prosperon/source/engine/datastream.h
2022-01-25 15:22:03 +00:00

33 lines
839 B
C
Executable file

#ifndef DATASTREAM_H
#define DATASTREAM_H
#include <SDL2/SDL_audio.h>
typedef struct plm_t plm_t;
struct datastream {
plm_t *plm;
struct mShader *shader;
double last_time;
int playing;
SDL_AudioDeviceID audio_device;
uint32_t texture_y;
uint32_t texture_cb;
uint32_t texture_cr;
};
struct datastream *MakeDatastream(struct mShader *shader);
void ds_openvideo(struct datastream *ds, const char *path,
const char *adriver);
void ds_advance(struct datastream *ds, uint32_t ms);
void ds_seek(struct datastream *ds, uint32_t time);
void ds_advanceframes(struct datastream *ds, int frames);
void ds_pause(struct datastream *ds);
void ds_stop(struct datastream *ds);
int ds_videodone(struct datastream *ds);
double ds_remainingtime(struct datastream *ds);
double ds_length(struct datastream *ds);
#endif