prosperon/source/engine/clay.h

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2024-10-13 19:44:28 -05:00
#pragma once
// VERSION: 0.11
/*
NOTE: In order to use this library you must define
the following macro in exactly one file, _before_ including clay.h:
#define CLAY_IMPLEMENTATION
#include "clay.h"
See the examples folder for details.
*/
#include "stdint.h"
#include "stdbool.h"
#include "stddef.h"
// -----------------------------------------
// HEADER DECLARATIONS ---------------------
// -----------------------------------------
#ifndef CLAY_HEADER
#define CLAY_HEADER
#ifdef CLAY_WASM
#define CLAY_WASM_EXPORT(name) __attribute__((export_name(name)))
#else
#define CLAY_WASM_EXPORT(null)
#endif
// Public Macro API ------------------------
#define CLAY_LAYOUT(...) Clay__StoreLayoutConfig(CLAY__INIT(Clay_LayoutConfig) {__VA_ARGS__ })
#define CLAY_RECTANGLE_CONFIG(...) Clay__StoreRectangleElementConfig(CLAY__INIT(Clay_RectangleElementConfig) {__VA_ARGS__ })
#define CLAY_TEXT_CONFIG(...) Clay__StoreTextElementConfig(CLAY__INIT(Clay_TextElementConfig) {__VA_ARGS__ })
#define CLAY_IMAGE_CONFIG(...) Clay__StoreImageElementConfig(CLAY__INIT(Clay_ImageElementConfig) {__VA_ARGS__ })
#define CLAY_FLOATING_CONFIG(...) Clay__StoreFloatingElementConfig(CLAY__INIT(Clay_FloatingElementConfig) {__VA_ARGS__ })
#define CLAY_CUSTOM_ELEMENT_CONFIG(...) Clay__StoreCustomElementConfig(CLAY__INIT(Clay_CustomElementConfig) {__VA_ARGS__ })
#define CLAY_SCROLL_CONFIG(...) Clay__StoreScrollElementConfig(CLAY__INIT(Clay_ScrollElementConfig) {__VA_ARGS__ })
#define CLAY_BORDER_CONFIG(...) Clay__StoreBorderElementConfig(CLAY__INIT(Clay_BorderElementConfig) { __VA_ARGS__ })
#define CLAY_BORDER_CONFIG_OUTSIDE(...) Clay__StoreBorderElementConfig(CLAY__INIT(Clay_BorderElementConfig) { .left = { __VA_ARGS__ }, .right = { __VA_ARGS__ }, .top = { __VA_ARGS__ }, .bottom = { __VA_ARGS__ } })
#define CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(width, color, radius) Clay__StoreBorderElementConfig(CLAY__INIT(Clay_BorderElementConfig) { .left = { width, color }, .right = { width, color }, .top = { width, color }, .bottom = { width, color }, .cornerRadius = { radius, radius, radius, radius } })
#define CLAY_BORDER_CONFIG_ALL(...) Clay__StoreBorderElementConfig(CLAY__INIT(Clay_BorderElementConfig) { .left = { __VA_ARGS__ }, .right = { __VA_ARGS__ }, .top = { __VA_ARGS__ }, .bottom = { __VA_ARGS__ }, .betweenChildren = { __VA_ARGS__ } })
#define CLAY_BORDER_CONFIG_ALL_RADIUS(width, color, radius) Clay__StoreBorderElementConfig(CLAY__INIT(Clay_BorderElementConfig) { .left = { width, color }, .right = { width, color }, .top = { width, color }, .bottom = { width, color }, .betweenChildren = { width, color }, .cornerRadius = { radius, radius, radius, radius }})
#define CLAY_CORNER_RADIUS(radius) CLAY__INIT(Clay_CornerRadius) { radius, radius, radius, radius }
#define CLAY_SIZING_FIT(...) CLAY__INIT(Clay_SizingAxis) { .sizeMinMax = CLAY__INIT(Clay_SizingMinMax) {__VA_ARGS__}, .type = CLAY__SIZING_TYPE_FIT }
#define CLAY_SIZING_GROW(...) CLAY__INIT(Clay_SizingAxis) { .sizeMinMax = CLAY__INIT(Clay_SizingMinMax) {__VA_ARGS__}, .type = CLAY__SIZING_TYPE_GROW }
#define CLAY_SIZING_FIXED(fixedSize) CLAY__INIT(Clay_SizingAxis) { .sizeMinMax = CLAY__INIT(Clay_SizingMinMax) { fixedSize, fixedSize }, .type = CLAY__SIZING_TYPE_FIXED }
#define CLAY_SIZING_PERCENT(percentOfParent) CLAY__INIT(Clay_SizingAxis) { .sizePercent = (percentOfParent), .type = CLAY__SIZING_TYPE_PERCENT }
#define CLAY_ID(label) Clay__HashString(CLAY_STRING(label), 0, 0)
#define CLAY_IDI(label, index) Clay__HashString(CLAY_STRING(label), index, 0)
#define CLAY_ID_LOCAL(label) CLAY_IDI_LOCAL(label, 0)
#define CLAY_IDI_LOCAL(label, index) Clay__HashString(CLAY_STRING(label), index, Clay__GetOpenLayoutElementId())
#define CLAY__STRING_LENGTH(s) ((sizeof(s) / sizeof((s)[0])) - sizeof((s)[0]))
#define CLAY_STRING(string) CLAY__INIT(Clay_String) { .length = CLAY__STRING_LENGTH(string), .chars = (string) }
static int CLAY__ELEMENT_DEFINITION_LATCH = 0;
#define CLAY__ELEMENT_INTERNAL(open, close, ...) \
for (\
CLAY__ELEMENT_DEFINITION_LATCH = (open(__VA_ARGS__), 0); \
CLAY__ELEMENT_DEFINITION_LATCH < 1; \
++CLAY__ELEMENT_DEFINITION_LATCH, close() \
)
// Publicly visible layout element macros -----------------------------------------------------
#define CLAY_CONTAINER(...) CLAY__ELEMENT_INTERNAL(Clay__OpenContainerElement, Clay__CloseElementWithChildren, __VA_ARGS__)
#define CLAY_RECTANGLE(...) CLAY__ELEMENT_INTERNAL(Clay__OpenRectangleElement, Clay__CloseElementWithChildren, __VA_ARGS__)
#define CLAY_TEXT(id, text, textConfig) Clay__OpenTextElement(id, text, textConfig)
#define CLAY_IMAGE(...) CLAY__ELEMENT_INTERNAL(Clay__OpenImageElement, Clay__CloseElementWithChildren, __VA_ARGS__)
#define CLAY_SCROLL_CONTAINER(...) CLAY__ELEMENT_INTERNAL(Clay__OpenScrollElement, Clay__CloseScrollElement, __VA_ARGS__)
#define CLAY_FLOATING_CONTAINER(...) CLAY__ELEMENT_INTERNAL(Clay__OpenFloatingElement, Clay__CloseFloatingElement, __VA_ARGS__)
#define CLAY_BORDER_CONTAINER(...) CLAY__ELEMENT_INTERNAL(Clay__OpenBorderElement, Clay__CloseElementWithChildren, __VA_ARGS__)
#define CLAY_CUSTOM_ELEMENT(id, layoutConfig, customElementConfig, children) \
Clay__OpenCustomElement(id, layoutConfig, customElementConfig); \
children \
Clay__CloseElementWithChildren()
#ifdef __cplusplus
#define CLAY__INIT(type) type
#define CLAY__ALIGNMENT(type) alignof(type)
#define CLAY_PACKED_ENUM : uint8_t
#else
#define CLAY__INIT(type) (type)
#define CLAY__ALIGNMENT(type) (offsetof(struct { char c; type x; }, x))
#define CLAY_PACKED_ENUM __attribute__((__packed__))
#endif
#ifdef __cplusplus
extern "C" {
#endif
// Utility Structs -------------------------
// Note: Clay_String is not guaranteed to be null terminated. It may be if created from a literal C string,
// but it is also used to represent slices.
