This commit is contained in:
John Alanbrook 2024-07-14 16:09:50 -05:00
parent 805c9298e6
commit 2f8827fd78
4 changed files with 79 additions and 13 deletions

View file

@ -1447,6 +1447,15 @@ bbox.pointin = function(bb, p)
return true;
}
bbox.zero = function(bb) {
var newbb = Object.assign({},bb);
newbb.r -= newbb.l;
newbb.t -= newbb.b;
newbb.b = 0;
newbb.l = 0;
return newbb;
}
bbox.move = function(bb, pos) {
var newbb = Object.assign({}, bb);
newbb.t += pos.y;
@ -1456,6 +1465,11 @@ bbox.move = function(bb, pos) {
return newbb;
};
bbox.moveto = function(bb, pos) {
bb = bbox.zero(bb);
return bbox.move(bb, pos);
}
bbox.expand = function(oldbb, x) {
if (!oldbb || !x) return;
var bb = {};

View file

@ -52,10 +52,8 @@ debug.draw = function() {
function assert(op, str = `assertion failed [value '${op}']`)
{
if (!op) {
console.error(str);
os.quit();
}
if (!op)
console.panic(str);
}
var Gizmos = {

View file

@ -22,7 +22,7 @@ mum.base = {
font_size: 16,
scale: 1,
angle: 0,
anchor: [0,1], // where to draw the item from.
anchor: [0,1], // where to draw the item from, relative to the cursor.
background_image: null,
slice: null,
hover: {
@ -35,9 +35,12 @@ mum.base = {
text_outline: 1, /* outline in pixels */
text_align: "left", /* left, center, right */
text_shader: null,
overflow: "wrap", // clip, wrap, break
color: Color.white,
margin: [0,0], /* Distance between elements for things like columns */
size: null,
width:0,
height:0,
max_width: Infinity,
max_height: Infinity,
image_repeat: false,
@ -57,6 +60,7 @@ var posts = [];
mum.style = mum.base;
var context = mum.style;
var container = undefined;
var contexts = [];
var cursor = [0,0];
@ -82,13 +86,37 @@ var end = function()
mum.list = function(fn, data = {})
{
if (pre(data)) return;
cursor = context.pos;
cursor = cursor.add(context.offset);
var aa = [0,1].sub(context.anchor);
if (context.pos) cursor = context.pos.slice();
cursor = cursor.add([context.width,context.height].scale(aa)).add(context.offset).add(context.padding);
posts.push(post);
post = mum.list.post;
if (show_debug())
render.boundingbox({
t:cursor.y,
b:cursor.y-context.height,
l:cursor.x,
r:cursor.x+context.width
});
cursor.x += context.width/2;
//if (context.background_image) mum.image(null, Object.create(context))
if (context.background_image) {
var imgpos = context.pos.slice();
imgpos.y -= context.height/2;
imgpos.x -= context.width/2;
var imgscale = [context.width,context.height];
if (context.slice)
render.slice9(game.texture(context.background_image), imgpos, context.slice, imgscale);
else
render.image(game.texture(context.background_image), imgpos, [context.width,context.height]);
}
fn();
context.bb.l -= context.padding.x;
context.bb.r += context.padding.x;
context.bb.t += context.padding.y;
@ -117,11 +145,17 @@ mum.label = function(str, data = {})
if (pre(data)) return;
render.set_font(context.font, context.font_size);
context.bb = render.text_bb(str, context.scale, -1, cursor);
context.wh = bbox.towh(context.bb);
if (show_debug())
render.boundingbox(context.bb);
var aa = [0,1].sub(context.anchor);
var pos = cursor.slice();
pos.y -= (context.bb.t-cursor.y);
pos = pos.add(context.wh.scale(aa)).add(context.offset);
context.bb = render.text_bb(str, context.scale, -1, pos);
if (context.action && bbox.pointin(context.bb, input.mouse.screenpos())) {
if (context.hover) {
@ -131,7 +165,10 @@ mum.label = function(str, data = {})
}
}
context.bb = render.text(str, cursor, context.scale, context.color);
context.bb = render.text(str, pos, context.scale, context.color);
if (show_debug())
render.boundingbox(context.bb);
end();
}
@ -139,6 +176,7 @@ mum.label = function(str, data = {})
mum.image = function(path, data = {})
{
if (pre(data)) return;
path ??= context.background_image;
var tex = path;
if (typeof path === 'string')
tex = game.texture(path);
@ -196,3 +234,11 @@ mum.window = function(fn, data = {})
fn();
end();
}
mum.ex_hud = function()
{
mum.label("TOP LEFT", {pos:[0,game.size.y], anchor:[0,1]});
mum.label("BOTTOM LEFT", {pos:[0,0], anchor:[0,0]});
mum.label("TOP RIGHT", {pos:game.size, anchor:[1,1]});
mum.label("BOTTOM RIGHT", {pos:[game.size.x, 0], anchor:[1,0]});
}

View file

@ -155,6 +155,13 @@ function global_uni(uni, stage)
return false;
}
var setcam = render.set_camera;
render.set_camera = function(cam)
{
delete cur.shader;
setcam(cam);
}
render.make_shader = function(shader)
{
@ -586,7 +593,8 @@ render.image = function(tex, pos, scale = [tex.width, tex.height], rotation = 0,
render.set_model(t);
render.use_mat({
shade: color,
diffuse: tex
diffuse: tex,
rect:[0,0,1,1]
});
render.draw(shape.quad);