2024-08-04 15:20:11 -05:00
|
|
|
globalThis.gamestate = {};
|
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
global.check_registers = function (obj) {
|
|
|
|
for (var reg in Register.registries) {
|
2024-09-26 11:36:09 -05:00
|
|
|
if (typeof obj[reg] === "function") {
|
2024-07-25 17:53:53 -05:00
|
|
|
var fn = obj[reg].bind(obj);
|
2024-09-13 10:27:01 -05:00
|
|
|
fn.layer = obj[reg].layer;
|
2024-07-25 17:53:53 -05:00
|
|
|
var name = obj.ur ? obj.ur.name : obj.toString();
|
|
|
|
obj.timers.push(Register.registries[reg].register(fn, name));
|
|
|
|
}
|
|
|
|
}
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
for (var k in obj) {
|
|
|
|
if (!k.startsWith("on_")) continue;
|
|
|
|
var signal = k.fromfirst("on_");
|
|
|
|
Event.observe(signal, obj, obj[k]);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
global.obscure("global");
|
|
|
|
global.mixin("scripts/render");
|
|
|
|
global.mixin("scripts/debug");
|
2024-08-08 13:25:47 -05:00
|
|
|
global.mixin("scripts/repl");
|
2024-07-25 17:53:53 -05:00
|
|
|
|
|
|
|
var frame_t = profile.secs(profile.now());
|
|
|
|
|
|
|
|
var sim = {};
|
|
|
|
sim.mode = "play";
|
|
|
|
sim.play = function () {
|
|
|
|
this.mode = "play";
|
|
|
|
os.reindex_static();
|
2024-08-29 16:55:01 -05:00
|
|
|
game.all_objects(o => {
|
|
|
|
if (!o._started) {
|
|
|
|
o._started = true;
|
|
|
|
o.start?.();
|
|
|
|
}
|
|
|
|
});
|
2024-07-25 17:53:53 -05:00
|
|
|
};
|
|
|
|
sim.playing = function () {
|
|
|
|
return this.mode === "play";
|
|
|
|
};
|
|
|
|
sim.pause = function () {
|
|
|
|
this.mode = "pause";
|
|
|
|
};
|
|
|
|
sim.paused = function () {
|
|
|
|
return this.mode === "pause";
|
|
|
|
};
|
|
|
|
sim.step = function () {
|
|
|
|
this.mode = "step";
|
|
|
|
};
|
|
|
|
sim.stepping = function () {
|
|
|
|
return this.mode === "step";
|
|
|
|
};
|
|
|
|
|
|
|
|
var physlag = 0;
|
|
|
|
|
|
|
|
var gggstart = game.engine_start;
|
|
|
|
game.engine_start = function (s) {
|
|
|
|
game.startengine = 1;
|
|
|
|
gggstart(
|
|
|
|
function () {
|
|
|
|
global.mixin("scripts/sound.js");
|
|
|
|
world_start();
|
2024-10-05 08:43:51 -05:00
|
|
|
window.set_icon(game.texture("moon").texture);
|
2024-07-25 17:53:53 -05:00
|
|
|
Object.readonly(window.__proto__, "vsync");
|
|
|
|
Object.readonly(window.__proto__, "enable_dragndrop");
|
|
|
|
Object.readonly(window.__proto__, "enable_clipboard");
|
|
|
|
Object.readonly(window.__proto__, "high_dpi");
|
|
|
|
Object.readonly(window.__proto__, "sample_count");
|
2024-08-22 13:31:00 -05:00
|
|
|
|
|
|
|
prosperon.camera = prosperon.make_camera();
|
|
|
|
var camera = prosperon.camera;
|
2024-09-26 11:36:09 -05:00
|
|
|
camera.transform.pos = [0, 0, -100];
|
2024-08-22 13:31:00 -05:00
|
|
|
camera.mode = "keep";
|
|
|
|
camera.break = "fit";