typedef struct {
int length;
const char *chars;
} Clay_String;
typedef struct {
Clay_String label;
uint64_t nextAllocation;
uint64_t capacity;
char *memory;
} Clay_Arena;
typedef struct {
float width, height;
} Clay_Dimensions;
typedef struct {
float x, y;
} Clay_Vector2;
typedef struct {
float r, g, b, a;
} Clay_Color;
typedef struct {
float x, y, width, height;
} Clay_BoundingBox;
// baseId + offset = id
typedef struct {
uint32_t id;
uint32_t offset;
uint32_t baseId;
Clay_String stringId;
} Clay_ElementId;
typedef struct {
float topLeft;
float topRight;
float bottomLeft;
float bottomRight;
} Clay_CornerRadius;
// Element Configs ---------------------------
// Layout
typedef enum CLAY_PACKED_ENUM {
CLAY_LEFT_TO_RIGHT,
CLAY_TOP_TO_BOTTOM,
} Clay_LayoutDirection;
typedef enum CLAY_PACKED_ENUM {
CLAY_ALIGN_X_LEFT,
CLAY_ALIGN_X_RIGHT,
CLAY_ALIGN_X_CENTER,
} Clay_LayoutAlignmentX;
typedef enum CLAY_PACKED_ENUM {
CLAY_ALIGN_Y_TOP,
CLAY_ALIGN_Y_BOTTOM,
CLAY_ALIGN_Y_CENTER,
} Clay_LayoutAlignmentY;
typedef enum CLAY_PACKED_ENUM {
CLAY__SIZING_TYPE_FIT,
CLAY__SIZING_TYPE_GROW,
CLAY__SIZING_TYPE_PERCENT,
CLAY__SIZING_TYPE_FIXED,
} Clay__SizingType;
typedef struct {
Clay_LayoutAlignmentX x;
Clay_LayoutAlignmentY y;
} Clay_ChildAlignment;
typedef struct {
float min;
float max;
} Clay_SizingMinMax;
typedef struct {
union {
Clay_SizingMinMax sizeMinMax;
float sizePercent;
};
Clay__SizingType type;
} Clay_SizingAxis;
typedef struct {
Clay_SizingAxis width;
Clay_SizingAxis height;
} Clay_Sizing;
typedef struct {
uint16_t x;
uint16_t y;
} Clay_Padding;
typedef struct {
Clay_Sizing sizing;
Clay_Padding padding;
uint16_t childGap;
Clay_ChildAlignment childAlignment;
Clay_LayoutDirection layoutDirection;
} Clay_LayoutConfig;
extern Clay_LayoutConfig CLAY_LAYOUT_DEFAULT;
#define CLAY_EXTEND_CONFIG_RECTANGLE JSValue js;
#define CLAY_EXTEND_CONFIG_TEXT JSValue js;
#define CLAY_EXTEND_CONFIG_IMAGE JSValue js;
#define CLAY_EXTEND_CONFIG_ELEMENT JSValue js;
// Rectangle
typedef struct {
Clay_Color color;
Clay_CornerRadius cornerRadius;
#ifdef CLAY_EXTEND_CONFIG_ELEMENT
CLAY_EXTEND_CONFIG_ELEMENT
#endif
} Clay_RectangleElementConfig;
// Text
typedef enum
{
CLAY_TEXT_WRAP_WORDS,
CLAY_TEXT_WRAP_NEWLINES,
CLAY_TEXT_WRAP_NONE,
} Clay_TextElementConfigWrapMode;
typedef struct
{
Clay_Color textColor;
uint16_t fontId;
uint16_t fontSize;
uint16_t letterSpacing;
uint16_t lineHeight;
Clay_TextElementConfigWrapMode wrapMode;
struct sFont *font;
#ifdef CLAY_EXTEND_CONFIG_ELEMENT
CLAY_EXTEND_CONFIG_ELEMENT
#endif
} Clay_TextElementConfig;
// Image
typedef struct
{
void * imageData;
Clay_Dimensions sourceDimensions;
#ifdef CLAY_EXTEND_CONFIG_ELEMENT
CLAY_EXTEND_CONFIG_ELEMENT
#endif
} Clay_ImageElementConfig;
// Floating
typedef enum CLAY_PACKED_ENUM {
CLAY_ATTACH_POINT_LEFT_TOP,
CLAY_ATTACH_POINT_LEFT_CENTER,
CLAY_ATTACH_POINT_LEFT_BOTTOM,
CLAY_ATTACH_POINT_CENTER_TOP,
CLAY_ATTACH_POINT_CENTER_CENTER,
CLAY_ATTACH_POINT_CENTER_BOTTOM,
CLAY_ATTACH_POINT_RIGHT_TOP,
CLAY_ATTACH_POINT_RIGHT_CENTER,
CLAY_ATTACH_POINT_RIGHT_BOTTOM,
} Clay_FloatingAttachPointType;
typedef struct
{
Clay_FloatingAttachPointType element;
Clay_FloatingAttachPointType parent;
} Clay_FloatingAttachPoints;
typedef struct
{
Clay_Vector2 offset;
Clay_Dimensions expand;
uint16_t zIndex;
uint32_t parentId;
Clay_FloatingAttachPoints attachment;
#ifdef CLAY_EXTEND_CONFIG_ELEMENT
CLAY_EXTEND_CONFIG_ELEMENT
#endif
} Clay_FloatingElementConfig;
// Custom
typedef struct
{
#ifndef CLAY_EXTEND_CONFIG_CUSTOM
void* customData;
#else
CLAY_EXTEND_CONFIG_CUSTOM
#endif
} Clay_CustomElementConfig;
// Scroll
typedef struct
{
bool horizontal;
bool vertical;
} Clay_ScrollElementConfig;
// Border
typedef struct
{
uint32_t width;
Clay_Color color;
} Clay_Border;
typedef struct
{
Clay_Border left;
Clay_Border right;
Clay_Border top;
Clay_Border bottom;
Clay_Border betweenChildren;
Clay_CornerRadius cornerRadius;
} Clay_BorderElementConfig;
typedef union
{
Clay_RectangleElementConfig *rectangleElementConfig;
Clay_TextElementConfig *textElementConfig;
Clay_ImageElementConfig *imageElementConfig;
Clay_FloatingElementConfig *floatingElementConfig;
Clay_CustomElementConfig *customElementConfig;
Clay_ScrollElementConfig *scrollElementConfig;
Clay_BorderElementConfig *borderElementConfig;
} Clay_ElementConfigUnion;
// Miscellaneous Structs & Enums ---------------------------------
typedef struct
{
// Note: This is a pointer to the real internal scroll position, mutating it may cause a change in final layout.
// Intended for use with external functionality that modifies scroll position, such as scroll bars or auto scrolling.
Clay_Vector2 *scrollPosition;
Clay_Dimensions scrollContainerDimensions;
Clay_Dimensions contentDimensions;
Clay_ScrollElementConfig config;
// Indicates whether an actual scroll container matched the provided ID or if the default struct was returned.
bool found;
} Clay_ScrollContainerData;
typedef enum {
CLAY_RENDER_COMMAND_TYPE_NONE,
CLAY_RENDER_COMMAND_TYPE_RECTANGLE,
CLAY_RENDER_COMMAND_TYPE_BORDER,
CLAY_RENDER_COMMAND_TYPE_TEXT,
CLAY_RENDER_COMMAND_TYPE_IMAGE,
CLAY_RENDER_COMMAND_TYPE_SCISSOR_START,
CLAY_RENDER_COMMAND_TYPE_SCISSOR_END,
CLAY_RENDER_COMMAND_TYPE_CUSTOM,
} Clay_RenderCommandType;
typedef struct
{
Clay_BoundingBox boundingBox;
Clay_ElementConfigUnion config;
Clay_String text; // TODO I wish there was a way to avoid having to have this on every render command
uint32_t id;
Clay_RenderCommandType commandType;
} Clay_RenderCommand;
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_RenderCommand *internalArray;
} Clay_RenderCommandArray;
// Function Forward Declarations ---------------------------------
// Public API functions
uint32_t Clay_MinMemorySize();
Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *offset);
void Clay_SetPointerState(Clay_Vector2 position, bool pointerDown);
void Clay_Initialize(Clay_Arena arena, Clay_Dimensions layoutDimensions);
void Clay_UpdateScrollContainers(bool enableDragScrolling, Clay_Vector2 scrollDelta, float deltaTime);
void Clay_SetLayoutDimensions(Clay_Dimensions dimensions);
void Clay_BeginLayout();
Clay_RenderCommandArray Clay_EndLayout();
bool Clay_PointerOver(Clay_ElementId id);
Clay_ScrollContainerData Clay_GetScrollContainerData(Clay_ElementId id);
void Clay_SetMeasureTextFunction(Clay_Dimensions (*measureTextFunction)(Clay_String *text, Clay_TextElementConfig *config));
Clay_RenderCommand * Clay_RenderCommandArray_Get(Clay_RenderCommandArray* array, int32_t index);
void Clay_SetDebugModeEnabled(bool enabled);
void Clay__OpenContainerElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig);
void Clay__OpenRectangleElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_RectangleElementConfig *rectangleConfig);
void Clay__OpenTextElement(Clay_ElementId id, Clay_String text, Clay_TextElementConfig *textConfig);
void Clay__OpenImageElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_ImageElementConfig *imageConfig);
void Clay__OpenScrollElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_ScrollElementConfig *scrollConfig);
void Clay__OpenFloatingElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_FloatingElementConfig *floatingConfig);
void Clay__OpenBorderElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_BorderElementConfig *borderConfig);
void Clay__OpenCustomElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_CustomElementConfig *customConfig);
void Clay__CloseElementWithChildren();
void Clay__CloseScrollElement();
void Clay__CloseFloatingElement();
// Internal API functions required by macros
Clay_LayoutConfig * Clay__StoreLayoutConfig(Clay_LayoutConfig config);
Clay_RectangleElementConfig * Clay__StoreRectangleElementConfig(Clay_RectangleElementConfig config);
Clay_TextElementConfig * Clay__StoreTextElementConfig(Clay_TextElementConfig config);
Clay_ImageElementConfig * Clay__StoreImageElementConfig(Clay_ImageElementConfig config);
Clay_FloatingElementConfig * Clay__StoreFloatingElementConfig(Clay_FloatingElementConfig config);
Clay_CustomElementConfig * Clay__StoreCustomElementConfig(Clay_CustomElementConfig config);
Clay_ScrollElementConfig * Clay__StoreScrollElementConfig(Clay_ScrollElementConfig config);
Clay_BorderElementConfig * Clay__StoreBorderElementConfig(Clay_BorderElementConfig config);
Clay_ElementId Clay__HashString(Clay_String key, uint32_t offset, uint32_t seed);
uint32_t Clay__GetOpenLayoutElementId(void);
extern Clay_Color Clay__debugViewHighlightColor;
extern uint32_t Clay__debugViewWidth;
#ifdef __cplusplus
}
#endif
#endif
// -----------------------------------------
// IMPLEMENTATION --------------------------
// -----------------------------------------
#ifdef CLAY_IMPLEMENTATION
#undef CLAY_IMPLEMENTATION
#ifdef CLAY_OVERFLOW_TRAP
#include "signal.h"
#endif
#ifndef CLAY_MAX_ELEMENT_COUNT
#define CLAY_MAX_ELEMENT_COUNT 8192
#endif
#ifndef CLAY__NULL
#define CLAY__NULL 0
#endif
#ifndef CLAY__MAXFLOAT
#define CLAY__MAXFLOAT 3.40282346638528859812e+38F
#endif
#define CLAY__MAX(x, y) (((x) > (y)) ? (x) : (y))
#define CLAY__MIN(x, y) (((x) < (y)) ? (x) : (y))
bool Clay__warningsEnabled = true;
Clay_String CLAY__SPACECHAR = CLAY__INIT(Clay_String) { .length = 1, .chars = " " };
Clay_String CLAY__STRING_DEFAULT = CLAY__INIT(Clay_String) { .length = 0, .chars = "" };
typedef struct
{
Clay_String baseMessage;
Clay_String dynamicMessage;
} Clay__Warning;
Clay__Warning CLAY__WARNING_DEFAULT = CLAY__INIT(Clay__Warning) {};
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__Warning *internalArray;
} Clay__WarningArray;
Clay__WarningArray Clay__WarningArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
uint64_t totalSizeBytes = capacity * sizeof(Clay_String);
Clay__WarningArray array = CLAY__INIT(Clay__WarningArray){.capacity = capacity, .length = 0};
uint64_t nextAllocAddress = (uint64_t)(arena->nextAllocation + arena->memory);
uint64_t arenaOffsetAligned = nextAllocAddress + (CLAY__ALIGNMENT(Clay_String) - (nextAllocAddress % CLAY__ALIGNMENT(Clay_String)));
arenaOffsetAligned -= (uint64_t)arena->memory;
if (arenaOffsetAligned + totalSizeBytes <= arena->capacity) {
array.internalArray = (Clay__Warning*)(arena->memory + arenaOffsetAligned);
arena->nextAllocation = arenaOffsetAligned + totalSizeBytes;
}
else {
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
}
return array;
}
Clay__WarningArray Clay_warnings = CLAY__INIT(Clay__WarningArray) {};
Clay__Warning *Clay__WarningArray_Add(Clay__WarningArray *array, Clay__Warning item)
{
if (array->length < array->capacity) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
else {
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
}
return &CLAY__WARNING_DEFAULT;
}
void* Clay__Array_Allocate_Arena(uint32_t capacity, uint32_t itemSize, uint32_t alignment, Clay_Arena *arena)
{
uint64_t totalSizeBytes = capacity * itemSize;
uint64_t nextAllocAddress = (uint64_t)(arena->nextAllocation + arena->memory);
uint64_t arenaOffsetAligned = nextAllocAddress + (alignment - (nextAllocAddress % alignment));
arenaOffsetAligned -= (uint64_t)arena->memory;
if (arenaOffsetAligned + totalSizeBytes <= arena->capacity) {
arena->nextAllocation = arenaOffsetAligned + totalSizeBytes;
return (void*)(arena->memory + arenaOffsetAligned);
}
else {
if (Clay__warningsEnabled) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Attempting to allocate array in arena, but arena is already at capacity and would overflow.") });
}
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
}
return CLAY__NULL;
}
bool Clay__Array_RangeCheck(int index, uint32_t length)
{
if (index < length && index >= 0) {
return true;
}
if (Clay__warningsEnabled) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Array access out of bounds.") });
}
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
return false;
}
bool Clay__Array_IncrementCapacityCheck(uint32_t length, uint32_t capacity)
{
if (length < capacity) {
return true;
