John Alanbrook
|
ef802bb6f2
|
add sprite and rendering to engine js
|
2024-07-23 17:21:27 -05:00 |
|
John Alanbrook
|
08725d474d
|
add transform cache mat4
|
2024-07-23 14:30:41 -05:00 |
|
John Alanbrook
|
9d51858266
|
sprite ssbo batch render
|
2024-07-22 19:07:02 -05:00 |
|
John Alanbrook
|
d4b057dc6f
|
javascript based particle system
|
2024-07-22 15:40:58 -05:00 |
|
John Alanbrook
|
2eb75491ea
|
particle system support
|
2024-07-21 15:03:43 -05:00 |
|
John Alanbrook
|
cf6feffda2
|
custom ssbo buffers
|
2024-07-18 17:09:35 -05:00 |
|
John Alanbrook
|
bb5e6b883a
|
rendering improvements
|
2024-07-11 14:25:45 -05:00 |
|
John Alanbrook
|
9a98ce5e43
|
New mum tools
|
2024-07-09 01:03:39 -05:00 |
|
John Alanbrook
|
e6450b8981
|
add api
|
2024-07-03 16:38:29 -05:00 |
|
John Alanbrook
|
e1ac2a8fe3
|
fix render image
|
2024-07-01 17:00:01 -05:00 |
|
John Alanbrook
|
f7fdae024d
|
remove unneede info logging
|
2024-07-01 10:59:31 -05:00 |
|
John Alanbrook
|
ebfa801560
|
add check to image blit
|
2024-06-18 17:10:24 -05:00 |
|
John Alanbrook
|
2fe4e825aa
|
add thumbnail making
|
2024-06-18 16:14:23 -05:00 |
|
John Alanbrook
|
ecf3859067
|
initial add of imgui
|
2024-06-05 16:07:44 -05:00 |
|
John Alanbrook
|
cb30231c2f
|
fix makefile; fix yaml to json
|
2024-05-30 17:12:32 -05:00 |
|
John Alanbrook
|
b2a45fcfdd
|
fix linux opengl render; windows ucrt
|
2024-05-29 20:21:19 -05:00 |
|
John Alanbrook
|
33fdd97bdd
|
Simplify components in js
|
2024-05-28 13:39:02 -05:00 |
|
John Alanbrook
|
eadfd1dc38
|
add steam and dsp node js
|
2024-05-21 18:50:53 -05:00 |
|
John Alanbrook
|
39442c10af
|
Transform is uniform if not present
|
2024-05-21 09:33:17 -05:00 |
|
John Alanbrook
|
0a318c56e5
|
Overhaul physics-javascript integration
|
2024-05-20 13:50:57 -05:00 |
|
John Alanbrook
|
4e4667db50
|
removed unnecessary physics code
|
2024-05-17 12:39:04 -05:00 |
|
John Alanbrook
|
ba2409fc56
|
2d physics to javascript
|
2024-05-17 04:23:03 -05:00 |
|
John Alanbrook
|
ee72949029
|
move window ideas to javascript
|
2024-05-16 14:50:18 -05:00 |
|
John Alanbrook
|
18c5bc6a56
|
Add mum rendering camera
|
2024-05-16 08:21:13 -05:00 |
|
John Alanbrook
|
f4ee9d8228
|
Shader upade works on windows
|
2024-05-15 16:34:03 -05:00 |
|
John Alanbrook
|
cadf10b3a9
|
Move rendering functions into prosperon
|
2024-05-15 14:16:05 -05:00 |
|
John Alanbrook
|
f1813a046a
|
Fix transform issues
|
2024-05-15 07:54:19 -05:00 |
|
John Alanbrook
|
f8db84538f
|
Correct metal rendering
|
2024-05-14 15:22:24 -05:00 |
|
John Alanbrook
|
3b3e58cf39
|
Split up end pass and commit
|
2024-05-13 14:07:00 -05:00 |
|
John Alanbrook
|
2a1ea67cec
|
Merge transforms into single type
|
2024-05-12 18:36:14 -05:00 |
|
John Alanbrook
|
36505ebf51
|
Particles now work with ssbos
|
2024-05-10 07:55:53 -05:00 |
|
John Alanbrook
|
011d1d99d5
|
Update sokol gfx
|
2024-05-09 21:15:19 -05:00 |
|
John Alanbrook
|
d43d9d8fe3
|
Move buffer binding assignment to javascript
|
2024-05-09 20:37:11 -05:00 |
|
John Alanbrook
|
22c38fe481
|
Unify pipeline generation
|
2024-05-08 11:07:19 -05:00 |
|