|
|
|
|
camera.size = game.size;
|
|
|
|
gamestate.camera = camera;
|
|
|
|
|
|
|
|
prosperon.hudcam = prosperon.make_camera();
|
|
|
|
var hudcam = prosperon.hudcam;
|
|
|
|
hudcam.near = 0;
|
|
|
|
hudcam.size = camera.size;
|
|
|
|
hudcam.mode = "keep";
|
|
|
|
hudcam.break = "fit";
|
|
|
|
|
|
|
|
prosperon.appcam = prosperon.make_camera();
|
|
|
|
var appcam = prosperon.appcam;
|
|
|
|
appcam.near = 0;
|
|
|
|
appcam.size = window.size;
|
2024-09-26 11:36:09 -05:00
|
|
|
appcam.transform.pos = [window.size.x, window.size.y, -100];
|
2024-08-22 13:31:00 -05:00
|
|
|
prosperon.screencolor = render.screencolor();
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-09-01 13:59:34 -05:00
|
|
|
globalThis.imgui = render.imgui_init();
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
s();
|
|
|
|
|
|
|
|
shape.quad = {
|
2024-10-03 09:31:06 -05:00
|
|
|
pos: os.make_buffer([
|
|
|
|
0, 0, 0,
|
|
|
|
0, 1, 0,
|
|
|
|
1, 0, 0,
|
|
|
|
1, 1, 0], 0),
|
2024-07-25 17:53:53 -05:00
|
|
|
verts: 4,
|
2024-10-03 17:36:29 -05:00
|
|
|
uv: os.make_buffer([
|
|
|
|
0, 0,
|
|
|
|
0, 1,
|
|
|
|
1, 0,
|
|
|
|
1, 1], 2),
|
|
|
|
index: os.make_buffer([0, 1, 2, 2, 1, 3], 1),
|
|
|
|
count: 6,
|
|
|
|
};
|
|
|
|
|
|
|
|
shape.flipquad = {
|
|
|
|
pos: os.make_buffer([
|
|
|
|
0, 0, 0,
|
|
|
|
0, 1, 0,
|
|
|
|
1, 0, 0,
|
|
|
|
1, 1, 0], 0),
|
|
|
|
verts: 4,
|
|
|
|
uv: os.make_buffer([
|
|
|
|
0, 1,
|
|
|
|
0, 0,
|
|
|
|
1, 1,
|
|
|
|
1, 0], 2),
|
2024-07-25 17:53:53 -05:00
|
|
|
index: os.make_buffer([0, 1, 2, 2, 1, 3], 1),
|
|
|
|
count: 6,
|
|
|
|
};
|
|
|
|
|
|
|
|
shape.triangle = {
|
|
|
|
pos: os.make_buffer([0, 0, 0, 0.5, 1, 0, 1, 0, 0], 0),
|
|
|
|
uv: os.make_buffer([0, 0, 0.5, 1, 1, 0], 2),
|
|
|
|
verts: 3,
|
|
|
|
count: 3,
|
2024-10-03 09:31:06 -05:00
|
|
|
index: os.make_buffer([0, 1, 2], 1),
|
2024-07-25 17:53:53 -05:00
|
|
|
};
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
shape.centered_quad = {
|
2024-10-03 09:31:06 -05:00
|
|
|
pos: os.make_buffer([
|
|
|
|
-0.5, -0.5, -0.5,
|
|
|
|
-0.5, 0.5, -0.5,
|
|
|
|
0.5, -0.5, -0.5,
|
|
|
|
0.5, 0.5, -0.5], 0),
|
2024-07-25 17:53:53 -05:00
|
|
|
verts: 4,
|
2024-10-03 17:36:29 -05:00
|
|
|
uv: os.make_buffer([
|
|
|
|
0, 0,
|
|
|
|
0, 1,
|
|
|
|
1, 0,
|
|
|
|
1, 1], 2),
|
2024-09-26 11:36:09 -05:00
|
|
|
index: os.make_buffer([0, 1, 2, 2, 1, 3], 1),
|
|
|
|
count: 6,
|
2024-07-25 17:53:53 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
render.init();
|
|
|
|
},
|
|
|
|
prosperon.process,
|
|
|
|
window.size.x,
|
|
|
|
window.size.y,
|
|
|
|
);
|
|
|
|
};
|
|
|
|
|
|
|
|
game.startengine = 0;
|
|
|
|
|
2024-09-26 11:36:09 -05:00
|
|
|
prosperon.release_mode = function () {
|
2024-07-25 17:53:53 -05:00
|
|
|
prosperon.debug = false;
|
|
|
|
debug.kill();
|