}
if (Clay__warningsEnabled) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Attempting to add to array that is already at capacity.") });
}
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
return false;
}
bool CLAY__BOOL_DEFAULT = false;
// __GENERATED__ template array_define TYPE=bool NAME=Clay__BoolArray
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
bool *internalArray;
} Clay__BoolArray;
Clay__BoolArray Clay__BoolArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__BoolArray){.capacity = capacity, .length = 0, .internalArray = (bool *)Clay__Array_Allocate_Arena(capacity, sizeof(bool), CLAY__ALIGNMENT(bool), arena)};
}
#pragma endregion
// __GENERATED__ template
Clay_ElementId CLAY__ELEMENT_ID_DEFAULT = CLAY__INIT(Clay_ElementId) {};
// __GENERATED__ template array_define,array_get,array_add TYPE=Clay_ElementId NAME=Clay__ElementIdArray DEFAULT_VALUE=&CLAY__ELEMENT_ID_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_ElementId *internalArray;
} Clay__ElementIdArray;
Clay__ElementIdArray Clay__ElementIdArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__ElementIdArray){.capacity = capacity, .length = 0, .internalArray = (Clay_ElementId *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_ElementId), CLAY__ALIGNMENT(Clay_ElementId), arena)};
}
Clay_ElementId *Clay__ElementIdArray_Get(Clay__ElementIdArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__ELEMENT_ID_DEFAULT;
}
Clay_ElementId *Clay__ElementIdArray_Add(Clay__ElementIdArray *array, Clay_ElementId item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__ELEMENT_ID_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef enum CLAY_PACKED_ENUM {
CLAY__LAYOUT_ELEMENT_TYPE_CONTAINER,
CLAY__LAYOUT_ELEMENT_TYPE_RECTANGLE,
CLAY__LAYOUT_ELEMENT_TYPE_BORDER_CONTAINER,
CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER,
CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER,
CLAY__LAYOUT_ELEMENT_TYPE_IMAGE,
CLAY__LAYOUT_ELEMENT_TYPE_TEXT,
CLAY__LAYOUT_ELEMENT_TYPE_CUSTOM,
} Clay__LayoutElementType;
Clay_RenderCommandType Clay__LayoutElementTypeToRenderCommandType[] = {
CLAY_RENDER_COMMAND_TYPE_NONE,
CLAY_RENDER_COMMAND_TYPE_RECTANGLE,
CLAY_RENDER_COMMAND_TYPE_NONE,
CLAY_RENDER_COMMAND_TYPE_NONE,
CLAY_RENDER_COMMAND_TYPE_BORDER,
CLAY_RENDER_COMMAND_TYPE_IMAGE,
CLAY_RENDER_COMMAND_TYPE_TEXT,
CLAY_RENDER_COMMAND_TYPE_CUSTOM,
};
Clay_LayoutConfig CLAY_LAYOUT_DEFAULT = CLAY__INIT(Clay_LayoutConfig){};
// __GENERATED__ template array_define,array_add TYPE=Clay_LayoutConfig NAME=Clay__LayoutConfigArray DEFAULT_VALUE=&CLAY_LAYOUT_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_LayoutConfig *internalArray;
} Clay__LayoutConfigArray;
Clay__LayoutConfigArray Clay__LayoutConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__LayoutConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_LayoutConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_LayoutConfig), CLAY__ALIGNMENT(Clay_LayoutConfig), arena)};
}
Clay_LayoutConfig *Clay__LayoutConfigArray_Add(Clay__LayoutConfigArray *array, Clay_LayoutConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY_LAYOUT_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_RectangleElementConfig CLAY__RECTANGLE_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_RectangleElementConfig){{0}};
// __GENERATED__ template array_define,array_add TYPE=Clay_RectangleElementConfig NAME=Clay__RectangleElementConfigArray DEFAULT_VALUE=&CLAY__RECTANGLE_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_RectangleElementConfig *internalArray;
} Clay__RectangleElementConfigArray;
Clay__RectangleElementConfigArray Clay__RectangleElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__RectangleElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_RectangleElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_RectangleElementConfig), CLAY__ALIGNMENT(Clay_RectangleElementConfig), arena)};
}
Clay_RectangleElementConfig *Clay__RectangleElementConfigArray_Add(Clay__RectangleElementConfigArray *array, Clay_RectangleElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__RECTANGLE_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_TextElementConfig CLAY__TEXT_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_TextElementConfig) {};
// __GENERATED__ template array_define,array_add TYPE=Clay_TextElementConfig NAME=Clay__TextElementConfigArray DEFAULT_VALUE=&CLAY__TEXT_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_TextElementConfig *internalArray;
} Clay__TextElementConfigArray;
Clay__TextElementConfigArray Clay__TextElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__TextElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_TextElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_TextElementConfig), CLAY__ALIGNMENT(Clay_TextElementConfig), arena)};
}
Clay_TextElementConfig *Clay__TextElementConfigArray_Add(Clay__TextElementConfigArray *array, Clay_TextElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__TEXT_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_ImageElementConfig CLAY__IMAGE_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_ImageElementConfig) {};
// __GENERATED__ template array_define,array_add TYPE=Clay_ImageElementConfig NAME=Clay__ImageElementConfigArray DEFAULT_VALUE=&CLAY__IMAGE_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_ImageElementConfig *internalArray;
} Clay__ImageElementConfigArray;
Clay__ImageElementConfigArray Clay__ImageElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__ImageElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_ImageElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_ImageElementConfig), CLAY__ALIGNMENT(Clay_ImageElementConfig), arena)};
}
Clay_ImageElementConfig *Clay__ImageElementConfigArray_Add(Clay__ImageElementConfigArray *array, Clay_ImageElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__IMAGE_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_FloatingElementConfig CLAY__FLOATING_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_FloatingElementConfig) {};
// __GENERATED__ template array_define,array_add TYPE=Clay_FloatingElementConfig NAME=Clay__FloatingElementConfigArray DEFAULT_VALUE=&CLAY__FLOATING_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_FloatingElementConfig *internalArray;
} Clay__FloatingElementConfigArray;
Clay__FloatingElementConfigArray Clay__FloatingElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__FloatingElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_FloatingElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_FloatingElementConfig), CLAY__ALIGNMENT(Clay_FloatingElementConfig), arena)};
}
Clay_FloatingElementConfig *Clay__FloatingElementConfigArray_Add(Clay__FloatingElementConfigArray *array, Clay_FloatingElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__FLOATING_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_CustomElementConfig CLAY__CUSTOM_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_CustomElementConfig) {};
// __GENERATED__ template array_define,array_add TYPE=Clay_CustomElementConfig NAME=Clay__CustomElementConfigArray DEFAULT_VALUE=&CLAY__CUSTOM_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_CustomElementConfig *internalArray;
} Clay__CustomElementConfigArray;
