2024-03-13 17:07:34 -05:00
# if defined(SOKOL_IMPL) && !defined(SOKOL_FETCH_IMPL)
# define SOKOL_FETCH_IMPL
# endif
# ifndef SOKOL_FETCH_INCLUDED
/*
sokol_fetch . h - - asynchronous data loading / streaming
Project URL : https : //github.com/floooh/sokol
Do this :
# define SOKOL_IMPL or
# define SOKOL_FETCH_IMPL
before you include this file in * one * C or C + + file to create the
implementation .
Optionally provide the following defines with your own implementations :
SOKOL_ASSERT ( c ) - your own assert macro ( default : assert ( c ) )
SOKOL_UNREACHABLE ( ) - a guard macro for unreachable code ( default : assert ( false ) )
SOKOL_FETCH_API_DECL - public function declaration prefix ( default : extern )
SOKOL_API_DECL - same as SOKOL_FETCH_API_DECL
SOKOL_API_IMPL - public function implementation prefix ( default : - )
SFETCH_MAX_PATH - max length of UTF - 8 filesystem path / URL ( default : 1024 bytes )
SFETCH_MAX_USERDATA_UINT64 - max size of embedded userdata in number of uint64_t , userdata
will be copied into an 8 - byte aligned memory region associated
with each in - flight request , default value is 16 ( = = 128 bytes )
SFETCH_MAX_CHANNELS - max number of IO channels ( default is 16 , also see sfetch_desc_t . num_channels )
If sokol_fetch . h is compiled as a DLL , define the following before
including the declaration or implementation :
SOKOL_DLL
On Windows , SOKOL_DLL will define SOKOL_FETCH_API_DECL as __declspec ( dllexport )
or __declspec ( dllimport ) as needed .
NOTE : The following documentation talks a lot about " IO threads " . Actual
threads are only used on platforms where threads are available . The web
version ( emscripten / wasm ) doesn ' t use POSIX - style threads , but instead
asynchronous Javascript calls chained together by callbacks . The actual
source code differences between the two approaches have been kept to
a minimum though .
FEATURE OVERVIEW
= = = = = = = = = = = = = = = =
- Asynchronously load complete files , or stream files incrementally via
HTTP ( on web platform ) , or the local file system ( on native platforms )
- Request / response - callback model , user code sends a request
to initiate a file - load , sokol_fetch . h calls the response callback
on the same thread when data is ready or user - code needs
to respond otherwise
- Not limited to the main - thread or a single thread : A sokol - fetch
" context " can live on any thread , and multiple contexts
can operate side - by - side on different threads .
- Memory management for data buffers is under full control of user code .
sokol_fetch . h won ' t allocate memory after it has been setup .
- Automatic rate - limiting guarantees that only a maximum number of
requests is processed at any one time , allowing a zero - allocation
model , where all data is streamed into fixed - size , pre - allocated
buffers .
- Active Requests can be paused , continued and cancelled from anywhere
in the user - thread which sent this request .
TL ; DR EXAMPLE CODE
= = = = = = = = = = = = = = = = = =
This is the most - simple example code to load a single data file with a
known maximum size :
( 1 ) initialize sokol - fetch with default parameters ( but NOTE that the
default setup parameters provide a safe - but - slow " serialized "
operation ) . In order to see any logging output in case or errors
you should always provide a logging function
( such as ' slog_func ' from sokol_log . h ) :
sfetch_setup ( & ( sfetch_desc_t ) { . logger . func = slog_func } ) ;
( 2 ) send a fetch - request to load a file from the current directory
into a buffer big enough to hold the entire file content :
static uint8_t buf [ MAX_FILE_SIZE ] ;
sfetch_send ( & ( sfetch_request_t ) {
. path = " my_file.txt " ,
. callback = response_callback ,
. buffer = {
. ptr = buf ,
. size = sizeof ( buf )
}
} ) ;
If ' buf ' is a value ( e . g . an array or struct item ) , the . buffer item can
be initialized with the SFETCH_RANGE ( ) helper macro :
sfetch_send ( & ( sfetch_request_t ) {
. path = " my_file.txt " ,
. callback = response_callback ,
. buffer = SFETCH_RANGE ( buf )
} ) ;
( 3 ) write a ' response - callback ' function , this will be called whenever
the user - code must respond to state changes of the request
( most importantly when data has been loaded ) :
void response_callback ( const sfetch_response_t * response ) {
if ( response - > fetched ) {
// data has been loaded, and is available via the
// sfetch_range_t struct item 'data':
const void * ptr = response - > data . ptr ;
size_t num_bytes = response - > data . size ;
}
if ( response - > finished ) {
// the 'finished'-flag is the catch-all flag for when the request
// is finished, no matter if loading was successful or failed,
// so any cleanup-work should happen here...
. . .
if ( response - > failed ) {
// 'failed' is true in (addition to 'finished') if something
// went wrong (file doesn't exist, or less bytes could be
// read from the file than expected)
}
}
}
( 4 ) pump the sokol - fetch message queues , and invoke response callbacks
by calling :
sfetch_dowork ( ) ;
In an event - driven app this should be called in the event loop . If you
use sokol - app this would be in your frame_cb function .
( 5 ) finally , call sfetch_shutdown ( ) at the end of the application :
There ' s many other loading - scenarios , for instance one doesn ' t have to
provide a buffer upfront , this can also happen in the response callback .
Or it ' s possible to stream huge files into small fixed - size buffer ,
complete with pausing and continuing the download .
It ' s also possible to improve the ' pipeline throughput ' by fetching
multiple files in parallel , but at the same time limit the maximum
number of requests that can be ' in - flight ' .
For how this all works , please read the following documentation sections : )
API DOCUMENTATION
= = = = = = = = = = = = = = = = =
void sfetch_setup ( const sfetch_desc_t * desc )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
First call sfetch_setup ( const sfetch_desc_t * ) on any thread before calling
any other sokol - fetch functions on the same thread .
sfetch_setup ( ) takes a pointer to an sfetch_desc_t struct with setup
parameters . Parameters which should use their default values must
be zero - initialized :
- max_requests ( uint32_t ) :
The maximum number of requests that can be alive at any time , the
default is 128.
- num_channels ( uint32_t ) :
The number of " IO channels " used to parallelize and prioritize
requests , the default is 1.
- num_lanes ( uint32_t ) :
The number of " lanes " on a single channel . Each request which is
currently ' inflight ' on a channel occupies one lane until the
request is finished . This is used for automatic rate - limiting
( search below for CHANNELS AND LANES for more details ) . The
default number of lanes is 1.
For example , to setup sokol - fetch for max 1024 active requests , 4 channels ,
and 8 lanes per channel in C99 :
sfetch_setup ( & ( sfetch_desc_t ) {
. max_requests = 1024 ,
. num_channels = 4 ,
. num_lanes = 8
} ) ;
sfetch_setup ( ) is the only place where sokol - fetch will allocate memory .
NOTE that the default setup parameters of 1 channel and 1 lane per channel
has a very poor ' pipeline throughput ' since this essentially serializes
IO requests ( a new request will only be processed when the last one has
finished ) , and since each request needs at least one roundtrip between
the user - and IO - thread the throughput will be at most one request per
frame . Search for LATENCY AND THROUGHPUT below for more information on
how to increase throughput .
NOTE that you can call sfetch_setup ( ) on multiple threads , each thread
will get its own thread - local sokol - fetch instance , which will work
independently from sokol - fetch instances on other threads .
void sfetch_shutdown ( void )
- - - - - - - - - - - - - - - - - - - - - - - - - -
Call sfetch_shutdown ( ) at the end of the application to stop any
IO threads and free all memory that was allocated in sfetch_setup ( ) .
sfetch_handle_t sfetch_send ( const sfetch_request_t * request )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Call sfetch_send ( ) to start loading data , the function takes a pointer to an
sfetch_request_t struct with request parameters and returns a
sfetch_handle_t identifying the request for later calls . At least
a path / URL and callback must be provided :
sfetch_handle_t h = sfetch_send ( & ( sfetch_request_t ) {
. path = " my_file.txt " ,
. callback = my_response_callback
} ) ;
sfetch_send ( ) will return an invalid handle if no request can be allocated
from the internal pool because all available request items are ' in - flight ' .
The sfetch_request_t struct contains the following parameters ( optional
parameters that are not provided must be zero - initialized ) :
- path ( const char * , required )
Pointer to an UTF - 8 encoded C string describing the filesystem
path or HTTP URL . The string will be copied into an internal data
structure , and passed " as is " ( apart from any required
encoding - conversions ) to fopen ( ) , CreateFileW ( ) or
XMLHttpRequest . The maximum length of the string is defined by
the SFETCH_MAX_PATH configuration define , the default is 1024 bytes
including the 0 - terminator byte .
- callback ( sfetch_callback_t , required )
Pointer to a response - callback function which is called when the
request needs " user code attention " . Search below for REQUEST
STATES AND THE RESPONSE CALLBACK for detailed information about
handling responses in the response callback .
- channel ( uint32_t , optional )
Index of the IO channel where the request should be processed .
Channels are used to parallelize and prioritize requests relative
to each other . Search below for CHANNELS AND LANES for more
information . The default channel is 0.
- chunk_size ( uint32_t , optional )
The chunk_size member is used for streaming data incrementally
in small chunks . After ' chunk_size ' bytes have been loaded into
to the streaming buffer , the response callback will be called
with the buffer containing the fetched data for the current chunk .
If chunk_size is 0 ( the default ) , than the whole file will be loaded .
Please search below for CHUNK SIZE AND HTTP COMPRESSION for
important information how streaming works if the web server
is serving compressed data .
- buffer ( sfetch_range_t )
This is a optional pointer / size pair describing a chunk of memory where
data will be loaded into ( if no buffer is provided upfront , this
must happen in the response callback ) . If a buffer is provided ,
it must be big enough to either hold the entire file ( if chunk_size
is zero ) , or the * uncompressed * data for one downloaded chunk
( if chunk_size is > 0 ) .
- user_data ( sfetch_range_t )
The user_data ptr / size range struct describe an optional POD blob
( plain - old - data ) associated with the request which will be copied ( ! )
into an internal memory block . The maximum default size of this
memory block is 128 bytes ( but can be overridden by defining
SFETCH_MAX_USERDATA_UINT64 before including the notification , note
that this define is in " number of uint64_t " , not number of bytes ) .
The user - data block is 8 - byte aligned , and will be copied via
memcpy ( ) ( so don ' t put any C + + " smart members " in there ) .
NOTE that request handles are strictly thread - local and only unique
within the thread the handle was created on , and all function calls
involving a request handle must happen on that same thread .
bool sfetch_handle_valid ( sfetch_handle_t request )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This checks if the provided request handle is valid , and is associated with
a currently active request . It will return false if :
- sfetch_send ( ) returned an invalid handle because it couldn ' t allocate
a new request from the internal request pool ( because they ' re all
in flight )
- the request associated with the handle is no longer alive ( because
it either finished successfully , or the request failed for some
reason )
void sfetch_dowork ( void )
- - - - - - - - - - - - - - - - - - - - - - - -
Call sfetch_dowork ( void ) in regular intervals ( for instance once per frame )
on the same thread as sfetch_setup ( ) to " turn the gears " . If you are sending
requests but never hear back from them in the response callback function , then
the most likely reason is that you forgot to add the call to sfetch_dowork ( )
in the per - frame function .
sfetch_dowork ( ) roughly performs the following work :
- any new requests that have been sent with sfetch_send ( ) since the
last call to sfetch_dowork ( ) will be dispatched to their IO channels
and assigned a free lane . If all lanes on that channel are occupied
by requests ' in flight ' , incoming requests must wait until
a lane becomes available
- for all new requests which have been enqueued on a channel which
don ' t already have a buffer assigned the response callback will be
called with ( response - > dispatched = = true ) so that the response
callback can inspect the dynamically assigned lane and bind a buffer
to the request ( search below for CHANNELS AND LANE for more info )
- a state transition from " user side " to " IO thread side " happens for
each new request that has been dispatched to a channel .
- requests dispatched to a channel are either forwarded into that
channel ' s worker thread ( on native platforms ) , or cause an HTTP
request to be sent via an asynchronous XMLHttpRequest ( on the web
platform )
- for all requests which have finished their current IO operation a
state transition from " IO thread side " to " user side " happens ,
and the response callback is called so that the fetched data
can be processed .
- requests which are completely finished ( either because the entire
file content has been loaded , or they are in the FAILED state ) are
freed ( this just changes their state in the ' request pool ' , no actual
memory is freed )
- requests which are not yet finished are fed back into the
' incoming ' queue of their channel , and the cycle starts again , this
only happens for requests which perform data streaming ( not load
the entire file at once ) .
void sfetch_cancel ( sfetch_handle_t request )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This cancels a request in the next sfetch_dowork ( ) call and invokes the
response callback with ( response . failed = = true ) and ( response . finished
= = true ) to give user - code a chance to do any cleanup work for the
request . If sfetch_cancel ( ) is called for a request that is no longer
alive , nothing bad will happen ( the call will simply do nothing ) .
void sfetch_pause ( sfetch_handle_t request )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This pauses an active request in the next sfetch_dowork ( ) call and puts
it into the PAUSED state . For all requests in PAUSED state , the response
callback will be called in each call to sfetch_dowork ( ) to give user - code
a chance to CONTINUE the request ( by calling sfetch_continue ( ) ) . Pausing
a request makes sense for dynamic rate - limiting in streaming scenarios
( like video / audio streaming with a fixed number of streaming buffers . As
soon as all available buffers are filled with download data , downloading
more data must be prevented to allow video / audio playback to catch up and
free up empty buffers for new download data .
void sfetch_continue ( sfetch_handle_t request )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Continues a paused request , counterpart to the sfetch_pause ( ) function .
void sfetch_bind_buffer ( sfetch_handle_t request , sfetch_range_t buffer )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This " binds " a new buffer ( as pointer / size pair ) to an active request . The
function * must * be called from inside the response - callback , and there
must not already be another buffer bound .
void * sfetch_unbind_buffer ( sfetch_handle_t request )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This removes the current buffer binding from the request and returns
a pointer to the previous buffer ( useful if the buffer was dynamically
allocated and it must be freed ) .
sfetch_unbind_buffer ( ) * must * be called from inside the response callback .
The usual code sequence to bind a different buffer in the response
callback might look like this :
void response_callback ( const sfetch_response_t * response ) {
if ( response . fetched ) {
. . .