2024-09-26 11:36:09 -05:00
|
|
|
};
|
2024-07-25 17:53:53 -05:00
|
|
|
prosperon.debug = true;
|
|
|
|
|
|
|
|
game.timescale = 1;
|
|
|
|
|
|
|
|
var eachobj = function (obj, fn) {
|
|
|
|
var val = fn(obj);
|
|
|
|
if (val) return val;
|
|
|
|
for (var o in obj.objects) {
|
2024-09-26 11:36:09 -05:00
|
|
|
if (obj.objects[o] === obj) console.error(`Object ${obj.toString()} is referenced by itself.`);
|
2024-07-25 17:53:53 -05:00
|
|
|
val = eachobj(obj.objects[o], fn);
|
|
|
|
if (val) return val;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
game.all_objects = function (fn, startobj = world) {
|
|
|
|
return eachobj(startobj, fn);
|
|
|
|
};
|
|
|
|
game.find_object = function (fn, startobj = world) {};
|
|
|
|
|
|
|
|
game.tags = {};
|
|
|
|
game.tag_add = function (tag, obj) {
|
|
|
|
game.tags[tag] ??= {};
|
|
|
|
game.tags[tag][obj.guid] = obj;
|
|
|
|
};
|
|
|
|
|
|
|
|
game.tag_rm = function (tag, obj) {
|
|
|
|
delete game.tags[tag][obj.guid];
|
|
|
|
};
|
|
|
|
|
|
|
|
game.tag_clear_guid = function (guid) {
|
|
|
|
for (var tag in game.tags) delete game.tags[tag][guid];
|
|
|
|
};
|
|
|
|
|
|
|
|
game.objects_with_tag = function (tag) {
|
|
|
|
if (!game.tags[tag]) return [];
|
|
|
|
return Object.values(game.tags[tag]);
|
|
|
|
};
|
|
|
|
|
|
|
|
game.doc = {};
|
|
|
|
game.doc.object = "Returns the entity belonging to a given id.";
|
|
|
|
game.doc.pause = "Pause game simulation.";
|
|
|
|
game.doc.play = "Resume or start game simulation.";
|
|
|
|
game.doc.camera = "Current camera.";
|
|
|
|
|
2024-09-26 11:36:09 -05:00
|
|
|
game.tex_hotreload = function () {
|
2024-08-12 15:19:34 -05:00
|
|
|
for (var path in game.texture.cache) {
|
|
|
|
if (io.mod(path) > game.texture.time_cache[path]) {
|
|
|
|
var tex = game.texture.cache[path];
|
|
|
|
game.texture.time_cache[path] = io.mod(path);
|
2024-10-02 09:55:32 -05:00
|
|
|
SpriteAnim.hotreload(path);
|
2024-08-12 15:19:34 -05:00
|
|
|
os.texture_swap(path, game.texture.cache[path]);
|
2024-08-22 14:41:01 -05:00
|
|
|
for (var sprite of Object.values(allsprites)) {
|
|
|
|
if (sprite.texture == tex) {
|
2024-09-26 11:36:09 -05:00
|
|
|
sprite.tex_sync();
|
|
|
|
}
|
2024-08-22 14:41:01 -05:00
|
|
|
}
|
2024-08-12 15:19:34 -05:00
|
|
|
}
|
|
|
|
}
|
2024-09-26 11:36:09 -05:00
|
|
|
};
|
2024-07-25 17:53:53 -05:00
|
|
|
|
2024-10-05 08:43:51 -05:00
|
|
|
var image = {};
|
|
|
|
image.dimensions = function()
|
|
|
|
{
|
|
|
|
return [this.texture.width, this.texture.height].scale([this.rect[2], this.rect[3]]);
|
|
|
|
}
|
|
|
|
|
|
|
|
texture_proto.copy = function(src, pos, rect)
|
|
|
|
{
|
|
|
|
var pixel_rect = {
|
|
|
|
x: rect[0]*src.width,
|
|
|
|
y: rect[1]*src.height,
|
|
|
|
w: rect[2]*src.width,
|
|
|
|
h: rect[3]*src.height
|
|
|
|
};
|
|
|
|
|
|
|
|
this.blit(src, {
|
|
|
|
x: pos[0],
|
|
|
|
y: pos[1],
|
|
|
|
w: rect[2]*src.width,
|
|
|
|
h: rect[3]*src.height
|
|
|
|
}, pixel_rect, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
var spritesheet;
|
|
|
|
var sheet_frames = [];
|
|
|
|
var sheetsize = 1024;
|
|
|
|
|
|
|
|
function pack_into_sheet(images)
|
|
|
|
{
|
|
|
|
if (!Array.isArray(images)) images = [images];
|
|
|
|
if (images[0].texture.width > 300 && images[0].texture.height > 300) return;
|
|
|
|
sheet_frames = sheet_frames.concat(images);
|
|
|
|
var sizes = sheet_frames.map(x => [x.rect[2]*x.texture.width, x.rect[3]*x.texture.height]);
|
|
|
|
var pos = os.rectpack(sheetsize, sheetsize, sizes);
|
|
|
|
if (!pos) {
|
|
|
|
console.error(`did not make spritesheet properly from images ${images}`);
|
|
|
|
console.info(sizes);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var newsheet = os.make_tex_data(sheetsize,sheetsize);
|
|
|
|
|
|
|
|
for (var i = 0; i < pos.length; i++) {
|
|
|
|
// Copy the texture to the new sheet
|
|
|
|
newsheet.copy(sheet_frames[i].texture, pos[i], sheet_frames[i].rect);
|
|
|
|
|
|
|
|
// Update the frame's rect to the new position in normalized coordinates
|
|
|
|
sheet_frames[i].rect[0] = pos[i][0] / newsheet.width;
|
|
|
|
sheet_frames[i].rect[1] = pos[i][1] / newsheet.height;
|
|
|
|
sheet_frames[i].rect[2] = sizes[i][0] / newsheet.width;
|
|
|
|
sheet_frames[i].rect[3] = sizes[i][1] / newsheet.height;
|
|
|
|
sheet_frames[i].texture = newsheet;
|
|
|
|
}
|
|
|
|
|
|
|
|
newsheet.load_gpu();
|
|
|
|
spritesheet = newsheet;
|
|
|
|
return spritesheet;
|
|
|
|
}
|
|
|
|
|
2024-08-12 15:19:34 -05:00
|
|
|
game.texture = function (path) {
|
2024-09-29 06:10:42 -05:00
|
|
|
if (!path) return game.texture("icons/no_tex.gif");
|
2024-08-24 18:40:29 -05:00
|
|
|
path = Resources.find_image(path);
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
if (!io.exists(path)) {
|
2024-08-27 13:57:38 -05:00
|
|
|
console.error(`Missing texture: ${path}`);
|
2024-07-25 17:53:53 -05:00
|
|
|
game.texture.cache[path] = game.texture("icons/no_tex.gif");
|
2024-08-12 15:19:34 -05:00
|
|
|
game.texture.time_cache[path] = io.mod(path);
|
|
|
|
return game.texture.cache[path];
|
|
|
|
}
|
|
|
|
if (game.texture.cache[path]) return game.texture.cache[path];
|
2024-10-05 08:43:51 -05:00
|
|
|
var tex = os.make_texture(path);
|
|
|
|
|
|
|
|
var image;
|
|
|
|
|
|
|
|
var anim = SpriteAnim.make(path, tex);
|
|
|
|
if (!anim) {
|
|
|
|
image = {
|
|
|
|
texture: tex,
|
|
|
|
rect:[0,0,1,1]
|
|
|
|
};
|
|
|
|
if (pack_into_sheet([image]))
|
|
|
|
tex = spritesheet;
|
|
|
|
} else if (Object.keys(anim).length === 1) {
|
|
|
|
image = Object.values(anim)[0].frames;
|
|
|
|
image.forEach(x => x.texture = tex);
|
|
|
|
if (pack_into_sheet(image))