Clay__CustomElementConfigArray Clay__CustomElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__CustomElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_CustomElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_CustomElementConfig), CLAY__ALIGNMENT(Clay_CustomElementConfig), arena)};
}
Clay_CustomElementConfig *Clay__CustomElementConfigArray_Add(Clay__CustomElementConfigArray *array, Clay_CustomElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__CUSTOM_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_ScrollElementConfig CLAY__SCROLL_CONTAINER_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_ScrollElementConfig ) {};
// __GENERATED__ template array_define,array_add TYPE=Clay_ScrollElementConfig NAME=Clay__ScrollElementConfigArray DEFAULT_VALUE=&CLAY__SCROLL_CONTAINER_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_ScrollElementConfig *internalArray;
} Clay__ScrollElementConfigArray;
Clay__ScrollElementConfigArray Clay__ScrollElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__ScrollElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_ScrollElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_ScrollElementConfig), CLAY__ALIGNMENT(Clay_ScrollElementConfig), arena)};
}
Clay_ScrollElementConfig *Clay__ScrollElementConfigArray_Add(Clay__ScrollElementConfigArray *array, Clay_ScrollElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__SCROLL_CONTAINER_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
uint32_t elementIndex;
Clay_Dimensions preferredDimensions;
} Clay__TextElementData;
Clay__TextElementData CLAY__TEXT_ELEMENT_DATA_DEFAULT = CLAY__INIT(Clay__TextElementData) {};
// __GENERATED__ template array_define,array_get,array_add TYPE=Clay__TextElementData NAME=Clay__TextElementDataArray DEFAULT_VALUE=&CLAY__TEXT_ELEMENT_DATA_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__TextElementData *internalArray;
} Clay__TextElementDataArray;
Clay__TextElementDataArray Clay__TextElementDataArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__TextElementDataArray){.capacity = capacity, .length = 0, .internalArray = (Clay__TextElementData *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay__TextElementData), CLAY__ALIGNMENT(Clay__TextElementData), arena)};
}
Clay__TextElementData *Clay__TextElementDataArray_Get(Clay__TextElementDataArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__TEXT_ELEMENT_DATA_DEFAULT;
}
Clay__TextElementData *Clay__TextElementDataArray_Add(Clay__TextElementDataArray *array, Clay__TextElementData item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__TEXT_ELEMENT_DATA_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
Clay_BorderElementConfig CLAY__BORDER_CONTAINER_ELEMENT_CONFIG_DEFAULT = CLAY__INIT(Clay_BorderElementConfig ) {};
// __GENERATED__ template array_define,array_add TYPE=Clay_BorderElementConfig NAME=Clay__BorderElementConfigArray DEFAULT_VALUE=&CLAY__BORDER_CONTAINER_ELEMENT_CONFIG_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_BorderElementConfig *internalArray;
} Clay__BorderElementConfigArray;
Clay__BorderElementConfigArray Clay__BorderElementConfigArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__BorderElementConfigArray){.capacity = capacity, .length = 0, .internalArray = (Clay_BorderElementConfig *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_BorderElementConfig), CLAY__ALIGNMENT(Clay_BorderElementConfig), arena)};
}
Clay_BorderElementConfig *Clay__BorderElementConfigArray_Add(Clay__BorderElementConfigArray *array, Clay_BorderElementConfig item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__BORDER_CONTAINER_ELEMENT_CONFIG_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
int32_t *elements;
uint16_t length;
} Clay__LayoutElementChildren;
typedef struct t_Clay_LayoutElement
{
#ifdef CLAY_DEBUG
Clay_String name;
#endif
union {
Clay__LayoutElementChildren children;
Clay_String text;
};
Clay_Dimensions dimensions;
Clay_Dimensions minDimensions;
Clay_LayoutConfig *layoutConfig;
Clay_ElementConfigUnion elementConfig;
uint32_t id;
Clay__LayoutElementType elementType;
} Clay_LayoutElement;
Clay_LayoutElement CLAY__LAYOUT_ELEMENT_DEFAULT = CLAY__INIT(Clay_LayoutElement) {};
// __GENERATED__ template array_define,array_add,array_get TYPE=Clay_LayoutElement NAME=Clay_LayoutElementArray DEFAULT_VALUE=&CLAY__LAYOUT_ELEMENT_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_LayoutElement *internalArray;
} Clay_LayoutElementArray;
Clay_LayoutElementArray Clay_LayoutElementArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay_LayoutElementArray){.capacity = capacity, .length = 0, .internalArray = (Clay_LayoutElement *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_LayoutElement), CLAY__ALIGNMENT(Clay_LayoutElement), arena)};
}
Clay_LayoutElement *Clay_LayoutElementArray_Add(Clay_LayoutElementArray *array, Clay_LayoutElement item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__LAYOUT_ELEMENT_DEFAULT;
}
Clay_LayoutElement *Clay_LayoutElementArray_Get(Clay_LayoutElementArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__LAYOUT_ELEMENT_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
// __GENERATED__ template array_define,array_add,array_get,array_remove_swapback TYPE=Clay_LayoutElement* NAME=Clay__LayoutElementPointerArray DEFAULT_VALUE=CLAY__NULL
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_LayoutElement* *internalArray;
} Clay__LayoutElementPointerArray;
Clay__LayoutElementPointerArray Clay__LayoutElementPointerArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__LayoutElementPointerArray){.capacity = capacity, .length = 0, .internalArray = (Clay_LayoutElement* *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_LayoutElement*), CLAY__ALIGNMENT(Clay_LayoutElement*), arena)};
}
Clay_LayoutElement* *Clay__LayoutElementPointerArray_Add(Clay__LayoutElementPointerArray *array, Clay_LayoutElement* item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return CLAY__NULL;
}
Clay_LayoutElement* *Clay__LayoutElementPointerArray_Get(Clay__LayoutElementPointerArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : CLAY__NULL;
}
Clay_LayoutElement* Clay__LayoutElementPointerArray_RemoveSwapback(Clay__LayoutElementPointerArray *array, int index) {
if (Clay__Array_RangeCheck(index, array->length)) {
array->length--;
Clay_LayoutElement* removed = array->internalArray[index];
array->internalArray[index] = array->internalArray[array->length];
return removed;
}
return CLAY__NULL;
}
#pragma endregion
// __GENERATED__ template
Clay_RenderCommand CLAY__RENDER_COMMAND_DEFAULT = CLAY__INIT(Clay_RenderCommand) {};
// __GENERATED__ template array_define TYPE=Clay_RenderCommand NAME=Clay_RenderCommandArray
#pragma region generated
Clay_RenderCommandArray Clay_RenderCommandArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay_RenderCommandArray){.capacity = capacity, .length = 0, .internalArray = (Clay_RenderCommand *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_RenderCommand), CLAY__ALIGNMENT(Clay_RenderCommand), arena)};
}
#pragma endregion
// __GENERATED__ template
// __GENERATED__ template array_add TYPE=Clay_RenderCommand NAME=Clay_RenderCommandArray DEFAULT_VALUE=&CLAY__RENDER_COMMAND_DEFAULT
#pragma region generated
