John Alanbrook
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204aa19c50
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Add phys2d raycasting
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2024-03-26 18:31:20 -05:00 |
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John Alanbrook
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23afa7b266
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macro compression
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2024-03-20 14:32:35 -05:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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6e4b7e63f2
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particles and warp zones
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2024-01-04 14:14:37 +00:00 |
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John Alanbrook
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dbf4b668bb
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simplex, particles
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2024-01-02 13:55:22 +00:00 |
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John Alanbrook
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5bdf311da9
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initial physics constraints
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2023-12-28 23:38:17 +00:00 |
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John Alanbrook
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1b4a36f398
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fix play crash
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2023-12-27 13:04:18 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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dacad57577
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fix camera, spline
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2023-12-19 21:34:36 +00:00 |
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John Alanbrook
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903ffbc607
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fix spline segfault
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2023-12-13 01:35:34 +00:00 |
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John Alanbrook
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9fb36f5df3
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spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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cb0fa34743
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catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
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scene graph
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2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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563bacdb9c
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flip replaced with mirroring'
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2023-11-15 22:42:39 +00:00 |
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John Alanbrook
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f6161d04b0
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transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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51438a5328
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update docs
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2023-11-12 02:01:42 +00:00 |
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John Alanbrook
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ecd31eeafa
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Add enabling and disabling colliders; fix bug related to it
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2023-10-31 13:31:56 +00:00 |
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John Alanbrook
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1143b9b3dc
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circle and sprites work with saves
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2023-09-26 22:07:51 +00:00 |
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John Alanbrook
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f6d491b142
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tojson for ur and entity separation
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2023-09-20 18:33:11 +00:00 |
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John Alanbrook
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591f48c703
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physics fixes
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2023-05-27 15:13:20 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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d662d9e2fa
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efficient opengl rendering
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2023-05-16 06:31:13 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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9b1cead91e
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Fix free C string bugs in ffi
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2023-04-25 16:55:33 +00:00 |
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John Alanbrook
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a170d88ccc
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Add point inflation functions
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2023-03-20 01:33:05 +00:00 |
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John Alanbrook
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6d69566857
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Bug fixing
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2023-03-17 15:25:35 +00:00 |
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John Alanbrook
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35a00c96ee
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Nuke fixes
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2023-03-13 14:27:32 +00:00 |
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John Alanbrook
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3018a1a188
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Many fixes
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2023-03-10 19:13:48 +00:00 |
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John Alanbrook
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f05e0e59f0
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Fix windows build
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2023-02-28 15:40:53 +00:00 |
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John Alanbrook
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a3428f0d36
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Add MOI calculations for gameobject sync
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2023-02-24 18:11:36 +00:00 |
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John Alanbrook
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8e0c4948a6
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Add Nuke radio buttons; fixed edge memory leak
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2023-02-23 23:03:58 +00:00 |
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John Alanbrook
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49a17e0d59
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add position calculations 2d
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2023-02-20 17:10:03 +00:00 |
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John Alanbrook
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b4734bba37
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Polygon 2d colliders
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2023-02-18 04:32:23 +00:00 |
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John Alanbrook
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a401dbb9d4
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Gameobject level sensor setting
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2023-02-17 19:15:56 +00:00 |
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John Alanbrook
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afa9f963ef
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Shape specific collision handling
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2023-02-17 07:16:52 +00:00 |
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John Alanbrook
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99e9807552
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spline and edge commands
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2023-02-08 21:30:12 +00:00 |
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John Alanbrook
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f4d08bcacb
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box selection
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2023-02-05 23:42:36 +00:00 |
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John Alanbrook
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7e1eaaae64
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Mouse position & selection; warning fixes
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2023-02-02 23:52:15 +00:00 |
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John Alanbrook
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68850b558a
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Physics edges
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2023-01-26 03:32:58 +00:00 |
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John Alanbrook
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9303fb63cf
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prefab syncing
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2023-01-20 00:30:23 +00:00 |
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John Alanbrook
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1a1884f61a
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collider sensor and enabled query; color swapping functions
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2023-01-18 16:45:43 +00:00 |
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John Alanbrook
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6e794848a4
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Collider commands
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2023-01-17 21:09:14 +00:00 |
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John Alanbrook
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16ad36d4ce
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Sprite and collider enabling
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2023-01-17 19:04:08 +00:00 |
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John Alanbrook
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5085597eeb
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Add spacebar input; add shape enabling/disablg and sensors
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2023-01-16 23:18:09 +00:00 |
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John Alanbrook
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01256542b6
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Animations in; working poorly
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2023-01-16 08:16:39 +00:00 |
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John Alanbrook
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d2cbc61164
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Properly kill gameobjects, sprites, physics shapes
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2023-01-13 14:05:36 +00:00 |
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John Alanbrook
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e0b7d6459d
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Removed registry
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2023-01-12 23:41:54 +00:00 |
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John Alanbrook
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f0ce69f957
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Javascript collisions
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2023-01-11 22:57:34 +00:00 |
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John Alanbrook
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3baec775a8
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java
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2023-01-10 23:23:11 +00:00 |
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