John Alanbrook
|
f7fdae024d
|
remove unneede info logging
|
2024-07-01 10:59:31 -05:00 |
|
John Alanbrook
|
35deec52ae
|
image generation
|
2024-06-19 11:45:34 -05:00 |
|
John Alanbrook
|
ebfa801560
|
add check to image blit
|
2024-06-18 17:10:24 -05:00 |
|
John Alanbrook
|
2fe4e825aa
|
add thumbnail making
|
2024-06-18 16:14:23 -05:00 |
|
John Alanbrook
|
2a1ea67cec
|
Merge transforms into single type
|
2024-05-12 18:36:14 -05:00 |
|
John Alanbrook
|
22c38fe481
|
Unify pipeline generation
|
2024-05-08 11:07:19 -05:00 |
|
John Alanbrook
|
41eadce13e
|
Set uniform data from javascript
|
2024-04-30 10:32:27 -05:00 |
|
John Alanbrook
|
71fda604ee
|
render
|
2024-04-28 13:33:37 -05:00 |
|
John Alanbrook
|
459ef00330
|
Fix sprite animation crash; move text/image to render
|
2024-03-26 07:53:36 -05:00 |
|
John Alanbrook
|
1540da8392
|
Move texture caching/handling to javascript
|
2024-03-21 21:07:24 -05:00 |
|
John Alanbrook
|
f0876825f1
|
Significantly improved logging
|
2024-03-14 09:34:42 -05:00 |
|
John Alanbrook
|
bb24fd2bc0
|
Sprites are now defined in C; gameobject getsets
|
2024-03-13 03:51:44 -05:00 |
|
John Alanbrook
|
6b3cea4ca5
|
utilize sokol_fetch for game.cdb fetching on load
|
2024-03-04 11:15:55 -06:00 |
|
John Alanbrook
|
bbdf218a9c
|
use stb submodule
|
2024-03-03 16:58:59 -06:00 |
|
John Alanbrook
|
5f33ac53b7
|
clean up docs
|
2024-02-20 02:31:26 +00:00 |
|
John Alanbrook
|
ffb7631a6b
|
js
|
2024-01-14 16:24:31 +00:00 |
|
John Alanbrook
|
dbf4b668bb
|
simplex, particles
|
2024-01-02 13:55:22 +00:00 |
|
John Alanbrook
|
6aa44042d7
|
particles, sprite animation
|
2023-12-30 01:08:53 +00:00 |
|
John Alanbrook
|
2ae45a5bb8
|
many bug fixes; const correctness; restrict; memory leaks fixed
|
2023-12-21 23:21:01 +00:00 |
|
John Alanbrook
|
a1aff79d5c
|
bug fixes; remove texture anims
|
2023-12-18 23:12:05 +00:00 |
|
John Alanbrook
|
d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
|
John Alanbrook
|
051d8653fb
|
svg support; reworking of sounds; steam integration and building
|
2023-11-20 21:57:23 +00:00 |
|
John Alanbrook
|
f6161d04b0
|
transform work
|
2023-11-14 15:20:09 +00:00 |
|
John Alanbrook
|
8c3e8aa539
|
timers fixed
|
2023-11-07 18:45:52 +00:00 |
|
John Alanbrook
|
5ee444465e
|
cgltf glb texture pulling
|
2023-11-04 03:01:30 +00:00 |
|
John Alanbrook
|
2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
|
2023-10-03 22:16:38 +00:00 |
|
John Alanbrook
|
ac91e0742a
|
level object saving; transform and physics objects
|
2023-10-02 12:58:17 +00:00 |
|
John Alanbrook
|
d52b15e1be
|
aseprite importer
|
2023-09-25 13:21:02 +00:00 |
|
John Alanbrook
|
0256f4cd15
|
add gif for animations; unique anim types
|
2023-09-24 16:26:44 +00:00 |
|
John Alanbrook
|
03c9f0c93d
|
Fix web build; make all file searching fns look through slurp/the CDBs first
|
2023-09-18 17:35:40 +00:00 |
|
John Alanbrook
|
60d078321c
|
Fix Linux and Windows build issues; texture looks in CDBs first
|
2023-09-18 15:45:51 +00:00 |
|
John Alanbrook
|
d86133a317
|
Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
|
2023-09-15 08:37:07 +00:00 |
|
John Alanbrook
|
681fb27ae4
|
Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode
|
2023-09-13 12:31:00 +00:00 |
|
John Alanbrook
|
009609458b
|
Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
|
2023-09-13 04:32:14 +00:00 |
|
John Alanbrook
|
008458c7f1
|
Add Sqlite packing; merge render and openglrender; remove ftw from web builds
|
2023-09-04 14:48:44 +00:00 |
|
John Alanbrook
|
467f7b29ea
|
Makefile fix to easily make linux, windows, web; DBG flag set correctly
|
2023-09-03 17:50:02 +00:00 |
|
John Alanbrook
|
a58da54994
|
Remove engine file; add icon support; add QOI and QOA support
|
2023-08-31 18:00:33 +00:00 |
|
John Alanbrook
|
aad89926d9
|
Remove vec.h; add editor start, step, pause controls
|
2023-08-28 02:57:19 +00:00 |
|
John Alanbrook
|
6a1a06be76
|
texture scrolling
|
2023-06-06 20:49:55 +00:00 |
|
John Alanbrook
|
9cb53b04af
|
stability
|
2023-05-29 15:47:30 +00:00 |
|
John Alanbrook
|
9045f435a0
|
imroved circle shaders
|
2023-05-25 01:45:50 +00:00 |
|
John Alanbrook
|
0b6566ff8b
|
line rendering
|
2023-05-14 03:01:53 +00:00 |
|
John Alanbrook
|
9a325543ae
|
par and mipmaps
|
2023-05-13 03:21:11 +00:00 |
|
John Alanbrook
|
e0f3985b00
|
shaders
|
2023-05-12 18:22:05 +00:00 |
|
John Alanbrook
|
ae0f41539b
|
sokol sprite render
|
2023-05-04 22:07:00 +00:00 |
|
John Alanbrook
|
d3cb9278a9
|
work
|
2023-05-02 01:58:10 +00:00 |
|
John Alanbrook
|
0bf7d419e0
|
fix compiler warnings
|
2023-04-29 01:55:24 +00:00 |
|
John Alanbrook
|
8ca1ab4384
|
editor fixes
|
2023-04-28 17:49:18 +00:00 |
|
John Alanbrook
|
a39aee66f5
|
stack trace on error and critical logs; set logging level
|
2023-04-24 22:22:18 +00:00 |
|
John Alanbrook
|
2ab0f33d3f
|
Add all files needed for engine into main branch
|
2023-04-22 21:44:26 +00:00 |
|