prosperon/docs/scripting.md

405 B

Yugine Scripting Guide

All objects in the Yugine can have an associated script. This script can perform setup, teardown, and handles responses for the object.

function description
setup called before the object is loaded
start called when the object is loaded
update(dt) called once per game frame
physupdate(dt) called once per physics tick
stop called when the object is killed