Commit graph

24 commits

Author SHA1 Message Date
John Alanbrook 79c5e7f3a4 add imnodes and neo sequencer 2024-09-13 17:56:02 -05:00
John Alanbrook 2a8dae2bf6 add then to entities 2024-09-13 14:34:54 -05:00
John Alanbrook 67fe729d8c fix double input bug 2024-09-06 18:51:09 -05:00
John Alanbrook 31a47b5b7d add easy hashify function 2024-08-27 13:57:38 -05:00
John Alanbrook a28230a647 rudimentary hot reload for actors 2024-08-06 16:05:24 -05:00
John Alanbrook 432d8200f3 add memory profiling tooling 2024-08-06 14:23:21 -05:00
John Alanbrook ceb728b1a7 memory output 2024-08-05 15:26:18 -05:00
John Alanbrook 33d4ebf14a make profiling togglable 2024-08-04 15:20:11 -05:00
John Alanbrook cb6f64925e add profiling 2024-07-24 14:17:32 -05:00
John Alanbrook 066b213fbe particle ssbo 2024-07-18 12:39:58 -05:00
John Alanbrook f7fdae024d remove unneede info logging 2024-07-01 10:59:31 -05:00
John Alanbrook 7e04937c8b ld55 fixes 2024-04-14 14:53:41 -05:00
John Alanbrook ccdcfafdf2 Reduce exports from input.js 2024-04-03 08:37:29 -05:00
John Alanbrook 033b7c5109 Add guid; tags; physics point checking 2024-04-03 00:44:08 -05:00
John Alanbrook 3f73a808d8 Fix animations from not deleting gameobjects 2024-04-02 07:41:46 -05:00
John Alanbrook 32333c32ad make more like misty 2024-04-01 17:58:29 -05:00
John Alanbrook f5d610cbed 'use' now how to load extra programs; cached 2024-03-21 11:33:36 -05:00
John Alanbrook 046b7c6f44 Made debug object consistent 2024-03-19 23:01:31 -05:00
John Alanbrook 18c07e9f82 actor delays; fix sound playing 2024-03-19 17:00:49 -05:00
John Alanbrook 9730f8defb --amend 2024-03-19 09:06:28 -05:00
John Alanbrook 088dd4d4fd Move main process into javascript 2024-03-15 13:04:56 -05:00
John Alanbrook 7b8be5b4f8 actors have delay now; fix sprite rendering for painters algo 2024-03-04 15:18:11 -06:00
John Alanbrook 6b3cea4ca5 utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
John Alanbrook 1e432346ff changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00