John Alanbrook
|
ceccd032c2
|
add colors; add repl check
|
2024-08-08 13:25:47 -05:00 |
|
John Alanbrook
|
515eb65b22
|
shader hotreload; better circle shader; add nogame for setup help; fix io.mod; add joystick input; fix entity hotreload; implement array length in C; add default game.size
|
2024-08-07 16:55:08 -05:00 |
|
John Alanbrook
|
432d8200f3
|
add memory profiling tooling
|
2024-08-06 14:23:21 -05:00 |
|
John Alanbrook
|
ceb728b1a7
|
memory output
|
2024-08-05 15:26:18 -05:00 |
|
John Alanbrook
|
33d4ebf14a
|
make profiling togglable
|
2024-08-04 15:20:11 -05:00 |
|
John Alanbrook
|
570c12e3db
|
Add many C based math and statistic functions
|
2024-08-02 21:52:50 -04:00 |
|
John Alanbrook
|
1142bfb896
|
made engine into a small bootstrap script
|
2024-07-25 17:53:53 -05:00 |
|
John Alanbrook
|
6047452b62
|
speed up string functions
|
2024-07-25 16:14:37 -05:00 |
|
John Alanbrook
|
0a7f5a5cdd
|
add sprite sort
|
2024-07-25 10:33:51 -05:00 |
|
John Alanbrook
|
55ae7e2171
|
remove spurious profiling lines
|
2024-07-25 08:38:10 -05:00 |
|
John Alanbrook
|
90940b42f5
|
add quickjs cpu profiling
|
2024-07-24 08:26:29 -05:00 |
|
John Alanbrook
|
ef802bb6f2
|
add sprite and rendering to engine js
|
2024-07-23 17:21:27 -05:00 |
|
John Alanbrook
|
08725d474d
|
add transform cache mat4
|
2024-07-23 14:30:41 -05:00 |
|
John Alanbrook
|
f905dbc571
|
batch drawing for debug shapes
|
2024-07-23 12:02:46 -05:00 |
|
John Alanbrook
|
9d51858266
|
sprite ssbo batch render
|
2024-07-22 19:07:02 -05:00 |
|
John Alanbrook
|
d4b057dc6f
|
javascript based particle system
|
2024-07-22 15:40:58 -05:00 |
|
John Alanbrook
|
ff71ee9db6
|
particle texture
|
2024-07-22 08:29:31 -05:00 |
|
John Alanbrook
|
cf6feffda2
|
custom ssbo buffers
|
2024-07-18 17:09:35 -05:00 |
|
John Alanbrook
|
066b213fbe
|
particle ssbo
|
2024-07-18 12:39:58 -05:00 |
|
John Alanbrook
|
fb88641883
|
mum work
|
2024-07-15 15:54:18 -05:00 |
|
John Alanbrook
|
2f8827fd78
|
mum work
|
2024-07-14 16:09:50 -05:00 |
|
John Alanbrook
|
805c9298e6
|
fix input down
|
2024-07-11 16:37:24 -05:00 |
|
John Alanbrook
|
bb5e6b883a
|
rendering improvements
|
2024-07-11 14:25:45 -05:00 |
|
John Alanbrook
|
acb0fcdcd9
|
debug drawing for mum
|
2024-07-10 09:39:28 -05:00 |
|
John Alanbrook
|
9626da4ff8
|
add background image and slice
|
2024-07-09 16:43:09 -05:00 |
|
John Alanbrook
|
d36ac1957f
|
fix 9 slice
|
2024-07-09 13:48:15 -05:00 |
|
John Alanbrook
|
9a98ce5e43
|
New mum tools
|
2024-07-09 01:03:39 -05:00 |
|
John Alanbrook
|
e6450b8981
|
add api
|
2024-07-03 16:38:29 -05:00 |
|
John Alanbrook
|
b25cd85071
|
more gui
|
2024-07-01 13:05:26 -05:00 |
|
John Alanbrook
|
829b6386da
|
some array fns
|
2024-06-26 16:57:17 -05:00 |
|
John Alanbrook
|
7e851756de
|
fix sprite render
|
2024-06-19 18:52:41 -05:00 |
|
John Alanbrook
|
131bfda5f8
|
Add debug drawing to 2d physics
|
2024-06-07 09:49:13 -05:00 |
|
John Alanbrook
|
9d90cd6f56
|
Fix cache detection for shaders
|
2024-06-07 00:43:15 -05:00 |
|
John Alanbrook
|
43da35daad
|
remove verbose render info
|
2024-06-03 16:45:08 -05:00 |
|
John Alanbrook
|
cb30231c2f
|
fix makefile; fix yaml to json
|
2024-05-30 17:12:32 -05:00 |
|
John Alanbrook
|
1ff46c3975
|
fix input bug
|
2024-05-30 12:05:51 -05:00 |
|
John Alanbrook
|
b2a45fcfdd
|
fix linux opengl render; windows ucrt
|
2024-05-29 20:21:19 -05:00 |
|
John Alanbrook
|
eadfd1dc38
|
add steam and dsp node js
|
2024-05-21 18:50:53 -05:00 |
|
John Alanbrook
|
39442c10af
|
Transform is uniform if not present
|
2024-05-21 09:33:17 -05:00 |
|
John Alanbrook
|
ee72949029
|
move window ideas to javascript
|
2024-05-16 14:50:18 -05:00 |
|
John Alanbrook
|
18c5bc6a56
|
Add mum rendering camera
|
2024-05-16 08:21:13 -05:00 |
|
John Alanbrook
|
f4ee9d8228
|
Shader upade works on windows
|
2024-05-15 16:34:03 -05:00 |
|
John Alanbrook
|
cadf10b3a9
|
Move rendering functions into prosperon
|
2024-05-15 14:16:05 -05:00 |
|
John Alanbrook
|
22c38fe481
|
Unify pipeline generation
|
2024-05-08 11:07:19 -05:00 |
|
John Alanbrook
|
e86e126894
|
Sprite, transform, render overhaul
|
2024-05-02 13:52:28 -05:00 |
|
John Alanbrook
|
0c2d344259
|
Basic 3d
|
2024-04-20 12:55:20 -05:00 |
|
John Alanbrook
|
941106ced5
|
fonts managed by javascript
|
2024-04-09 16:48:15 -05:00 |
|
John Alanbrook
|
53f2addeec
|
Init undefined variables in function definitions
|
2024-04-07 13:16:54 -05:00 |
|
John Alanbrook
|
32268fc25d
|
editor fix
|
2024-04-03 17:17:32 -05:00 |
|
John Alanbrook
|
3b9a932c85
|
Add back in ai and tween, and fix
|
2024-04-01 08:13:57 -05:00 |
|
John Alanbrook
|
fa5398474b
|
Add steam quickjs
|
2024-03-26 13:05:25 -05:00 |
|
John Alanbrook
|
459ef00330
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
|
John Alanbrook
|
046b7c6f44
|
Made debug object consistent
|
2024-03-19 23:01:31 -05:00 |
|
John Alanbrook
|
62a34c1e7c
|
Remove generic cmd from jsffi
|
2024-03-19 14:39:19 -05:00 |
|
John Alanbrook
|
9730f8defb
|
--amend
|
2024-03-19 09:06:28 -05:00 |
|
John Alanbrook
|
261b373a75
|
refactor jsffi
|
2024-03-18 12:38:32 -05:00 |
|
John Alanbrook
|
1e432346ff
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
|