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3d
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Fix transform issues
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2024-05-15 07:54:19 -05:00 |
sound
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add steam and dsp node js
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2024-05-21 18:50:53 -05:00 |
thirdparty
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fix input down
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2024-09-01 16:16:35 -05:00 |
2dphysics.c
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
2dphysics.h
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
anim.c
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3d skeletal animation
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2024-04-26 16:04:31 -05:00 |
anim.h
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clean up 3d model creation
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2024-08-08 17:32:58 -05:00 |
cbuf.h
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Command line overhaul
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2024-02-23 22:05:30 +00:00 |
config.c
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initial add of imgui
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2024-06-05 16:07:44 -05:00 |
config.h
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
datastream.c
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Move buffer binding assignment to javascript
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2024-05-09 20:37:11 -05:00 |
datastream.h
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Move buffer binding assignment to javascript
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2024-05-09 20:37:11 -05:00 |
font.c
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remove spurious profiling lines
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2024-07-25 08:38:10 -05:00 |
font.h
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custom ssbo buffers
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2024-07-18 17:09:35 -05:00 |
freelist.h
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
gameobject.c
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
gameobject.h
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removed unnecessary physics code
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2024-05-17 12:39:04 -05:00 |
gif_load.h
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
gui.cpp
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vector imgui
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2024-09-04 07:41:48 -05:00 |
gui.h
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unsure
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2024-09-03 14:08:46 -05:00 |
HandmadeMath.c
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Add many C based math and statistic functions
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2024-08-02 21:52:50 -04:00 |
HandmadeMath.h
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Add many C based math and statistic functions
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2024-08-02 21:52:50 -04:00 |
HandmadeMath.h.bak
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Split handmademath into header and source
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2024-05-06 23:24:21 -05:00 |
input.c
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
input.h
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
jsffi.c
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vector imgui
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2024-09-04 07:41:48 -05:00 |
jsffi.h
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vector imgui
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2024-09-04 07:41:48 -05:00 |
kim.c
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nota leaks fixed
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2024-01-31 08:42:15 +00:00 |
kim.h
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nota leaks fixed
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2024-01-31 08:42:15 +00:00 |
log.c
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vector imgui
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2024-09-04 07:41:48 -05:00 |
log.h
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add alternate output term path
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2024-08-24 18:46:21 -05:00 |
miniz.c
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
miniz.h
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
model.c
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skeleton animation
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2024-08-10 04:06:44 -05:00 |
model.h
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skeleton animation
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2024-08-10 04:06:44 -05:00 |
msf_gif.h
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Extremely slow gif rendering
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2023-09-11 20:07:36 +00:00 |
nanosvg.h
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svg support; reworking of sounds; steam integration and building
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2023-11-20 21:57:23 +00:00 |
nanosvgrast.h
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svg support; reworking of sounds; steam integration and building
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2023-11-20 21:57:23 +00:00 |
nota.c
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
nota.h
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
pocketmod.h
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audio reworked
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2023-11-27 20:29:55 +00:00 |
qoa.h
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
qoi.h
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
render.c
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remove spam logging
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2024-08-28 13:49:24 -05:00 |
render.h
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
resources.c
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add colors; add repl check
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2024-08-08 13:25:47 -05:00 |
resources.h
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mum work
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2024-07-15 15:54:18 -05:00 |
sched.h
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Fixup makefile for docker builds
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2024-03-09 18:22:06 -06:00 |
script.c
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add memory profiling tooling
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2024-08-06 14:23:21 -05:00 |
script.h
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add memory profiling tooling
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2024-08-06 14:23:21 -05:00 |
simplex.c
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simplex, particles
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2024-01-02 13:55:22 +00:00 |
simplex.h
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Move primitive support to javascript
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2024-05-06 21:59:22 -05:00 |
spline.c
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
spline.h
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spline editing
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2023-12-14 01:53:09 +00:00 |
steam.cpp
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add steam and dsp node js
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2024-05-21 18:50:53 -05:00 |
steam.h
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Move jsffi defines to header
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2024-03-26 14:57:35 -05:00 |
texture.c
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unsure
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2024-09-03 14:08:46 -05:00 |
texture.h
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unsure
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2024-09-03 14:08:46 -05:00 |
timer.c
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unsure
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2024-09-03 14:08:46 -05:00 |
timer.h
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memory output
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2024-08-05 15:26:18 -05:00 |
tinyphysicsengine.h
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dashed lines
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2023-05-16 18:31:19 +00:00 |
transform.c
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add sprite and rendering to engine js
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2024-07-23 17:21:27 -05:00 |
transform.h
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add transform cache mat4
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2024-07-23 14:30:41 -05:00 |
warp.c
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
warp.h
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Merge transforms into single type
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2024-05-12 18:36:14 -05:00 |
window.c
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
window.h
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
yugine.c
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unsure
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2024-09-03 14:08:46 -05:00 |
yugine.h
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |