Commit graph

562 commits

Author SHA1 Message Date
John Alanbrook cb6f64925e add profiling 2024-07-24 14:17:32 -05:00
John Alanbrook 90940b42f5 add quickjs cpu profiling 2024-07-24 08:26:29 -05:00
John Alanbrook ef802bb6f2 add sprite and rendering to engine js 2024-07-23 17:21:27 -05:00
John Alanbrook 08725d474d add transform cache mat4 2024-07-23 14:30:41 -05:00
John Alanbrook 9d51858266 sprite ssbo batch render 2024-07-22 19:07:02 -05:00
John Alanbrook d4b057dc6f javascript based particle system 2024-07-22 15:40:58 -05:00
John Alanbrook 2eb75491ea particle system support 2024-07-21 15:03:43 -05:00
John Alanbrook cf6feffda2 custom ssbo buffers 2024-07-18 17:09:35 -05:00
John Alanbrook 066b213fbe particle ssbo 2024-07-18 12:39:58 -05:00
John Alanbrook fb88641883 mum work 2024-07-15 15:54:18 -05:00
John Alanbrook bb5e6b883a rendering improvements 2024-07-11 14:25:45 -05:00
John Alanbrook 9a98ce5e43 New mum tools 2024-07-09 01:03:39 -05:00
John Alanbrook e6450b8981 add api 2024-07-03 16:38:29 -05:00
John Alanbrook e1ac2a8fe3 fix render image 2024-07-01 17:00:01 -05:00
John Alanbrook b25cd85071 more gui 2024-07-01 13:05:26 -05:00
John Alanbrook f7fdae024d remove unneede info logging 2024-07-01 10:59:31 -05:00
John Alanbrook 35deec52ae image generation 2024-06-19 11:45:34 -05:00
John Alanbrook ebfa801560 add check to image blit 2024-06-18 17:10:24 -05:00
John Alanbrook 2fe4e825aa add thumbnail making 2024-06-18 16:14:23 -05:00
John Alanbrook 1b5bd399cd now read off individual file times from packed gamefiles 2024-06-07 10:38:21 -05:00
John Alanbrook 9d90cd6f56 Fix cache detection for shaders 2024-06-07 00:43:15 -05:00
John Alanbrook ecf3859067 initial add of imgui 2024-06-05 16:07:44 -05:00
John Alanbrook cb30231c2f fix makefile; fix yaml to json 2024-05-30 17:12:32 -05:00
John Alanbrook 1ff46c3975 fix input bug 2024-05-30 12:05:51 -05:00
John Alanbrook b2a45fcfdd fix linux opengl render; windows ucrt 2024-05-29 20:21:19 -05:00
John Alanbrook 33fdd97bdd Simplify components in js 2024-05-28 13:39:02 -05:00
John Alanbrook eadfd1dc38 add steam and dsp node js 2024-05-21 18:50:53 -05:00
John Alanbrook 39442c10af Transform is uniform if not present 2024-05-21 09:33:17 -05:00
John Alanbrook 0a318c56e5 Overhaul physics-javascript integration 2024-05-20 13:50:57 -05:00
John Alanbrook 4e4667db50 removed unnecessary physics code 2024-05-17 12:39:04 -05:00
John Alanbrook ba2409fc56 2d physics to javascript 2024-05-17 04:23:03 -05:00
John Alanbrook ee72949029 move window ideas to javascript 2024-05-16 14:50:18 -05:00
John Alanbrook 18c5bc6a56 Add mum rendering camera 2024-05-16 08:21:13 -05:00
John Alanbrook f4ee9d8228 Shader upade works on windows 2024-05-15 16:34:03 -05:00
John Alanbrook cadf10b3a9 Move rendering functions into prosperon 2024-05-15 14:16:05 -05:00
John Alanbrook f1813a046a Fix transform issues 2024-05-15 07:54:19 -05:00
John Alanbrook f8db84538f Correct metal rendering 2024-05-14 15:22:24 -05:00
John Alanbrook 3b3e58cf39 Split up end pass and commit 2024-05-13 14:07:00 -05:00
John Alanbrook 2a1ea67cec Merge transforms into single type 2024-05-12 18:36:14 -05:00
John Alanbrook 36505ebf51 Particles now work with ssbos 2024-05-10 07:55:53 -05:00
John Alanbrook 011d1d99d5 Update sokol gfx 2024-05-09 21:15:19 -05:00
John Alanbrook d43d9d8fe3 Move buffer binding assignment to javascript 2024-05-09 20:37:11 -05:00
John Alanbrook 22c38fe481 Unify pipeline generation 2024-05-08 11:07:19 -05:00
John Alanbrook 0125019b4d Split handmademath into header and source 2024-05-06 23:24:21 -05:00
John Alanbrook 44b3bf3a7d Move primitive support to javascript 2024-05-06 21:59:22 -05:00
John Alanbrook 97e258ae7c Dynamic on load text shaders 2024-05-03 16:26:40 -05:00
John Alanbrook 79e4772f93 Separate entity from rigidbody 2024-05-02 17:13:09 -05:00
John Alanbrook e86e126894 Sprite, transform, render overhaul 2024-05-02 13:52:28 -05:00
John Alanbrook 41eadce13e Set uniform data from javascript 2024-04-30 10:32:27 -05:00
John Alanbrook 71fda604ee render 2024-04-28 13:33:37 -05:00