John Alanbrook
|
44b3bf3a7d
|
Move primitive support to javascript
|
2024-05-06 21:59:22 -05:00 |
|
John Alanbrook
|
97e258ae7c
|
Dynamic on load text shaders
|
2024-05-03 16:26:40 -05:00 |
|
John Alanbrook
|
79e4772f93
|
Separate entity from rigidbody
|
2024-05-02 17:13:09 -05:00 |
|
John Alanbrook
|
e86e126894
|
Sprite, transform, render overhaul
|
2024-05-02 13:52:28 -05:00 |
|
John Alanbrook
|
41eadce13e
|
Set uniform data from javascript
|
2024-04-30 10:32:27 -05:00 |
|
John Alanbrook
|
71fda604ee
|
render
|
2024-04-28 13:33:37 -05:00 |
|
John Alanbrook
|
8e337db1e5
|
Sprite rendered quad
|
2024-04-23 15:58:08 -05:00 |
|
John Alanbrook
|
9d93f603f0
|
Sprite rendered in javascript initial
|
2024-04-21 10:05:18 -05:00 |
|
John Alanbrook
|
0c2d344259
|
Basic 3d
|
2024-04-20 12:55:20 -05:00 |
|
John Alanbrook
|
17d89f6314
|
Fix makefile; smaller wasm; generalize widgets
|
2024-04-18 17:34:56 -05:00 |
|
John Alanbrook
|
5bb7ea32bf
|
Add scripting for rendering colors
|
2024-04-17 11:51:29 -05:00 |
|
John Alanbrook
|
3b3cb14421
|
Add asynchronous web game loading and simple pack
|
2024-04-17 11:51:29 -05:00 |
|
John Alanbrook
|
e6ec506512
|
Fix web build
|
2024-04-17 11:51:29 -05:00 |
|
John Alanbrook
|
a7d4dd1406
|
figuring out web
|
2024-04-17 11:51:28 -05:00 |
|
John Alanbrook
|
127569ee03
|
Fix json animation for single animation
|
2024-04-16 12:36:26 -05:00 |
|
John Alanbrook
|
c368b81216
|
Fix crash on exit
|
2024-04-16 07:48:34 -05:00 |
|
John Alanbrook
|
fab05573d9
|
remove steam
|
2024-04-15 15:02:57 -05:00 |
|
John Alanbrook
|
c05cb3c6d2
|
Change physics collisions and masks
|
2024-04-12 13:53:00 -05:00 |
|
John Alanbrook
|
17ad44e5a5
|
Physics fixes; editor fixes
|
2024-04-11 17:17:49 -05:00 |
|
John Alanbrook
|
33ac36ae5c
|
Fix render bug
|
2024-04-10 16:21:46 -05:00 |
|
John Alanbrook
|
941106ced5
|
fonts managed by javascript
|
2024-04-09 16:48:15 -05:00 |
|
John Alanbrook
|
5051d11005
|
Fix scaling and rotating controls
|
2024-04-09 08:01:54 -05:00 |
|
John Alanbrook
|
33d450189c
|
Physics callbacks called without registering
|
2024-04-06 19:41:14 -05:00 |
|
John Alanbrook
|
403771d7f8
|
many fixes to editor
|
2024-04-04 17:28:11 -05:00 |
|
John Alanbrook
|
32268fc25d
|
editor fix
|
2024-04-03 17:17:32 -05:00 |
|
John Alanbrook
|
033b7c5109
|
Add guid; tags; physics point checking
|
2024-04-03 00:44:08 -05:00 |
|
John Alanbrook
|
3f73a808d8
|
Fix animations from not deleting gameobjects
|
2024-04-02 07:41:46 -05:00 |
|
John Alanbrook
|
32333c32ad
|
make more like misty
|
2024-04-01 17:58:29 -05:00 |
|
John Alanbrook
|
59ad64bbba
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
|
John Alanbrook
|
fe3250752d
|
Make render path simpler
|
2024-03-27 15:00:59 -05:00 |
|
John Alanbrook
|
204aa19c50
|
Add phys2d raycasting
|
2024-03-26 18:31:20 -05:00 |
|
John Alanbrook
|
c3aa598300
|
Move jsffi defines to header
|
2024-03-26 14:57:35 -05:00 |
|
John Alanbrook
|
fa5398474b
|
Add steam quickjs
|
2024-03-26 13:05:25 -05:00 |
|
John Alanbrook
|
459ef00330
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
|