// switch to a different buffer (in the FETCHED state it is
// guaranteed that the request has a buffer, otherwise it
// would have gone into the FAILED state
void * old_buf_ptr = sfetch_unbind_buffer ( response . handle ) ;
free ( old_buf_ptr ) ;
void * new_buf_ptr = malloc ( new_buf_size ) ;
sfetch_bind_buffer ( response . handle , new_buf_ptr , new_buf_size ) ;
}
if ( response . finished ) {
// unbind and free the currently associated buffer,
// the buffer pointer could be null if the request has failed
// NOTE that it is legal to call free() with a nullptr,
// this happens if the request failed to open its file
// and never goes into the OPENED state
void * buf_ptr = sfetch_unbind_buffer ( response . handle ) ;
free ( buf_ptr ) ;
}
}
sfetch_desc_t sfetch_desc ( void )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
sfetch_desc ( ) returns a copy of the sfetch_desc_t struct passed to
sfetch_setup ( ) , with zero - initialized values replaced with
their default values .
int sfetch_max_userdata_bytes ( void )
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This returns the value of the SFETCH_MAX_USERDATA_UINT64 config
define , but in number of bytes ( so SFETCH_MAX_USERDATA_UINT64 * 8 ) .
int sfetch_max_path ( void )
- - - - - - - - - - - - - - - - - - - - - - - - -
Returns the value of the SFETCH_MAX_PATH config define .
REQUEST STATES AND THE RESPONSE CALLBACK
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
A request goes through a number of states during its lifetime . Depending
on the current state of a request , it will be ' owned ' either by the
" user-thread " ( where the request was sent ) or an IO thread .
You can think of a request as " ping-ponging " between the IO thread and
user thread , any actual IO work is done on the IO thread , while
invocations of the response - callback happen on the user - thread .
All state transitions and callback invocations happen inside the
sfetch_dowork ( ) function .
An active request goes through the following states :
ALLOCATED ( user - thread )
The request has been allocated in sfetch_send ( ) and is
waiting to be dispatched into its IO channel . When this
happens , the request will transition into the DISPATCHED state .
DISPATCHED ( IO thread )
The request has been dispatched into its IO channel , and a
lane has been assigned to the request .
If a buffer was provided in sfetch_send ( ) the request will
immediately transition into the FETCHING state and start loading
data into the buffer .
If no buffer was provided in sfetch_send ( ) , the response
callback will be called with ( response - > dispatched = = true ) ,
so that the response callback can bind a buffer to the
request . Binding the buffer in the response callback makes
sense if the buffer isn ' t dynamically allocated , but instead
a pre - allocated buffer must be selected from the request ' s
channel and lane .
Note that it isn ' t possible to get a file size in the response callback
which would help with allocating a buffer of the right size , this is
because it isn ' t possible in HTTP to query the file size before the
entire file is downloaded ( . . . when the web server serves files compressed ) .
If opening the file failed , the request will transition into
the FAILED state with the error code SFETCH_ERROR_FILE_NOT_FOUND .
FETCHING ( IO thread )
While a request is in the FETCHING state , data will be loaded into
the user - provided buffer .
If no buffer was provided , the request will go into the FAILED
state with the error code SFETCH_ERROR_NO_BUFFER .
If a buffer was provided , but it is too small to contain the
fetched data , the request will go into the FAILED state with
error code SFETCH_ERROR_BUFFER_TOO_SMALL .
If less data can be read from the file than expected , the request
will go into the FAILED state with error code SFETCH_ERROR_UNEXPECTED_EOF .
If loading data into the provided buffer works as expected , the
request will go into the FETCHED state .
FETCHED ( user thread )
The request goes into the FETCHED state either when the entire file
has been loaded into the provided buffer ( when request . chunk_size = = 0 ) ,
or a chunk has been loaded ( and optionally decompressed ) into the
buffer ( when request . chunk_size > 0 ) .
The response callback will be called so that the user - code can
process the loaded data using the following sfetch_response_t struct members :
- data . ptr : pointer to the start of fetched data
- data . size : the number of bytes in the provided buffer
- data_offset : the byte offset of the loaded data chunk in the
overall file ( this is only set to a non - zero value in a streaming
scenario )
Once all file data has been loaded , the ' finished ' flag will be set
in the response callback ' s sfetch_response_t argument .
After the user callback returns , and all file data has been loaded
( response . finished flag is set ) the request has reached its end - of - life
and will recycled .
Otherwise , if there ' s still data to load ( because streaming was
requested by providing a non - zero request . chunk_size ) , the request
will switch back to the FETCHING state to load the next chunk of data .
Note that it is ok to associate a different buffer or buffer - size
with the request by calling sfetch_bind_buffer ( ) in the response - callback .
To check in the response callback for the FETCHED state , and
independently whether the request is finished :
void response_callback ( const sfetch_response_t * response ) {
if ( response - > fetched ) {
// request is in FETCHED state, the loaded data is available
// in .data.ptr, and the number of bytes that have been
// loaded in .data.size:
const void * data = response - > data . ptr ;
size_t num_bytes = response - > data . size ;
}
if ( response - > finished ) {
// the finished flag is set either when all data
// has been loaded, the request has been cancelled,
// or the file operation has failed, this is where
// any required per-request cleanup work should happen
}
}
FAILED ( user thread )
A request will transition into the FAILED state in the following situations :
- if the file doesn ' t exist or couldn ' t be opened for other
reasons ( SFETCH_ERROR_FILE_NOT_FOUND )
- if no buffer is associated with the request in the FETCHING state
( SFETCH_ERROR_NO_BUFFER )
- if the provided buffer is too small to hold the entire file
( if request . chunk_size = = 0 ) , or the ( potentially decompressed )
partial data chunk ( SFETCH_ERROR_BUFFER_TOO_SMALL )
- if less bytes could be read from the file then expected
( SFETCH_ERROR_UNEXPECTED_EOF )
- if a request has been cancelled via sfetch_cancel ( )
( SFETCH_ERROR_CANCELLED )
The response callback will be called once after a request goes into
the FAILED state , with the ' response - > finished ' and
' response - > failed ' flags set to true .
This gives the user - code a chance to cleanup any resources associated
with the request .
To check for the failed state in the response callback :
void response_callback ( const sfetch_response_t * response ) {
if ( response - > failed ) {
// specifically check for the failed state...
}
// or you can do a catch-all check via the finished-flag:
if ( response - > finished ) {
if ( response - > failed ) {
// if more detailed error handling is needed:
switch ( response - > error_code ) {
. . .
}
}
}
}
PAUSED ( user thread )
A request will transition into the PAUSED state after user - code
calls the function sfetch_pause ( ) on the request ' s handle . Usually
this happens from within the response - callback in streaming scenarios
when the data streaming needs to wait for a data decoder ( like
a video / audio player ) to catch up .
While a request is in PAUSED state , the response - callback will be
called in each sfetch_dowork ( ) , so that the user - code can either
continue the request by calling sfetch_continue ( ) , or cancel
the request by calling sfetch_cancel ( ) .
When calling sfetch_continue ( ) on a paused request , the request will
transition into the FETCHING state . Otherwise if sfetch_cancel ( ) is
called , the request will switch into the FAILED state .
To check for the PAUSED state in the response callback :
void response_callback ( const sfetch_response_t * response ) {
if ( response - > paused ) {
// we can check here whether the request should
// continue to load data:
if ( should_continue ( response - > handle ) ) {
sfetch_continue ( response - > handle ) ;
}
}
}
CHUNK SIZE AND HTTP COMPRESSION
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
TL ; DR : for streaming scenarios , the provided chunk - size must be smaller
than the provided buffer - size because the web server may decide to
serve the data compressed and the chunk - size must be given in ' compressed
bytes ' while the buffer receives ' uncompressed bytes ' . It ' s not possible
in HTTP to query the uncompressed size for a compressed download until
that download has finished .
With vanilla HTTP , it is not possible to query the actual size of a file
without downloading the entire file first ( the Content - Length response
header only provides the compressed size ) . Furthermore , for HTTP
range - requests , the range is given on the compressed data , not the
uncompressed data . So if the web server decides to server the data
compressed , the content - length and range - request parameters don ' t
correspond to the uncompressed data that ' s arriving in the sokol - fetch
buffers , and there ' s no way from JS or WASM to either force uncompressed
downloads ( e . g . by setting the Accept - Encoding field ) , or access the
compressed data .
This has some implications for sokol_fetch . h , most notably that buffers
can ' t be provided in the exactly right size , because that size can ' t
be queried from HTTP before the data is actually downloaded .
When downloading whole files at once , it is basically expected that you
know the maximum files size upfront through other means ( for instance
through a separate meta - data - file which contains the file sizes and
other meta - data for each file that needs to be loaded ) .
For streaming downloads the situation is a bit more complicated . These
use HTTP range - requests , and those ranges are defined on the ( potentially )
compressed data which the JS / WASM side doesn ' t have access to . However ,
the JS / WASM side only ever sees the uncompressed data , and it ' s not possible
to query the uncompressed size of a range request before that range request
has finished .
If the provided buffer is too small to contain the uncompressed data ,
the request will fail with error code SFETCH_ERROR_BUFFER_TOO_SMALL .
CHANNELS AND LANES
= = = = = = = = = = = = = = = = = =
Channels and lanes are ( somewhat artificial ) concepts to manage
parallelization , prioritization and rate - limiting .
Channels can be used to parallelize message processing for better ' pipeline
throughput ' , and to prioritize requests : user - code could reserve one
channel for streaming downloads which need to run in parallel to other
requests , another channel for " regular " downloads and yet another
high - priority channel which would only be used for small files which need
to start loading immediately .
Each channel comes with its own IO thread and message queues for pumping
messages in and out of the thread . The channel where a request is
processed is selected manually when sending a message :
sfetch_send ( & ( sfetch_request_t ) {
. path = " my_file.txt " ,
. callback = my_response_callback ,
. channel = 2
} ) ;
The number of channels is configured at startup in sfetch_setup ( ) and
cannot be changed afterwards .
Channels are completely separate from each other , and a request will
never " hop " from one channel to another .
Each channel consists of a fixed number of " lanes " for automatic rate
limiting :
When a request is sent to a channel via sfetch_send ( ) , a " free lane " will
be picked and assigned to the request . The request will occupy this lane
for its entire life time ( also while it is paused ) . If all lanes of a
channel are currently occupied , new requests will need to wait until a
lane becomes unoccupied .
Since the number of channels and lanes is known upfront , it is guaranteed
that there will never be more than " num_channels * num_lanes " requests
in flight at any one time .
This guarantee eliminates unexpected load - and memory - spikes when
many requests are sent in very short time , and it allows to pre - allocate
a fixed number of memory buffers which can be reused for the entire
" lifetime " of a sokol - fetch context .
In the most simple scenario - when a maximum file size is known - buffers
can be statically allocated like this :
uint8_t buffer [ NUM_CHANNELS ] [ NUM_LANES ] [ MAX_FILE_SIZE ] ;
Then in the user callback pick a buffer by channel and lane ,
and associate it with the request like this :
void response_callback ( const sfetch_response_t * response ) {
if ( response - > dispatched ) {
void * ptr = buffer [ response - > channel ] [ response - > lane ] ;
sfetch_bind_buffer ( response - > handle , ptr , MAX_FILE_SIZE ) ;
}
. . .
}
NOTES ON OPTIMIZING PIPELINE LATENCY AND THROUGHPUT
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
With the default configuration of 1 channel and 1 lane per channel ,
sokol_fetch . h will appear to have a shockingly bad loading performance
if several files are loaded .
This has two reasons :
( 1 ) all parallelization when loading data has been disabled . A new
request will only be processed , when the last request has finished .
( 2 ) every invocation of the response - callback adds one frame of latency
to the request , because callbacks will only be called from within
sfetch_dowork ( )
sokol - fetch takes a few shortcuts to improve step ( 2 ) and reduce
the ' inherent latency ' of a request :
- if a buffer is provided upfront , the response - callback won ' t be
called in the DISPATCHED state , but start right with the FETCHED state
where data has already been loaded into the buffer
- there is no separate CLOSED state where the callback is invoked
separately when loading has finished ( or the request has failed ) ,
instead the finished and failed flags will be set as part of
the last FETCHED invocation
This means providing a big - enough buffer to fit the entire file is the
best case , the response callback will only be called once , ideally in
the next frame ( or two calls to sfetch_dowork ( ) ) .
If no buffer is provided upfront , one frame of latency is added because
the response callback needs to be invoked in the DISPATCHED state so that
the user code can bind a buffer .
This means the best case for a request without an upfront - provided
buffer is 2 frames ( or 3 calls to sfetch_dowork ( ) ) .
That ' s about what can be done to improve the latency for a single request ,
but the really important step is to improve overall throughput . If you
need to load thousands of files you don ' t want that to be completely
serialized .
The most important action to increase throughput is to increase the
number of lanes per channel . This defines how many requests can be
' in flight ' on a single channel at the same time . The guiding decision
factor for how many lanes you can " afford " is the memory size you want
to set aside for buffers . Each lane needs its own buffer so that
the data loaded for one request doesn ' t scribble over the data
loaded for another request .
Here ' s a simple example of sending 4 requests without upfront buffer
on a channel with 1 , 2 and 4 lanes , each line is one frame :
1 LANE ( 8 frames ) :
Lane 0 :
- - - - - - - - - - - - -
REQ 0 DISPATCHED
REQ 0 FETCHED
REQ 1 DISPATCHED
REQ 1 FETCHED
REQ 2 DISPATCHED
REQ 2 FETCHED
REQ 3 DISPATCHED
REQ 3 FETCHED
Note how the request don ' t overlap , so they can all use the same buffer .
2 LANES ( 4 frames ) :
Lane 0 : Lane 1 :
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
REQ 0 DISPATCHED REQ 1 DISPATCHED
REQ 0 FETCHED REQ 1 FETCHED
REQ 2 DISPATCHED REQ 3 DISPATCHED
REQ 2 FETCHED REQ 3 FETCHED
This reduces the overall time to 4 frames , but now you need 2 buffers so
that requests don ' t scribble over each other .
4 LANES ( 2 frames ) :
Lane 0 : Lane 1 : Lane 2 : Lane 3 :
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
REQ 0 DISPATCHED REQ 1 DISPATCHED REQ 2 DISPATCHED REQ 3 DISPATCHED
REQ 0 FETCHED REQ 1 FETCHED REQ 2 FETCHED REQ 3 FETCHED
Now we ' re down to the same ' best - case ' latency as sending a single
request .
Apart from the memory requirements for the streaming buffers ( which is
under your control ) , you can be generous with the number of lanes ,
they don ' t add any processing overhead .
The last option for tweaking latency and throughput is channels . Each
channel works independently from other channels , so while one
channel is busy working through a large number of requests ( or one
very long streaming download ) , you can set aside a high - priority channel
for requests that need to start as soon as possible .
On platforms with threading support , each channel runs on its own
thread , but this is mainly an implementation detail to work around
the blocking traditional file IO functions , not for performance reasons .
MEMORY ALLOCATION OVERRIDE
= = = = = = = = = = = = = = = = = = = = = = = = = =
You can override the memory allocation functions at initialization time
like this :
void * my_alloc ( size_t size , void * user_data ) {
return malloc ( size ) ;
}
void my_free ( void * ptr , void * user_data ) {
free ( ptr ) ;
}
. . .
sfetch_setup ( & ( sfetch_desc_t ) {
// ...
