John Alanbrook
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33fdd97bdd
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
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John Alanbrook
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eadfd1dc38
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add steam and dsp node js
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2024-05-21 18:50:53 -05:00 |
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John Alanbrook
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0a318c56e5
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
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John Alanbrook
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4e4667db50
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removed unnecessary physics code
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2024-05-17 12:39:04 -05:00 |
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John Alanbrook
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44b3bf3a7d
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Move primitive support to javascript
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2024-05-06 21:59:22 -05:00 |
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John Alanbrook
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41eadce13e
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Set uniform data from javascript
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2024-04-30 10:32:27 -05:00 |
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John Alanbrook
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c368b81216
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Fix crash on exit
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2024-04-16 07:48:34 -05:00 |
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John Alanbrook
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33ac36ae5c
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Fix render bug
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2024-04-10 16:21:46 -05:00 |
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John Alanbrook
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941106ced5
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fonts managed by javascript
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2024-04-09 16:48:15 -05:00 |
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John Alanbrook
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32268fc25d
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editor fix
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2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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3f73a808d8
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Fix animations from not deleting gameobjects
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2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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32333c32ad
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make more like misty
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2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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c3aa598300
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Move jsffi defines to header
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2024-03-26 14:57:35 -05:00 |
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John Alanbrook
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fa5398474b
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Add steam quickjs
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2024-03-26 13:05:25 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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51f3b5abeb
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removed ffi stop [memleak]
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2024-03-20 17:12:36 -05:00 |
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John Alanbrook
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9730f8defb
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--amend
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2024-03-19 09:06:28 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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7706aa8462
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enumerable C abased js
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2024-02-01 16:11:09 +00:00 |
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John Alanbrook
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03b7b77b5a
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update quickjs; nota, kim
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2024-01-14 18:56:52 +00:00 |
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John Alanbrook
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ffb7631a6b
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js
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2024-01-14 16:24:31 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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f6161d04b0
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transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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5ee444465e
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cgltf glb texture pulling
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2023-11-04 03:01:30 +00:00 |
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