John Alanbrook
|
3023a12184
|
Add system command; correct makefile
|
2024-03-24 12:44:35 -05:00 |
|
John Alanbrook
|
ecb2882e7e
|
fix makefile; add ios
|
2024-03-23 09:56:38 -05:00 |
|
John Alanbrook
|
845fc5d4b8
|
Clean up render; fix delay kills
|
2024-03-22 09:02:10 -05:00 |
|
John Alanbrook
|
1540da8392
|
Move texture caching/handling to javascript
|
2024-03-21 21:07:24 -05:00 |
|
John Alanbrook
|
f5d610cbed
|
'use' now how to load extra programs; cached
|
2024-03-21 11:33:36 -05:00 |
|
John Alanbrook
|
51f3b5abeb
|
removed ffi stop [memleak]
|
2024-03-20 17:12:36 -05:00 |
|
John Alanbrook
|
5a52afc2fd
|
simplify camera
|
2024-03-20 16:48:03 -05:00 |
|
John Alanbrook
|
d3db5ca61e
|
unseparated body from gameobject; now 'entity'
|
2024-03-20 16:07:23 -05:00 |
|
John Alanbrook
|
23afa7b266
|
macro compression
|
2024-03-20 14:32:35 -05:00 |
|
John Alanbrook
|
7e6fc1ffbe
|
Moved all component ffi into global objects
|
2024-03-20 09:04:28 -05:00 |
|
John Alanbrook
|
046b7c6f44
|
Made debug object consistent
|
2024-03-19 23:01:31 -05:00 |
|
John Alanbrook
|
18c07e9f82
|
actor delays; fix sound playing
|
2024-03-19 17:00:49 -05:00 |
|
John Alanbrook
|
62a34c1e7c
|
Remove generic cmd from jsffi
|
2024-03-19 14:39:19 -05:00 |
|
John Alanbrook
|
9730f8defb
|
--amend
|
2024-03-19 09:06:28 -05:00 |
|
John Alanbrook
|
261b373a75
|
refactor jsffi
|
2024-03-18 12:38:32 -05:00 |
|
John Alanbrook
|
088dd4d4fd
|
Move main process into javascript
|
2024-03-15 13:04:56 -05:00 |
|
John Alanbrook
|
32b0cc7377
|
quickjs log to its own file; cleanup script.c
|
2024-03-15 10:51:04 -05:00 |
|
John Alanbrook
|
bad225b965
|
add dump option for qjs, clean up makefile
|
2024-03-14 16:48:05 -05:00 |
|
John Alanbrook
|
188fe7526c
|
Move console and time to c; consoleout and colors
|
2024-03-14 14:10:06 -05:00 |
|
John Alanbrook
|
f0876825f1
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
|
John Alanbrook
|
962fed0022
|
Push window functions into C
|
2024-03-13 16:30:55 -05:00 |
|
John Alanbrook
|
bb24fd2bc0
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
|
John Alanbrook
|
3e8bbdbeb2
|
Add touch events, clipboard, virtual keyboard
|
2024-03-12 10:02:02 -05:00 |
|
John Alanbrook
|
4843981527
|
Move input handling to script only
|
2024-03-11 22:23:02 -05:00 |
|
John Alanbrook
|
7d1f19bbf5
|
Fixup makefile for docker builds
|
2024-03-09 18:22:06 -06:00 |
|
John Alanbrook
|
4ba14ddd91
|
Separate the ideas of game dimensions and window dimensions
|
2024-03-05 00:11:34 -06:00 |
|
John Alanbrook
|
6b3cea4ca5
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
|
John Alanbrook
|
83f5019f3e
|
Recusrive mkdir; delete files; path replacers
|
2024-03-03 05:34:41 +00:00 |
|
John Alanbrook
|
f948dac73f
|
font setting
|
2024-03-02 08:59:50 +00:00 |
|
John Alanbrook
|
0054c7ab2e
|
cdb command line options; packing and playing game; add stb_vorbis
|
2024-03-02 06:00:35 +00:00 |
|
John Alanbrook
|
1e9b5f6341
|
create new entities in editor
|
2024-03-01 17:45:06 +00:00 |
|
John Alanbrook
|
1e432346ff
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
|