rudimentary hot reload for actors

This commit is contained in:
John Alanbrook 2024-08-06 16:05:24 -05:00
parent 432d8200f3
commit a28230a647

View file

@ -1,22 +1,36 @@
var actor = {};
var actor_urs = {};
var script_times = {};
var actor_spawns = {};
globalThis.class_use = function(script, config, base, callback)
{
if (!actor_urs[script]) {
var newur = Object.create(base);
actor_urs[script] = newur;
var file = Resources.find_script(script);
if (!file) {
var ret = Object.create(base);
if (callback) callback(ret);
return ret;
}
var padawan = Object.create(actor_urs[script]);
if (!actor_urs[file]) {
var newur = Object.create(base);
actor_urs[file] = newur;
script_times[file] = io.mod(file);
actor_spawns[file] = [];
}
var padawan = Object.create(actor_urs[file]);
actor_spawns[file].push(padawan);
padawan._file = file;
if (callback) callback(padawan);
if (typeof config === 'object')
Object.merge(padawan,config);
var file = Resources.find_script(script);
var script = Resources.replstrs(file);
script = `(function() {
var self = this;
@ -30,6 +44,36 @@ globalThis.class_use = function(script, config, base, callback)
return padawan;
}
actor.hotreload = function()
{
profile.cache("hotreload", "check");
for (var i in script_times) {
if (io.mod(i) > script_times[i]) {
say(`HOT RELAODING ${i}`);
script_times[i] = io.mod(i);
var script = Resources.replstrs(i);
script = `(function() {
var self = this;
var $ = this.__proto__;
${script};
})`;
var fn = os.eval(i,script);
for (var obj of actor_spawns[i]) {
var a = obj;
for (var t of a.timers)
t();
a.timers = [];
var save = json.decode(json.encode(a));
fn.call(a);
Object.merge(a,save);
check_registers(a);
}
}
}
profile.endcache();
}
actor.spawn = function(script, config){
if (typeof script !== 'string') return undefined;
@ -38,10 +82,11 @@ actor.spawn = function(script, config){
padawan.padawans = [];
padawan.timers = [];
padawan.master = this;
Object.hide(padawan, "master", "timers", "padawans");
Object.hide(padawan, "master","padawans");
padawan.toString = function() { return script; }
check_registers(padawan);
this.padawans.push(padawan);
if (padawan.awake) padawan.awake();
return padawan;
};
@ -68,6 +113,7 @@ actor.kill = function(){
this.padawans.forEach(p => p.kill());
this.padawans = [];
this.__dead__ = true;
actor_spawns[this._file].remove(this);
if (typeof this.die === 'function') this.die();
if (typeof this.stop === 'function') this.stop();
if (typeof this.garbage === 'function') this.garbage();
@ -85,7 +131,7 @@ actor.delay = function(fn, seconds) {
function execute() {
if (fn) fn();
if (stop.then) stop.then();
if (stop && stop.then) stop.then();
stop();
}