2022-12-13 12:32:36 -06:00
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#include "window.h"
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2022-06-30 10:31:23 -05:00
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#include "input.h"
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2023-05-12 13:22:05 -05:00
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#include "log.h"
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#include "script.h"
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#include "texture.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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2023-11-03 22:01:30 -05:00
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#include "jsffi.h"
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2021-11-30 21:29:18 -06:00
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2023-09-04 09:48:44 -05:00
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#include "render.h"
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2022-12-14 13:01:42 -06:00
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2022-08-26 09:19:17 -05:00
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#include "stb_ds.h"
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2023-08-31 13:00:33 -05:00
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#include "sokol/sokol_app.h"
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2024-03-03 16:58:59 -06:00
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#include "stb_image_resize2.h"
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2023-08-31 02:05:06 -05:00
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struct window mainwin;
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2022-11-03 16:58:03 -05:00
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static struct window *windows = NULL;
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struct Texture *icon = NULL;
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void window_resize(int width, int height)
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{
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2023-09-18 21:55:37 -05:00
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mainwin.dpi = sapp_dpi_scale();
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mainwin.width = sapp_width();
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mainwin.height = sapp_height();
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mainwin.rwidth = mainwin.width/mainwin.dpi;
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mainwin.rheight = mainwin.height/mainwin.dpi;
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2023-05-24 20:45:50 -05:00
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render_winsize();
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2023-06-06 15:49:55 -05:00
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JSValue vals[2] = { int2js(width), int2js(height) };
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send_signal("window_resize", 2, vals);
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}
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void window_quit()
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{
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quit();
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}
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void window_focused(int focus)
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{
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mainwin.focus = focus;
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}
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void window_iconified(int s)
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{
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mainwin.iconified = s;
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}
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void window_suspended(int s)
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{
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}
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void window_set_icon(const char *png) {
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icon = texture_pullfromfile(png);
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window_seticon(&mainwin, icon);
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}
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void window_makefullscreen(struct window *w) {
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if (!w->fullscreen)
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window_togglefullscreen(w);
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}
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void window_unfullscreen(struct window *w) {
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if (w->fullscreen)
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window_togglefullscreen(w);
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}
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void window_togglefullscreen(struct window *w) {
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sapp_toggle_fullscreen();
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mainwin.fullscreen = sapp_is_fullscreen();
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}
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void window_seticon(struct window *w, struct Texture *tex)
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{
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struct isize {
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int size;
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unsigned char *data;
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};
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struct isize sizes[4];
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sizes[0].size = 16;
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sizes[1].size = 32;
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sizes[2].size = 64;
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sizes[3].size = 128;
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for (int i = 0; i < 4; i++) {
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sizes[i].data = malloc(4*sizes[i].size*sizes[i].size);
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stbir_resize_uint8_linear(tex->data, tex->width, tex->height, 0, sizes[i].data, sizes[i].size, sizes[i].size, 0, 4);
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}
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sapp_icon_desc idsc = {
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.images = {
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{ .width = sizes[0].size, .height = sizes[0].size, .pixels = { .ptr=sizes[0].data, .size=4*sizes[0].size*sizes[0].size } },
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{ .width = sizes[1].size, .height = sizes[1].size, .pixels = { .ptr=sizes[1].data, .size=4*sizes[1].size*sizes[1].size } },
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{ .width = sizes[2].size, .height = sizes[2].size, .pixels = { .ptr=sizes[2].data, .size=4*sizes[2].size*sizes[2].size } },
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{ .width = sizes[3].size, .height = sizes[3].size, .pixels = { .ptr=sizes[3].data, .size=4*sizes[3].size*sizes[3].size } },
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}
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};
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sapp_set_icon(&idsc);
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for (int i = 0; i < 4; i++)
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free(sizes[i].data);
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2022-02-06 10:14:57 -06:00
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}
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2022-11-03 16:58:03 -05:00
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void window_render(struct window *w) {
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openglRender(w);
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2022-11-25 07:12:31 -06:00
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}
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