. allocator = {
. alloc_fn = my_alloc ,
. free_fn = my_free ,
. user_data = . . . ,
}
} ) ;
. . .
If no overrides are provided , malloc and free will be used .
This only affects memory allocation calls done by sokol_fetch . h
itself though , not any allocations in OS libraries .
Memory allocation will only happen on the same thread where sfetch_setup ( )
was called , so you don ' t need to worry about thread - safety .
ERROR REPORTING AND LOGGING
= = = = = = = = = = = = = = = = = = = = = = = = = = =
To get any logging information at all you need to provide a logging callback in the setup call ,
the easiest way is to use sokol_log . h :
# include "sokol_log.h"
sfetch_setup ( & ( sfetch_desc_t ) {
// ...
. logger . func = slog_func
} ) ;
To override logging with your own callback , first write a logging function like this :
void my_log ( const char * tag , // e.g. 'sfetch'
uint32_t log_level , // 0=panic, 1=error, 2=warn, 3=info
uint32_t log_item_id , // SFETCH_LOGITEM_*
const char * message_or_null , // a message string, may be nullptr in release mode
uint32_t line_nr , // line number in sokol_fetch.h
const char * filename_or_null , // source filename, may be nullptr in release mode
void * user_data )
{
. . .
}
. . . and then setup sokol - fetch like this :
sfetch_setup ( & ( sfetch_desc_t ) {
. logger = {
. func = my_log ,
. user_data = my_user_data ,
}
} ) ;
The provided logging function must be reentrant ( e . g . be callable from
different threads ) .
If you don ' t want to provide your own custom logger it is highly recommended to use
the standard logger in sokol_log . h instead , otherwise you won ' t see any warnings or
errors .
FUTURE PLANS / V2 .0 IDEA DUMP
= = = = = = = = = = = = = = = = = = = = = = = = = = = = =
- An optional polling API ( as alternative to callback API )
- Move buffer - management into the API ? The " manual management "
can be quite tricky especially for dynamic allocation scenarios ,
API support for buffer management would simplify cases like
preventing that requests scribble over each other ' s buffers , or
an automatic garbage collection for dynamically allocated buffers ,
or automatically falling back to dynamic allocation if static
buffers aren ' t big enough .
- Pluggable request handlers to load data from other " sources "
( especially HTTP downloads on native platforms via e . g . libcurl
would be useful )
- I ' m currently not happy how the user - data block is handled , this
should getting and updating the user - data should be wrapped by
API functions ( similar to bind / unbind buffer )
LICENSE
= = = = = = =
zlib / libpng license
Copyright ( c ) 2019 Andre Weissflog
This software is provided ' as - is ' , without any express or implied warranty .
In no event will the authors be held liable for any damages arising from the
use of this software .
Permission is granted to anyone to use this software for any purpose ,
including commercial applications , and to alter it and redistribute it
freely , subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you must not
claim that you wrote the original software . If you use this software in a
product , an acknowledgment in the product documentation would be
appreciated but is not required .
2. Altered source versions must be plainly marked as such , and must not
be misrepresented as being the original software .
3. This notice may not be removed or altered from any source
distribution .
*/
# define SOKOL_FETCH_INCLUDED (1)
# include <stddef.h> // size_t
# include <stdint.h>
# include <stdbool.h>
# if defined(SOKOL_API_DECL) && !defined(SOKOL_FETCH_API_DECL)
# define SOKOL_FETCH_API_DECL SOKOL_API_DECL
# endif
# ifndef SOKOL_FETCH_API_DECL
# if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_FETCH_IMPL)
# define SOKOL_FETCH_API_DECL __declspec(dllexport)
# elif defined(_WIN32) && defined(SOKOL_DLL)
# define SOKOL_FETCH_API_DECL __declspec(dllimport)
# else
# define SOKOL_FETCH_API_DECL extern
# endif
# endif
# ifdef __cplusplus
extern " C " {
# endif
/*
sfetch_log_item_t
Log items are defined via X - Macros , and expanded to an
enum ' sfetch_log_item ' , and in debug mode only ,
corresponding strings .
Used as parameter in the logging callback .
*/
# define _SFETCH_LOG_ITEMS \
_SFETCH_LOGITEM_XMACRO ( OK , " Ok " ) \
_SFETCH_LOGITEM_XMACRO ( MALLOC_FAILED , " memory allocation failed " ) \
_SFETCH_LOGITEM_XMACRO ( FILE_PATH_UTF8_DECODING_FAILED , " failed converting file path from UTF8 to wide " ) \
_SFETCH_LOGITEM_XMACRO ( SEND_QUEUE_FULL , " send queue full (adjust via sfetch_desc_t.max_requests) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_CHANNEL_INDEX_TOO_BIG , " channel index too big (adjust via sfetch_desc_t.num_channels) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_PATH_IS_NULL , " file path is nullptr (sfetch_request_t.path) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_PATH_TOO_LONG , " file path is too long (SFETCH_MAX_PATH) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_CALLBACK_MISSING , " no callback provided (sfetch_request_t.callback) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_CHUNK_SIZE_GREATER_BUFFER_SIZE , " chunk size is greater buffer size (sfetch_request_t.chunk_size vs .buffer.size) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_USERDATA_PTR_IS_SET_BUT_USERDATA_SIZE_IS_NULL , " user data ptr is set but user data size is null (sfetch_request_t.user_data.ptr vs .size) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_USERDATA_PTR_IS_NULL_BUT_USERDATA_SIZE_IS_NOT , " user data ptr is null but size is not (sfetch_request_t.user_data.ptr vs .size) " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_USERDATA_SIZE_TOO_BIG , " user data size too big (see SFETCH_MAX_USERDATA_UINT64) " ) \
_SFETCH_LOGITEM_XMACRO ( CLAMPING_NUM_CHANNELS_TO_MAX_CHANNELS , " clamping num channels to SFETCH_MAX_CHANNELS " ) \
_SFETCH_LOGITEM_XMACRO ( REQUEST_POOL_EXHAUSTED , " request pool exhausted (tweak via sfetch_desc_t.max_requests) " ) \
# define _SFETCH_LOGITEM_XMACRO(item,msg) SFETCH_LOGITEM_##item,
typedef enum sfetch_log_item_t {
_SFETCH_LOG_ITEMS
} sfetch_log_item_t ;
# undef _SFETCH_LOGITEM_XMACRO
/*
sfetch_logger_t
Used in sfetch_desc_t to provide a custom logging and error reporting
callback to sokol - fetch .
*/
typedef struct sfetch_logger_t {
void ( * func ) (
const char * tag , // always "sfetch"
uint32_t log_level , // 0=panic, 1=error, 2=warning, 3=info
uint32_t log_item_id , // SFETCH_LOGITEM_*
const char * message_or_null , // a message string, may be nullptr in release mode
uint32_t line_nr , // line number in sokol_fetch.h
const char * filename_or_null , // source filename, may be nullptr in release mode
void * user_data ) ;
void * user_data ;
} sfetch_logger_t ;
/*
sfetch_range_t
A pointer - size pair struct to pass memory ranges into and out of sokol - fetch .
When initialized from a value type ( array or struct ) you can use the
SFETCH_RANGE ( ) helper macro to build an sfetch_range_t struct .
*/
typedef struct sfetch_range_t {
const void * ptr ;
size_t size ;
} sfetch_range_t ;
// disabling this for every includer isn't great, but the warnings are also quite pointless
# if defined(_MSC_VER)
# pragma warning(disable:4221) // /W4 only: nonstandard extension used: 'x': cannot be initialized using address of automatic variable 'y'
# pragma warning(disable:4204) // VS2015: nonstandard extension used: non-constant aggregate initializer
# endif
# if defined(__cplusplus)
# define SFETCH_RANGE(x) sfetch_range_t{ &x, sizeof(x) }
# else
# define SFETCH_RANGE(x) (sfetch_range_t){ &x, sizeof(x) }
# endif
/*
sfetch_allocator_t
Used in sfetch_desc_t to provide custom memory - alloc and - free functions
to sokol_fetch . h . If memory management should be overridden , both the
alloc and free function must be provided ( e . g . it ' s not valid to
override one function but not the other ) .
*/
typedef struct sfetch_allocator_t {
void * ( * alloc_fn ) ( size_t size , void * user_data ) ;
void ( * free_fn ) ( void * ptr , void * user_data ) ;
void * user_data ;
} sfetch_allocator_t ;
/* configuration values for sfetch_setup() */
typedef struct sfetch_desc_t {
uint32_t max_requests ; // max number of active requests across all channels (default: 128)
uint32_t num_channels ; // number of channels to fetch requests in parallel (default: 1)
uint32_t num_lanes ; // max number of requests active on the same channel (default: 1)
sfetch_allocator_t allocator ; // optional memory allocation overrides (default: malloc/free)
sfetch_logger_t logger ; // optional log function overrides (default: NO LOGGING!)
} sfetch_desc_t ;
/* a request handle to identify an active fetch request, returned by sfetch_send() */
typedef struct sfetch_handle_t { uint32_t id ; } sfetch_handle_t ;
/* error codes */
typedef enum sfetch_error_t {
SFETCH_ERROR_NO_ERROR ,
SFETCH_ERROR_FILE_NOT_FOUND ,
SFETCH_ERROR_NO_BUFFER ,
SFETCH_ERROR_BUFFER_TOO_SMALL ,
SFETCH_ERROR_UNEXPECTED_EOF ,
SFETCH_ERROR_INVALID_HTTP_STATUS ,
SFETCH_ERROR_CANCELLED
} sfetch_error_t ;
/* the response struct passed to the response callback */
typedef struct sfetch_response_t {
sfetch_handle_t handle ; // request handle this response belongs to
bool dispatched ; // true when request is in DISPATCHED state (lane has been assigned)
bool fetched ; // true when request is in FETCHED state (fetched data is available)
bool paused ; // request is currently in paused state
bool finished ; // this is the last response for this request
bool failed ; // request has failed (always set together with 'finished')
bool cancelled ; // request was cancelled (always set together with 'finished')
sfetch_error_t error_code ; // more detailed error code when failed is true
uint32_t channel ; // the channel which processes this request
uint32_t lane ; // the lane this request occupies on its channel
const char * path ; // the original filesystem path of the request
void * user_data ; // pointer to read/write user-data area
uint32_t data_offset ; // current offset of fetched data chunk in the overall file data
sfetch_range_t data ; // the fetched data as ptr/size pair (data.ptr == buffer.ptr, data.size <= buffer.size)
sfetch_range_t buffer ; // the user-provided buffer which holds the fetched data
} sfetch_response_t ;
/* request parameters passed to sfetch_send() */
typedef struct sfetch_request_t {
2024-06-05 16:07:44 -05:00
uint32_t channel ; // index of channel this request is assigned to (default: 0)
const char * path ; // filesystem path or HTTP URL (required)
void ( * callback ) ( const sfetch_response_t * ) ; // response callback function pointer (required)
uint32_t chunk_size ; // number of bytes to load per stream-block (optional)
sfetch_range_t buffer ; // a memory buffer where the data will be loaded into (optional)
sfetch_range_t user_data ; // ptr/size of a POD user data block which will be memcpy'd (optional)
2024-03-13 17:07:34 -05:00
} sfetch_request_t ;
/* setup sokol-fetch (can be called on multiple threads) */
SOKOL_FETCH_API_DECL void sfetch_setup ( const sfetch_desc_t * desc ) ;
/* discard a sokol-fetch context */
SOKOL_FETCH_API_DECL void sfetch_shutdown ( void ) ;
/* return true if sokol-fetch has been setup */
SOKOL_FETCH_API_DECL bool sfetch_valid ( void ) ;
/* get the desc struct that was passed to sfetch_setup() */
SOKOL_FETCH_API_DECL sfetch_desc_t sfetch_desc ( void ) ;
/* return the max userdata size in number of bytes (SFETCH_MAX_USERDATA_UINT64 * sizeof(uint64_t)) */
SOKOL_FETCH_API_DECL int sfetch_max_userdata_bytes ( void ) ;
/* return the value of the SFETCH_MAX_PATH implementation config value */
SOKOL_FETCH_API_DECL int sfetch_max_path ( void ) ;
