Commit graph

138 commits

Author SHA1 Message Date
John Alanbrook 4e4667db50 removed unnecessary physics code 2024-05-17 12:39:04 -05:00
John Alanbrook 2a1ea67cec Merge transforms into single type 2024-05-12 18:36:14 -05:00
John Alanbrook 22c38fe481 Unify pipeline generation 2024-05-08 11:07:19 -05:00
John Alanbrook c05cb3c6d2 Change physics collisions and masks 2024-04-12 13:53:00 -05:00
John Alanbrook 17ad44e5a5 Physics fixes; editor fixes 2024-04-11 17:17:49 -05:00
John Alanbrook 941106ced5 fonts managed by javascript 2024-04-09 16:48:15 -05:00
John Alanbrook 33d450189c Physics callbacks called without registering 2024-04-06 19:41:14 -05:00
John Alanbrook 403771d7f8 many fixes to editor 2024-04-04 17:28:11 -05:00
John Alanbrook 32268fc25d editor fix 2024-04-03 17:17:32 -05:00
John Alanbrook 033b7c5109 Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
John Alanbrook 32333c32ad make more like misty 2024-04-01 17:58:29 -05:00
John Alanbrook 204aa19c50 Add phys2d raycasting 2024-03-26 18:31:20 -05:00
John Alanbrook 5e3fb73398 move infos to spam 2024-03-22 13:40:56 -05:00
John Alanbrook 845fc5d4b8 Clean up render; fix delay kills 2024-03-22 09:02:10 -05:00
John Alanbrook d3db5ca61e unseparated body from gameobject; now 'entity' 2024-03-20 16:07:23 -05:00
John Alanbrook 23afa7b266 macro compression 2024-03-20 14:32:35 -05:00
John Alanbrook 088dd4d4fd Move main process into javascript 2024-03-15 13:04:56 -05:00
John Alanbrook 32b0cc7377 quickjs log to its own file; cleanup script.c 2024-03-15 10:51:04 -05:00
John Alanbrook bad225b965 add dump option for qjs, clean up makefile 2024-03-14 16:48:05 -05:00
John Alanbrook 188fe7526c Move console and time to c; consoleout and colors 2024-03-14 14:10:06 -05:00
John Alanbrook bb24fd2bc0 Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
John Alanbrook 7d1f19bbf5 Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook 6e4b7e63f2 particles and warp zones 2024-01-04 14:14:37 +00:00
John Alanbrook 913c74db96 fix collisions 2024-01-03 23:19:13 +00:00
John Alanbrook da5b7154d7 tests; new callbacks 2024-01-03 20:26:42 +00:00
John Alanbrook 4a4711e38f particle fix 2024-01-03 14:38:17 +00:00
John Alanbrook dbf4b668bb simplex, particles 2024-01-02 13:55:22 +00:00
John Alanbrook 5bdf311da9 initial physics constraints 2023-12-28 23:38:17 +00:00
John Alanbrook c4b2b23941 add tween; fix collision js ref bug 2023-12-28 13:57:22 +00:00
John Alanbrook beee0c50f3 fixes 2023-12-27 16:34:14 +00:00
John Alanbrook 1b4a36f398 fix play crash 2023-12-27 13:04:18 +00:00
John Alanbrook 2880badc98 scale 2023-12-26 21:39:46 +00:00
John Alanbrook 885a2fd190 scale 2023-12-24 17:50:01 +00:00
John Alanbrook ccfd233207 crash fixes; path rebasing for drag 'n' drop 2023-12-22 17:50:03 +00:00
John Alanbrook 2ae45a5bb8 many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
John Alanbrook 55d5133414 line rendering 2023-12-19 23:28:45 +00:00
John Alanbrook dacad57577 fix camera, spline 2023-12-19 21:34:36 +00:00
John Alanbrook 903ffbc607 fix spline segfault 2023-12-13 01:35:34 +00:00
John Alanbrook 2083fb6e9e Fix rotate, scale, move 2023-12-12 14:46:27 +00:00
John Alanbrook d9f6dd5e56 fix compilation bugs; add bignum 2023-12-11 22:59:59 +00:00
John Alanbrook 9fb36f5df3 spline 2023-12-11 14:36:45 +00:00
John Alanbrook cb0fa34743 catmull-rom spline custom 2023-12-04 19:38:37 +00:00
John Alanbrook 6b28e60e3a scene graph 2023-11-30 16:47:59 +00:00
John Alanbrook ec8b3c97c4 start steam integration; bug fixes 2023-11-20 13:49:14 +00:00
John Alanbrook e712d06244 Fix separation trigger; fix timers; add geometry creation; fix transform errors 2023-11-16 15:27:04 +00:00
John Alanbrook 563bacdb9c flip replaced with mirroring' 2023-11-15 22:42:39 +00:00
John Alanbrook f6161d04b0 transform work 2023-11-14 15:20:09 +00:00
John Alanbrook 51438a5328 update docs 2023-11-12 02:01:42 +00:00
John Alanbrook 5ee444465e cgltf glb texture pulling 2023-11-04 03:01:30 +00:00