|
|
|
|
tex = spritesheet;
|
|
|
|
} else {
|
|
|
|
image = {};
|
|
|
|
var packs = [];
|
|
|
|
for (var a in anim) {
|
|
|
|
image[a] = anim[a].frames.slice();
|
|
|
|
image[a].forEach(x => x.texture = tex);
|
|
|
|
packs = packs.concat(image[a]);
|
|
|
|
}
|
|
|
|
if (pack_into_sheet(packs))
|
|
|
|
tex = spritesheet;
|
|
|
|
}
|
|
|
|
|
|
|
|
game.texture.cache[path] = image;
|
2024-08-12 15:19:34 -05:00
|
|
|
game.texture.time_cache[path] = io.mod(path);
|
2024-10-05 08:43:51 -05:00
|
|
|
|
|
|
|
tex.load_gpu();
|
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
return game.texture.cache[path];
|
|
|
|
};
|
|
|
|
game.texture.cache = {};
|
2024-08-12 15:19:34 -05:00
|
|
|
game.texture.time_cache = {};
|
2024-07-25 17:53:53 -05:00
|
|
|
|
2024-09-29 06:10:42 -05:00
|
|
|
game.texture.total_size = function()
|
|
|
|
{
|
|
|
|
var size = 0;
|
2024-10-05 08:43:51 -05:00
|
|
|
// Object.values(game.texture.cache).forEach(x => size += x.texture.inram() ? x..texture.width*x.texture.height*4 : 0);
|
2024-09-29 06:10:42 -05:00
|
|
|
return size;
|
|
|
|
}
|
|
|
|
|
|
|
|
game.texture.total_vram = function()
|
|
|
|
{
|
|
|
|
var vram = 0;
|
2024-10-05 08:43:51 -05:00
|
|
|
// Object.values(game.texture.cache).forEach(x => vram += x.vram);
|
2024-09-29 06:10:42 -05:00
|
|
|
return vram;
|
|
|
|
}
|
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
prosperon.semver = {};
|
|
|
|
prosperon.semver.valid = function (v, range) {
|
|
|
|
v = v.split(".");
|
|
|
|
range = range.split(".");
|
|
|
|
if (v.length !== 3) return undefined;
|
|
|
|
if (range.length !== 3) return undefined;
|
|
|
|
|
|
|
|
if (range[0][0] === "^") {
|
|
|
|
range[0] = range[0].slice(1);
|
|
|
|
if (parseInt(v[0]) >= parseInt(range[0])) return true;
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (range[0] === "~") {
|
|
|
|
range[0] = range[0].slice(1);
|
2024-09-26 11:36:09 -05:00
|
|
|
for (var i = 0; i < 2; i++) if (parseInt(v[i]) < parseInt(range[i])) return false;
|
2024-07-25 17:53:53 -05:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return prosperon.semver.cmp(v.join("."), range.join(".")) === 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
prosperon.semver.cmp = function (v1, v2) {
|
|
|
|
var ver1 = v1.split(".");
|
|
|
|
var ver2 = v2.split(".");
|
|
|
|
|
|
|
|
for (var i = 0; i < 3; i++) {
|
|
|
|
var n1 = parseInt(ver1[i]);
|
|
|
|
var n2 = parseInt(ver2[i]);
|
|
|
|
if (n1 > n2) return 1;
|
|
|
|
else if (n1 < n2) return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
};
|
|
|
|
|
2024-09-26 11:36:09 -05:00
|
|
|
prosperon.semver.cmp.doc = "Compare two semantic version numbers, given like X.X.X.";
|
2024-07-25 17:53:53 -05:00
|
|
|
prosperon.semver.valid.doc = `Test if semantic version v is valid, given a range.
