John Alanbrook
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3b9a932c85
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Add back in ai and tween, and fix
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2024-04-01 08:13:57 -05:00 |
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John Alanbrook
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fe3250752d
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Make render path simpler
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2024-03-27 15:00:59 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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1540da8392
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Move texture caching/handling to javascript
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2024-03-21 21:07:24 -05:00 |
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John Alanbrook
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5a52afc2fd
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simplify camera
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2024-03-20 16:48:03 -05:00 |
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John Alanbrook
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9730f8defb
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--amend
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2024-03-19 09:06:28 -05:00 |
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John Alanbrook
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261b373a75
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
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John Alanbrook
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188fe7526c
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Move console and time to c; consoleout and colors
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2024-03-14 14:10:06 -05:00 |
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John Alanbrook
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f0876825f1
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Significantly improved logging
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2024-03-14 09:34:42 -05:00 |
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John Alanbrook
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962fed0022
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Push window functions into C
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2024-03-13 16:30:55 -05:00 |
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John Alanbrook
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4843981527
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Move input handling to script only
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2024-03-11 22:23:02 -05:00 |
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John Alanbrook
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7d1f19bbf5
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Fixup makefile for docker builds
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2024-03-09 18:22:06 -06:00 |
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John Alanbrook
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4ba14ddd91
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Separate the ideas of game dimensions and window dimensions
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2024-03-05 00:11:34 -06:00 |
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John Alanbrook
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7b8be5b4f8
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actors have delay now; fix sprite rendering for painters algo
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2024-03-04 15:18:11 -06:00 |
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John Alanbrook
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6b3cea4ca5
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utilize sokol_fetch for game.cdb fetching on load
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2024-03-04 11:15:55 -06:00 |
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John Alanbrook
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5a3ef830a4
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use sokol git and upgrade
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2024-03-03 16:49:34 -06:00 |
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John Alanbrook
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6aa44042d7
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particles, sprite animation
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2023-12-30 01:08:53 +00:00 |
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John Alanbrook
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ccfd233207
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crash fixes; path rebasing for drag 'n' drop
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2023-12-22 17:50:03 +00:00 |
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John Alanbrook
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2ae45a5bb8
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
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John Alanbrook
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e84d3b60af
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spline fixes
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2023-12-21 16:49:44 +00:00 |
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John Alanbrook
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a03143463e
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spline fixes
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2023-12-20 23:20:29 +00:00 |
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John Alanbrook
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a1aff79d5c
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bug fixes; remove texture anims
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2023-12-18 23:12:05 +00:00 |
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John Alanbrook
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b732d12bed
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rendering simplified
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2023-12-15 18:45:09 +00:00 |
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John Alanbrook
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903ffbc607
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fix spline segfault
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2023-12-13 01:35:34 +00:00 |
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John Alanbrook
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9fb36f5df3
|
spline
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2023-12-11 14:36:45 +00:00 |
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John Alanbrook
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cb0fa34743
|
catmull-rom spline custom
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2023-12-04 19:38:37 +00:00 |
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John Alanbrook
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6b28e60e3a
|
scene graph
|
2023-11-30 16:47:59 +00:00 |
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John Alanbrook
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d047ceb07b
|
events
|
2023-11-22 09:51:43 +00:00 |
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John Alanbrook
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811d8bb708
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gameobject 3d transform
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2023-11-21 23:05:06 +00:00 |
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John Alanbrook
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f6161d04b0
|
transform work
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2023-11-14 15:20:09 +00:00 |
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John Alanbrook
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92ccb72c04
|
Add update and physics timings; add instance reversion on save urtype
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2023-10-30 22:41:32 +00:00 |
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John Alanbrook
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0fcc2286fa
|
instance saving
|
2023-10-26 16:48:02 +00:00 |
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John Alanbrook
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8229c94a5b
|
fix debug draw shapes
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2023-10-12 22:05:49 +00:00 |
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John Alanbrook
|
03f209ddef
|
proper proto chaining in ur construction
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2023-10-05 18:33:43 +00:00 |
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John Alanbrook
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2b402d7a2d
|
removed nuke; restored quickjs due to mem leaks
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2023-10-03 22:16:38 +00:00 |
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John Alanbrook
|
3c43a1fad8
|
D3D11 build for windows; gif making works everywhere & gif names are now dates
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2023-09-25 17:29:04 +00:00 |
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John Alanbrook
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d52b15e1be
|
aseprite importer
|
2023-09-25 13:21:02 +00:00 |
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John Alanbrook
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a57aaeb5d5
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Windows now compiles with directx; separated out ur and entity methods
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2023-09-19 17:35:12 +00:00 |
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John Alanbrook
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27aaa8e05d
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Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL
|
2023-09-19 02:55:37 +00:00 |
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John Alanbrook
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c9c05d931d
|
JSO compiler; packer; update CDB to 0.80; assets now packed into binary
|
2023-09-18 12:36:07 +00:00 |
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John Alanbrook
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d15c4ec6d1
|
Fix rendering regressions; update image and screen pixel pulling
|
2023-09-15 17:31:31 +00:00 |
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John Alanbrook
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d86133a317
|
Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol
|
2023-09-15 08:37:07 +00:00 |
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John Alanbrook
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513a9ac618
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Fix gui texture rendering; add input post callback; editor bugs
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2023-09-13 21:49:22 +00:00 |
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John Alanbrook
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009609458b
|
Add compile flags to remove bits of engine; sokol_gfx_ext works on windows; remove glad/gl
|
2023-09-13 04:32:14 +00:00 |
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John Alanbrook
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e6ef147c40
|
Editor camera zoom and pan; fix mouse input signals; tex editor to own file; fix grid drawing
|
2023-09-12 22:19:46 +00:00 |
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John Alanbrook
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0763783284
|
Gif making controllable from script
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2023-09-12 12:56:40 +00:00 |
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John Alanbrook
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1ac0c7693d
|
GPU gif creation
|
2023-09-12 05:02:57 +00:00 |
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John Alanbrook
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b9316dbbe6
|
Editor mouse works; remove level.js
|
2023-09-11 22:09:21 +00:00 |
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John Alanbrook
|
6b73624c12
|
Extremely slow gif rendering
|
2023-09-11 20:07:36 +00:00 |
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John Alanbrook
|
a4111b01a5
|
Prototype duplication fixes; split out engine.js into multiple components
|
2023-09-07 21:46:35 +00:00 |
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