Commit graph

90 commits

Author SHA1 Message Date
John Alanbrook 6b94349a64 fix rendering 2024-09-29 06:10:42 -05:00
John Alanbrook 00fa902e1f add support for imgui textures 2024-09-15 12:22:45 -05:00
John Alanbrook 5ddf3558ef unsure 2024-09-03 14:08:46 -05:00
John Alanbrook 794e581336 add imgui text box; fix image blit 2024-08-31 00:38:26 -05:00
John Alanbrook dc59f0642c fix image finding 2024-08-30 14:17:37 -05:00
John Alanbrook daad058225 image hotreload 2024-08-12 15:19:34 -05:00
John Alanbrook f7fdae024d remove unneede info logging 2024-07-01 10:59:31 -05:00
John Alanbrook 35deec52ae image generation 2024-06-19 11:45:34 -05:00
John Alanbrook ebfa801560 add check to image blit 2024-06-18 17:10:24 -05:00
John Alanbrook 2fe4e825aa add thumbnail making 2024-06-18 16:14:23 -05:00
John Alanbrook 2a1ea67cec Merge transforms into single type 2024-05-12 18:36:14 -05:00
John Alanbrook 22c38fe481 Unify pipeline generation 2024-05-08 11:07:19 -05:00
John Alanbrook 41eadce13e Set uniform data from javascript 2024-04-30 10:32:27 -05:00
John Alanbrook 71fda604ee render 2024-04-28 13:33:37 -05:00
John Alanbrook 459ef00330 Fix sprite animation crash; move text/image to render 2024-03-26 07:53:36 -05:00
John Alanbrook 1540da8392 Move texture caching/handling to javascript 2024-03-21 21:07:24 -05:00
John Alanbrook f0876825f1 Significantly improved logging 2024-03-14 09:34:42 -05:00
John Alanbrook bb24fd2bc0 Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
John Alanbrook 6b3cea4ca5 utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
John Alanbrook bbdf218a9c use stb submodule 2024-03-03 16:58:59 -06:00
John Alanbrook 5f33ac53b7 clean up docs 2024-02-20 02:31:26 +00:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook dbf4b668bb simplex, particles 2024-01-02 13:55:22 +00:00
John Alanbrook 6aa44042d7 particles, sprite animation 2023-12-30 01:08:53 +00:00
John Alanbrook 2ae45a5bb8 many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
John Alanbrook a1aff79d5c bug fixes; remove texture anims 2023-12-18 23:12:05 +00:00
John Alanbrook d047ceb07b events 2023-11-22 09:51:43 +00:00
John Alanbrook 051d8653fb svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
John Alanbrook f6161d04b0 transform work 2023-11-14 15:20:09 +00:00
John Alanbrook 8c3e8aa539 timers fixed 2023-11-07 18:45:52 +00:00
John Alanbrook 5ee444465e cgltf glb texture pulling 2023-11-04 03:01:30 +00:00
John Alanbrook 2b402d7a2d removed nuke; restored quickjs due to mem leaks 2023-10-03 22:16:38 +00:00
John Alanbrook ac91e0742a level object saving; transform and physics objects 2023-10-02 12:58:17 +00:00
John Alanbrook d52b15e1be aseprite importer 2023-09-25 13:21:02 +00:00
John Alanbrook 0256f4cd15 add gif for animations; unique anim types 2023-09-24 16:26:44 +00:00
John Alanbrook 03c9f0c93d Fix web build; make all file searching fns look through slurp/the CDBs first 2023-09-18 17:35:40 +00:00
John Alanbrook 60d078321c Fix Linux and Windows build issues; texture looks in CDBs first 2023-09-18 15:45:51 +00:00
John Alanbrook d86133a317 Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
John Alanbrook 681fb27ae4 Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode 2023-09-13 12:31:00 +00:00
John Alanbrook 009609458b Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl 2023-09-13 04:32:14 +00:00
John Alanbrook 008458c7f1 Add Sqlite packing; merge render and openglrender; remove ftw from web builds 2023-09-04 14:48:44 +00:00
John Alanbrook 467f7b29ea Makefile fix to easily make linux, windows, web; DBG flag set correctly 2023-09-03 17:50:02 +00:00
John Alanbrook a58da54994 Remove engine file; add icon support; add QOI and QOA support 2023-08-31 18:00:33 +00:00
John Alanbrook aad89926d9 Remove vec.h; add editor start, step, pause controls 2023-08-28 02:57:19 +00:00
John Alanbrook 6a1a06be76 texture scrolling 2023-06-06 20:49:55 +00:00
John Alanbrook 9cb53b04af stability 2023-05-29 15:47:30 +00:00
John Alanbrook 9045f435a0 imroved circle shaders 2023-05-25 01:45:50 +00:00
John Alanbrook 0b6566ff8b line rendering 2023-05-14 03:01:53 +00:00
John Alanbrook 9a325543ae par and mipmaps 2023-05-13 03:21:11 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00