|
|
|
|
Range is given by a semantic versioning number, prefixed with nothing, a ~, or a ^.
|
|
|
|
~ means that MAJOR and MINOR must match exactly, but any PATCH greater or equal is valid.
|
|
|
|
^ means that MAJOR must match exactly, but any MINOR and PATCH greater or equal is valid.`;
|
|
|
|
|
|
|
|
prosperon.iconified = function (icon) {};
|
|
|
|
prosperon.focus = function (focus) {};
|
|
|
|
prosperon.resize = function (dimensions) {
|
|
|
|
window.size.x = dimensions.x;
|
|
|
|
window.size.y = dimensions.y;
|
|
|
|
};
|
|
|
|
prosperon.suspended = function (sus) {};
|
|
|
|
prosperon.mouseenter = function () {};
|
|
|
|
prosperon.mouseleave = function () {};
|
|
|
|
prosperon.touchpress = function (touches) {};
|
|
|
|
prosperon.touchrelease = function (touches) {};
|
|
|
|
prosperon.touchmove = function (touches) {};
|
|
|
|
prosperon.clipboardpaste = function (str) {};
|
|
|
|
prosperon.quit = function () {
|
2024-08-25 00:18:30 -05:00
|
|
|
prosperon.quit_hook?.();
|
2024-07-25 17:53:53 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
window.size = [640, 480];
|
|
|
|
window.mode = "keep";
|
2024-09-26 11:36:09 -05:00
|
|
|
window.toggle_fullscreen = function () {
|
|
|
|
window.fullscreen = !window.fullscreen;
|
|
|
|
};
|
2024-07-25 17:53:53 -05:00
|
|
|
|
|
|
|
window.set_icon.doc = "Set the icon of the window using the PNG image at path.";
|
|
|
|
|
|
|
|
window.doc = {};
|
|
|
|
window.doc.dimensions = "Window width and height packaged in an array [width,height]";
|
|
|
|
window.doc.title = "Name in the title bar of the window.";
|
|
|
|
window.doc.boundingbox = "Boundingbox of the window, with top and right being its height and width.";
|
2024-09-26 11:36:09 -05:00
|
|
|
window.__proto__.toJSON = function () {
|
2024-08-25 06:35:04 -05:00
|
|
|
return {
|
|
|
|
size: this.size,
|
|
|
|
fullscreen: this.fullscreen,
|
2024-09-26 11:36:09 -05:00
|
|
|
title: this.title,
|
|
|
|
};
|
|
|
|
};
|
2024-07-25 17:53:53 -05:00
|
|
|
|
|
|
|
global.mixin("scripts/input");
|
|
|
|
global.mixin("scripts/std");
|
|
|
|
global.mixin("scripts/diff");
|
|
|
|
global.mixin("scripts/color");
|
|
|
|
global.mixin("scripts/tween");
|
|
|
|
global.mixin("scripts/ai");
|
|
|
|
global.mixin("scripts/particle");
|
|
|
|
global.mixin("scripts/physics");
|
2024-09-26 11:36:09 -05:00
|
|
|
global.mixin("scripts/geometry");
|
2024-07-25 17:53:53 -05:00
|
|
|
|
|
|
|
/*
|
|
|
|
Factory for creating registries. Register one with 'X.register',
|
|
|
|
which returns a function that, when invoked, cancels the registry.
