.. |
3d
|
Fix transform issues
|
2024-05-15 07:54:19 -05:00 |
sound
|
add steam and dsp node js
|
2024-05-21 18:50:53 -05:00 |
thirdparty
|
add memory profiling tooling
|
2024-08-06 14:23:21 -05:00 |
2dphysics.c
|
Simplify components in js
|
2024-05-28 13:39:02 -05:00 |
2dphysics.h
|
Overhaul physics-javascript integration
|
2024-05-20 13:50:57 -05:00 |
anim.c
|
3d skeletal animation
|
2024-04-26 16:04:31 -05:00 |
anim.h
|
clean up 3d model creation
|
2024-08-08 17:32:58 -05:00 |
cbuf.h
|
Command line overhaul
|
2024-02-23 22:05:30 +00:00 |
config.c
|
initial add of imgui
|
2024-06-05 16:07:44 -05:00 |
config.h
|
move window ideas to javascript
|
2024-05-16 14:50:18 -05:00 |
datastream.c
|
Move buffer binding assignment to javascript
|
2024-05-09 20:37:11 -05:00 |
datastream.h
|
Move buffer binding assignment to javascript
|
2024-05-09 20:37:11 -05:00 |
font.c
|
remove spurious profiling lines
|
2024-07-25 08:38:10 -05:00 |
font.h
|
custom ssbo buffers
|
2024-07-18 17:09:35 -05:00 |
freelist.h
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
gameobject.c
|
Simplify components in js
|
2024-05-28 13:39:02 -05:00 |
gameobject.h
|
removed unnecessary physics code
|
2024-05-17 12:39:04 -05:00 |
gif_load.h
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
gui.cpp
|
fix gui.cpp
|
2024-08-19 07:47:27 -05:00 |
gui.h
|
initial add of imgui
|
2024-06-05 16:07:44 -05:00 |
HandmadeMath.c
|
Add many C based math and statistic functions
|
2024-08-02 21:52:50 -04:00 |
HandmadeMath.h
|
Add many C based math and statistic functions
|
2024-08-02 21:52:50 -04:00 |
HandmadeMath.h.bak
|
Split handmademath into header and source
|
2024-05-06 23:24:21 -05:00 |
input.c
|
Overhaul physics-javascript integration
|
2024-05-20 13:50:57 -05:00 |
input.h
|
Move main process into javascript
|
2024-03-15 13:04:56 -05:00 |
jsffi.c
|
fix gui.cpp
|
2024-08-19 07:47:27 -05:00 |
jsffi.h
|
imgui window stuff
|
2024-08-15 12:26:37 -05:00 |
kim.c
|
nota leaks fixed
|
2024-01-31 08:42:15 +00:00 |
kim.h
|
nota leaks fixed
|
2024-01-31 08:42:15 +00:00 |
log.c
|
add api
|
2024-07-03 16:38:29 -05:00 |
log.h
|
Unify pipeline generation
|
2024-05-08 11:07:19 -05:00 |
miniz.c
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
miniz.h
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
model.c
|
skeleton animation
|
2024-08-10 04:06:44 -05:00 |
model.h
|
skeleton animation
|
2024-08-10 04:06:44 -05:00 |
msf_gif.h
|
Extremely slow gif rendering
|
2023-09-11 20:07:36 +00:00 |
nanosvg.h
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
nanosvgrast.h
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
nota.c
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
nota.h
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
pocketmod.h
|
audio reworked
|
2023-11-27 20:29:55 +00:00 |
qoa.h
|
Remove engine file; add icon support; add QOI and QOA support
|
2023-08-31 18:00:33 +00:00 |
qoi.h
|
Remove engine file; add icon support; add QOI and QOA support
|
2023-08-31 18:00:33 +00:00 |
render.c
|
javascript based particle system
|
2024-07-22 15:40:58 -05:00 |
render.h
|
Overhaul physics-javascript integration
|
2024-05-20 13:50:57 -05:00 |
resources.c
|
add colors; add repl check
|
2024-08-08 13:25:47 -05:00 |
resources.h
|
mum work
|
2024-07-15 15:54:18 -05:00 |
sched.h
|
Fixup makefile for docker builds
|
2024-03-09 18:22:06 -06:00 |
script.c
|
add memory profiling tooling
|
2024-08-06 14:23:21 -05:00 |
script.h
|
add memory profiling tooling
|
2024-08-06 14:23:21 -05:00 |
simplex.c
|
simplex, particles
|
2024-01-02 13:55:22 +00:00 |
simplex.h
|
Move primitive support to javascript
|
2024-05-06 21:59:22 -05:00 |
spline.c
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
spline.h
|
spline editing
|
2023-12-14 01:53:09 +00:00 |
steam.cpp
|
add steam and dsp node js
|
2024-05-21 18:50:53 -05:00 |
steam.h
|
Move jsffi defines to header
|
2024-03-26 14:57:35 -05:00 |
texture.c
|
image hotreload
|
2024-08-12 15:19:34 -05:00 |
texture.h
|
image hotreload
|
2024-08-12 15:19:34 -05:00 |
timer.c
|
memory output
|
2024-08-05 15:26:18 -05:00 |
timer.h
|
memory output
|
2024-08-05 15:26:18 -05:00 |
tinyphysicsengine.h
|
dashed lines
|
2023-05-16 18:31:19 +00:00 |
transform.c
|
add sprite and rendering to engine js
|
2024-07-23 17:21:27 -05:00 |
transform.h
|
add transform cache mat4
|
2024-07-23 14:30:41 -05:00 |
warp.c
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
warp.h
|
Merge transforms into single type
|
2024-05-12 18:36:14 -05:00 |
window.c
|
move window ideas to javascript
|
2024-05-16 14:50:18 -05:00 |
window.h
|
move window ideas to javascript
|
2024-05-16 14:50:18 -05:00 |
yugine.c
|
javascript based particle system
|
2024-07-22 15:40:58 -05:00 |
yugine.h
|
move window ideas to javascript
|
2024-05-16 14:50:18 -05:00 |