John Alanbrook
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97e258ae7c
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Dynamic on load text shaders
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2024-05-03 16:26:40 -05:00 |
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John Alanbrook
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e86e126894
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Sprite, transform, render overhaul
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2024-05-02 13:52:28 -05:00 |
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John Alanbrook
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41eadce13e
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Set uniform data from javascript
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2024-04-30 10:32:27 -05:00 |
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John Alanbrook
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71fda604ee
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render
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2024-04-28 13:33:37 -05:00 |
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John Alanbrook
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0052a89c41
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3d skeletal animation
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2024-04-26 16:04:31 -05:00 |
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John Alanbrook
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5af7d0a2e0
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fix normals and uv on 3d models
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2024-04-23 18:12:45 -05:00 |
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John Alanbrook
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8e337db1e5
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Sprite rendered quad
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2024-04-23 15:58:08 -05:00 |
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John Alanbrook
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0c2d344259
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Basic 3d
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2024-04-20 12:55:20 -05:00 |
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John Alanbrook
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941106ced5
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fonts managed by javascript
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2024-04-09 16:48:15 -05:00 |
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John Alanbrook
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fe3250752d
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Make render path simpler
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2024-03-27 15:00:59 -05:00 |
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John Alanbrook
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62a34c1e7c
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Remove generic cmd from jsffi
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2024-03-19 14:39:19 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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4843981527
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Move input handling to script only
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2024-03-11 22:23:02 -05:00 |
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John Alanbrook
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4351b4bf20
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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e84d3b60af
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spline fixes
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2023-12-21 16:49:44 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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a8ee53ec33
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drag n drop editor images
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2023-12-20 15:19:04 +00:00 |
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John Alanbrook
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55d5133414
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line rendering
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2023-12-19 23:28:45 +00:00 |
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John Alanbrook
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dacad57577
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fix camera, spline
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2023-12-19 21:34:36 +00:00 |
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John Alanbrook
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b732d12bed
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rendering simplified
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2023-12-15 18:45:09 +00:00 |
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John Alanbrook
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d9f6dd5e56
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fix compilation bugs; add bignum
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2023-12-11 22:59:59 +00:00 |
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John Alanbrook
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9fb36f5df3
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spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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7e7514f5d7
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dsp node js objects
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2023-11-29 13:32:32 +00:00 |
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John Alanbrook
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811d8bb708
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gameobject 3d transform
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2023-11-21 23:05:06 +00:00 |
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John Alanbrook
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51438a5328
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update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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5ee444465e
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
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John Alanbrook
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366a20e7ed
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3d rendering
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2023-11-03 13:31:06 +00:00 |
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John Alanbrook
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d86133a317
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Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
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2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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f41f547f63
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
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John Alanbrook
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2a79182cac
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Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a]
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2023-08-25 06:30:39 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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49271b4a5d
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video rendering
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2023-05-19 14:55:57 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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8ca1ab4384
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editor fixes
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2023-04-28 17:49:18 +00:00 |
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John Alanbrook
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a39aee66f5
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stack trace on error and critical logs; set logging level
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2023-04-24 22:22:18 +00:00 |
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John Alanbrook
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60bf5ca7bc
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Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code
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2022-12-13 18:32:36 +00:00 |
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