|
|
|
|
*/
|
|
|
|
var Register = {
|
|
|
|
registries: [],
|
|
|
|
|
2024-09-13 10:27:01 -05:00
|
|
|
add_cb(name, e_event = false, flush = undefined) {
|
2024-07-25 17:53:53 -05:00
|
|
|
var n = {};
|
2024-09-13 10:27:01 -05:00
|
|
|
var fns = [];
|
2024-07-25 17:53:53 -05:00
|
|
|
|
|
|
|
n.register = function (fn, oname) {
|
|
|
|
if (!(fn instanceof Function)) return;
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-08-02 20:52:50 -05:00
|
|
|
var guid = prosperon.guid();
|
2024-07-25 17:53:53 -05:00
|
|
|
|
2024-09-26 11:36:09 -05:00
|
|
|
var dofn = function (...args) {
|
2024-10-02 09:55:32 -05:00
|
|
|
profile.report(`call_${name}_${oname}`);
|
2024-07-25 17:53:53 -05:00
|
|
|
var st = profile.now();
|
|
|
|
fn(...args);
|
2024-10-02 09:55:32 -05:00
|
|
|
profile.endreport(`call_${name}_${oname}`);
|
2024-09-26 11:36:09 -05:00
|
|
|
};
|
2024-09-13 10:27:01 -05:00
|
|
|
|
2024-09-26 23:12:30 -05:00
|
|
|
var left = 0;
|
|
|
|
var right = fns.length - 1;
|
2024-09-13 10:27:01 -05:00
|
|
|
dofn.layer = fn.layer;
|
|
|
|
dofn.layer ??= 0;
|
|
|
|
|
2024-09-26 23:12:30 -05:00
|
|
|
while (left <= right) {
|
|
|
|
var mid = Math.floor((left + right) / 2);
|
|
|
|
if (fns[mid] === dofn.layer) {
|
|
|
|
left = mid;
|
|
|
|
break;
|
|
|
|
} else if (fns[mid].layer < dofn.layer) left = mid + 1;
|
|
|
|
else right = mid - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
fns.splice(left, 0, dofn);
|
2024-09-26 11:36:09 -05:00
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
return function () {
|
2024-09-13 10:27:01 -05:00
|
|
|
fns.remove(dofn);
|
2024-07-25 17:53:53 -05:00
|
|
|
};
|
|
|
|
};
|
2024-09-13 10:27:01 -05:00
|
|
|
|
|
|
|
if (!flush) {
|
2024-09-26 11:36:09 -05:00
|
|
|
prosperon[name] = function (...args) {
|
2024-09-13 10:27:01 -05:00
|
|
|
fns.forEach(fn => fn(...args));
|
2024-09-26 11:36:09 -05:00
|
|
|
};
|
|
|
|
} else
|
|
|
|
prosperon[name] = function (...args) {
|
2024-09-13 10:27:01 -05:00
|
|
|
var layer = undefined;
|
|
|
|
for (var fn of fns) {
|
2024-09-26 11:36:09 -05:00
|
|
|
if (layer !== fn.layer) {
|
|
|
|
flush();
|
|
|
|
layer = fn.layer;
|
|
|
|
}
|
|
|
|
fn();
|
2024-09-13 10:27:01 -05:00
|
|
|
}
|
2024-09-26 11:36:09 -05:00
|
|
|
};
|
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
prosperon[name].fns = fns;
|
|
|
|
n.clear = function () {
|
|
|
|
fns = [];
|
|
|
|
};
|
|
|
|
|
|
|
|
Register[name] = n;
|
|
|
|
Register.registries[name] = n;
|
|
|
|
|
|
|
|
return n;
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
|
|
|
Register.add_cb("appupdate", true);
|
|
|
|
Register.add_cb("update", true).doc = "Called once per frame.";
|
|
|
|
Register.add_cb("physupdate", true);
|
|
|
|
Register.add_cb("gui", true);
|
2024-09-13 10:27:01 -05:00
