John Alanbrook
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8e941d55c9
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Add touch events, clipboard, virtual keyboard
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2024-03-12 09:01:52 -05:00 |
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John Alanbrook
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4843981527
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Move input handling to script only
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2024-03-11 22:23:02 -05:00 |
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John Alanbrook
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1e432346ff
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
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John Alanbrook
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de74b42be2
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Add 'use' functionality; remove most global vars
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2024-02-27 16:09:15 +00:00 |
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John Alanbrook
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4351b4bf20
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Update what's in global scope
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2024-02-25 23:31:48 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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444fb98125
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bezier spline controls
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2023-12-18 12:45:27 +00:00 |
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John Alanbrook
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ec8b3c97c4
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start steam integration; bug fixes
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2023-11-20 13:49:14 +00:00 |
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John Alanbrook
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83851ef272
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collision layers
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2023-11-07 23:24:26 +00:00 |
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John Alanbrook
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6eefa95546
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spline editing works; hollow, etc; add M-g for move all points
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2023-10-29 21:39:45 +00:00 |
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John Alanbrook
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264a365a1a
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Reconfigure logging; add markdown output for input controls and important api
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2023-10-23 13:08:11 +00:00 |
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John Alanbrook
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b87cd41e70
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Add console object; add intuitive object view; console clear; add play hooks
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2023-10-17 17:22:06 +00:00 |
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John Alanbrook
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f29981ca77
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fix check dirty; fix input stack for editor
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2023-10-17 00:59:58 +00:00 |
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John Alanbrook
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567691edce
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Bug fixes for input, cleanup on engine exit
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2023-10-16 14:40:43 +00:00 |
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John Alanbrook
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8f455476f1
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Start and restart play mode
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2023-10-11 22:22:41 +00:00 |
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John Alanbrook
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03f209ddef
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proper proto chaining in ur construction
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2023-10-05 18:33:43 +00:00 |
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John Alanbrook
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70e4105e1b
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bucket renamed to edge2d and saves now; proper input blocking with reversed()
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2023-09-27 22:40:04 +00:00 |
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John Alanbrook
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721abd6a8f
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Add color maps
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2023-09-22 14:44:58 +00:00 |
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John Alanbrook
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c9c05d931d
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JSO compiler; packer; update CDB to 0.80; assets now packed into binary
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2023-09-18 12:36:07 +00:00 |
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