Commit graph

220 commits

Author SHA1 Message Date
John Alanbrook 7c324c1b33 massive refactor 2024-10-29 12:41:17 -05:00
John Alanbrook c89f28dcec enet 2024-10-20 08:28:13 -05:00
John Alanbrook 90eba900e3 zip side load; 9 slice working 2024-10-19 18:37:27 -05:00
John Alanbrook f823e6b839 string ref animation 2024-10-19 05:34:08 -05:00
John Alanbrook 27d7c5ab02 add aseprite support 2024-10-18 12:51:21 -05:00
John Alanbrook 12bb5e084a images use proper rect 2024-10-17 22:59:59 -05:00
John Alanbrook 83a19eec27 layout 2024-10-17 17:23:33 -05:00
John Alanbrook f1b2984f61 font string pulling 2024-10-16 07:53:05 -05:00
John Alanbrook 14deabf2dd no more mum 2024-10-15 17:15:50 -05:00
John Alanbrook 91ffcf998b remove clay 2024-10-15 09:09:07 -05:00
John Alanbrook b92220713f add layout.h 2024-10-15 07:55:49 -05:00
John Alanbrook 2a1a5231aa clay 2024-10-14 20:07:32 -05:00
John Alanbrook 7f6996d93f clay layout 2024-10-13 19:44:28 -05:00
John Alanbrook 39511e0d3b Fix audio; save qoa and wav; separate out idea of pcm and playable sound 2024-10-08 02:46:59 -05:00
John Alanbrook 8465fb53f7 ld56 updates 2024-10-06 17:18:18 -05:00
John Alanbrook f928f3e8a2 automatically use spritesheets 2024-10-05 08:43:51 -05:00
John Alanbrook a8ce3106e1 modify mum 2024-10-04 12:47:50 -05:00
John Alanbrook 179e883d0e scriptable rendering pipeline 2024-10-04 00:45:44 -05:00
John Alanbrook 0ffef3b602 fill mask 2024-10-03 23:35:40 -05:00
John Alanbrook 45bc8a8bb4 cleanup render path 2024-10-03 17:36:29 -05:00
John Alanbrook 26b42a6747 more sg javascript options 2024-10-03 09:31:06 -05:00
John Alanbrook 5eac1d03e9 fix wasm build; add sharpen shader; add masking 2024-10-02 20:14:45 -05:00
John Alanbrook a540e14cae scaling done correctly for integer rendering 2024-10-02 11:56:33 -05:00
John Alanbrook dbaf482385 fix texture functions, add to ffi 2024-10-01 17:57:05 -05:00
John Alanbrook 9e6462bff4 improved texture handling; noise functions 2024-10-01 16:50:06 -05:00
John Alanbrook cbd66e5304 fix actor destruction. add rect pack function 2024-10-01 08:06:08 -05:00
John Alanbrook b3b3aa9803 timers are better 2024-09-30 10:14:56 -05:00
John Alanbrook a476562a9e C timers 2024-09-30 04:36:53 -05:00
John Alanbrook 6b94349a64 fix rendering 2024-09-29 06:10:42 -05:00
John Alanbrook 9bbe880466 timers 2024-09-27 14:30:15 -05:00
John Alanbrook f47be2d30c sprite render faster 2024-09-27 10:19:05 -05:00
John Alanbrook 6f9137746a add some lodash 2024-09-26 19:28:54 -05:00
John Alanbrook f82c54d3b2 add profiler timeout 2024-09-22 10:45:31 -05:00
John Alanbrook 640c8389f3 attempt at sequencer 2024-09-14 09:36:40 -05:00
John Alanbrook e3029994f9 add color to sprite ssbo 2024-09-10 14:33:49 -05:00
John Alanbrook 188c55a8e0 fix text issue 2024-09-07 00:11:34 -05:00
John Alanbrook 6d2696437c add imgui listbox 2024-09-04 13:23:20 -05:00
John Alanbrook d33c1af92c vector imgui 2024-09-04 07:41:48 -05:00
John Alanbrook 5ddf3558ef unsure 2024-09-03 14:08:46 -05:00
John Alanbrook dc59f0642c fix image finding 2024-08-30 14:17:37 -05:00
John Alanbrook dc25e23aa8 add optional pivot for vector.rotate 2024-08-29 10:20:22 -05:00
John Alanbrook 8abb0ae10f fix imgui input handle capture 2024-08-25 17:42:43 -05:00
John Alanbrook 94d4d86944 fix particle render bug 2024-08-25 14:23:22 -05:00
John Alanbrook 76497fb600 add music audio bus 2024-08-25 06:35:04 -05:00
John Alanbrook 05aeb62242 add more imgui functions 2024-08-25 00:18:30 -05:00
John Alanbrook 9fd958f414 add alternate output term path 2024-08-24 18:46:21 -05:00
John Alanbrook 05acefd683 fix gui.cpp 2024-08-19 07:47:27 -05:00
John Alanbrook 849c85cd7a imgui window stuff 2024-08-15 12:26:37 -05:00
John Alanbrook daad058225 image hotreload 2024-08-12 15:19:34 -05:00
John Alanbrook a29ce7e8d0 skeleton animation 2024-08-10 04:06:44 -05:00