John Alanbrook
|
39511e0d3b
|
Fix audio; save qoa and wav; separate out idea of pcm and playable sound
|
2024-10-08 02:46:59 -05:00 |
|
John Alanbrook
|
ceccd032c2
|
add colors; add repl check
|
2024-08-08 13:25:47 -05:00 |
|
John Alanbrook
|
515eb65b22
|
shader hotreload; better circle shader; add nogame for setup help; fix io.mod; add joystick input; fix entity hotreload; implement array length in C; add default game.size
|
2024-08-07 16:55:08 -05:00 |
|
John Alanbrook
|
fb88641883
|
mum work
|
2024-07-15 15:54:18 -05:00 |
|
John Alanbrook
|
1b5bd399cd
|
now read off individual file times from packed gamefiles
|
2024-06-07 10:38:21 -05:00 |
|
John Alanbrook
|
9d90cd6f56
|
Fix cache detection for shaders
|
2024-06-07 00:43:15 -05:00 |
|
John Alanbrook
|
0a318c56e5
|
Overhaul physics-javascript integration
|
2024-05-20 13:50:57 -05:00 |
|
John Alanbrook
|
71fda604ee
|
render
|
2024-04-28 13:33:37 -05:00 |
|
John Alanbrook
|
17d89f6314
|
Fix makefile; smaller wasm; generalize widgets
|
2024-04-18 17:34:56 -05:00 |
|
John Alanbrook
|
3b3cb14421
|
Add asynchronous web game loading and simple pack
|
2024-04-17 11:51:29 -05:00 |
|
John Alanbrook
|
e6ec506512
|
Fix web build
|
2024-04-17 11:51:29 -05:00 |
|
John Alanbrook
|
a7d4dd1406
|
figuring out web
|
2024-04-17 11:51:28 -05:00 |
|
John Alanbrook
|
59ad64bbba
|
Replace tinycdb with miniz; remove unnecessary files; use sokol_main
|
2024-03-28 17:40:14 -05:00 |
|
John Alanbrook
|
c27e1a3071
|
Update tinycdb to 0.81
|
2024-03-27 17:54:58 -05:00 |
|
John Alanbrook
|
32b0cc7377
|
quickjs log to its own file; cleanup script.c
|
2024-03-15 10:51:04 -05:00 |
|
John Alanbrook
|
4843981527
|
Move input handling to script only
|
2024-03-11 22:23:02 -05:00 |
|
John Alanbrook
|
4ba14ddd91
|
Separate the ideas of game dimensions and window dimensions
|
2024-03-05 00:11:34 -06:00 |
|
John Alanbrook
|
7b8be5b4f8
|
actors have delay now; fix sprite rendering for painters algo
|
2024-03-04 15:18:11 -06:00 |
|
John Alanbrook
|
6b3cea4ca5
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
|
John Alanbrook
|
83f5019f3e
|
Recusrive mkdir; delete files; path replacers
|
2024-03-03 05:34:41 +00:00 |
|
John Alanbrook
|
0054c7ab2e
|
cdb command line options; packing and playing game; add stb_vorbis
|
2024-03-02 06:00:35 +00:00 |
|
John Alanbrook
|
1e432346ff
|
changed make to spawn; unified actor system for entities
|
2024-02-29 19:54:33 +00:00 |
|
John Alanbrook
|
de74b42be2
|
Add 'use' functionality; remove most global vars
|
2024-02-27 16:09:15 +00:00 |
|
John Alanbrook
|
4351b4bf20
|
Update what's in global scope
|
2024-02-25 23:31:48 +00:00 |
|
John Alanbrook
|
262cd50e1a
|
nota leaks fixed
|
2024-01-31 08:42:15 +00:00 |
|
John Alanbrook
|
4a4711e38f
|
particle fix
|
2024-01-03 14:38:17 +00:00 |
|
John Alanbrook
|
ccfd233207
|
crash fixes; path rebasing for drag 'n' drop
|
2023-12-22 17:50:03 +00:00 |
|
John Alanbrook
|
606dfbea93
|
bug fixing
|
2023-12-22 13:14:44 +00:00 |
|
John Alanbrook
|
2ae45a5bb8
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
|
John Alanbrook
|
a03143463e
|
spline fixes
|
2023-12-20 23:20:29 +00:00 |
|
John Alanbrook
|
cccd472f12
|
Tween and delay fixes now entity lifetime; spline symmetry
|
2023-11-17 21:16:13 +00:00 |
|
John Alanbrook
|
264a365a1a
|
Reconfigure logging; add markdown output for input controls and important api
|
2023-10-23 13:08:11 +00:00 |
|
John Alanbrook
|
661d29a01c
|
level saving
|
2023-10-09 23:10:10 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
1143b9b3dc
|
circle and sprites work with saves
|
2023-09-26 22:07:51 +00:00 |
|
John Alanbrook
|
174a9ed586
|
Fix Object.merge; add many color palettes, normalize color fns
|
2023-09-23 17:35:02 +00:00 |
|
John Alanbrook
|
03c9f0c93d
|
Fix web build; make all file searching fns look through slurp/the CDBs first
|
2023-09-18 17:35:40 +00:00 |
|
John Alanbrook
|
60d078321c
|
Fix Linux and Windows build issues; texture looks in CDBs first
|
2023-09-18 15:45:51 +00:00 |
|
John Alanbrook
|
c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
|
John Alanbrook
|
94c2a3c143
|
JS globbing; remove glob b/c windows; pregame script hooks
|
2023-09-13 06:08:32 +00:00 |
|
John Alanbrook
|
009609458b
|
Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
|
2023-09-13 04:32:14 +00:00 |
|
John Alanbrook
|
35c0337837
|
proper CPU timing; ur type extensions
|
2023-09-11 07:46:12 +00:00 |
|
John Alanbrook
|
a4111b01a5
|
Prototype duplication fixes; split out engine.js into multiple components
|
2023-09-07 21:46:35 +00:00 |
|
John Alanbrook
|
e78e673576
|
Quicjs optimizes similar to engine; objects lerp from their prototype
|
2023-09-06 17:17:16 +00:00 |
|
John Alanbrook
|
7ddf807efd
|
Command line arguments, err messages, help; remove Proxy functions from JS
|
2023-09-05 22:09:25 +00:00 |
|
John Alanbrook
|
4d577dadb7
|
Constrained nuklear.h to nuke.c
|
2023-09-05 14:38:52 +00:00 |
|
John Alanbrook
|
075b9950e0
|
Replace SQLite3 with TinyCDB; javascript compile output
|
2023-09-05 15:44:52 +00:00 |
|
John Alanbrook
|
40974a5261
|
Makefile simplification
|
2023-09-04 21:27:30 +00:00 |
|
John Alanbrook
|
008458c7f1
|
Add Sqlite packing; merge render and openglrender; remove ftw from web builds
|
2023-09-04 14:48:44 +00:00 |
|
John Alanbrook
|
f41f547f63
|
Clang warning fixes; remove unneeded nuklear files; remove assumed window size
|
2023-09-04 06:20:55 +00:00 |
|