|
|
|
Register.add_cb("hud", true, render.flush);
|
2024-10-06 17:18:18 -05:00
|
|
|
Register.add_cb("draw", true, render.flush);
|
|
|
|
Register.add_cb("imgui", true, render.flush);
|
2024-07-25 17:53:53 -05:00
|
|
|
|
|
|
|
var Event = {
|
|
|
|
events: {},
|
|
|
|
|
|
|
|
observe(name, obj, fn) {
|
|
|
|
this.events[name] ??= [];
|
|
|
|
this.events[name].push([obj, fn]);
|
|
|
|
},
|
|
|
|
|
|
|
|
unobserve(name, obj) {
|
2024-09-26 11:36:09 -05:00
|
|
|
this.events[name] = this.events[name].filter(x => x[0] !== obj);
|
2024-07-25 17:53:53 -05:00
|
|
|
},
|
|
|
|
|
|
|
|
rm_obj(obj) {
|
2024-09-26 11:36:09 -05:00
|
|
|
Object.keys(this.events).forEach(name => Event.unobserve(name, obj));
|
2024-07-25 17:53:53 -05:00
|
|
|
},
|
|
|
|
|
|
|
|
notify(name, ...args) {
|
|
|
|
if (!this.events[name]) return;
|
|
|
|
this.events[name].forEach(function (x) {
|
|
|
|
x[1].call(x[0], ...args);
|
|
|
|
});
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
2024-09-30 10:14:56 -05:00
|
|
|
prosperon.add_timer = function(obj, fn, seconds)
|
|
|
|
{
|
|
|
|
var timers = obj.timers;
|
|
|
|
|
|
|
|
var stop = function () {
|
|
|
|
timers.remove(stop);
|
|
|
|
timer.fn = undefined;
|
|
|
|
timer = undefined;
|
|
|
|
};
|
|
|
|
|
|
|
|
function execute() {
|
|
|
|
if (fn)
|
|
|
|
timer.remain = fn(stop.seconds);
|
|
|
|
|
|
|
|
if (!timer.remain)
|
|
|
|
stop();
|
|
|
|
else
|
|
|
|
stop.seconds = timer.remain;
|
|
|
|
}
|
|
|
|
|
|
|
|
var timer = os.make_timer(execute);
|
|
|
|
timer.remain = seconds;
|
|
|
|
|
|
|
|
stop.remain = seconds;
|
|
|
|
stop.seconds = seconds;
|
|
|
|
|
|
|
|
timers.push(stop);
|
|
|
|
return stop;
|
|
|
|
}
|
|
|
|
|
2024-07-25 17:53:53 -05:00
|
|
|
global.mixin("scripts/spline");
|
|
|
|
global.mixin("scripts/components");
|
|
|
|
global.mixin("scripts/actor");
|
|
|
|
global.mixin("scripts/entity");
|
|
|
|
|
|
|
|
function world_start() {
|
|
|
|
globalThis.world = Object.create(entity);
|
|
|
|
world.transform = os.make_transform();
|
|
|
|
world.objects = {};
|
|
|
|
world.toString = function () {
|
|
|
|
return "world";
|
|
|
|
};
|
|
|
|
world.ur = "world";
|
|
|
|
world.kill = function () {
|
|
|
|
this.clear();
|
|
|
|
};
|
|
|
|
world.phys = 2;
|
|
|
|
world.zoom = 1;
|
|
|
|
world._ed = { selectable: false };
|
|
|
|
world.ur = {};
|
|
|
|
world.ur.fresh = {};
|
|
|
|
game.cam = world;
|
|
|
|
}
|
|
|
|
|
|
|
|
global.mixin("scripts/physics");
|
|
|
|
global.mixin("scripts/widget");
|
|
|
|
global.mixin("scripts/mum");
|
|
|
|
|
|
|
|
window.title = `Prosperon v${prosperon.version}`;
|
|
|
|
window.size = [500, 500];
|
|
|
|
|
|
|
|
return {
|
|
|
|
Register,
|
|
|
|
sim,
|
|
|
|
frame_t,
|
|
|
|
physlag,
|
2024-09-26 11:36:09 -05:00
|
|
|
Event,
|
|
|
|
};
|