John Alanbrook
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70e4105e1b
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bucket renamed to edge2d and saves now; proper input blocking with reversed()
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2023-09-27 22:40:04 +00:00 |
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John Alanbrook
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98ba229c9c
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correct polygon2d saving and editing
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2023-09-27 17:36:32 +00:00 |
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John Alanbrook
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7984c90140
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remove ur from components
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2023-09-27 14:37:20 +00:00 |
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John Alanbrook
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1143b9b3dc
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circle and sprites work with saves
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2023-09-26 22:07:51 +00:00 |
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John Alanbrook
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fe21b84785
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Ur saving, ur subtyping
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2023-09-26 18:34:02 +00:00 |
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John Alanbrook
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9a1f1408a6
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Simplify reparenting; fix deleting objects and copying objects
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2023-09-25 21:34:48 +00:00 |
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John Alanbrook
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0256f4cd15
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add gif for animations; unique anim types
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2023-09-24 16:26:44 +00:00 |
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John Alanbrook
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174a9ed586
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Fix Object.merge; add many color palettes, normalize color fns
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2023-09-23 17:35:02 +00:00 |
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John Alanbrook
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721abd6a8f
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Add color maps
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2023-09-22 14:44:58 +00:00 |
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John Alanbrook
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a8eb444991
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add object merging
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2023-09-22 00:51:38 +00:00 |
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John Alanbrook
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14d743e704
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added colors; repl works
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2023-09-21 17:50:39 +00:00 |
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John Alanbrook
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81875c3436
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objects now correctly register components and subobjects
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2023-09-20 22:58:18 +00:00 |
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John Alanbrook
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f6d491b142
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tojson for ur and entity separation
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2023-09-20 18:33:11 +00:00 |
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John Alanbrook
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266ad65ba7
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Removed more Javascript "features"; simplified ur with closures
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2023-09-19 22:37:54 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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60d078321c
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Fix Linux and Windows build issues; texture looks in CDBs first
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2023-09-18 15:45:51 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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