John Alanbrook
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3023a12184
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Add system command; correct makefile
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2024-03-24 12:44:35 -05:00 |
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John Alanbrook
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d3db5ca61e
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unseparated body from gameobject; now 'entity'
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2024-03-20 16:07:23 -05:00 |
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John Alanbrook
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7e6fc1ffbe
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Moved all component ffi into global objects
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2024-03-20 09:04:28 -05:00 |
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John Alanbrook
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261b373a75
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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6e4b7e63f2
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particles and warp zones
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2024-01-04 14:14:37 +00:00 |
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John Alanbrook
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913c74db96
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fix collisions
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2024-01-03 23:19:13 +00:00 |
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John Alanbrook
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1b4a36f398
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fix play crash
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2023-12-27 13:04:18 +00:00 |
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John Alanbrook
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2f086947b9
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scaling
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2023-12-24 15:14:46 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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55d5133414
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line rendering
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2023-12-19 23:28:45 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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903ffbc607
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fix spline segfault
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2023-12-13 01:35:34 +00:00 |
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John Alanbrook
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2083fb6e9e
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Fix rotate, scale, move
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2023-12-12 14:46:27 +00:00 |
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John Alanbrook
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9fb36f5df3
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spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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de8c8c9168
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transforms
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2023-11-30 22:24:26 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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b9db31c84e
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nodes,gameobjects cleanup
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2023-11-29 18:40:13 +00:00 |
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John Alanbrook
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811d8bb708
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gameobject 3d transform
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2023-11-21 23:05:06 +00:00 |
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John Alanbrook
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6193bceb74
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music stop; sprite alpha blending; sprite sorting; change to anim
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2023-11-21 07:07:50 +00:00 |
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John Alanbrook
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ec8b3c97c4
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start steam integration; bug fixes
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2023-11-20 13:49:14 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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f6161d04b0
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transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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51438a5328
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update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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8265eb658f
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Initial add of proper transforms
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2023-11-09 22:44:33 +00:00 |
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John Alanbrook
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83851ef272
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collision layers
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2023-11-07 23:24:26 +00:00 |
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John Alanbrook
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1a6dbfaa88
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Add vector swizzling; custom velocity function; per object gravity disabling; max velocities
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2023-11-06 13:05:27 +00:00 |
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John Alanbrook
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366a20e7ed
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3d rendering
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2023-11-03 13:31:06 +00:00 |
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John Alanbrook
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a8f7f20d6e
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rendering
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2023-05-27 12:01:17 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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6d69566857
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
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John Alanbrook
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3018a1a188
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Many fixes
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2023-03-10 19:13:48 +00:00 |
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John Alanbrook
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f5e73b96d3
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Fixed object deletion during physics calcs
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2023-02-28 23:03:28 +00:00 |
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John Alanbrook
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c3b1988fb7
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Clean up collider point transformations
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2023-02-19 17:16:35 +00:00 |
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John Alanbrook
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a401dbb9d4
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Gameobject level sensor setting
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2023-02-17 19:15:56 +00:00 |
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John Alanbrook
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afa9f963ef
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Shape specific collision handling
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2023-02-17 07:16:52 +00:00 |
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John Alanbrook
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fceb68a910
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line
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2023-02-13 14:30:35 +00:00 |
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John Alanbrook
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f4d08bcacb
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box selection
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2023-02-05 23:42:36 +00:00 |
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John Alanbrook
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7e1eaaae64
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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d6797a7f24
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File reloading start
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2023-01-13 19:07:44 +00:00 |
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John Alanbrook
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d2cbc61164
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Properly kill gameobjects, sprites, physics shapes
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2023-01-13 14:05:36 +00:00 |
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John Alanbrook
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e0b7d6459d
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Removed registry
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2023-01-12 23:41:54 +00:00 |
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John Alanbrook
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f0ce69f957
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Javascript collisions
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2023-01-11 22:57:34 +00:00 |
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John Alanbrook
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e24eef6c8f
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Add gameobject flipping; prefabs autoload
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2023-01-05 21:34:15 +00:00 |
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John Alanbrook
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1521593269
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S7 header config & prototyping support
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2023-01-05 00:09:42 +00:00 |
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John Alanbrook
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740077fae3
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scheme
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2023-01-03 23:13:31 +00:00 |
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John Alanbrook
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9a77bb75a8
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Vectorization
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2022-12-27 02:57:45 +00:00 |
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