John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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ec8b3c97c4
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start steam integration; bug fixes
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2023-11-20 13:49:14 +00:00 |
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John Alanbrook
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e712d06244
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Fix separation trigger; fix timers; add geometry creation; fix transform errors
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2023-11-16 15:27:04 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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f6161d04b0
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transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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51438a5328
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update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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5ee444465e
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
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John Alanbrook
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05a596746e
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sprite color mixing; make timers and tweens workable
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2023-10-31 17:38:23 +00:00 |
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John Alanbrook
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ecd31eeafa
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Add enabling and disabling colliders; fix bug related to it
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2023-10-31 13:31:56 +00:00 |
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John Alanbrook
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0fcc2286fa
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instance saving
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2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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8f455476f1
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Start and restart play mode
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2023-10-11 22:22:41 +00:00 |
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John Alanbrook
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272719736c
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easier saving
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2023-10-05 22:30:17 +00:00 |
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John Alanbrook
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2b402d7a2d
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removed nuke; restored quickjs due to mem leaks
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2023-10-03 22:16:38 +00:00 |
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John Alanbrook
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70e4105e1b
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bucket renamed to edge2d and saves now; proper input blocking with reversed()
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2023-09-27 22:40:04 +00:00 |
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John Alanbrook
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98ba229c9c
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correct polygon2d saving and editing
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2023-09-27 17:36:32 +00:00 |
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John Alanbrook
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7984c90140
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remove ur from components
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2023-09-27 14:37:20 +00:00 |
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John Alanbrook
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1143b9b3dc
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circle and sprites work with saves
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2023-09-26 22:07:51 +00:00 |
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John Alanbrook
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681fb27ae4
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Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
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2023-09-13 12:31:00 +00:00 |
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John Alanbrook
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008458c7f1
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Add Sqlite packing; merge render and openglrender; remove ftw from web builds
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2023-09-04 14:48:44 +00:00 |
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John Alanbrook
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f41f547f63
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Clang warning fixes; remove unneeded nuklear files; remove assumed window size
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2023-09-04 06:20:55 +00:00 |
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John Alanbrook
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9cb53b04af
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stability
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2023-05-29 15:47:30 +00:00 |
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John Alanbrook
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591f48c703
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physics fixes
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2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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a8f7f20d6e
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rendering
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2023-05-27 12:01:17 +00:00 |
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John Alanbrook
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8172620214
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debug draw fix
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2023-05-26 02:55:55 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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d662d9e2fa
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efficient opengl rendering
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2023-05-16 06:31:13 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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d3cb9278a9
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work
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2023-05-02 01:58:10 +00:00 |
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John Alanbrook
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0bf7d419e0
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fix compiler warnings
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2023-04-29 01:55:24 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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653e80cae8
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Using TCC again; add clang-format
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2023-04-21 21:57:30 +00:00 |
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John Alanbrook
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879ab0fc05
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Compiles and working
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2023-04-19 20:16:35 +00:00 |
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John Alanbrook
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27d15f1e81
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Before SED
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2023-04-18 19:49:17 +00:00 |
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John Alanbrook
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a170d88ccc
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Add point inflation functions
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2023-03-20 01:33:05 +00:00 |
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John Alanbrook
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6d69566857
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
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John Alanbrook
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35a00c96ee
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Nuke fixes
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2023-03-13 14:27:32 +00:00 |
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John Alanbrook
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3018a1a188
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Many fixes
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2023-03-10 19:13:48 +00:00 |
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John Alanbrook
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0832441c91
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Nuke trees
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2023-03-01 20:42:44 +00:00 |
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John Alanbrook
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f5e73b96d3
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Fixed object deletion during physics calcs
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2023-02-28 23:03:28 +00:00 |
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John Alanbrook
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f05e0e59f0
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Fix windows build
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2023-02-28 15:40:53 +00:00 |
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John Alanbrook
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b6788e25b1
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polygon MOI
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2023-02-27 14:50:36 +00:00 |
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John Alanbrook
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a3428f0d36
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
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John Alanbrook
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8e0c4948a6
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Add Nuke radio buttons; fixed edge memory leak
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2023-02-23 23:03:58 +00:00 |
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John Alanbrook
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d1c87b38ac
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Grid rendering
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2023-02-20 22:28:07 +00:00 |
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John Alanbrook
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49a17e0d59
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add position calculations 2d
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2023-02-20 17:10:03 +00:00 |
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John Alanbrook
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c3b1988fb7
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Clean up collider point transformations
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2023-02-19 17:16:35 +00:00 |
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John Alanbrook
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b4734bba37
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Polygon 2d colliders
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2023-02-18 04:32:23 +00:00 |
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John Alanbrook
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a401dbb9d4
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Gameobject level sensor setting
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2023-02-17 19:15:56 +00:00 |
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John Alanbrook
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afa9f963ef
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Shape specific collision handling
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2023-02-17 07:16:52 +00:00 |
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