/* send a fetch-request, get handle to request back */
SOKOL_FETCH_API_DECL sfetch_handle_t sfetch_send ( const sfetch_request_t * request ) ;
/* return true if a handle is valid *and* the request is alive */
SOKOL_FETCH_API_DECL bool sfetch_handle_valid ( sfetch_handle_t h ) ;
/* do per-frame work, moves requests into and out of IO threads, and invokes response-callbacks */
SOKOL_FETCH_API_DECL void sfetch_dowork ( void ) ;
/* bind a data buffer to a request (request must not currently have a buffer bound, must be called from response callback */
SOKOL_FETCH_API_DECL void sfetch_bind_buffer ( sfetch_handle_t h , sfetch_range_t buffer ) ;
/* clear the 'buffer binding' of a request, returns previous buffer pointer (can be 0), must be called from response callback */
SOKOL_FETCH_API_DECL void * sfetch_unbind_buffer ( sfetch_handle_t h ) ;
/* cancel a request that's in flight (will call response callback with .cancelled + .finished) */
SOKOL_FETCH_API_DECL void sfetch_cancel ( sfetch_handle_t h ) ;
/* pause a request (will call response callback each frame with .paused) */
SOKOL_FETCH_API_DECL void sfetch_pause ( sfetch_handle_t h ) ;
/* continue a paused request */
SOKOL_FETCH_API_DECL void sfetch_continue ( sfetch_handle_t h ) ;
# ifdef __cplusplus
} /* extern "C" */
/* reference-based equivalents for c++ */
inline void sfetch_setup ( const sfetch_desc_t & desc ) { return sfetch_setup ( & desc ) ; }
inline sfetch_handle_t sfetch_send ( const sfetch_request_t & request ) { return sfetch_send ( & request ) ; }
# endif
# endif // SOKOL_FETCH_INCLUDED
// ██ ███ ███ ██████ ██ ███████ ███ ███ ███████ ███ ██ ████████ █████ ████████ ██ ██████ ███ ██
// ██ ████ ████ ██ ██ ██ ██ ████ ████ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
// ██ ██ ████ ██ ██████ ██ █████ ██ ████ ██ █████ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ██
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██ ██ ██ ██ ███████ ███████ ██ ██ ███████ ██ ████ ██ ██ ██ ██ ██ ██████ ██ ████
//
// >>implementation
# ifdef SOKOL_FETCH_IMPL
# define SOKOL_FETCH_IMPL_INCLUDED (1)
# if defined(SOKOL_MALLOC) || defined(SOKOL_CALLOC) || defined(SOKOL_FREE)
# error "SOKOL_MALLOC / CALLOC / FREE macros are no longer supported, please use sfetch_desc_t.allocator to override memory allocation functions"
# endif
# include <stdlib.h> /* malloc, free */
# include <string.h> /* memset, memcpy */
# ifndef SFETCH_MAX_PATH
# define SFETCH_MAX_PATH (1024)
# endif
# ifndef SFETCH_MAX_USERDATA_UINT64
# define SFETCH_MAX_USERDATA_UINT64 (16)
# endif
# ifndef SFETCH_MAX_CHANNELS
# define SFETCH_MAX_CHANNELS (16)
# endif
# ifndef SOKOL_API_IMPL
# define SOKOL_API_IMPL
# endif
# ifndef SOKOL_DEBUG
# ifndef NDEBUG
# define SOKOL_DEBUG
# endif
# endif
# ifndef SOKOL_ASSERT
# include <assert.h>
# define SOKOL_ASSERT(c) assert(c)
# endif
# ifndef _SOKOL_PRIVATE
# if defined(__GNUC__) || defined(__clang__)
# define _SOKOL_PRIVATE __attribute__((unused)) static
# else
# define _SOKOL_PRIVATE static
# endif
# endif
# ifndef _SOKOL_UNUSED
# define _SOKOL_UNUSED(x) (void)(x)
# endif
# if defined(__EMSCRIPTEN__)
# include <emscripten/emscripten.h>
# define _SFETCH_PLATFORM_EMSCRIPTEN (1)
# define _SFETCH_PLATFORM_WINDOWS (0)
# define _SFETCH_PLATFORM_POSIX (0)
# define _SFETCH_HAS_THREADS (0)
# elif defined(_WIN32)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <windows.h>
# define _SFETCH_PLATFORM_WINDOWS (1)
# define _SFETCH_PLATFORM_EMSCRIPTEN (0)
# define _SFETCH_PLATFORM_POSIX (0)
# define _SFETCH_HAS_THREADS (1)
# else
# include <pthread.h>
# include <stdio.h> /* fopen, fread, fseek, fclose */
# define _SFETCH_PLATFORM_POSIX (1)
# define _SFETCH_PLATFORM_EMSCRIPTEN (0)
# define _SFETCH_PLATFORM_WINDOWS (0)
# define _SFETCH_HAS_THREADS (1)
# endif
2024-09-14 12:15:08 -05:00
# ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable:4724) // potential mod by 0
# endif
2024-03-13 17:07:34 -05:00
// ███████ ████████ ██████ ██ ██ ██████ ████████ ███████
// ██ ██ ██ ██ ██ ██ ██ ██ ██
// ███████ ██ ██████ ██ ██ ██ ██ ███████
// ██ ██ ██ ██ ██ ██ ██ ██ ██
// ███████ ██ ██ ██ ██████ ██████ ██ ███████
//
// >>structs
typedef struct _sfetch_path_t {
char buf [ SFETCH_MAX_PATH ] ;
} _sfetch_path_t ;
/* a thread with incoming and outgoing message queue syncing */
# if _SFETCH_PLATFORM_POSIX
typedef struct {
pthread_t thread ;
pthread_cond_t incoming_cond ;
pthread_mutex_t incoming_mutex ;
pthread_mutex_t outgoing_mutex ;
pthread_mutex_t running_mutex ;
pthread_mutex_t stop_mutex ;
bool stop_requested ;
bool valid ;
} _sfetch_thread_t ;
# elif _SFETCH_PLATFORM_WINDOWS
typedef struct {
HANDLE thread ;
HANDLE incoming_event ;
CRITICAL_SECTION incoming_critsec ;
CRITICAL_SECTION outgoing_critsec ;
CRITICAL_SECTION running_critsec ;
CRITICAL_SECTION stop_critsec ;
bool stop_requested ;
bool valid ;
} _sfetch_thread_t ;
# endif
/* file handle abstraction */
# if _SFETCH_PLATFORM_POSIX
typedef FILE * _sfetch_file_handle_t ;
# define _SFETCH_INVALID_FILE_HANDLE (0)
typedef void * ( * _sfetch_thread_func_t ) ( void * ) ;
# elif _SFETCH_PLATFORM_WINDOWS
typedef HANDLE _sfetch_file_handle_t ;
# define _SFETCH_INVALID_FILE_HANDLE (INVALID_HANDLE_VALUE)
typedef LPTHREAD_START_ROUTINE _sfetch_thread_func_t ;
# endif
/* user-side per-request state */
typedef struct {
bool pause ; /* switch item to PAUSED state if true */
bool cont ; /* switch item back to FETCHING if true */
bool cancel ; /* cancel the request, switch into FAILED state */
/* transfer IO => user thread */
uint32_t fetched_offset ; /* number of bytes fetched so far */
uint32_t fetched_size ; /* size of last fetched chunk */
sfetch_error_t error_code ;
bool finished ;
/* user thread only */
size_t user_data_size ;
uint64_t user_data [ SFETCH_MAX_USERDATA_UINT64 ] ;
} _sfetch_item_user_t ;
/* thread-side per-request state */
typedef struct {
/* transfer IO => user thread */
uint32_t fetched_offset ;
uint32_t fetched_size ;
sfetch_error_t error_code ;
bool failed ;
bool finished ;
/* IO thread only */
# if _SFETCH_PLATFORM_EMSCRIPTEN
uint32_t http_range_offset ;
# else
_sfetch_file_handle_t file_handle ;
# endif
uint32_t content_size ;
} _sfetch_item_thread_t ;
/* a request goes through the following states, ping-ponging between IO and user thread */
typedef enum _sfetch_state_t {
_SFETCH_STATE_INITIAL , /* internal: request has just been initialized */
_SFETCH_STATE_ALLOCATED , /* internal: request has been allocated from internal pool */
_SFETCH_STATE_DISPATCHED , /* user thread: request has been dispatched to its IO channel */
_SFETCH_STATE_FETCHING , /* IO thread: waiting for data to be fetched */
_SFETCH_STATE_FETCHED , /* user thread: fetched data available */
_SFETCH_STATE_PAUSED , /* user thread: request has been paused via sfetch_pause() */
_SFETCH_STATE_FAILED , /* user thread: follow state or FETCHING if something went wrong */
} _sfetch_state_t ;
/* an internal request item */
# define _SFETCH_INVALID_LANE (0xFFFFFFFF)
typedef struct {
sfetch_handle_t handle ;
_sfetch_state_t state ;
uint32_t channel ;
uint32_t lane ;
uint32_t chunk_size ;
2024-06-05 16:07:44 -05:00
void ( * callback ) ( const sfetch_response_t * ) ;
2024-03-13 17:07:34 -05:00
sfetch_range_t buffer ;
/* updated by IO-thread, off-limits to user thread */
_sfetch_item_thread_t thread ;
/* accessible by user-thread, off-limits to IO thread */
_sfetch_item_user_t user ;
/* big stuff at the end */
_sfetch_path_t path ;
} _sfetch_item_t ;
/* a pool of internal per-request items */
typedef struct {
uint32_t size ;
uint32_t free_top ;
_sfetch_item_t * items ;
uint32_t * free_slots ;
uint32_t * gen_ctrs ;
bool valid ;
} _sfetch_pool_t ;
/* a ringbuffer for pool-slot ids */
typedef struct {
uint32_t head ;
uint32_t tail ;
uint32_t num ;
uint32_t * buf ;
} _sfetch_ring_t ;
/* an IO channel with its own IO thread */
struct _sfetch_t ;
typedef struct {
struct _sfetch_t * ctx ; // back-pointer to thread-local _sfetch state pointer, since this isn't accessible from the IO threads
_sfetch_ring_t free_lanes ;
_sfetch_ring_t user_sent ;
_sfetch_ring_t user_incoming ;
_sfetch_ring_t user_outgoing ;
# if _SFETCH_HAS_THREADS
_sfetch_ring_t thread_incoming ;
_sfetch_ring_t thread_outgoing ;
_sfetch_thread_t thread ;
# endif
void ( * request_handler ) ( struct _sfetch_t * ctx , uint32_t slot_id ) ;
bool valid ;
} _sfetch_channel_t ;
/* the sfetch global state */
typedef struct _sfetch_t {
bool setup ;
bool valid ;
bool in_callback ;
sfetch_desc_t desc ;
_sfetch_pool_t pool ;
_sfetch_channel_t chn [ SFETCH_MAX_CHANNELS ] ;
} _sfetch_t ;
# if _SFETCH_HAS_THREADS
# if defined(_MSC_VER)
static __declspec ( thread ) _sfetch_t * _sfetch ;
# else
static __thread _sfetch_t * _sfetch ;
# endif
# else
static _sfetch_t * _sfetch ;
# endif
# define _sfetch_def(val, def) (((val) == 0) ? (def) : (val))
// ██ ██████ ██████ ██████ ██ ███ ██ ██████
// ██ ██ ██ ██ ██ ██ ████ ██ ██
// ██ ██ ██ ██ ███ ██ ███ ██ ██ ██ ██ ██ ███
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ███████ ██████ ██████ ██████ ██ ██ ████ ██████
//
// >>logging
# if defined(SOKOL_DEBUG)
# define _SFETCH_LOGITEM_XMACRO(item,msg) #item ": " msg,
static const char * _sfetch_log_messages [ ] = {
_SFETCH_LOG_ITEMS
} ;
# undef _SFETCH_LOGITEM_XMACRO
# endif // SOKOL_DEBUG
# define _SFETCH_PANIC(code) _sfetch_log(SFETCH_LOGITEM_ ##code, 0, __LINE__)
# define _SFETCH_ERROR(code) _sfetch_log(SFETCH_LOGITEM_ ##code, 1, __LINE__)
# define _SFETCH_WARN(code) _sfetch_log(SFETCH_LOGITEM_ ##code, 2, __LINE__)
# define _SFETCH_INFO(code) _sfetch_log(SFETCH_LOGITEM_ ##code, 3, __LINE__)
static void _sfetch_log ( sfetch_log_item_t log_item , uint32_t log_level , uint32_t line_nr ) {
if ( _sfetch - > desc . logger . func ) {
# if defined(SOKOL_DEBUG)
const char * filename = __FILE__ ;
const char * message = _sfetch_log_messages [ log_item ] ;
# else
const char * filename = 0 ;
const char * message = 0 ;
# endif
_sfetch - > desc . logger . func ( " sfetch " , log_level , log_item , message , line_nr , filename , _sfetch - > desc . logger . user_data ) ;
}
else {
// for log level PANIC it would be 'undefined behaviour' to continue
if ( log_level = = 0 ) {
abort ( ) ;
}
}
}
// ███ ███ ███████ ███ ███ ██████ ██████ ██ ██
// ████ ████ ██ ████ ████ ██ ██ ██ ██ ██ ██
// ██ ████ ██ █████ ██ ████ ██ ██ ██ ██████ ████
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██ ██ ███████ ██ ██ ██████ ██ ██ ██
//
// >>memory
_SOKOL_PRIVATE void _sfetch_clear ( void * ptr , size_t size ) {
SOKOL_ASSERT ( ptr & & ( size > 0 ) ) ;
memset ( ptr , 0 , size ) ;
}
_SOKOL_PRIVATE void * _sfetch_malloc_with_allocator ( const sfetch_allocator_t * allocator , size_t size ) {
SOKOL_ASSERT ( size > 0 ) ;
void * ptr ;
if ( allocator - > alloc_fn ) {
ptr = allocator - > alloc_fn ( size , allocator - > user_data ) ;
} else {
ptr = malloc ( size ) ;
}
if ( 0 = = ptr ) {
_SFETCH_PANIC ( MALLOC_FAILED ) ;
}
return ptr ;
}
_SOKOL_PRIVATE void * _sfetch_malloc ( size_t size ) {
return _sfetch_malloc_with_allocator ( & _sfetch - > desc . allocator , size ) ;
}
_SOKOL_PRIVATE void * _sfetch_malloc_clear ( size_t size ) {
void * ptr = _sfetch_malloc ( size ) ;
_sfetch_clear ( ptr , size ) ;
return ptr ;
}
_SOKOL_PRIVATE void _sfetch_free ( void * ptr ) {
if ( _sfetch - > desc . allocator . free_fn ) {
_sfetch - > desc . allocator . free_fn ( ptr , _sfetch - > desc . allocator . user_data ) ;
} else {
free ( ptr ) ;
}
}
_SOKOL_PRIVATE _sfetch_t * _sfetch_ctx ( void ) {
return _sfetch ;
}
_SOKOL_PRIVATE void _sfetch_path_copy ( _sfetch_path_t * dst , const char * src ) {
SOKOL_ASSERT ( dst ) ;
if ( src & & ( strlen ( src ) < SFETCH_MAX_PATH ) ) {
# if defined(_MSC_VER)
strncpy_s ( dst - > buf , SFETCH_MAX_PATH , src , ( SFETCH_MAX_PATH - 1 ) ) ;
