Commit graph

539 commits

Author SHA1 Message Date
John Alanbrook 93393be85b text input 2023-02-13 19:35:01 +00:00
John Alanbrook fceb68a910 line 2023-02-13 14:30:35 +00:00
John Alanbrook 8155bddb5e sprite layers 2023-02-10 20:31:59 +00:00
John Alanbrook 1fcdae17ba spline and edge commands 2023-02-10 20:31:58 +00:00
John Alanbrook 99e9807552 spline and edge commands 2023-02-08 21:30:12 +00:00
John Alanbrook 4d7d665a5e Removed saving and loading on play/pause 2023-02-06 23:21:00 +00:00
John Alanbrook cdff383a7a refined controls 2023-02-06 22:41:47 +00:00
John Alanbrook f4d08bcacb box selection 2023-02-05 23:42:36 +00:00
John Alanbrook 01eb56d42d add grid, window ffi commands 2023-02-05 17:40:59 +00:00
John Alanbrook 32ccc02a93 editor scaling and rotation 2023-02-05 04:53:54 +00:00
John Alanbrook 229e86a56a lll 2023-02-04 04:18:19 +00:00
John Alanbrook bea49b5e64 level saving and loading 2023-02-03 19:41:53 +00:00
John Alanbrook 7e1eaaae64 Mouse position & selection; warning fixes 2023-02-02 23:52:15 +00:00
John Alanbrook fcf6f76949 logging compataibility with emacs 2023-01-31 23:41:09 +00:00
John Alanbrook 35b9482928 Tiny physics engine 2023-01-28 04:35:08 +00:00
John Alanbrook 38da3627e7 splines 2023-01-27 18:06:16 +00:00
John Alanbrook 68850b558a Physics edges 2023-01-26 03:32:58 +00:00
John Alanbrook 9303fb63cf prefab syncing 2023-01-20 00:30:23 +00:00
John Alanbrook 5ecab600e0 nuke GUI bindings 2023-01-19 22:43:29 +00:00
John Alanbrook 4eeb16ec48 Nuklear bindings 2023-01-19 19:06:32 +00:00
John Alanbrook 63eb212dcd Extended timer functions 2023-01-19 16:44:29 +00:00
John Alanbrook 695c102ce3 2D sprite animations; timers 2023-01-18 23:15:36 +00:00
John Alanbrook 600426be8f 2d animation restructure 2023-01-18 20:43:07 +00:00
John Alanbrook 1a1884f61a collider sensor and enabled query; color swapping functions 2023-01-18 16:45:43 +00:00
John Alanbrook 7639b7a781 Shape debug color based on type and enabled 2023-01-18 14:45:42 +00:00
John Alanbrook 6e794848a4 Collider commands 2023-01-17 21:09:14 +00:00
John Alanbrook 16ad36d4ce Sprite and collider enabling 2023-01-17 19:04:08 +00:00
John Alanbrook db0a099509 Draw gameobject pos when debug draw enabled 2023-01-17 06:46:40 +00:00
John Alanbrook 5085597eeb Add spacebar input; add shape enabling/disablg and sensors 2023-01-16 23:18:09 +00:00
John Alanbrook 4ee6e1683b Fixed anim2d bug; fixed sound bug; free oneshots now 2023-01-16 19:20:07 +00:00
John Alanbrook 01256542b6 Animations in; working poorly 2023-01-16 08:16:39 +00:00
John Alanbrook 5da19ec407 Optimize busses; add samplerate changing library 2023-01-16 05:27:28 +00:00
John Alanbrook 8f6c8774de Optimize busses 2023-01-15 17:16:25 +00:00
John Alanbrook 2731d01bc1 Music and sound 2023-01-15 15:53:50 +00:00
John Alanbrook b8f67a8f9e Logging and much better debugging info 2023-01-14 04:08:39 +00:00
John Alanbrook d6797a7f24 File reloading start 2023-01-13 19:07:44 +00:00
John Alanbrook d2cbc61164 Properly kill gameobjects, sprites, physics shapes 2023-01-13 14:05:36 +00:00
John Alanbrook e0b7d6459d Removed registry 2023-01-12 23:41:54 +00:00
John Alanbrook f0ce69f957 Javascript collisions 2023-01-11 22:57:34 +00:00
John Alanbrook 469b955d97 javasrcript update & phys update 2023-01-11 14:57:15 +00:00
John Alanbrook 3baec775a8 java 2023-01-10 23:23:11 +00:00
John Alanbrook 3e4edf1ea3 java 2023-01-10 21:41:43 +00:00
John Alanbrook bdde403a66 javascript 2023-01-10 20:02:24 +00:00
John Alanbrook 8e8af65125 duktape 2023-01-10 13:13:00 +00:00
John Alanbrook 248456fd9e PROTO 2023-01-09 21:35:05 +00:00
John Alanbrook a2c9d1163a Prototype updates 2023-01-09 13:21:45 +00:00
John Alanbrook e24eef6c8f Add gameobject flipping; prefabs autoload 2023-01-05 21:34:15 +00:00
John Alanbrook 1521593269 S7 header config & prototyping support 2023-01-05 00:09:42 +00:00
John Alanbrook 740077fae3 scheme 2023-01-03 23:13:31 +00:00
John Alanbrook 7ce8cd22ad component rework 2023-01-03 15:06:36 +00:00