Clay_RenderCommand *Clay_RenderCommandArray_Add(Clay_RenderCommandArray *array, Clay_RenderCommand item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__RENDER_COMMAND_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
// __GENERATED__ template array_get TYPE=Clay_RenderCommand NAME=Clay_RenderCommandArray DEFAULT_VALUE=&CLAY__RENDER_COMMAND_DEFAULT
#pragma region generated
Clay_RenderCommand *Clay_RenderCommandArray_Get(Clay_RenderCommandArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__RENDER_COMMAND_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
Clay_LayoutElement *layoutElement;
Clay_BoundingBox boundingBox;
Clay_Dimensions contentSize;
Clay_Vector2 scrollOrigin;
Clay_Vector2 pointerOrigin;
Clay_Vector2 scrollMomentum;
Clay_Vector2 scrollPosition;
Clay_Vector2 previousDelta;
float momentumTime;
uint32_t elementId;
bool openThisFrame;
bool pointerScrollActive;
} Clay__ScrollContainerDataInternal;
Clay__ScrollContainerDataInternal CLAY__SCROLL_CONTAINER_DEFAULT = CLAY__INIT(Clay__ScrollContainerDataInternal) {};
// __GENERATED__ template define,array_add,array_get TYPE=Clay__ScrollContainerDataInternal NAME=Clay__ScrollContainerDataInternalArray DEFAULT_VALUE=&CLAY__SCROLL_CONTAINER_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__ScrollContainerDataInternal *internalArray;
} Clay__ScrollContainerDataInternalArray;
Clay__ScrollContainerDataInternalArray Clay__ScrollContainerDataInternalArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__ScrollContainerDataInternalArray){.capacity = capacity, .length = 0, .internalArray = (Clay__ScrollContainerDataInternal *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay__ScrollContainerDataInternal), CLAY__ALIGNMENT(Clay__ScrollContainerDataInternal), arena)};
}
Clay__ScrollContainerDataInternal *Clay__ScrollContainerDataInternalArray_Add(Clay__ScrollContainerDataInternalArray *array, Clay__ScrollContainerDataInternal item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__SCROLL_CONTAINER_DEFAULT;
}
Clay__ScrollContainerDataInternal *Clay__ScrollContainerDataInternalArray_Get(Clay__ScrollContainerDataInternalArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__SCROLL_CONTAINER_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
// __GENERATED__ template array_remove_swapback TYPE=Clay__ScrollContainerDataInternal NAME=Clay__ScrollContainerDataInternalArray DEFAULT_VALUE=CLAY__SCROLL_CONTAINER_DEFAULT
#pragma region generated
Clay__ScrollContainerDataInternal Clay__ScrollContainerDataInternalArray_RemoveSwapback(Clay__ScrollContainerDataInternalArray *array, int index) {
if (Clay__Array_RangeCheck(index, array->length)) {
array->length--;
Clay__ScrollContainerDataInternal removed = array->internalArray[index];
array->internalArray[index] = array->internalArray[array->length];
return removed;
}
return CLAY__SCROLL_CONTAINER_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
bool collision;
bool collapsed;
} Clay__DebugElementData;
Clay__DebugElementData CLAY__DEBUG_ELEMENT_DATA_DEFAULT = CLAY__INIT(Clay__DebugElementData) {};
// __GENERATED__ template array_define,array_add,array_get TYPE=Clay__DebugElementData NAME=Clay__DebugElementDataArray DEFAULT_VALUE=&CLAY__DEBUG_ELEMENT_DATA_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__DebugElementData *internalArray;
} Clay__DebugElementDataArray;
Clay__DebugElementDataArray Clay__DebugElementDataArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__DebugElementDataArray){.capacity = capacity, .length = 0, .internalArray = (Clay__DebugElementData *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay__DebugElementData), CLAY__ALIGNMENT(Clay__DebugElementData), arena)};
}
Clay__DebugElementData *Clay__DebugElementDataArray_Add(Clay__DebugElementDataArray *array, Clay__DebugElementData item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__DEBUG_ELEMENT_DATA_DEFAULT;
}
Clay__DebugElementData *Clay__DebugElementDataArray_Get(Clay__DebugElementDataArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__DEBUG_ELEMENT_DATA_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
Clay_BoundingBox boundingBox;
Clay_ElementId elementId;
Clay_LayoutElement* layoutElement;
int32_t nextIndex;
uint32_t generation;
Clay__DebugElementData *debugData;
} Clay_LayoutElementHashMapItem;
Clay_LayoutElementHashMapItem CLAY__LAYOUT_ELEMENT_HASH_MAP_ITEM_DEFAULT = CLAY__INIT(Clay_LayoutElementHashMapItem) { .layoutElement = &CLAY__LAYOUT_ELEMENT_DEFAULT };
// __GENERATED__ template array_define,array_get,array_add TYPE=Clay_LayoutElementHashMapItem NAME=Clay__LayoutElementHashMapItemArray DEFAULT_VALUE=&CLAY__LAYOUT_ELEMENT_HASH_MAP_ITEM_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_LayoutElementHashMapItem *internalArray;
} Clay__LayoutElementHashMapItemArray;
Clay__LayoutElementHashMapItemArray Clay__LayoutElementHashMapItemArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__LayoutElementHashMapItemArray){.capacity = capacity, .length = 0, .internalArray = (Clay_LayoutElementHashMapItem *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_LayoutElementHashMapItem), CLAY__ALIGNMENT(Clay_LayoutElementHashMapItem), arena)};
}
Clay_LayoutElementHashMapItem *Clay__LayoutElementHashMapItemArray_Get(Clay__LayoutElementHashMapItemArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__LAYOUT_ELEMENT_HASH_MAP_ITEM_DEFAULT;
}
Clay_LayoutElementHashMapItem *Clay__LayoutElementHashMapItemArray_Add(Clay__LayoutElementHashMapItemArray *array, Clay_LayoutElementHashMapItem item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__LAYOUT_ELEMENT_HASH_MAP_ITEM_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
Clay_Dimensions dimensions;
uint32_t id;
int32_t nextIndex;
} Clay__MeasureTextCacheItem;
Clay__MeasureTextCacheItem CLAY__MEASURE_TEXT_CACHE_ITEM_DEFAULT = CLAY__INIT(Clay__MeasureTextCacheItem) { };
// __GENERATED__ template array_define,array_get,array_add,array_set TYPE=Clay__MeasureTextCacheItem NAME=Clay__MeasureTextCacheItemArray DEFAULT_VALUE=&CLAY__MEASURE_TEXT_CACHE_ITEM_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__MeasureTextCacheItem *internalArray;
} Clay__MeasureTextCacheItemArray;
Clay__MeasureTextCacheItemArray Clay__MeasureTextCacheItemArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__MeasureTextCacheItemArray){.capacity = capacity, .length = 0, .internalArray = (Clay__MeasureTextCacheItem *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay__MeasureTextCacheItem), CLAY__ALIGNMENT(Clay__MeasureTextCacheItem), arena)};
}
Clay__MeasureTextCacheItem *Clay__MeasureTextCacheItemArray_Get(Clay__MeasureTextCacheItemArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__MEASURE_TEXT_CACHE_ITEM_DEFAULT;
}
Clay__MeasureTextCacheItem *Clay__MeasureTextCacheItemArray_Add(Clay__MeasureTextCacheItemArray *array, Clay__MeasureTextCacheItem item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__MEASURE_TEXT_CACHE_ITEM_DEFAULT;
}
void Clay__MeasureTextCacheItemArray_Set(Clay__MeasureTextCacheItemArray *array, int index, Clay__MeasureTextCacheItem value) {
if (index < array->capacity && index >= 0) {
array->internalArray[index] = value;
array->length = index < array->length ? array->length : index + 1;
} else {
if (Clay__warningsEnabled) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Attempting to allocate array in arena, but arena is already at capacity and would overflow.") });