# else
strncpy ( dst - > buf , src , SFETCH_MAX_PATH ) ;
# endif
dst - > buf [ SFETCH_MAX_PATH - 1 ] = 0 ;
}
else {
_sfetch_clear ( dst - > buf , SFETCH_MAX_PATH ) ;
}
}
_SOKOL_PRIVATE _sfetch_path_t _sfetch_path_make ( const char * str ) {
_sfetch_path_t res ;
_sfetch_path_copy ( & res , str ) ;
return res ;
}
// ███ ███ ███████ ███████ ███████ █████ ██████ ███████ ██████ ██ ██ ███████ ██ ██ ███████
// ████ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██ ████ ██ █████ ███████ ███████ ███████ ██ ███ █████ ██ ██ ██ ██ █████ ██ ██ █████
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ▄▄ ██ ██ ██ ██ ██ ██ ██
// ██ ██ ███████ ███████ ███████ ██ ██ ██████ ███████ ██████ ██████ ███████ ██████ ███████
// ▀▀
// >>message queue
_SOKOL_PRIVATE uint32_t _sfetch_ring_wrap ( const _sfetch_ring_t * rb , uint32_t i ) {
return i % rb - > num ;
}
_SOKOL_PRIVATE void _sfetch_ring_discard ( _sfetch_ring_t * rb ) {
SOKOL_ASSERT ( rb ) ;
if ( rb - > buf ) {
_sfetch_free ( rb - > buf ) ;
rb - > buf = 0 ;
}
rb - > head = 0 ;
rb - > tail = 0 ;
rb - > num = 0 ;
}
_SOKOL_PRIVATE bool _sfetch_ring_init ( _sfetch_ring_t * rb , uint32_t num_slots ) {
SOKOL_ASSERT ( rb & & ( num_slots > 0 ) ) ;
SOKOL_ASSERT ( 0 = = rb - > buf ) ;
rb - > head = 0 ;
rb - > tail = 0 ;
/* one slot reserved to detect full vs empty */
rb - > num = num_slots + 1 ;
const size_t queue_size = rb - > num * sizeof ( sfetch_handle_t ) ;
rb - > buf = ( uint32_t * ) _sfetch_malloc_clear ( queue_size ) ;
if ( rb - > buf ) {
return true ;
}
else {
_sfetch_ring_discard ( rb ) ;
return false ;
}
}
_SOKOL_PRIVATE bool _sfetch_ring_full ( const _sfetch_ring_t * rb ) {
SOKOL_ASSERT ( rb & & rb - > buf ) ;
return _sfetch_ring_wrap ( rb , rb - > head + 1 ) = = rb - > tail ;
}
_SOKOL_PRIVATE bool _sfetch_ring_empty ( const _sfetch_ring_t * rb ) {
SOKOL_ASSERT ( rb & & rb - > buf ) ;
return rb - > head = = rb - > tail ;
}
_SOKOL_PRIVATE uint32_t _sfetch_ring_count ( const _sfetch_ring_t * rb ) {
SOKOL_ASSERT ( rb & & rb - > buf ) ;
uint32_t count ;
if ( rb - > head > = rb - > tail ) {
count = rb - > head - rb - > tail ;
}
else {
count = ( rb - > head + rb - > num ) - rb - > tail ;
}
SOKOL_ASSERT ( count < rb - > num ) ;
return count ;
}
_SOKOL_PRIVATE void _sfetch_ring_enqueue ( _sfetch_ring_t * rb , uint32_t slot_id ) {
SOKOL_ASSERT ( rb & & rb - > buf ) ;
SOKOL_ASSERT ( ! _sfetch_ring_full ( rb ) ) ;
SOKOL_ASSERT ( rb - > head < rb - > num ) ;
rb - > buf [ rb - > head ] = slot_id ;
rb - > head = _sfetch_ring_wrap ( rb , rb - > head + 1 ) ;
}
_SOKOL_PRIVATE uint32_t _sfetch_ring_dequeue ( _sfetch_ring_t * rb ) {
SOKOL_ASSERT ( rb & & rb - > buf ) ;
SOKOL_ASSERT ( ! _sfetch_ring_empty ( rb ) ) ;
SOKOL_ASSERT ( rb - > tail < rb - > num ) ;
uint32_t slot_id = rb - > buf [ rb - > tail ] ;
rb - > tail = _sfetch_ring_wrap ( rb , rb - > tail + 1 ) ;
return slot_id ;
}
_SOKOL_PRIVATE uint32_t _sfetch_ring_peek ( const _sfetch_ring_t * rb , uint32_t index ) {
SOKOL_ASSERT ( rb & & rb - > buf ) ;
SOKOL_ASSERT ( ! _sfetch_ring_empty ( rb ) ) ;
SOKOL_ASSERT ( index < _sfetch_ring_count ( rb ) ) ;
uint32_t rb_index = _sfetch_ring_wrap ( rb , rb - > tail + index ) ;
return rb - > buf [ rb_index ] ;
}
// ██████ ███████ ██████ ██ ██ ███████ ███████ ████████ ██████ ██████ ██████ ██
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██████ █████ ██ ██ ██ ██ █████ ███████ ██ ██████ ██ ██ ██ ██ ██
// ██ ██ ██ ██ ▄▄ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██ ██ ███████ ██████ ██████ ███████ ███████ ██ ██ ██████ ██████ ███████
// ▀▀
// >>request pool
_SOKOL_PRIVATE uint32_t _sfetch_make_id ( uint32_t index , uint32_t gen_ctr ) {
return ( gen_ctr < < 16 ) | ( index & 0xFFFF ) ;
}
_SOKOL_PRIVATE sfetch_handle_t _sfetch_make_handle ( uint32_t slot_id ) {
sfetch_handle_t h ;
h . id = slot_id ;
return h ;
}
_SOKOL_PRIVATE uint32_t _sfetch_slot_index ( uint32_t slot_id ) {
return slot_id & 0xFFFF ;
}
_SOKOL_PRIVATE void _sfetch_item_init ( _sfetch_item_t * item , uint32_t slot_id , const sfetch_request_t * request ) {
SOKOL_ASSERT ( item & & ( 0 = = item - > handle . id ) ) ;
SOKOL_ASSERT ( request & & request - > path ) ;
_sfetch_clear ( item , sizeof ( _sfetch_item_t ) ) ;
item - > handle . id = slot_id ;
item - > state = _SFETCH_STATE_INITIAL ;
item - > channel = request - > channel ;
item - > chunk_size = request - > chunk_size ;
item - > lane = _SFETCH_INVALID_LANE ;
item - > callback = request - > callback ;
item - > buffer = request - > buffer ;
item - > path = _sfetch_path_make ( request - > path ) ;
# if !_SFETCH_PLATFORM_EMSCRIPTEN
item - > thread . file_handle = _SFETCH_INVALID_FILE_HANDLE ;
# endif
if ( request - > user_data . ptr & &
( request - > user_data . size > 0 ) & &
( request - > user_data . size < = ( SFETCH_MAX_USERDATA_UINT64 * 8 ) ) )
{
item - > user . user_data_size = request - > user_data . size ;
memcpy ( item - > user . user_data , request - > user_data . ptr , request - > user_data . size ) ;
}
}
_SOKOL_PRIVATE void _sfetch_item_discard ( _sfetch_item_t * item ) {
SOKOL_ASSERT ( item & & ( 0 ! = item - > handle . id ) ) ;
_sfetch_clear ( item , sizeof ( _sfetch_item_t ) ) ;
}
_SOKOL_PRIVATE void _sfetch_pool_discard ( _sfetch_pool_t * pool ) {
SOKOL_ASSERT ( pool ) ;
if ( pool - > free_slots ) {
_sfetch_free ( pool - > free_slots ) ;
pool - > free_slots = 0 ;
}
if ( pool - > gen_ctrs ) {
_sfetch_free ( pool - > gen_ctrs ) ;
pool - > gen_ctrs = 0 ;
}
if ( pool - > items ) {
_sfetch_free ( pool - > items ) ;
pool - > items = 0 ;
}
pool - > size = 0 ;
pool - > free_top = 0 ;
pool - > valid = false ;
}
_SOKOL_PRIVATE bool _sfetch_pool_init ( _sfetch_pool_t * pool , uint32_t num_items ) {
SOKOL_ASSERT ( pool & & ( num_items > 0 ) & & ( num_items < ( ( 1 < < 16 ) - 1 ) ) ) ;
SOKOL_ASSERT ( 0 = = pool - > items ) ;
/* NOTE: item slot 0 is reserved for the special "invalid" item index 0*/
pool - > size = num_items + 1 ;
pool - > free_top = 0 ;
const size_t items_size = pool - > size * sizeof ( _sfetch_item_t ) ;
pool - > items = ( _sfetch_item_t * ) _sfetch_malloc_clear ( items_size ) ;
/* generation counters indexable by pool slot index, slot 0 is reserved */
const size_t gen_ctrs_size = sizeof ( uint32_t ) * pool - > size ;
pool - > gen_ctrs = ( uint32_t * ) _sfetch_malloc_clear ( gen_ctrs_size ) ;
SOKOL_ASSERT ( pool - > gen_ctrs ) ;
/* NOTE: it's not a bug to only reserve num_items here */
const size_t free_slots_size = num_items * sizeof ( int ) ;
pool - > free_slots = ( uint32_t * ) _sfetch_malloc_clear ( free_slots_size ) ;
if ( pool - > items & & pool - > free_slots ) {
/* never allocate the 0-th item, this is the reserved 'invalid item' */
for ( uint32_t i = pool - > size - 1 ; i > = 1 ; i - - ) {
pool - > free_slots [ pool - > free_top + + ] = i ;
}
pool - > valid = true ;
}
else {
/* allocation error */
_sfetch_pool_discard ( pool ) ;
}
return pool - > valid ;
}
_SOKOL_PRIVATE uint32_t _sfetch_pool_item_alloc ( _sfetch_pool_t * pool , const sfetch_request_t * request ) {
SOKOL_ASSERT ( pool & & pool - > valid ) ;
if ( pool - > free_top > 0 ) {
uint32_t slot_index = pool - > free_slots [ - - pool - > free_top ] ;
SOKOL_ASSERT ( ( slot_index > 0 ) & & ( slot_index < pool - > size ) ) ;
uint32_t slot_id = _sfetch_make_id ( slot_index , + + pool - > gen_ctrs [ slot_index ] ) ;
_sfetch_item_init ( & pool - > items [ slot_index ] , slot_id , request ) ;
pool - > items [ slot_index ] . state = _SFETCH_STATE_ALLOCATED ;
return slot_id ;
}
else {
/* pool exhausted, return the 'invalid handle' */
return _sfetch_make_id ( 0 , 0 ) ;
}
}
_SOKOL_PRIVATE void _sfetch_pool_item_free ( _sfetch_pool_t * pool , uint32_t slot_id ) {
SOKOL_ASSERT ( pool & & pool - > valid ) ;
uint32_t slot_index = _sfetch_slot_index ( slot_id ) ;
SOKOL_ASSERT ( ( slot_index > 0 ) & & ( slot_index < pool - > size ) ) ;
SOKOL_ASSERT ( pool - > items [ slot_index ] . handle . id = = slot_id ) ;
# if defined(SOKOL_DEBUG)
/* debug check against double-free */
for ( uint32_t i = 0 ; i < pool - > free_top ; i + + ) {
SOKOL_ASSERT ( pool - > free_slots [ i ] ! = slot_index ) ;
}
# endif
_sfetch_item_discard ( & pool - > items [ slot_index ] ) ;
pool - > free_slots [ pool - > free_top + + ] = slot_index ;
SOKOL_ASSERT ( pool - > free_top < = ( pool - > size - 1 ) ) ;
}
/* return pointer to item by handle without matching id check */
_SOKOL_PRIVATE _sfetch_item_t * _sfetch_pool_item_at ( _sfetch_pool_t * pool , uint32_t slot_id ) {
SOKOL_ASSERT ( pool & & pool - > valid ) ;
uint32_t slot_index = _sfetch_slot_index ( slot_id ) ;
SOKOL_ASSERT ( ( slot_index > 0 ) & & ( slot_index < pool - > size ) ) ;
return & pool - > items [ slot_index ] ;
}
/* return pointer to item by handle with matching id check */
_SOKOL_PRIVATE _sfetch_item_t * _sfetch_pool_item_lookup ( _sfetch_pool_t * pool , uint32_t slot_id ) {
SOKOL_ASSERT ( pool & & pool - > valid ) ;
if ( 0 ! = slot_id ) {
_sfetch_item_t * item = _sfetch_pool_item_at ( pool , slot_id ) ;
if ( item - > handle . id = = slot_id ) {
return item ;
}
}
return 0 ;
}
// ██████ ██████ ███████ ██ ██ ██
// ██ ██ ██ ██ ██ ██ ██ ██
// ██████ ██ ██ ███████ ██ ███
// ██ ██ ██ ██ ██ ██ ██
// ██ ██████ ███████ ██ ██ ██
//
// >>posix
# if _SFETCH_PLATFORM_POSIX
_SOKOL_PRIVATE _sfetch_file_handle_t _sfetch_file_open ( const _sfetch_path_t * path ) {
return fopen ( path - > buf , " rb " ) ;
}
_SOKOL_PRIVATE void _sfetch_file_close ( _sfetch_file_handle_t h ) {
fclose ( h ) ;
}
_SOKOL_PRIVATE bool _sfetch_file_handle_valid ( _sfetch_file_handle_t h ) {
return h ! = _SFETCH_INVALID_FILE_HANDLE ;
}
_SOKOL_PRIVATE uint32_t _sfetch_file_size ( _sfetch_file_handle_t h ) {
fseek ( h , 0 , SEEK_END ) ;
return ( uint32_t ) ftell ( h ) ;
}
_SOKOL_PRIVATE bool _sfetch_file_read ( _sfetch_file_handle_t h , uint32_t offset , uint32_t num_bytes , void * ptr ) {
fseek ( h , ( long ) offset , SEEK_SET ) ;
return num_bytes = = fread ( ptr , 1 , num_bytes , h ) ;
}
_SOKOL_PRIVATE bool _sfetch_thread_init ( _sfetch_thread_t * thread , _sfetch_thread_func_t thread_func , void * thread_arg ) {
SOKOL_ASSERT ( thread & & ! thread - > valid & & ! thread - > stop_requested ) ;
pthread_mutexattr_t attr ;
pthread_mutexattr_init ( & attr ) ;
pthread_mutex_init ( & thread - > incoming_mutex , & attr ) ;
pthread_mutexattr_destroy ( & attr ) ;
pthread_mutexattr_init ( & attr ) ;
pthread_mutex_init ( & thread - > outgoing_mutex , & attr ) ;
pthread_mutexattr_destroy ( & attr ) ;
pthread_mutexattr_init ( & attr ) ;
pthread_mutex_init ( & thread - > running_mutex , & attr ) ;
pthread_mutexattr_destroy ( & attr ) ;
pthread_mutexattr_init ( & attr ) ;
pthread_mutex_init ( & thread - > stop_mutex , & attr ) ;
pthread_mutexattr_destroy ( & attr ) ;
pthread_condattr_t cond_attr ;
pthread_condattr_init ( & cond_attr ) ;
pthread_cond_init ( & thread - > incoming_cond , & cond_attr ) ;
pthread_condattr_destroy ( & cond_attr ) ;
/* FIXME: in debug mode, the threads should be named */
pthread_mutex_lock ( & thread - > running_mutex ) ;
int res = pthread_create ( & thread - > thread , 0 , thread_func , thread_arg ) ;
thread - > valid = ( 0 = = res ) ;
pthread_mutex_unlock ( & thread - > running_mutex ) ;
return thread - > valid ;
}
_SOKOL_PRIVATE void _sfetch_thread_request_stop ( _sfetch_thread_t * thread ) {
pthread_mutex_lock ( & thread - > stop_mutex ) ;
thread - > stop_requested = true ;
pthread_mutex_unlock ( & thread - > stop_mutex ) ;
}
_SOKOL_PRIVATE bool _sfetch_thread_stop_requested ( _sfetch_thread_t * thread ) {
pthread_mutex_lock ( & thread - > stop_mutex ) ;
bool stop_requested = thread - > stop_requested ;
pthread_mutex_unlock ( & thread - > stop_mutex ) ;
return stop_requested ;
}
_SOKOL_PRIVATE void _sfetch_thread_join ( _sfetch_thread_t * thread ) {
