Commit graph

21 commits

Author SHA1 Message Date
John Alanbrook 0125019b4d Split handmademath into header and source 2024-05-06 23:24:21 -05:00
John Alanbrook e86e126894 Sprite, transform, render overhaul 2024-05-02 13:52:28 -05:00
John Alanbrook 41eadce13e Set uniform data from javascript 2024-04-30 10:32:27 -05:00
John Alanbrook 71fda604ee render 2024-04-28 13:33:37 -05:00
John Alanbrook 0052a89c41 3d skeletal animation 2024-04-26 16:04:31 -05:00
John Alanbrook 8e337db1e5 Sprite rendered quad 2024-04-23 15:58:08 -05:00
John Alanbrook 0c2d344259 Basic 3d 2024-04-20 12:55:20 -05:00
John Alanbrook eb4abb9f8d particle params 2024-01-04 15:46:28 +00:00
John Alanbrook 7dfd8e6f9a parallel particles 2024-01-03 18:29:27 +00:00
John Alanbrook 1d776855be particle component 2024-01-01 23:30:42 +00:00
John Alanbrook 903ffbc607 fix spline segfault 2023-12-13 01:35:34 +00:00
John Alanbrook cb0fa34743 catmull-rom spline custom 2023-12-04 19:38:37 +00:00
John Alanbrook 6b28e60e3a scene graph 2023-11-30 16:47:59 +00:00
John Alanbrook f6161d04b0 transform work 2023-11-14 15:20:09 +00:00
John Alanbrook 51438a5328 update docs 2023-11-12 02:01:42 +00:00
John Alanbrook 8265eb658f Initial add of proper transforms 2023-11-09 22:44:33 +00:00
John Alanbrook 366a20e7ed 3d rendering 2023-11-03 13:31:06 +00:00
John Alanbrook c9c05d931d JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
John Alanbrook 5d7b7880ef upstairs 2023-05-31 19:52:30 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00