 2024-03-03 17:10:08 -06:00
John Alanbrook d46be24c41 change tinysoundfont from versioned to git submodule 2024-03-03 17:07:06 -06:00
John Alanbrook 4985b66565 use quickjs git submodule 2024-03-03 17:04:37 -06:00
John Alanbrook b8af92a138 use cgltf git submodule 2024-03-03 17:02:22 -06:00
John Alanbrook bbdf218a9c use stb submodule 2024-03-03 16:58:59 -06:00
John Alanbrook 5a3ef830a4 use sokol git and upgrade 2024-03-03 16:49:34 -06:00
John Alanbrook 0054c7ab2e cdb command line options; packing and playing game; add stb_vorbis 2024-03-02 06:00:35 +00:00
John Alanbrook de74b42be2 Add 'use' functionality; remove most global vars 2024-02-27 16:09:15 +00:00
John Alanbrook 9c8fe27ce4 Command line overhaul 2024-02-23 22:05:30 +00:00
John Alanbrook 11b369b368 Documentation overhaul 2024-02-21 09:45:26 +00:00
John Alanbrook 5f33ac53b7 clean up docs 2024-02-20 02:31:26 +00:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook eb4abb9f8d particle params 2024-01-04 15:46:28 +00:00
John Alanbrook 4a4711e38f particle fix 2024-01-03 14:38:17 +00:00
John Alanbrook 2880badc98 scale 2023-12-26 21:39:46 +00:00
John Alanbrook 885a2fd190 scale 2023-12-24 17:50:01 +00:00
John Alanbrook 2f086947b9 scaling 2023-12-24 15:14:46 +00:00
John Alanbrook 2ae45a5bb8 many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
John Alanbrook a03143463e spline fixes 2023-12-20 23:20:29 +00:00
John Alanbrook a1aff79d5c bug fixes; remove texture anims 2023-12-18 23:12:05 +00:00
John Alanbrook de8c8c9168 transforms 2023-11-30 22:24:26 +00:00
John Alanbrook f47b6ece21 node free; pitch shift; time scale 2023-11-29 04:48:32 +00:00
John Alanbrook 6193bceb74 music stop; sprite alpha blending; sprite sorting; change to anim 2023-11-21 07:07:50 +00:00
John Alanbrook 051d8653fb svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
John Alanbrook ec8b3c97c4 start steam integration; bug fixes 2023-11-20 13:49:14 +00:00
John Alanbrook cccd472f12 Tween and delay fixes now entity lifetime; spline symmetry 2023-11-17 21:16:13 +00:00
John Alanbrook e712d06244 Fix separation trigger; fix timers; add geometry creation; fix transform errors 2023-11-16 15:27:04 +00:00
John Alanbrook f6161d04b0 transform work 2023-11-14 15:20:09 +00:00
John Alanbrook 21464c44fb Support fat macos binaries; rudimentary support for ios 2023-11-11 15:56:57 +00:00
John Alanbrook 8c3e8aa539 timers fixed 2023-11-07 18:45:52 +00:00
John Alanbrook a854764636 Fix char2d; add camera reset in editor; default entity physics is static 2023-11-02 22:25:00 +00:00
John Alanbrook 71d5ae7619 Update sokol 2023-11-01 20:33:22 +00:00
John Alanbrook 0fcc2286fa instance saving 2023-10-26 16:48:02 +00:00