SOKOL_ASSERT ( thread ) ;
if ( thread - > valid ) {
pthread_mutex_lock ( & thread - > incoming_mutex ) ;
_sfetch_thread_request_stop ( thread ) ;
pthread_cond_signal ( & thread - > incoming_cond ) ;
pthread_mutex_unlock ( & thread - > incoming_mutex ) ;
pthread_join ( thread - > thread , 0 ) ;
thread - > valid = false ;
}
pthread_mutex_destroy ( & thread - > stop_mutex ) ;
pthread_mutex_destroy ( & thread - > running_mutex ) ;
pthread_mutex_destroy ( & thread - > incoming_mutex ) ;
pthread_mutex_destroy ( & thread - > outgoing_mutex ) ;
pthread_cond_destroy ( & thread - > incoming_cond ) ;
}
/* called when the thread-func is entered, this blocks the thread func until
the _sfetch_thread_t object is fully initialized
*/
_SOKOL_PRIVATE void _sfetch_thread_entered ( _sfetch_thread_t * thread ) {
pthread_mutex_lock ( & thread - > running_mutex ) ;
}
/* called by the thread-func right before it is left */
_SOKOL_PRIVATE void _sfetch_thread_leaving ( _sfetch_thread_t * thread ) {
pthread_mutex_unlock ( & thread - > running_mutex ) ;
}
_SOKOL_PRIVATE void _sfetch_thread_enqueue_incoming ( _sfetch_thread_t * thread , _sfetch_ring_t * incoming , _sfetch_ring_t * src ) {
/* called from user thread */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( incoming & & incoming - > buf ) ;
SOKOL_ASSERT ( src & & src - > buf ) ;
if ( ! _sfetch_ring_empty ( src ) ) {
pthread_mutex_lock ( & thread - > incoming_mutex ) ;
while ( ! _sfetch_ring_full ( incoming ) & & ! _sfetch_ring_empty ( src ) ) {
_sfetch_ring_enqueue ( incoming , _sfetch_ring_dequeue ( src ) ) ;
}
pthread_cond_signal ( & thread - > incoming_cond ) ;
pthread_mutex_unlock ( & thread - > incoming_mutex ) ;
}
}
_SOKOL_PRIVATE uint32_t _sfetch_thread_dequeue_incoming ( _sfetch_thread_t * thread , _sfetch_ring_t * incoming ) {
/* called from thread function */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( incoming & & incoming - > buf ) ;
pthread_mutex_lock ( & thread - > incoming_mutex ) ;
while ( _sfetch_ring_empty ( incoming ) & & ! thread - > stop_requested ) {
pthread_cond_wait ( & thread - > incoming_cond , & thread - > incoming_mutex ) ;
}
uint32_t item = 0 ;
if ( ! thread - > stop_requested ) {
item = _sfetch_ring_dequeue ( incoming ) ;
}
pthread_mutex_unlock ( & thread - > incoming_mutex ) ;
return item ;
}
_SOKOL_PRIVATE bool _sfetch_thread_enqueue_outgoing ( _sfetch_thread_t * thread , _sfetch_ring_t * outgoing , uint32_t item ) {
/* called from thread function */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( outgoing & & outgoing - > buf ) ;
SOKOL_ASSERT ( 0 ! = item ) ;
pthread_mutex_lock ( & thread - > outgoing_mutex ) ;
bool result = false ;
if ( ! _sfetch_ring_full ( outgoing ) ) {
_sfetch_ring_enqueue ( outgoing , item ) ;
}
pthread_mutex_unlock ( & thread - > outgoing_mutex ) ;
return result ;
}
_SOKOL_PRIVATE void _sfetch_thread_dequeue_outgoing ( _sfetch_thread_t * thread , _sfetch_ring_t * outgoing , _sfetch_ring_t * dst ) {
/* called from user thread */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( outgoing & & outgoing - > buf ) ;
SOKOL_ASSERT ( dst & & dst - > buf ) ;
pthread_mutex_lock ( & thread - > outgoing_mutex ) ;
while ( ! _sfetch_ring_full ( dst ) & & ! _sfetch_ring_empty ( outgoing ) ) {
_sfetch_ring_enqueue ( dst , _sfetch_ring_dequeue ( outgoing ) ) ;
}
pthread_mutex_unlock ( & thread - > outgoing_mutex ) ;
}
# endif /* _SFETCH_PLATFORM_POSIX */
// ██ ██ ██ ███ ██ ██████ ██████ ██ ██ ███████
// ██ ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██
// ██ █ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ █ ██ ███████
// ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ███ ██ ██
// ███ ███ ██ ██ ████ ██████ ██████ ███ ███ ███████
//
// >>windows
# if _SFETCH_PLATFORM_WINDOWS
_SOKOL_PRIVATE bool _sfetch_win32_utf8_to_wide ( const char * src , wchar_t * dst , int dst_num_bytes ) {
SOKOL_ASSERT ( src & & dst & & ( dst_num_bytes > 1 ) ) ;
_sfetch_clear ( dst , ( size_t ) dst_num_bytes ) ;
const int dst_chars = dst_num_bytes / ( int ) sizeof ( wchar_t ) ;
const int dst_needed = MultiByteToWideChar ( CP_UTF8 , 0 , src , - 1 , 0 , 0 ) ;
if ( ( dst_needed > 0 ) & & ( dst_needed < dst_chars ) ) {
MultiByteToWideChar ( CP_UTF8 , 0 , src , - 1 , dst , dst_chars ) ;
return true ;
}
else {
/* input string doesn't fit into destination buffer */
return false ;
}
}
_SOKOL_PRIVATE _sfetch_file_handle_t _sfetch_file_open ( const _sfetch_path_t * path ) {
wchar_t w_path [ SFETCH_MAX_PATH ] ;
if ( ! _sfetch_win32_utf8_to_wide ( path - > buf , w_path , sizeof ( w_path ) ) ) {
_SFETCH_ERROR ( FILE_PATH_UTF8_DECODING_FAILED ) ;
return 0 ;
}
_sfetch_file_handle_t h = CreateFileW (
w_path , /* lpFileName */
GENERIC_READ , /* dwDesiredAccess */
FILE_SHARE_READ , /* dwShareMode */
NULL , /* lpSecurityAttributes */
OPEN_EXISTING , /* dwCreationDisposition */
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN , /* dwFlagsAndAttributes */
NULL ) ; /* hTemplateFile */
return h ;
}
_SOKOL_PRIVATE void _sfetch_file_close ( _sfetch_file_handle_t h ) {
CloseHandle ( h ) ;
}
_SOKOL_PRIVATE bool _sfetch_file_handle_valid ( _sfetch_file_handle_t h ) {
return h ! = _SFETCH_INVALID_FILE_HANDLE ;
}
_SOKOL_PRIVATE uint32_t _sfetch_file_size ( _sfetch_file_handle_t h ) {
return GetFileSize ( h , NULL ) ;
}
_SOKOL_PRIVATE bool _sfetch_file_read ( _sfetch_file_handle_t h , uint32_t offset , uint32_t num_bytes , void * ptr ) {
LARGE_INTEGER offset_li ;
offset_li . QuadPart = offset ;
BOOL seek_res = SetFilePointerEx ( h , offset_li , NULL , FILE_BEGIN ) ;
if ( seek_res ) {
DWORD bytes_read = 0 ;
BOOL read_res = ReadFile ( h , ptr , ( DWORD ) num_bytes , & bytes_read , NULL ) ;
return read_res & & ( bytes_read = = num_bytes ) ;
}
else {
return false ;
}
}
_SOKOL_PRIVATE bool _sfetch_thread_init ( _sfetch_thread_t * thread , _sfetch_thread_func_t thread_func , void * thread_arg ) {
SOKOL_ASSERT ( thread & & ! thread - > valid & & ! thread - > stop_requested ) ;
thread - > incoming_event = CreateEventA ( NULL , FALSE , FALSE , NULL ) ;
SOKOL_ASSERT ( NULL ! = thread - > incoming_event ) ;
InitializeCriticalSection ( & thread - > incoming_critsec ) ;
InitializeCriticalSection ( & thread - > outgoing_critsec ) ;
InitializeCriticalSection ( & thread - > running_critsec ) ;
InitializeCriticalSection ( & thread - > stop_critsec ) ;
EnterCriticalSection ( & thread - > running_critsec ) ;
const SIZE_T stack_size = 512 * 1024 ;
thread - > thread = CreateThread ( NULL , stack_size , thread_func , thread_arg , 0 , NULL ) ;
thread - > valid = ( NULL ! = thread - > thread ) ;
LeaveCriticalSection ( & thread - > running_critsec ) ;
return thread - > valid ;
}
_SOKOL_PRIVATE void _sfetch_thread_request_stop ( _sfetch_thread_t * thread ) {
EnterCriticalSection ( & thread - > stop_critsec ) ;
thread - > stop_requested = true ;
LeaveCriticalSection ( & thread - > stop_critsec ) ;
}
_SOKOL_PRIVATE bool _sfetch_thread_stop_requested ( _sfetch_thread_t * thread ) {
EnterCriticalSection ( & thread - > stop_critsec ) ;
bool stop_requested = thread - > stop_requested ;
LeaveCriticalSection ( & thread - > stop_critsec ) ;
return stop_requested ;
}
_SOKOL_PRIVATE void _sfetch_thread_join ( _sfetch_thread_t * thread ) {
if ( thread - > valid ) {
EnterCriticalSection ( & thread - > incoming_critsec ) ;
_sfetch_thread_request_stop ( thread ) ;
BOOL set_event_res = SetEvent ( thread - > incoming_event ) ;
_SOKOL_UNUSED ( set_event_res ) ;
SOKOL_ASSERT ( set_event_res ) ;
LeaveCriticalSection ( & thread - > incoming_critsec ) ;
WaitForSingleObject ( thread - > thread , INFINITE ) ;
CloseHandle ( thread - > thread ) ;
thread - > valid = false ;
}
CloseHandle ( thread - > incoming_event ) ;
DeleteCriticalSection ( & thread - > stop_critsec ) ;
DeleteCriticalSection ( & thread - > running_critsec ) ;
DeleteCriticalSection ( & thread - > outgoing_critsec ) ;
DeleteCriticalSection ( & thread - > incoming_critsec ) ;
}
_SOKOL_PRIVATE void _sfetch_thread_entered ( _sfetch_thread_t * thread ) {
EnterCriticalSection ( & thread - > running_critsec ) ;
}
/* called by the thread-func right before it is left */
_SOKOL_PRIVATE void _sfetch_thread_leaving ( _sfetch_thread_t * thread ) {
LeaveCriticalSection ( & thread - > running_critsec ) ;
}
_SOKOL_PRIVATE void _sfetch_thread_enqueue_incoming ( _sfetch_thread_t * thread , _sfetch_ring_t * incoming , _sfetch_ring_t * src ) {
/* called from user thread */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( incoming & & incoming - > buf ) ;
SOKOL_ASSERT ( src & & src - > buf ) ;
if ( ! _sfetch_ring_empty ( src ) ) {
EnterCriticalSection ( & thread - > incoming_critsec ) ;
while ( ! _sfetch_ring_full ( incoming ) & & ! _sfetch_ring_empty ( src ) ) {
_sfetch_ring_enqueue ( incoming , _sfetch_ring_dequeue ( src ) ) ;
}
LeaveCriticalSection ( & thread - > incoming_critsec ) ;
BOOL set_event_res = SetEvent ( thread - > incoming_event ) ;
_SOKOL_UNUSED ( set_event_res ) ;
SOKOL_ASSERT ( set_event_res ) ;
}
}
_SOKOL_PRIVATE uint32_t _sfetch_thread_dequeue_incoming ( _sfetch_thread_t * thread , _sfetch_ring_t * incoming ) {
/* called from thread function */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( incoming & & incoming - > buf ) ;
EnterCriticalSection ( & thread - > incoming_critsec ) ;
while ( _sfetch_ring_empty ( incoming ) & & ! thread - > stop_requested ) {
LeaveCriticalSection ( & thread - > incoming_critsec ) ;
WaitForSingleObject ( thread - > incoming_event , INFINITE ) ;
EnterCriticalSection ( & thread - > incoming_critsec ) ;
}
uint32_t item = 0 ;
if ( ! thread - > stop_requested ) {
item = _sfetch_ring_dequeue ( incoming ) ;
}
LeaveCriticalSection ( & thread - > incoming_critsec ) ;
return item ;
}
_SOKOL_PRIVATE bool _sfetch_thread_enqueue_outgoing ( _sfetch_thread_t * thread , _sfetch_ring_t * outgoing , uint32_t item ) {
/* called from thread function */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( outgoing & & outgoing - > buf ) ;
EnterCriticalSection ( & thread - > outgoing_critsec ) ;
bool result = false ;
if ( ! _sfetch_ring_full ( outgoing ) ) {
_sfetch_ring_enqueue ( outgoing , item ) ;
}
LeaveCriticalSection ( & thread - > outgoing_critsec ) ;
return result ;
}
_SOKOL_PRIVATE void _sfetch_thread_dequeue_outgoing ( _sfetch_thread_t * thread , _sfetch_ring_t * outgoing , _sfetch_ring_t * dst ) {
/* called from user thread */
SOKOL_ASSERT ( thread & & thread - > valid ) ;
SOKOL_ASSERT ( outgoing & & outgoing - > buf ) ;
SOKOL_ASSERT ( dst & & dst - > buf ) ;
EnterCriticalSection ( & thread - > outgoing_critsec ) ;
while ( ! _sfetch_ring_full ( dst ) & & ! _sfetch_ring_empty ( outgoing ) ) {
_sfetch_ring_enqueue ( dst , _sfetch_ring_dequeue ( outgoing ) ) ;
}
LeaveCriticalSection ( & thread - > outgoing_critsec ) ;
}
# endif /* _SFETCH_PLATFORM_WINDOWS */
// ██████ ██ ██ █████ ███ ██ ███ ██ ███████ ██ ███████
// ██ ██ ██ ██ ██ ████ ██ ████ ██ ██ ██ ██
// ██ ███████ ███████ ██ ██ ██ ██ ██ ██ █████ ██ ███████
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██████ ██ ██ ██ ██ ██ ████ ██ ████ ███████ ███████ ███████
//
// >>channels
/* per-channel request handler for native platforms accessing the local filesystem */
# if _SFETCH_HAS_THREADS
_SOKOL_PRIVATE void _sfetch_request_handler ( _sfetch_t * ctx , uint32_t slot_id ) {
_sfetch_state_t state ;
_sfetch_path_t * path ;
_sfetch_item_thread_t * thread ;
sfetch_range_t * buffer ;
uint32_t chunk_size ;
{
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , slot_id ) ;
if ( ! item ) {
return ;
}
state = item - > state ;
SOKOL_ASSERT ( ( state = = _SFETCH_STATE_FETCHING ) | |
( state = = _SFETCH_STATE_PAUSED ) | |
( state = = _SFETCH_STATE_FAILED ) ) ;
path = & item - > path ;
