prosperon/source/engine/nuke.c

43 lines
1 KiB
C

#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_STANDARD_IO
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_IMPLEMENTATION
#define NK_GLFW_GL3_IMPLEMENTATION
#define NK_KEYSTATE_BASED_INPUT
#include "nuke.h"
#include "window.h"
#define MAX_VERTEX_BUFFER 512 * 1024
#define MAX_ELEMENT_BUFFER 128 * 1024
struct nk_context *ctx;
static struct nk_glfw nkglfw = {0};
void nuke_init(struct mSDLWindow *win) {
window_makecurrent(win);
ctx = nk_glfw3_init(&nkglfw, win->window, NK_GLFW3_INSTALL_CALLBACKS);
struct nk_font_atlas *atlas;
nk_glfw3_font_stash_begin(&nkglfw, &atlas);
struct nk_font *noto = nk_font_atlas_add_from_file(atlas, "fonts/notosans.tff", 14, 0);
nk_glfw3_font_stash_end(&nkglfw);
}
void nuke_start()
{
nk_glfw3_new_frame(&nkglfw);
}
void nuke_end()
{
nk_end(ctx);
nk_glfw3_render(&nkglfw, NK_ANTI_ALIASING_ON, MAX_VERTEX_BUFFER, MAX_ELEMENT_BUFFER);
}