John Alanbrook
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d86133a317
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Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
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2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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681fb27ae4
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Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
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2023-09-13 12:31:00 +00:00 |
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John Alanbrook
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e6ef147c40
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Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
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2023-09-12 22:19:46 +00:00 |
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John Alanbrook
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ef95b233e2
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gif creation time limit; stretch or scale option
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2023-09-12 17:45:54 +00:00 |
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John Alanbrook
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acecf2fde9
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Fix grid drawing; add energy efficient editing; add input down detection
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2023-09-06 22:48:08 +00:00 |
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John Alanbrook
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f94c62c5c0
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Fix grid draw, circle draw, most editor drawing
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2023-08-23 22:18:34 +00:00 |
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John Alanbrook
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c81c0f22f2
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upstairs
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2023-06-28 16:35:41 +00:00 |
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John Alanbrook
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e129ad150f
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tween
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2023-06-05 19:48:53 +00:00 |
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John Alanbrook
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5a6a27772e
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9 slice
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2023-06-05 15:32:45 +00:00 |
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John Alanbrook
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33a56e4dc5
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down
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2023-05-31 22:33:04 +00:00 |
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John Alanbrook
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5d7b7880ef
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upstairs
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2023-05-31 19:52:30 +00:00 |
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John Alanbrook
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aa08815e7c
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sprite gui render
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2023-05-31 17:09:02 +00:00 |
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John Alanbrook
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ba7fd6560e
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text positioning
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2023-05-30 20:41:02 +00:00 |
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John Alanbrook
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8172620214
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debug draw fix
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2023-05-26 02:55:55 +00:00 |
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John Alanbrook
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9045f435a0
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imroved circle shaders
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2023-05-25 01:45:50 +00:00 |
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John Alanbrook
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c16a0332a5
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render update
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2023-05-22 05:08:08 +00:00 |
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John Alanbrook
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630d823591
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dashed lines
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2023-05-16 18:31:19 +00:00 |
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John Alanbrook
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d662d9e2fa
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efficient opengl rendering
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2023-05-16 06:31:13 +00:00 |
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John Alanbrook
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0b6566ff8b
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line rendering
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2023-05-14 03:01:53 +00:00 |
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John Alanbrook
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e0f3985b00
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shaders
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2023-05-12 18:22:05 +00:00 |
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John Alanbrook
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7fc02062c0
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text rendering woiks
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2023-05-07 16:11:33 +00:00 |
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John Alanbrook
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8552d6a1df
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ok'
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2023-05-07 02:16:10 +00:00 |
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John Alanbrook
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ae0f41539b
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sokol sprite render
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2023-05-04 22:07:00 +00:00 |
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John Alanbrook
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3018a1a188
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Many fixes
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2023-03-10 19:13:48 +00:00 |
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John Alanbrook
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4510543aaf
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Text outlining; circle shader radius now in terms of pixels
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2023-02-26 14:03:21 +00:00 |
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John Alanbrook
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b2b54ddce9
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Fixing circle shader
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2023-02-26 17:28:52 +00:00 |
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John Alanbrook
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260374c14d
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Wireframe display mode
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2023-02-16 22:13:07 +00:00 |
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John Alanbrook
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fceb68a910
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line
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2023-02-13 14:30:35 +00:00 |
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John Alanbrook
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229e86a56a
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lll
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2023-02-04 04:18:19 +00:00 |
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John Alanbrook
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01256542b6
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Animations in; working poorly
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2023-01-16 08:16:39 +00:00 |
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John Alanbrook
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804c2de617
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Cleaned up sprite render; use UVs
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2022-12-29 17:27:41 +00:00 |
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John Alanbrook
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0bdfa9e814
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Text rendering culling
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2022-12-29 10:26:21 +00:00 |
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John Alanbrook
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76273e1c54
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Packed font rendering
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2022-12-28 22:50:54 +00:00 |
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John Alanbrook
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147cf1b05d
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Draw sprite to GUI
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2022-12-24 19:18:06 +00:00 |
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John Alanbrook
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d81f2f373c
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Fixed debug circle drawing; add collision detection
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2022-12-22 01:24:59 +00:00 |
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John Alanbrook
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2bcee44677
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Text rendering via script
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2022-12-21 01:34:22 +00:00 |
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John Alanbrook
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5ae72062a2
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Added pawn system for input via scheme
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2022-12-20 00:15:38 +00:00 |
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John Alanbrook
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bfddf39a38
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Mkfile
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2022-12-16 15:07:21 +00:00 |
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John Alanbrook
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28c69ff62f
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pinballx
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2022-08-14 19:19:36 +00:00 |
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John Alanbrook
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e745acad3e
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Project cleanup
Standard shaders and fonts now belong to the source directory
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2022-08-05 21:16:04 +00:00 |
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