John Alanbrook
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22c38fe481
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Unify pipeline generation
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2024-05-08 11:07:19 -05:00 |
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John Alanbrook
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c05cb3c6d2
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Change physics collisions and masks
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2024-04-12 13:53:00 -05:00 |
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John Alanbrook
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17ad44e5a5
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Physics fixes; editor fixes
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2024-04-11 17:17:49 -05:00 |
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John Alanbrook
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941106ced5
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fonts managed by javascript
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2024-04-09 16:48:15 -05:00 |
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John Alanbrook
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33d450189c
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Physics callbacks called without registering
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2024-04-06 19:41:14 -05:00 |
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John Alanbrook
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403771d7f8
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many fixes to editor
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2024-04-04 17:28:11 -05:00 |
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John Alanbrook
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32268fc25d
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editor fix
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2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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033b7c5109
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Add guid; tags; physics point checking
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2024-04-03 00:44:08 -05:00 |
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John Alanbrook
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32333c32ad
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make more like misty
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2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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204aa19c50
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Add phys2d raycasting
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2024-03-26 18:31:20 -05:00 |
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John Alanbrook
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5e3fb73398
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move infos to spam
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2024-03-22 13:40:56 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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d3db5ca61e
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unseparated body from gameobject; now 'entity'
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2024-03-20 16:07:23 -05:00 |
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John Alanbrook
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23afa7b266
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macro compression
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2024-03-20 14:32:35 -05:00 |
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John Alanbrook
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088dd4d4fd
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
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John Alanbrook
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32b0cc7377
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quickjs log to its own file; cleanup script.c
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2024-03-15 10:51:04 -05:00 |
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John Alanbrook
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bad225b965
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add dump option for qjs, clean up makefile
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2024-03-14 16:48:05 -05:00 |
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John Alanbrook
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188fe7526c
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Move console and time to c; consoleout and colors
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2024-03-14 14:10:06 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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7d1f19bbf5
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Fixup makefile for docker builds
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2024-03-09 18:22:06 -06:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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6e4b7e63f2
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particles and warp zones
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2024-01-04 14:14:37 +00:00 |
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John Alanbrook
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913c74db96
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fix collisions
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2024-01-03 23:19:13 +00:00 |
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John Alanbrook
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da5b7154d7
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tests; new callbacks
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2024-01-03 20:26:42 +00:00 |
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John Alanbrook
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4a4711e38f
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particle fix
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2024-01-03 14:38:17 +00:00 |
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John Alanbrook
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dbf4b668bb
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simplex, particles
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2024-01-02 13:55:22 +00:00 |
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John Alanbrook
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5bdf311da9
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initial physics constraints
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2023-12-28 23:38:17 +00:00 |
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John Alanbrook
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c4b2b23941
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add tween; fix collision js ref bug
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2023-12-28 13:57:22 +00:00 |
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John Alanbrook
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beee0c50f3
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fixes
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2023-12-27 16:34:14 +00:00 |
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John Alanbrook
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1b4a36f398
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fix play crash
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2023-12-27 13:04:18 +00:00 |
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John Alanbrook
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2880badc98
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scale
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2023-12-26 21:39:46 +00:00 |
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John Alanbrook
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885a2fd190
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scale
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2023-12-24 17:50:01 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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55d5133414
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line rendering
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2023-12-19 23:28:45 +00:00 |
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John Alanbrook
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dacad57577
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fix camera, spline
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2023-12-19 21:34:36 +00:00 |
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John Alanbrook
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903ffbc607
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fix spline segfault
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2023-12-13 01:35:34 +00:00 |
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John Alanbrook
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2083fb6e9e
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Fix rotate, scale, move
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2023-12-12 14:46:27 +00:00 |
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John Alanbrook
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d9f6dd5e56
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fix compilation bugs; add bignum
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2023-12-11 22:59:59 +00:00 |
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John Alanbrook
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9fb36f5df3
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spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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ec8b3c97c4
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start steam integration; bug fixes
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2023-11-20 13:49:14 +00:00 |
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John Alanbrook
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e712d06244
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Fix separation trigger; fix timers; add geometry creation; fix transform errors
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2023-11-16 15:27:04 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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f6161d04b0
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transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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51438a5328
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update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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5ee444465e
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
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John Alanbrook
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05a596746e
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sprite color mixing; make timers and tweens workable
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2023-10-31 17:38:23 +00:00 |
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John Alanbrook
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ecd31eeafa
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Add enabling and disabling colliders; fix bug related to it
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2023-10-31 13:31:56 +00:00 |
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