thread = & item - > thread ;
buffer = & item - > buffer ;
chunk_size = item - > chunk_size ;
}
if ( thread - > failed ) {
return ;
}
if ( state = = _SFETCH_STATE_FETCHING ) {
if ( ( buffer - > ptr = = 0 ) | | ( buffer - > size = = 0 ) ) {
thread - > error_code = SFETCH_ERROR_NO_BUFFER ;
thread - > failed = true ;
}
else {
/* open file if not happened yet */
if ( ! _sfetch_file_handle_valid ( thread - > file_handle ) ) {
SOKOL_ASSERT ( path - > buf [ 0 ] ) ;
SOKOL_ASSERT ( thread - > fetched_offset = = 0 ) ;
SOKOL_ASSERT ( thread - > fetched_size = = 0 ) ;
thread - > file_handle = _sfetch_file_open ( path ) ;
if ( _sfetch_file_handle_valid ( thread - > file_handle ) ) {
thread - > content_size = _sfetch_file_size ( thread - > file_handle ) ;
}
else {
thread - > error_code = SFETCH_ERROR_FILE_NOT_FOUND ;
thread - > failed = true ;
}
}
if ( ! thread - > failed ) {
uint32_t read_offset = 0 ;
uint32_t bytes_to_read = 0 ;
if ( chunk_size = = 0 ) {
/* load entire file */
if ( thread - > content_size < = buffer - > size ) {
bytes_to_read = thread - > content_size ;
read_offset = 0 ;
}
else {
/* provided buffer to small to fit entire file */
thread - > error_code = SFETCH_ERROR_BUFFER_TOO_SMALL ;
thread - > failed = true ;
}
}
else {
if ( chunk_size < = buffer - > size ) {
bytes_to_read = chunk_size ;
read_offset = thread - > fetched_offset ;
if ( ( read_offset + bytes_to_read ) > thread - > content_size ) {
bytes_to_read = thread - > content_size - read_offset ;
}
}
else {
/* provided buffer to small to fit next chunk */
thread - > error_code = SFETCH_ERROR_BUFFER_TOO_SMALL ;
thread - > failed = true ;
}
}
if ( ! thread - > failed ) {
if ( _sfetch_file_read ( thread - > file_handle , read_offset , bytes_to_read , ( void * ) buffer - > ptr ) ) {
thread - > fetched_size = bytes_to_read ;
thread - > fetched_offset + = bytes_to_read ;
}
else {
thread - > error_code = SFETCH_ERROR_UNEXPECTED_EOF ;
thread - > failed = true ;
}
}
}
}
SOKOL_ASSERT ( thread - > fetched_offset < = thread - > content_size ) ;
if ( thread - > failed | | ( thread - > fetched_offset = = thread - > content_size ) ) {
if ( _sfetch_file_handle_valid ( thread - > file_handle ) ) {
_sfetch_file_close ( thread - > file_handle ) ;
thread - > file_handle = _SFETCH_INVALID_FILE_HANDLE ;
}
thread - > finished = true ;
}
}
/* ignore items in PAUSED or FAILED state */
}
# if _SFETCH_PLATFORM_WINDOWS
_SOKOL_PRIVATE DWORD WINAPI _sfetch_channel_thread_func ( LPVOID arg ) {
# else
_SOKOL_PRIVATE void * _sfetch_channel_thread_func ( void * arg ) {
# endif
_sfetch_channel_t * chn = ( _sfetch_channel_t * ) arg ;
_sfetch_thread_entered ( & chn - > thread ) ;
while ( ! _sfetch_thread_stop_requested ( & chn - > thread ) ) {
/* block until work arrives */
uint32_t slot_id = _sfetch_thread_dequeue_incoming ( & chn - > thread , & chn - > thread_incoming ) ;
/* slot_id will be invalid if the thread was woken up to join */
if ( ! _sfetch_thread_stop_requested ( & chn - > thread ) ) {
SOKOL_ASSERT ( 0 ! = slot_id ) ;
chn - > request_handler ( chn - > ctx , slot_id ) ;
SOKOL_ASSERT ( ! _sfetch_ring_full ( & chn - > thread_outgoing ) ) ;
_sfetch_thread_enqueue_outgoing ( & chn - > thread , & chn - > thread_outgoing , slot_id ) ;
}
}
_sfetch_thread_leaving ( & chn - > thread ) ;
return 0 ;
}
# endif /* _SFETCH_HAS_THREADS */
# if _SFETCH_PLATFORM_EMSCRIPTEN
EM_JS ( void , sfetch_js_send_head_request , ( uint32_t slot_id , const char * path_cstr ) , {
const path_str = UTF8ToString ( path_cstr ) ;
const req = new XMLHttpRequest ( ) ;
req . open ( ' HEAD ' , path_str ) ;
req . onreadystatechange = function ( ) {
if ( req . readyState = = XMLHttpRequest . DONE ) {
if ( req . status = = 200 ) {
const content_length = req . getResponseHeader ( ' Content - Length ' ) ;
__sfetch_emsc_head_response ( slot_id , content_length ) ;
}
else {
__sfetch_emsc_failed_http_status ( slot_id , req . status ) ;
}
}
} ;
req . send ( ) ;
} ) ;
/* if bytes_to_read != 0, a range-request will be sent, otherwise a normal request */
EM_JS ( void , sfetch_js_send_get_request , ( uint32_t slot_id , const char * path_cstr , uint32_t offset , uint32_t bytes_to_read , void * buf_ptr , uint32_t buf_size ) , {
const path_str = UTF8ToString ( path_cstr ) ;
const req = new XMLHttpRequest ( ) ;
req . open ( ' GET ' , path_str ) ;
req . responseType = ' arraybuffer ' ;
const need_range_request = ( bytes_to_read > 0 ) ;
if ( need_range_request ) {
req . setRequestHeader ( ' Range ' , ' bytes = ' + offset + ' - ' + ( offset + bytes_to_read - 1 ) ) ;
}
req . onreadystatechange = function ( ) {
if ( req . readyState = = XMLHttpRequest . DONE ) {
if ( ( req . status = = 206 ) | | ( ( req . status = = 200 ) & & ! need_range_request ) ) {
const u8_array = new Uint8Array ( \ x2F \ x2A \ x2A @ type { ! ArrayBuffer } \ x2A \ x2F ( req . response ) ) ;
const content_fetched_size = u8_array . length ;
if ( content_fetched_size < = buf_size ) {
HEAPU8 . set ( u8_array , buf_ptr ) ;
__sfetch_emsc_get_response ( slot_id , bytes_to_read , content_fetched_size ) ;
}
else {
__sfetch_emsc_failed_buffer_too_small ( slot_id ) ;
}
}
else {
__sfetch_emsc_failed_http_status ( slot_id , req . status ) ;
}
}
} ;
req . send ( ) ;
} ) ;
/*=== emscripten specific C helper functions =================================*/
# ifdef __cplusplus
extern " C " {
# endif
void _sfetch_emsc_send_get_request ( uint32_t slot_id , _sfetch_item_t * item ) {
if ( ( item - > buffer . ptr = = 0 ) | | ( item - > buffer . size = = 0 ) ) {
item - > thread . error_code = SFETCH_ERROR_NO_BUFFER ;
item - > thread . failed = true ;
}
else {
uint32_t offset = 0 ;
uint32_t bytes_to_read = 0 ;
if ( item - > chunk_size > 0 ) {
/* send HTTP range request */
SOKOL_ASSERT ( item - > thread . content_size > 0 ) ;
SOKOL_ASSERT ( item - > thread . http_range_offset < item - > thread . content_size ) ;
bytes_to_read = item - > thread . content_size - item - > thread . http_range_offset ;
if ( bytes_to_read > item - > chunk_size ) {
bytes_to_read = item - > chunk_size ;
}
SOKOL_ASSERT ( bytes_to_read > 0 ) ;
offset = item - > thread . http_range_offset ;
}
sfetch_js_send_get_request ( slot_id , item - > path . buf , offset , bytes_to_read , ( void * ) item - > buffer . ptr , item - > buffer . size ) ;
}
}
/* called by JS when an initial HEAD request finished successfully (only when streaming chunks) */
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_head_response ( uint32_t slot_id , uint32_t content_length ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
if ( ctx & & ctx - > valid ) {
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , slot_id ) ;
if ( item ) {
SOKOL_ASSERT ( item - > buffer . ptr & & ( item - > buffer . size > 0 ) ) ;
item - > thread . content_size = content_length ;
_sfetch_emsc_send_get_request ( slot_id , item ) ;
}
}
}
/* called by JS when a followup GET request finished successfully */
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_get_response ( uint32_t slot_id , uint32_t range_fetched_size , uint32_t content_fetched_size ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
if ( ctx & & ctx - > valid ) {
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , slot_id ) ;
if ( item ) {
item - > thread . fetched_size = content_fetched_size ;
item - > thread . fetched_offset + = content_fetched_size ;
item - > thread . http_range_offset + = range_fetched_size ;
if ( item - > chunk_size = = 0 ) {
item - > thread . finished = true ;
}
else if ( item - > thread . http_range_offset > = item - > thread . content_size ) {
item - > thread . finished = true ;
}
_sfetch_ring_enqueue ( & ctx - > chn [ item - > channel ] . user_outgoing , slot_id ) ;
}
}
}
/* called by JS when an error occurred */
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_failed_http_status ( uint32_t slot_id , uint32_t http_status ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
if ( ctx & & ctx - > valid ) {
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , slot_id ) ;
if ( item ) {
if ( http_status = = 404 ) {
item - > thread . error_code = SFETCH_ERROR_FILE_NOT_FOUND ;
}
else {
item - > thread . error_code = SFETCH_ERROR_INVALID_HTTP_STATUS ;
}
item - > thread . failed = true ;
item - > thread . finished = true ;
_sfetch_ring_enqueue ( & ctx - > chn [ item - > channel ] . user_outgoing , slot_id ) ;
}
}
}
EMSCRIPTEN_KEEPALIVE void _sfetch_emsc_failed_buffer_too_small ( uint32_t slot_id ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
if ( ctx & & ctx - > valid ) {
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , slot_id ) ;
if ( item ) {
item - > thread . error_code = SFETCH_ERROR_BUFFER_TOO_SMALL ;
item - > thread . failed = true ;
item - > thread . finished = true ;
_sfetch_ring_enqueue ( & ctx - > chn [ item - > channel ] . user_outgoing , slot_id ) ;
}
}
}
# ifdef __cplusplus
} /* extern "C" */
# endif
_SOKOL_PRIVATE void _sfetch_request_handler ( _sfetch_t * ctx , uint32_t slot_id ) {
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , slot_id ) ;
if ( ! item ) {
return ;
}
if ( item - > state = = _SFETCH_STATE_FETCHING ) {
if ( ( item - > chunk_size > 0 ) & & ( item - > thread . content_size = = 0 ) ) {
/* if streaming download is requested, and the content-length isn't known
yet , need to send a HEAD request first
*/
sfetch_js_send_head_request ( slot_id , item - > path . buf ) ;
}
else {
/* otherwise, this is either a request to load the entire file, or
to load the next streaming chunk
*/
_sfetch_emsc_send_get_request ( slot_id , item ) ;
}
}
else {
/* just move all other items (e.g. paused or cancelled)
into the outgoing queue , so they won ' t get lost
*/
_sfetch_ring_enqueue ( & ctx - > chn [ item - > channel ] . user_outgoing , slot_id ) ;
}
if ( item - > thread . failed ) {
item - > thread . finished = true ;
}
}
# endif /* _SFETCH_PLATFORM_EMSCRIPTEN */
_SOKOL_PRIVATE void _sfetch_channel_discard ( _sfetch_channel_t * chn ) {
SOKOL_ASSERT ( chn ) ;
# if _SFETCH_HAS_THREADS
if ( chn - > valid ) {
_sfetch_thread_join ( & chn - > thread ) ;
}
_sfetch_ring_discard ( & chn - > thread_incoming ) ;
_sfetch_ring_discard ( & chn - > thread_outgoing ) ;
# endif
_sfetch_ring_discard ( & chn - > free_lanes ) ;
_sfetch_ring_discard ( & chn - > user_sent ) ;
_sfetch_ring_discard ( & chn - > user_incoming ) ;
_sfetch_ring_discard ( & chn - > user_outgoing ) ;
_sfetch_ring_discard ( & chn - > free_lanes ) ;
chn - > valid = false ;
}
_SOKOL_PRIVATE bool _sfetch_channel_init ( _sfetch_channel_t * chn , _sfetch_t * ctx , uint32_t num_items , uint32_t num_lanes , void ( * request_handler ) ( _sfetch_t * ctx , uint32_t ) ) {
SOKOL_ASSERT ( chn & & ( num_items > 0 ) & & request_handler ) ;
SOKOL_ASSERT ( ! chn - > valid ) ;
bool valid = true ;
chn - > request_handler = request_handler ;
chn - > ctx = ctx ;
valid & = _sfetch_ring_init ( & chn - > free_lanes , num_lanes ) ;
for ( uint32_t lane = 0 ; lane < num_lanes ; lane + + ) {
_sfetch_ring_enqueue ( & chn - > free_lanes , lane ) ;
}
valid & = _sfetch_ring_init ( & chn - > user_sent , num_items ) ;
valid & = _sfetch_ring_init ( & chn - > user_incoming , num_lanes ) ;
valid & = _sfetch_ring_init ( & chn - > user_outgoing , num_lanes ) ;
# if _SFETCH_HAS_THREADS
valid & = _sfetch_ring_init ( & chn - > thread_incoming , num_lanes ) ;
valid & = _sfetch_ring_init ( & chn - > thread_outgoing , num_lanes ) ;
# endif
if ( valid ) {
chn - > valid = true ;
# if _SFETCH_HAS_THREADS
_sfetch_thread_init ( & chn - > thread , _sfetch_channel_thread_func , chn ) ;
# endif
return true ;
}
else {
_sfetch_channel_discard ( chn ) ;
return false ;
}
}
/* put a request into the channels sent-queue, this is where all new requests
are stored until a lane becomes free .
