prosperon/source/engine/script.c

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#include "script.h"
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#include "stdio.h"
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#include "log.h"
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#include "mruby.h"
#include "mruby/compile.h"
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#include "mrbffi.h"
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mrb_value obj;
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mrb_state *mrb;
mrbc_context *c;
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void script_init() {
mrb = mrb_open();
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c = mrbc_context_new(mrb);
ffi_load();
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}
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void script_run(const char *script) {
mrb_load_string(mrb, script);
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}
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void script_dofile(const char *file) {
FILE *mrbf = fopen(file, "r");
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if (mrbf == NULL) {
YughError("Could not find game.rb in root folder.",0);
return;
}
mrbc_filename(mrb, c, file);
obj = mrb_load_file_cxt(mrb, mrbf, c);
mrb_print_error(mrb);
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fclose(mrbf);
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}
void script_update() {
mrb_funcall(mrb, obj, "update", 0);
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mrb_print_error(mrb);
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}
void script_draw() {
mrb_funcall(mrb, obj, "draw", 0);
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mrb_print_error(mrb);
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}
void script_editor() {
mrb_funcall(mrb, obj, "editor", 0);
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mrb_print_error(mrb);
}
void script_call(const char *f) {
mrb_funcall(mrb, obj, f, 0);
mrb_print_error(mrb);
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}