John Alanbrook
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08725d474d
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add transform cache mat4
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2024-07-23 14:30:41 -05:00 |
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John Alanbrook
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9d51858266
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sprite ssbo batch render
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2024-07-22 19:07:02 -05:00 |
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John Alanbrook
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d4b057dc6f
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javascript based particle system
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2024-07-22 15:40:58 -05:00 |
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John Alanbrook
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2eb75491ea
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particle system support
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2024-07-21 15:03:43 -05:00 |
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John Alanbrook
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cf6feffda2
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custom ssbo buffers
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2024-07-18 17:09:35 -05:00 |
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John Alanbrook
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066b213fbe
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particle ssbo
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2024-07-18 12:39:58 -05:00 |
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John Alanbrook
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fb88641883
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mum work
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2024-07-15 15:54:18 -05:00 |
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John Alanbrook
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bb5e6b883a
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rendering improvements
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2024-07-11 14:25:45 -05:00 |
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John Alanbrook
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9a98ce5e43
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New mum tools
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2024-07-09 01:03:39 -05:00 |
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John Alanbrook
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e6450b8981
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add api
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2024-07-03 16:38:29 -05:00 |
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John Alanbrook
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e1ac2a8fe3
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fix render image
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2024-07-01 17:00:01 -05:00 |
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John Alanbrook
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b25cd85071
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more gui
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2024-07-01 13:05:26 -05:00 |
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John Alanbrook
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f7fdae024d
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remove unneede info logging
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2024-07-01 10:59:31 -05:00 |
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John Alanbrook
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35deec52ae
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image generation
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2024-06-19 11:45:34 -05:00 |
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John Alanbrook
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ebfa801560
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add check to image blit
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2024-06-18 17:10:24 -05:00 |
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John Alanbrook
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2fe4e825aa
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add thumbnail making
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2024-06-18 16:14:23 -05:00 |
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John Alanbrook
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1b5bd399cd
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now read off individual file times from packed gamefiles
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2024-06-07 10:38:21 -05:00 |
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John Alanbrook
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9d90cd6f56
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Fix cache detection for shaders
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2024-06-07 00:43:15 -05:00 |
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John Alanbrook
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ecf3859067
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initial add of imgui
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2024-06-05 16:07:44 -05:00 |
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John Alanbrook
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cb30231c2f
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fix makefile; fix yaml to json
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2024-05-30 17:12:32 -05:00 |
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John Alanbrook
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1ff46c3975
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fix input bug
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2024-05-30 12:05:51 -05:00 |
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John Alanbrook
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b2a45fcfdd
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fix linux opengl render; windows ucrt
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2024-05-29 20:21:19 -05:00 |
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John Alanbrook
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33fdd97bdd
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
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John Alanbrook
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eadfd1dc38
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add steam and dsp node js
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2024-05-21 18:50:53 -05:00 |
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John Alanbrook
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39442c10af
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Transform is uniform if not present
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2024-05-21 09:33:17 -05:00 |
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John Alanbrook
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0a318c56e5
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
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John Alanbrook
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4e4667db50
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removed unnecessary physics code
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2024-05-17 12:39:04 -05:00 |
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John Alanbrook
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ba2409fc56
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2d physics to javascript
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2024-05-17 04:23:03 -05:00 |
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John Alanbrook
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ee72949029
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
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John Alanbrook
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18c5bc6a56
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Add mum rendering camera
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2024-05-16 08:21:13 -05:00 |
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John Alanbrook
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f4ee9d8228
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Shader upade works on windows
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2024-05-15 16:34:03 -05:00 |
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John Alanbrook
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cadf10b3a9
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Move rendering functions into prosperon
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2024-05-15 14:16:05 -05:00 |
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John Alanbrook
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f1813a046a
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Fix transform issues
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2024-05-15 07:54:19 -05:00 |
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John Alanbrook
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f8db84538f
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Correct metal rendering
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2024-05-14 15:22:24 -05:00 |
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John Alanbrook
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3b3e58cf39
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Split up end pass and commit
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2024-05-13 14:07:00 -05:00 |
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John Alanbrook
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2a1ea67cec
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Merge transforms into single type
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2024-05-12 18:36:14 -05:00 |
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John Alanbrook
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36505ebf51
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Particles now work with ssbos
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2024-05-10 07:55:53 -05:00 |
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John Alanbrook
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011d1d99d5
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Update sokol gfx
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2024-05-09 21:15:19 -05:00 |
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John Alanbrook
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d43d9d8fe3
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Move buffer binding assignment to javascript
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2024-05-09 20:37:11 -05:00 |
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John Alanbrook
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22c38fe481
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Unify pipeline generation
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2024-05-08 11:07:19 -05:00 |
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John Alanbrook
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0125019b4d
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Split handmademath into header and source
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2024-05-06 23:24:21 -05:00 |
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John Alanbrook
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44b3bf3a7d
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Move primitive support to javascript
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2024-05-06 21:59:22 -05:00 |
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John Alanbrook
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97e258ae7c
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Dynamic on load text shaders
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2024-05-03 16:26:40 -05:00 |
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John Alanbrook
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79e4772f93
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Separate entity from rigidbody
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2024-05-02 17:13:09 -05:00 |
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John Alanbrook
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e86e126894
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Sprite, transform, render overhaul
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2024-05-02 13:52:28 -05:00 |
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John Alanbrook
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41eadce13e
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Set uniform data from javascript
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2024-04-30 10:32:27 -05:00 |
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John Alanbrook
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71fda604ee
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render
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2024-04-28 13:33:37 -05:00 |
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John Alanbrook
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0052a89c41
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3d skeletal animation
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2024-04-26 16:04:31 -05:00 |
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John Alanbrook
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5af7d0a2e0
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fix normals and uv on 3d models
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2024-04-23 18:12:45 -05:00 |
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John Alanbrook
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8e337db1e5
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Sprite rendered quad
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2024-04-23 15:58:08 -05:00 |
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