3d
|
shaders
|
2023-05-12 18:22:05 +00:00 |
animspritefrag.glsl
|
Mkfile
|
2022-12-16 15:07:21 +00:00 |
animspritevert.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
billboardfrag.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
billboardvertex.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
btdebugfrag.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
btdebugvert.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
circle.sglsl
|
rendering simplified
|
2023-12-15 18:45:09 +00:00 |
debugcolorfrag.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
debugdepthfrag.glsl
|
Project cleanup
|
2022-08-05 21:16:04 +00:00 |
diffuse.sglsl
|
3d rendering
|
2023-11-03 13:31:06 +00:00 |
spritewireframefrag.glsl
|
Wireframe display mode
|
2023-02-16 22:13:07 +00:00 |
text.sglsl
|
level saving
|
2023-10-09 23:10:10 +00:00 |
unlit.sglsl
|
add no_tex and unlit shader
|
2023-11-07 14:27:44 +00:00 |