}
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
}
}
#pragma endregion
// __GENERATED__ template
// __GENERATED__ template array_define,array_get_value,array_add_value,array_set TYPE=int32_t NAME=Clay__int32_tArray DEFAULT_VALUE=-1
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
int32_t *internalArray;
} Clay__int32_tArray;
Clay__int32_tArray Clay__int32_tArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__int32_tArray){.capacity = capacity, .length = 0, .internalArray = (int32_t *)Clay__Array_Allocate_Arena(capacity, sizeof(int32_t), CLAY__ALIGNMENT(int32_t), arena)};
}
int32_t Clay__int32_tArray_Get(Clay__int32_tArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? array->internalArray[index] : -1;
}
void Clay__int32_tArray_Add(Clay__int32_tArray *array, int32_t item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
}
}
void Clay__int32_tArray_Set(Clay__int32_tArray *array, int index, int32_t value) {
if (index < array->capacity && index >= 0) {
array->internalArray[index] = value;
array->length = index < array->length ? array->length : index + 1;
} else {
if (Clay__warningsEnabled) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Attempting to allocate array in arena, but arena is already at capacity and would overflow.") });
}
#ifdef CLAY_OVERFLOW_TRAP
raise(SIGTRAP);
#endif
}
}
#pragma endregion
// __GENERATED__ template
Clay_LayoutElement *Clay__openLayoutElement = CLAY__NULL;
typedef struct
{
Clay_LayoutElement *layoutElement;
Clay_Vector2 position;
Clay_Vector2 nextChildOffset;
} Clay__LayoutElementTreeNode;
Clay__LayoutElementTreeNode CLAY__LAYOUT_ELEMENT_TREE_NODE_DEFAULT = CLAY__INIT(Clay__LayoutElementTreeNode) {};
// __GENERATED__ template array_define,array_add,array_get TYPE=Clay__LayoutElementTreeNode NAME=Clay__LayoutElementTreeNodeArray DEFAULT_VALUE=&CLAY__LAYOUT_ELEMENT_TREE_NODE_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__LayoutElementTreeNode *internalArray;
} Clay__LayoutElementTreeNodeArray;
Clay__LayoutElementTreeNodeArray Clay__LayoutElementTreeNodeArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__LayoutElementTreeNodeArray){.capacity = capacity, .length = 0, .internalArray = (Clay__LayoutElementTreeNode *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay__LayoutElementTreeNode), CLAY__ALIGNMENT(Clay__LayoutElementTreeNode), arena)};
}
Clay__LayoutElementTreeNode *Clay__LayoutElementTreeNodeArray_Add(Clay__LayoutElementTreeNodeArray *array, Clay__LayoutElementTreeNode item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__LAYOUT_ELEMENT_TREE_NODE_DEFAULT;
}
Clay__LayoutElementTreeNode *Clay__LayoutElementTreeNodeArray_Get(Clay__LayoutElementTreeNodeArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__LAYOUT_ELEMENT_TREE_NODE_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef struct
{
uint32_t layoutElementIndex;
uint32_t parentId; // This can be zero in the case of the root layout tree
uint32_t clipElementId; // This can be zero if there is no clip element
uint32_t zIndex;
} Clay__LayoutElementTreeRoot;
Clay__LayoutElementTreeRoot CLAY__LAYOUT_ELEMENT_TREE_ROOT_DEFAULT = CLAY__INIT(Clay__LayoutElementTreeRoot) {};
// __GENERATED__ template array_define,array_add,array_get TYPE=Clay__LayoutElementTreeRoot NAME=Clay__LayoutElementTreeRootArray DEFAULT_VALUE=&CLAY__LAYOUT_ELEMENT_TREE_ROOT_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay__LayoutElementTreeRoot *internalArray;
} Clay__LayoutElementTreeRootArray;
Clay__LayoutElementTreeRootArray Clay__LayoutElementTreeRootArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__LayoutElementTreeRootArray){.capacity = capacity, .length = 0, .internalArray = (Clay__LayoutElementTreeRoot *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay__LayoutElementTreeRoot), CLAY__ALIGNMENT(Clay__LayoutElementTreeRoot), arena)};
}
Clay__LayoutElementTreeRoot *Clay__LayoutElementTreeRootArray_Add(Clay__LayoutElementTreeRootArray *array, Clay__LayoutElementTreeRoot item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__LAYOUT_ELEMENT_TREE_ROOT_DEFAULT;
}
Clay__LayoutElementTreeRoot *Clay__LayoutElementTreeRootArray_Get(Clay__LayoutElementTreeRootArray *array, int index) {
return Clay__Array_RangeCheck(index, array->length) ? &array->internalArray[index] : &CLAY__LAYOUT_ELEMENT_TREE_ROOT_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
// __GENERATED__ template array_define TYPE=uint8_t NAME=Clay__CharArray DEFAULT_VALUE=0
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
uint8_t *internalArray;
} Clay__CharArray;
Clay__CharArray Clay__CharArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__CharArray){.capacity = capacity, .length = 0, .internalArray = (uint8_t *)Clay__Array_Allocate_Arena(capacity, sizeof(uint8_t), CLAY__ALIGNMENT(uint8_t), arena)};
}
#pragma endregion
// __GENERATED__ template
Clay_String Clay__WriteStringToCharBuffer(Clay__CharArray *buffer, Clay_String string) {
for (int i = 0; i < string.length; i++) {
buffer->internalArray[buffer->length + i] = string.chars[i];
}
buffer->length += string.length;
return CLAY__INIT(Clay_String) { .length = string.length, .chars = (const char *)(buffer->internalArray + buffer->length - string.length) };
}
// __GENERATED__ template array_define,array_add TYPE=Clay_String NAME=Clay__StringArray DEFAULT_VALUE=&CLAY__STRING_DEFAULT
#pragma region generated
typedef struct
{
uint32_t capacity;
uint32_t length;
Clay_String *internalArray;
} Clay__StringArray;
Clay__StringArray Clay__StringArray_Allocate_Arena(uint32_t capacity, Clay_Arena *arena) {
return CLAY__INIT(Clay__StringArray){.capacity = capacity, .length = 0, .internalArray = (Clay_String *)Clay__Array_Allocate_Arena(capacity, sizeof(Clay_String), CLAY__ALIGNMENT(Clay_String), arena)};
}
Clay_String *Clay__StringArray_Add(Clay__StringArray *array, Clay_String item) {
if (Clay__Array_IncrementCapacityCheck(array->length, array->capacity)) {
array->internalArray[array->length++] = item;
return &array->internalArray[array->length - 1];
}
return &CLAY__STRING_DEFAULT;
}
#pragma endregion
// __GENERATED__ template
typedef enum
{
CLAY__POINTER_INFO_PRESSED_THIS_FRAME,
CLAY__POINTER_INFO_PRESSED,
CLAY__POINTER_INFO_RELEASED_THIS_FRAME,
CLAY__POINTER_INFO_RELEASED,
} Clay__PointerInfoMouseDownState;
typedef struct
{
Clay_Vector2 position;
Clay__PointerInfoMouseDownState state;
} Clay__PointerInfo;
Clay__PointerInfo Clay__pointerInfo = CLAY__INIT(Clay__PointerInfo) { .position = {-1, -1} };
Clay_Dimensions Clay__layoutDimensions = CLAY__INIT(Clay_Dimensions){};
Clay_ElementId Clay__dynamicElementIndexBaseHash = CLAY__INIT(Clay_ElementId) { .id = 128476991, .stringId = { .length = 8, .chars = "Auto ID" } };
uint32_t Clay__dynamicElementIndex = 0;
bool Clay__debugModeEnabled = false;
uint32_t Clay__debugSelectedElementId = 0;
uint32_t Clay__debugViewWidth = 400;
Clay_Color Clay__debugViewHighlightColor = CLAY__INIT(Clay_Color) { 168, 66, 28, 100 };
uint32_t Clay__generation = 0;
uint64_t Clay__arenaResetOffset = 0;
Clay_Arena Clay__internalArena;
// Layout Elements / Render Commands
Clay_LayoutElementArray Clay__layoutElements;
Clay_RenderCommandArray Clay__renderCommands;
Clay__LayoutElementPointerArray Clay__openLayoutElementStack;
Clay__int32_tArray Clay__layoutElementChildren;
