Commit graph

89 commits

Author SHA1 Message Date
John Alanbrook eab7cd0976 d 2023-08-17 01:17:18 +00:00
John Alanbrook c81c0f22f2 upstairs 2023-06-28 16:35:41 +00:00
John Alanbrook 09b1d46986 pinball 2023-06-08 22:27:37 +00:00
John Alanbrook 6a1a06be76 texture scrolling 2023-06-06 20:49:55 +00:00
John Alanbrook 5a6a27772e 9 slice 2023-06-05 15:32:45 +00:00
John Alanbrook 17fcbd26e7 gui 2023-06-01 20:58:56 +00:00
John Alanbrook 5d7b7880ef upstairs 2023-05-31 19:52:30 +00:00
John Alanbrook ba7fd6560e text positioning 2023-05-30 20:41:02 +00:00
John Alanbrook 5f3bbbc582 font bb 2023-05-30 18:07:18 +00:00
John Alanbrook 16f7a28c23 removed edtior 2023-05-30 16:39:22 +00:00
John Alanbrook 9cb53b04af stability 2023-05-29 15:47:30 +00:00
John Alanbrook 591f48c703 physics fixes 2023-05-27 15:13:20 +00:00
John Alanbrook a8f7f20d6e rendering 2023-05-27 12:01:17 +00:00
John Alanbrook 8172620214 debug draw fix 2023-05-26 02:55:55 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook c16a0332a5 render update 2023-05-22 05:08:08 +00:00
John Alanbrook 630d823591 dashed lines 2023-05-16 18:31:19 +00:00
John Alanbrook d662d9e2fa efficient opengl rendering 2023-05-16 06:31:13 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00
John Alanbrook d3cb9278a9 work 2023-05-02 01:58:10 +00:00
John Alanbrook 8ca1ab4384 editor fixes 2023-04-28 17:49:18 +00:00
John Alanbrook 02707a9ada Add action mapping 2023-04-25 21:59:12 +00:00
John Alanbrook 9b1cead91e Fix free C string bugs in ffi 2023-04-25 16:55:33 +00:00
John Alanbrook a39aee66f5 stack trace on error and critical logs; set logging level 2023-04-24 22:22:18 +00:00
John Alanbrook 2ab0f33d3f Add all files needed for engine into main branch 2023-04-22 21:44:26 +00:00
John Alanbrook 653e80cae8 Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
John Alanbrook 1f3a0091bb fixed quickjs memory leaks 2023-04-19 21:58:17 +00:00
John Alanbrook 879ab0fc05 Compiles and working 2023-04-19 20:16:35 +00:00
John Alanbrook 86211aecb8 compiles 2023-04-18 22:58:44 +00:00
John Alanbrook 27d15f1e81 Before SED 2023-04-18 19:49:17 +00:00
John Alanbrook b4c2625371 font fix 2023-04-07 17:52:35 +00:00
John Alanbrook 5ca3629406 audio change 2023-03-24 19:01:01 +00:00
John Alanbrook a170d88ccc Add point inflation functions 2023-03-20 01:33:05 +00:00
John Alanbrook 6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook 35a00c96ee Nuke fixes 2023-03-13 14:27:32 +00:00
John Alanbrook 3018a1a188 Many fixes 2023-03-10 19:13:48 +00:00
John Alanbrook 0826197b91 timer deaths 2023-03-06 04:05:22 +00:00
John Alanbrook ac3ce97b80 Add color options to draw box 2023-03-03 19:07:59 +00:00
John Alanbrook 0832441c91 Nuke trees 2023-03-01 20:42:44 +00:00
John Alanbrook f5e73b96d3 Fixed object deletion during physics calcs 2023-02-28 23:03:28 +00:00
John Alanbrook 186c83659c boundingbox functions 2023-02-26 16:24:21 +00:00
John Alanbrook a3428f0d36 Add MOI calculations for gameobject sync 2023-02-24 18:11:36 +00:00
John Alanbrook a613e19ffa Sync physics properties 2023-02-24 20:13:35 +00:00
John Alanbrook 8e0c4948a6 Add Nuke radio buttons; fixed edge memory leak 2023-02-23 23:03:58 +00:00
John Alanbrook 49a17e0d59 add position calculations 2d 2023-02-20 17:10:03 +00:00
John Alanbrook b4734bba37 Polygon 2d colliders 2023-02-18 04:32:23 +00:00
John Alanbrook a401dbb9d4 Gameobject level sensor setting 2023-02-17 19:15:56 +00:00
John Alanbrook afa9f963ef Shape specific collision handling 2023-02-17 07:16:52 +00:00
John Alanbrook 260374c14d Wireframe display mode 2023-02-16 22:13:07 +00:00
John Alanbrook e3100e0221 line inflation 2023-02-15 23:54:05 +00:00