prosperon/source/shaders
2024-01-01 13:44:43 +00:00
..
3d shaders 2023-05-12 18:22:05 +00:00
9slice.sglsl Fix rendering regressions; update image and screen pixel pulling 2023-09-15 17:31:31 +00:00
animspritefrag.glsl Mkfile 2022-12-16 15:07:21 +00:00
animspritevert.glsl Project cleanup 2022-08-05 21:16:04 +00:00
bezier.sglsl particles, sprite animation 2023-12-30 01:08:53 +00:00
billboardfrag.glsl Project cleanup 2022-08-05 21:16:04 +00:00
billboardvertex.glsl Project cleanup 2022-08-05 21:16:04 +00:00
box.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
btdebugfrag.glsl Project cleanup 2022-08-05 21:16:04 +00:00
btdebugvert.glsl Project cleanup 2022-08-05 21:16:04 +00:00
circle.sglsl spline fixes 2023-12-20 23:20:29 +00:00
crt.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
debugcolorfrag.glsl Project cleanup 2022-08-05 21:16:04 +00:00
debugdepthfrag.glsl Project cleanup 2022-08-05 21:16:04 +00:00
diffuse.sglsl 3d rendering 2023-11-03 13:31:06 +00:00
grid.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
line.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
mpeg2.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
particle.sglsl particles, sprite animation 2023-12-30 01:08:53 +00:00
point.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
poly.sglsl Fix rendering regressions; update image and screen pixel pulling 2023-09-15 17:31:31 +00:00
shadow.sglsl Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sprite.sglsl tween functions 2024-01-01 13:44:43 +00:00
spritewireframefrag.glsl Wireframe display mode 2023-02-16 22:13:07 +00:00
text.sglsl level saving 2023-10-09 23:10:10 +00:00
unlit.sglsl spline fixes 2023-12-21 16:49:44 +00:00