Commit graph

61 commits

Author SHA1 Message Date
John Alanbrook eab7cd0976 d 2023-08-17 01:17:18 +00:00
John Alanbrook c81c0f22f2 upstairs 2023-06-28 16:35:41 +00:00
John Alanbrook 09b1d46986 pinball 2023-06-08 22:27:37 +00:00
John Alanbrook 6a1a06be76 texture scrolling 2023-06-06 20:49:55 +00:00
John Alanbrook c56d8637cc tweens 2023-06-05 22:19:43 +00:00
John Alanbrook 16f7a28c23 removed edtior 2023-05-30 16:39:22 +00:00
John Alanbrook 9cb53b04af stability 2023-05-29 15:47:30 +00:00
John Alanbrook 591f48c703 physics fixes 2023-05-27 15:13:20 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00
John Alanbrook 0bf7d419e0 fix compiler warnings 2023-04-29 01:55:24 +00:00
John Alanbrook 8ca1ab4384 editor fixes 2023-04-28 17:49:18 +00:00
John Alanbrook dc1fda6611 Add gamepad support 2023-04-25 19:59:26 +00:00
John Alanbrook 9b1cead91e Fix free C string bugs in ffi 2023-04-25 16:55:33 +00:00
John Alanbrook a39aee66f5 stack trace on error and critical logs; set logging level 2023-04-24 22:22:18 +00:00
John Alanbrook 2ab0f33d3f Add all files needed for engine into main branch 2023-04-22 21:44:26 +00:00
John Alanbrook 1e8d76961d Add quickjs to tree 2023-04-22 19:07:37 +00:00
John Alanbrook 1f3a0091bb fixed quickjs memory leaks 2023-04-19 21:58:17 +00:00
John Alanbrook 879ab0fc05 Compiles and working 2023-04-19 20:16:35 +00:00
John Alanbrook 86211aecb8 compiles 2023-04-18 22:58:44 +00:00
John Alanbrook 27d15f1e81 Before SED 2023-04-18 19:49:17 +00:00
John Alanbrook 6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook f5e73b96d3 Fixed object deletion during physics calcs 2023-02-28 23:03:28 +00:00
John Alanbrook a3428f0d36 Add MOI calculations for gameobject sync 2023-02-24 18:11:36 +00:00
John Alanbrook fceb68a910 line 2023-02-13 14:30:35 +00:00
John Alanbrook 7e1eaaae64 Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
John Alanbrook 4eeb16ec48 Nuklear bindings 2023-01-19 19:06:32 +00:00
John Alanbrook 695c102ce3 2D sprite animations; timers 2023-01-18 23:15:36 +00:00
John Alanbrook b8f67a8f9e Logging and much better debugging info 2023-01-14 04:08:39 +00:00
John Alanbrook d6797a7f24 File reloading start 2023-01-13 19:07:44 +00:00
John Alanbrook f0ce69f957 Javascript collisions 2023-01-11 22:57:34 +00:00
John Alanbrook 469b955d97 javasrcript update & phys update 2023-01-11 14:57:15 +00:00
John Alanbrook 3e4edf1ea3 java 2023-01-10 21:41:43 +00:00
John Alanbrook bdde403a66 javascript 2023-01-10 20:02:24 +00:00
John Alanbrook 8e8af65125 duktape 2023-01-10 13:13:00 +00:00
John Alanbrook 248456fd9e PROTO 2023-01-09 21:35:05 +00:00
John Alanbrook a2c9d1163a Prototype updates 2023-01-09 13:21:45 +00:00
John Alanbrook e24eef6c8f Add gameobject flipping; prefabs autoload 2023-01-05 21:34:15 +00:00
John Alanbrook 76273e1c54 Packed font rendering 2022-12-28 22:50:54 +00:00
John Alanbrook 2df559aa4c Hit params in collider works 2022-12-27 18:52:25 +00:00
John Alanbrook 9a77bb75a8 Vectorization 2022-12-27 02:57:45 +00:00
John Alanbrook 8729892939 Add camera 2022-12-22 22:58:06 +00:00
John Alanbrook 2bcee44677 Text rendering via script 2022-12-21 01:34:22 +00:00
John Alanbrook df907aec2b Add 2d physics hooks 2022-12-20 14:16:26 +00:00
John Alanbrook 5ae72062a2 Added pawn system for input via scheme 2022-12-20 00:15:38 +00:00
John Alanbrook 9bdb7ce9cb Embedded console into REPL 2022-12-19 18:16:51 +00:00
John Alanbrook 0f90215b7a Improved REPL 2022-12-19 15:12:34 +00:00
John Alanbrook fa8dfaf8e8 Proper logging using scheme; implemented most MRB FFI in scheme 2022-12-15 23:30:22 +00:00
John Alanbrook 18eefd4937 Using S7; edit Makefile for debug, windows compilation 2022-12-12 16:48:21 +00:00
John Alanbrook 998cb11218 Add newlines to the end of files without them; enable warnings on compile 2022-11-25 13:12:31 +00:00