John Alanbrook
|
962fed0022
|
Push window functions into C
|
2024-03-13 16:30:55 -05:00 |
|
John Alanbrook
|
bb24fd2bc0
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
|
John Alanbrook
|
4ba14ddd91
|
Separate the ideas of game dimensions and window dimensions
|
2024-03-05 00:11:34 -06:00 |
|
John Alanbrook
|
dbf4b668bb
|
simplex, particles
|
2024-01-02 13:55:22 +00:00 |
|
John Alanbrook
|
1d776855be
|
particle component
|
2024-01-01 23:30:42 +00:00 |
|
John Alanbrook
|
2983e9f3c6
|
tween functions
|
2024-01-01 13:44:43 +00:00 |
|
John Alanbrook
|
6aa44042d7
|
particles, sprite animation
|
2023-12-30 01:08:53 +00:00 |
|
John Alanbrook
|
ccfd233207
|
crash fixes; path rebasing for drag 'n' drop
|
2023-12-22 17:50:03 +00:00 |
|
John Alanbrook
|
2ae45a5bb8
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
|
John Alanbrook
|
d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
|
John Alanbrook
|
174a9ed586
|
Fix Object.merge; add many color palettes, normalize color fns
|
2023-09-23 17:35:02 +00:00 |
|
John Alanbrook
|
a57aaeb5d5
|
Windows now compiles with directx; separated out ur and entity methods
|
2023-09-19 17:35:12 +00:00 |
|
John Alanbrook
|
27aaa8e05d
|
Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
|
2023-09-19 02:55:37 +00:00 |
|
John Alanbrook
|
c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
|
John Alanbrook
|
d86133a317
|
Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
|
2023-09-15 08:37:07 +00:00 |
|
John Alanbrook
|
1ac0c7693d
|
GPU gif creation
|
2023-09-12 05:02:57 +00:00 |
|
John Alanbrook
|
6b73624c12
|
Extremely slow gif rendering
|
2023-09-11 20:07:36 +00:00 |
|
John Alanbrook
|
4d577dadb7
|
Constrained nuklear.h to nuke.c
|
2023-09-05 14:38:52 +00:00 |
|
John Alanbrook
|
008458c7f1
|
Add Sqlite packing; merge render and openglrender; remove ftw from web builds
|
2023-09-04 14:48:44 +00:00 |
|
John Alanbrook
|
f41f547f63
|
Clang warning fixes; remove unneeded nuklear files; remove assumed window size
|
2023-09-04 06:20:55 +00:00 |
|
John Alanbrook
|
77895c7a45
|
start sokol integration.
|
2023-08-23 03:44:09 +00:00 |
|
John Alanbrook
|
5f3bbbc582
|
font bb
|
2023-05-30 18:07:18 +00:00 |
|
John Alanbrook
|
9045f435a0
|
imroved circle shaders
|
2023-05-25 01:45:50 +00:00 |
|
John Alanbrook
|
c16a0332a5
|
render update
|
2023-05-22 05:08:08 +00:00 |
|
John Alanbrook
|
d662d9e2fa
|
efficient opengl rendering
|
2023-05-16 06:31:13 +00:00 |
|
John Alanbrook
|
ae0f41539b
|
sokol sprite render
|
2023-05-04 22:07:00 +00:00 |
|
John Alanbrook
|
a0f016a011
|
Use CC for general compiling; get rid of more printfs; display opengl version on load
|
2022-11-23 23:29:50 +00:00 |
|
John Alanbrook
|
cec6d092f7
|
Removed executables from files
|
2022-08-14 19:48:13 +00:00 |
|
John Alanbrook
|
87df6921e8
|
Turned on warnings and fixed
|
2022-02-06 16:14:57 +00:00 |
|
John Alanbrook
|
a45862c454
|
Executable
|
2022-01-25 15:22:03 +00:00 |
|
John Alanbrook
|
a7378e1d17
|
Organized files
|
2022-01-19 22:43:21 +00:00 |
|
John Alanbrook
|
3dcaf6df81
|
Initial commit
|
2021-12-01 03:29:18 +00:00 |
|