prosperon/source/engine/render.h

19 lines
204 B
C

#ifndef RENDER_H
#define RENDER_H
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
struct uv_n {
unsigned short u;
unsigned short v;
};
struct st_n {
struct uv_n s;
struct uv_n t;
};
#endif