Commit graph

43 commits

Author SHA1 Message Date
John Alanbrook 44b3bf3a7d Move primitive support to javascript 2024-05-06 21:59:22 -05:00
John Alanbrook 97e258ae7c Dynamic on load text shaders 2024-05-03 16:26:40 -05:00
John Alanbrook e86e126894 Sprite, transform, render overhaul 2024-05-02 13:52:28 -05:00
John Alanbrook 41eadce13e Set uniform data from javascript 2024-04-30 10:32:27 -05:00
John Alanbrook 71fda604ee render 2024-04-28 13:33:37 -05:00
John Alanbrook 0052a89c41 3d skeletal animation 2024-04-26 16:04:31 -05:00
John Alanbrook 5af7d0a2e0 fix normals and uv on 3d models 2024-04-23 18:12:45 -05:00
John Alanbrook 8e337db1e5 Sprite rendered quad 2024-04-23 15:58:08 -05:00
John Alanbrook 0c2d344259 Basic 3d 2024-04-20 12:55:20 -05:00
John Alanbrook 941106ced5 fonts managed by javascript 2024-04-09 16:48:15 -05:00
John Alanbrook fe3250752d Make render path simpler 2024-03-27 15:00:59 -05:00
John Alanbrook 62a34c1e7c Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
John Alanbrook bb24fd2bc0 Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
John Alanbrook 4843981527 Move input handling to script only 2024-03-11 22:23:02 -05:00
John Alanbrook 4351b4bf20 Update what's in global scope 2024-02-25 23:31:48 +00:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook ccfd233207 crash fixes; path rebasing for drag 'n' drop 2023-12-22 17:50:03 +00:00
John Alanbrook 2ae45a5bb8 many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
John Alanbrook e84d3b60af spline fixes 2023-12-21 16:49:44 +00:00
John Alanbrook a03143463e spline fixes 2023-12-20 23:20:29 +00:00
John Alanbrook a8ee53ec33 drag n drop editor images 2023-12-20 15:19:04 +00:00
John Alanbrook 55d5133414 line rendering 2023-12-19 23:28:45 +00:00
John Alanbrook dacad57577 fix camera, spline 2023-12-19 21:34:36 +00:00
John Alanbrook b732d12bed rendering simplified 2023-12-15 18:45:09 +00:00
John Alanbrook d9f6dd5e56 fix compilation bugs; add bignum 2023-12-11 22:59:59 +00:00
John Alanbrook 9fb36f5df3 spline 2023-12-11 14:36:45 +00:00
John Alanbrook cb0fa34743 catmull-rom spline custom 2023-12-04 19:38:37 +00:00
John Alanbrook 6b28e60e3a scene graph 2023-11-30 16:47:59 +00:00
John Alanbrook 7e7514f5d7 dsp node js objects 2023-11-29 13:32:32 +00:00
John Alanbrook 811d8bb708 gameobject 3d transform 2023-11-21 23:05:06 +00:00
John Alanbrook 51438a5328 update docs 2023-11-12 02:01:42 +00:00
John Alanbrook 5ee444465e cgltf glb texture pulling 2023-11-04 03:01:30 +00:00
John Alanbrook 366a20e7ed 3d rendering 2023-11-03 13:31:06 +00:00
John Alanbrook d86133a317 Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
John Alanbrook 008458c7f1 Add Sqlite packing; merge render and openglrender; remove ftw from web builds 2023-09-04 14:48:44 +00:00
John Alanbrook f41f547f63 Clang warning fixes; remove unneeded nuklear files; remove assumed window size 2023-09-04 06:20:55 +00:00
John Alanbrook 2a79182cac Component, text editor, debug controls; editor modes; input blocking; cmdline docstring output to markdown [8d85349744c4d40a] 2023-08-25 06:30:39 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook 49271b4a5d video rendering 2023-05-19 14:55:57 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00
John Alanbrook 8ca1ab4384 editor fixes 2023-04-28 17:49:18 +00:00
John Alanbrook a39aee66f5 stack trace on error and critical logs; set logging level 2023-04-24 22:22:18 +00:00
John Alanbrook 60bf5ca7bc Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
Renamed from source/engine/model.c (Browse further)