*/
_SOKOL_PRIVATE bool _sfetch_channel_send ( _sfetch_channel_t * chn , uint32_t slot_id ) {
SOKOL_ASSERT ( chn & & chn - > valid ) ;
if ( ! _sfetch_ring_full ( & chn - > user_sent ) ) {
_sfetch_ring_enqueue ( & chn - > user_sent , slot_id ) ;
return true ;
}
else {
_SFETCH_ERROR ( SEND_QUEUE_FULL ) ;
return false ;
}
}
_SOKOL_PRIVATE void _sfetch_invoke_response_callback ( _sfetch_item_t * item ) {
sfetch_response_t response ;
_sfetch_clear ( & response , sizeof ( response ) ) ;
response . handle = item - > handle ;
response . dispatched = ( item - > state = = _SFETCH_STATE_DISPATCHED ) ;
response . fetched = ( item - > state = = _SFETCH_STATE_FETCHED ) ;
response . paused = ( item - > state = = _SFETCH_STATE_PAUSED ) ;
response . finished = item - > user . finished ;
response . failed = ( item - > state = = _SFETCH_STATE_FAILED ) ;
response . cancelled = item - > user . cancel ;
response . error_code = item - > user . error_code ;
response . channel = item - > channel ;
response . lane = item - > lane ;
response . path = item - > path . buf ;
response . user_data = item - > user . user_data ;
response . data_offset = item - > user . fetched_offset - item - > user . fetched_size ;
response . data . ptr = item - > buffer . ptr ;
response . data . size = item - > user . fetched_size ;
response . buffer = item - > buffer ;
item - > callback ( & response ) ;
}
_SOKOL_PRIVATE void _sfetch_cancel_item ( _sfetch_item_t * item ) {
item - > state = _SFETCH_STATE_FAILED ;
item - > user . finished = true ;
item - > user . error_code = SFETCH_ERROR_CANCELLED ;
}
/* per-frame channel stuff: move requests in and out of the IO threads, call response callbacks */
_SOKOL_PRIVATE void _sfetch_channel_dowork ( _sfetch_channel_t * chn , _sfetch_pool_t * pool ) {
/* move items from sent- to incoming-queue permitting free lanes */
const uint32_t num_sent = _sfetch_ring_count ( & chn - > user_sent ) ;
const uint32_t avail_lanes = _sfetch_ring_count ( & chn - > free_lanes ) ;
const uint32_t num_move = ( num_sent < avail_lanes ) ? num_sent : avail_lanes ;
for ( uint32_t i = 0 ; i < num_move ; i + + ) {
const uint32_t slot_id = _sfetch_ring_dequeue ( & chn - > user_sent ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( pool , slot_id ) ;
SOKOL_ASSERT ( item ) ;
SOKOL_ASSERT ( item - > state = = _SFETCH_STATE_ALLOCATED ) ;
// if the item was cancelled early, kick it out immediately
if ( item - > user . cancel ) {
_sfetch_cancel_item ( item ) ;
_sfetch_invoke_response_callback ( item ) ;
_sfetch_pool_item_free ( pool , slot_id ) ;
continue ;
}
item - > state = _SFETCH_STATE_DISPATCHED ;
item - > lane = _sfetch_ring_dequeue ( & chn - > free_lanes ) ;
// if no buffer provided yet, invoke response callback to do so
if ( 0 = = item - > buffer . ptr ) {
_sfetch_invoke_response_callback ( item ) ;
}
_sfetch_ring_enqueue ( & chn - > user_incoming , slot_id ) ;
}
/* prepare incoming items for being moved into the IO thread */
const uint32_t num_incoming = _sfetch_ring_count ( & chn - > user_incoming ) ;
for ( uint32_t i = 0 ; i < num_incoming ; i + + ) {
const uint32_t slot_id = _sfetch_ring_peek ( & chn - > user_incoming , i ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( pool , slot_id ) ;
SOKOL_ASSERT ( item ) ;
SOKOL_ASSERT ( item - > state ! = _SFETCH_STATE_INITIAL ) ;
SOKOL_ASSERT ( item - > state ! = _SFETCH_STATE_FETCHING ) ;
/* transfer input params from user- to thread-data */
if ( item - > user . pause ) {
item - > state = _SFETCH_STATE_PAUSED ;
item - > user . pause = false ;
}
if ( item - > user . cont ) {
if ( item - > state = = _SFETCH_STATE_PAUSED ) {
item - > state = _SFETCH_STATE_FETCHED ;
}
item - > user . cont = false ;
}
if ( item - > user . cancel ) {
_sfetch_cancel_item ( item ) ;
}
switch ( item - > state ) {
case _SFETCH_STATE_DISPATCHED :
case _SFETCH_STATE_FETCHED :
item - > state = _SFETCH_STATE_FETCHING ;
break ;
default : break ;
}
}
# if _SFETCH_HAS_THREADS
/* move new items into the IO threads and processed items out of IO threads */
_sfetch_thread_enqueue_incoming ( & chn - > thread , & chn - > thread_incoming , & chn - > user_incoming ) ;
_sfetch_thread_dequeue_outgoing ( & chn - > thread , & chn - > thread_outgoing , & chn - > user_outgoing ) ;
# else
/* without threading just directly dequeue items from the user_incoming queue and
call the request handler , the user_outgoing queue will be filled as the
asynchronous HTTP requests sent by the request handler are completed
*/
while ( ! _sfetch_ring_empty ( & chn - > user_incoming ) ) {
uint32_t slot_id = _sfetch_ring_dequeue ( & chn - > user_incoming ) ;
_sfetch_request_handler ( chn - > ctx , slot_id ) ;
}
# endif
/* drain the outgoing queue, prepare items for invoking the response
callback , and finally call the response callback , free finished items
*/
while ( ! _sfetch_ring_empty ( & chn - > user_outgoing ) ) {
const uint32_t slot_id = _sfetch_ring_dequeue ( & chn - > user_outgoing ) ;
SOKOL_ASSERT ( slot_id ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( pool , slot_id ) ;
SOKOL_ASSERT ( item & & item - > callback ) ;
SOKOL_ASSERT ( item - > state ! = _SFETCH_STATE_INITIAL ) ;
SOKOL_ASSERT ( item - > state ! = _SFETCH_STATE_ALLOCATED ) ;
SOKOL_ASSERT ( item - > state ! = _SFETCH_STATE_DISPATCHED ) ;
SOKOL_ASSERT ( item - > state ! = _SFETCH_STATE_FETCHED ) ;
/* transfer output params from thread- to user-data */
item - > user . fetched_offset = item - > thread . fetched_offset ;
item - > user . fetched_size = item - > thread . fetched_size ;
if ( item - > user . cancel ) {
_sfetch_cancel_item ( item ) ;
}
else {
item - > user . error_code = item - > thread . error_code ;
}
if ( item - > thread . finished ) {
item - > user . finished = true ;
}
/* state transition */
if ( item - > thread . failed ) {
item - > state = _SFETCH_STATE_FAILED ;
}
else if ( item - > state = = _SFETCH_STATE_FETCHING ) {
item - > state = _SFETCH_STATE_FETCHED ;
}
_sfetch_invoke_response_callback ( item ) ;
/* when the request is finished, free the lane for another request,
otherwise feed it back into the incoming queue
*/
if ( item - > user . finished ) {
_sfetch_ring_enqueue ( & chn - > free_lanes , item - > lane ) ;
_sfetch_pool_item_free ( pool , slot_id ) ;
}
else {
_sfetch_ring_enqueue ( & chn - > user_incoming , slot_id ) ;
}
}
}
_SOKOL_PRIVATE bool _sfetch_validate_request ( _sfetch_t * ctx , const sfetch_request_t * req ) {
if ( req - > channel > = ctx - > desc . num_channels ) {
_SFETCH_ERROR ( REQUEST_CHANNEL_INDEX_TOO_BIG ) ;
return false ;
}
if ( ! req - > path ) {
_SFETCH_ERROR ( REQUEST_PATH_IS_NULL ) ;
return false ;
}
if ( strlen ( req - > path ) > = ( SFETCH_MAX_PATH - 1 ) ) {
_SFETCH_ERROR ( REQUEST_PATH_TOO_LONG ) ;
return false ;
}
if ( ! req - > callback ) {
_SFETCH_ERROR ( REQUEST_CALLBACK_MISSING ) ;
return false ;
}
if ( req - > chunk_size > req - > buffer . size ) {
_SFETCH_ERROR ( REQUEST_CHUNK_SIZE_GREATER_BUFFER_SIZE ) ;
return false ;
}
if ( req - > user_data . ptr & & ( req - > user_data . size = = 0 ) ) {
_SFETCH_ERROR ( REQUEST_USERDATA_PTR_IS_SET_BUT_USERDATA_SIZE_IS_NULL ) ;
return false ;
}
if ( ! req - > user_data . ptr & & ( req - > user_data . size > 0 ) ) {
_SFETCH_ERROR ( REQUEST_USERDATA_PTR_IS_NULL_BUT_USERDATA_SIZE_IS_NOT ) ;
return false ;
}
if ( req - > user_data . size > SFETCH_MAX_USERDATA_UINT64 * sizeof ( uint64_t ) ) {
_SFETCH_ERROR ( REQUEST_USERDATA_SIZE_TOO_BIG ) ;
return false ;
}
return true ;
}
_SOKOL_PRIVATE sfetch_desc_t _sfetch_desc_defaults ( const sfetch_desc_t * desc ) {
SOKOL_ASSERT ( ( desc - > allocator . alloc_fn & & desc - > allocator . free_fn ) | | ( ! desc - > allocator . alloc_fn & & ! desc - > allocator . free_fn ) ) ;
sfetch_desc_t res = * desc ;
res . max_requests = _sfetch_def ( desc - > max_requests , 128 ) ;
res . num_channels = _sfetch_def ( desc - > num_channels , 1 ) ;
res . num_lanes = _sfetch_def ( desc - > num_lanes , 1 ) ;
return res ;
}
// ██████ ██ ██ ██████ ██ ██ ██████
// ██ ██ ██ ██ ██ ██ ██ ██ ██
// ██████ ██ ██ ██████ ██ ██ ██
// ██ ██ ██ ██ ██ ██ ██ ██
// ██ ██████ ██████ ███████ ██ ██████
//
// >>public
SOKOL_API_IMPL void sfetch_setup ( const sfetch_desc_t * desc_ ) {
SOKOL_ASSERT ( desc_ ) ;
SOKOL_ASSERT ( 0 = = _sfetch ) ;
sfetch_desc_t desc = _sfetch_desc_defaults ( desc_ ) ;
_sfetch = ( _sfetch_t * ) _sfetch_malloc_with_allocator ( & desc . allocator , sizeof ( _sfetch_t ) ) ;
SOKOL_ASSERT ( _sfetch ) ;
_sfetch_t * ctx = _sfetch_ctx ( ) ;
_sfetch_clear ( ctx , sizeof ( _sfetch_t ) ) ;
ctx - > desc = desc ;
ctx - > setup = true ;
ctx - > valid = true ;
/* replace zero-init items with default values */
if ( ctx - > desc . num_channels > SFETCH_MAX_CHANNELS ) {
ctx - > desc . num_channels = SFETCH_MAX_CHANNELS ;
_SFETCH_WARN ( CLAMPING_NUM_CHANNELS_TO_MAX_CHANNELS ) ;
}
/* setup the global request item pool */
ctx - > valid & = _sfetch_pool_init ( & ctx - > pool , ctx - > desc . max_requests ) ;
/* setup IO channels (one thread per channel) */
for ( uint32_t i = 0 ; i < ctx - > desc . num_channels ; i + + ) {
ctx - > valid & = _sfetch_channel_init ( & ctx - > chn [ i ] , ctx , ctx - > desc . max_requests , ctx - > desc . num_lanes , _sfetch_request_handler ) ;
}
}
SOKOL_API_IMPL void sfetch_shutdown ( void ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > setup ) ;
ctx - > valid = false ;
/* IO threads must be shutdown first */
for ( uint32_t i = 0 ; i < ctx - > desc . num_channels ; i + + ) {
if ( ctx - > chn [ i ] . valid ) {
_sfetch_channel_discard ( & ctx - > chn [ i ] ) ;
}
}
_sfetch_pool_discard ( & ctx - > pool ) ;
ctx - > setup = false ;
_sfetch_free ( ctx ) ;
_sfetch = 0 ;
}
SOKOL_API_IMPL bool sfetch_valid ( void ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
return ctx & & ctx - > valid ;
}
SOKOL_API_IMPL sfetch_desc_t sfetch_desc ( void ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
return ctx - > desc ;
}
SOKOL_API_IMPL int sfetch_max_userdata_bytes ( void ) {
return SFETCH_MAX_USERDATA_UINT64 * 8 ;
}
SOKOL_API_IMPL int sfetch_max_path ( void ) {
return SFETCH_MAX_PATH ;
}
SOKOL_API_IMPL bool sfetch_handle_valid ( sfetch_handle_t h ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
/* shortcut invalid handle */
if ( h . id = = 0 ) {
return false ;
}
return 0 ! = _sfetch_pool_item_lookup ( & ctx - > pool , h . id ) ;
}
SOKOL_API_IMPL sfetch_handle_t sfetch_send ( const sfetch_request_t * request ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > setup ) ;
const sfetch_handle_t invalid_handle = _sfetch_make_handle ( 0 ) ;
if ( ! ctx - > valid ) {
return invalid_handle ;
}
if ( ! _sfetch_validate_request ( ctx , request ) ) {
return invalid_handle ;
}
SOKOL_ASSERT ( request - > channel < ctx - > desc . num_channels ) ;
uint32_t slot_id = _sfetch_pool_item_alloc ( & ctx - > pool , request ) ;
if ( 0 = = slot_id ) {
_SFETCH_WARN ( REQUEST_POOL_EXHAUSTED ) ;
return invalid_handle ;
}
if ( ! _sfetch_channel_send ( & ctx - > chn [ request - > channel ] , slot_id ) ) {
/* send failed because the channels sent-queue overflowed */
_sfetch_pool_item_free ( & ctx - > pool , slot_id ) ;
return invalid_handle ;
}
return _sfetch_make_handle ( slot_id ) ;
}
SOKOL_API_IMPL void sfetch_dowork ( void ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > setup ) ;
if ( ! ctx - > valid ) {
return ;
}
/* we're pumping each channel 2x so that unfinished request items coming out the
IO threads can be moved back into the IO - thread immediately without
having to wait a frame
*/
ctx - > in_callback = true ;
for ( int pass = 0 ; pass < 2 ; pass + + ) {
for ( uint32_t chn_index = 0 ; chn_index < ctx - > desc . num_channels ; chn_index + + ) {
_sfetch_channel_dowork ( & ctx - > chn [ chn_index ] , & ctx - > pool ) ;
}
}
ctx - > in_callback = false ;
}
SOKOL_API_IMPL void sfetch_bind_buffer ( sfetch_handle_t h , sfetch_range_t buffer ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
SOKOL_ASSERT ( ctx - > in_callback ) ;
SOKOL_ASSERT ( buffer . ptr & & ( buffer . size > 0 ) ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , h . id ) ;
if ( item ) {
SOKOL_ASSERT ( ( 0 = = item - > buffer . ptr ) & & ( 0 = = item - > buffer . size ) ) ;
item - > buffer = buffer ;
}
}
SOKOL_API_IMPL void * sfetch_unbind_buffer ( sfetch_handle_t h ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
SOKOL_ASSERT ( ctx - > in_callback ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , h . id ) ;
if ( item ) {
void * prev_buf_ptr = ( void * ) item - > buffer . ptr ;
item - > buffer . ptr = 0 ;
item - > buffer . size = 0 ;
return prev_buf_ptr ;
}
else {
return 0 ;
}
}
SOKOL_API_IMPL void sfetch_pause ( sfetch_handle_t h ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , h . id ) ;
if ( item ) {
item - > user . pause = true ;
item - > user . cont = false ;
}
}
SOKOL_API_IMPL void sfetch_continue ( sfetch_handle_t h ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , h . id ) ;
if ( item ) {
item - > user . cont = true ;
item - > user . pause = false ;
}
}
SOKOL_API_IMPL void sfetch_cancel ( sfetch_handle_t h ) {
_sfetch_t * ctx = _sfetch_ctx ( ) ;
SOKOL_ASSERT ( ctx & & ctx - > valid ) ;
_sfetch_item_t * item = _sfetch_pool_item_lookup ( & ctx - > pool , h . id ) ;
if ( item ) {
item - > user . cont = false ;
item - > user . pause = false ;
item - > user . cancel = true ;
}
}
2024-09-14 12:15:08 -05:00
# ifdef _MSC_VER
# pragma warning(pop)
# endif
2024-03-13 17:07:34 -05:00
# endif /* SOKOL_FETCH_IMPL */