Clay__int32_tArray Clay__layoutElementChildrenBuffer;
Clay__TextElementDataArray Clay__textElementData;
Clay__LayoutElementPointerArray Clay__imageElementPointers;
Clay__LayoutElementPointerArray Clay__layoutElementReusableBuffer;
// Configs
Clay__LayoutConfigArray Clay__layoutConfigs;
Clay__RectangleElementConfigArray Clay__rectangleElementConfigs;
Clay__TextElementConfigArray Clay__textElementConfigs;
Clay__ImageElementConfigArray Clay__imageElementConfigs;
Clay__FloatingElementConfigArray Clay__floatingElementConfigs;
Clay__ScrollElementConfigArray Clay__scrollElementConfigs;
Clay__CustomElementConfigArray Clay__customElementConfigs;
Clay__BorderElementConfigArray Clay__borderElementConfigs;
// Misc Data Structures
Clay__StringArray Clay__layoutElementIdStrings;
Clay__LayoutElementTreeNodeArray Clay__layoutElementTreeNodeArray1;
Clay__LayoutElementTreeRootArray Clay__layoutElementTreeRoots;
Clay__LayoutElementHashMapItemArray Clay__layoutElementsHashMapInternal;
Clay__int32_tArray Clay__layoutElementsHashMap;
Clay__MeasureTextCacheItemArray Clay__measureTextHashMapInternal;
Clay__int32_tArray Clay__measureTextHashMap;
Clay__int32_tArray Clay__openClipElementStack;
Clay__ElementIdArray Clay__pointerOverIds;
Clay__int32_tArray Clay__reusableElementIndexBuffer;
Clay__ScrollContainerDataInternalArray Clay__scrollContainerDatas;
Clay__BoolArray Clay__treeNodeVisited;
Clay__CharArray Clay__dynamicStringData;
Clay__DebugElementDataArray Clay__debugElementData;
#if CLAY_WASM
__attribute__((import_module("clay"), import_name("measureTextFunction"))) Clay_Dimensions Clay__MeasureText(Clay_String *text, Clay_TextElementConfig *config);
#else
Clay_Dimensions (*Clay__MeasureText)(Clay_String *text, Clay_TextElementConfig *config);
#endif
Clay_String LAST_HASH;
Clay_ElementId Clay__HashString(Clay_String key, const uint32_t offset, const uint32_t seed) {
uint32_t hash = 0;
uint32_t base = seed;
for (int i = 0; i < key.length; i++) {
base += key.chars[i];
base += (base << 10);
base ^= (base >> 6);
}
hash = base;
hash += offset;
hash += (hash << 10);
hash ^= (hash >> 6);
hash += (hash << 3);
base += (base << 3);
hash ^= (hash >> 11);
base ^= (base >> 11);
hash += (hash << 15);
base += (base << 15);
#ifdef CLAY_DEBUG
LAST_HASH = key;
LAST_HASH.length = (int)offset;
#endif
return CLAY__INIT(Clay_ElementId) { .id = hash + 1, .offset = offset, .baseId = base + 1, .stringId = key }; // Reserve the hash result of zero as "null id"
}
uint32_t Clay__GetOpenLayoutElementId(void) {
return Clay__openLayoutElement ? Clay__openLayoutElement->id : 0;
}
Clay_ElementId Clay__Rehash(Clay_ElementId elementId, uint32_t number) {
uint32_t id = elementId.baseId;
id += number;
id += (id << 10);
id ^= (id >> 6);
id += (id << 3);
id ^= (id >> 11);
id += (id << 15);
return CLAY__INIT(Clay_ElementId) { .id = id, .offset = number, .baseId = elementId.baseId, .stringId = elementId.stringId };
}
uint32_t Clay__RehashWithNumber(uint32_t id, uint32_t number) {
id += number;
id += (id << 10);
id ^= (id >> 6);
id += (id << 3);
id ^= (id >> 11);
id += (id << 15);
return id;
}
uint32_t Clay__HashTextWithConfig(Clay_String *text, Clay_TextElementConfig *config) {
union {
float fontSize;
uint32_t bits;
} fontSizeBits = { .fontSize = (float)config->fontSize };
uint32_t hash = 0;
uint64_t pointerAsNumber = (uint64_t)text->chars;
hash += pointerAsNumber;
hash += (hash << 10);
hash ^= (hash >> 6);
hash += text->length;
hash += (hash << 10);
hash ^= (hash >> 6);
hash += config->fontId;
hash += (hash << 10);
hash ^= (hash >> 6);
hash += fontSizeBits.bits;
hash += (hash << 10);
hash ^= (hash >> 6);
hash += (hash << 3);
hash ^= (hash >> 11);
hash += (hash << 15);
return hash + 1; // Reserve the hash result of zero as "null id"
}
Clay_Dimensions Clay__MeasureTextCached(Clay_String *text, Clay_TextElementConfig *config) {
uint32_t id = Clay__HashTextWithConfig(text, config);
uint32_t hashBucket = id % Clay__measureTextHashMap.capacity;
int32_t elementIndexPrevious = 0;
int32_t elementIndex = Clay__measureTextHashMap.internalArray[hashBucket];
while (elementIndex != 0) {
Clay__MeasureTextCacheItem *hashEntry = Clay__MeasureTextCacheItemArray_Get(&Clay__measureTextHashMapInternal, elementIndex);
if (hashEntry->id == id) {
return hashEntry->dimensions;
}
elementIndexPrevious = elementIndex;
elementIndex = hashEntry->nextIndex;
}
Clay_Dimensions measured = Clay__MeasureText(text, config);
Clay__MeasureTextCacheItemArray_Add(&Clay__measureTextHashMapInternal, CLAY__INIT(Clay__MeasureTextCacheItem) { .dimensions = measured, .id = id });
if (elementIndexPrevious != 0) {
Clay__MeasureTextCacheItemArray_Get(&Clay__measureTextHashMapInternal, elementIndexPrevious)->nextIndex = (int32_t)Clay__measureTextHashMapInternal.length - 1;
} else {
Clay__measureTextHashMap.internalArray[hashBucket] = (int32_t)Clay__measureTextHashMapInternal.length - 1;
}
return measured;
}
bool Clay__PointIsInsideRect(Clay_Vector2 point, Clay_BoundingBox rect) {
return point.x >= rect.x && point.x <= rect.x + rect.width && point.y >= rect.y && point.y <= rect.y + rect.height;
}
Clay_LayoutElementHashMapItem* Clay__AddHashMapItem(Clay_ElementId elementId, Clay_LayoutElement* layoutElement) {
Clay_LayoutElementHashMapItem item = CLAY__INIT(Clay_LayoutElementHashMapItem) { .elementId = elementId, .layoutElement = layoutElement, .nextIndex = -1, .generation = Clay__generation + 1 };
uint32_t hashBucket = elementId.id % Clay__layoutElementsHashMap.capacity;
int32_t hashItemPrevious = -1;
int32_t hashItemIndex = Clay__layoutElementsHashMap.internalArray[hashBucket];
while (hashItemIndex != -1) { // Just replace collision, not a big deal - leave it up to the end user
Clay_LayoutElementHashMapItem *hashItem = Clay__LayoutElementHashMapItemArray_Get(&Clay__layoutElementsHashMapInternal, hashItemIndex);
if (hashItem->elementId.id == elementId.id) { // Collision - resolve based on generation
item.nextIndex = hashItem->nextIndex;
if (hashItem->generation <= Clay__generation) { // First collision - assume this is the "same" element
hashItem->generation = Clay__generation + 1;
hashItem->layoutElement = layoutElement;
hashItem->debugData->collision = false;
} else { // Multiple collisions this frame - two elements have the same ID
if (Clay__warningsEnabled) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Duplicate ID detected for element: "), Clay__WriteStringToCharBuffer(&Clay__dynamicStringData, elementId.stringId) });
}
if (Clay__debugModeEnabled) {
hashItem->debugData->collision = true;
}
}
return hashItem;
}
hashItemPrevious = hashItemIndex;
hashItemIndex = hashItem->nextIndex;
}
Clay_LayoutElementHashMapItem *hashItem = Clay__LayoutElementHashMapItemArray_Add(&Clay__layoutElementsHashMapInternal, item);
hashItem->debugData = Clay__DebugElementDataArray_Add(&Clay__debugElementData, CLAY__INIT(Clay__DebugElementData) {});
if (hashItemPrevious != -1) {
Clay__LayoutElementHashMapItemArray_Get(&Clay__layoutElementsHashMapInternal, hashItemPrevious)->nextIndex = (int32_t)Clay__layoutElementsHashMapInternal.length - 1;
} else {
Clay__layoutElementsHashMap.internalArray[hashBucket] = (int32_t)Clay__layoutElementsHashMapInternal.length - 1;
}
return hashItem;
}
Clay_LayoutElementHashMapItem *Clay__GetHashMapItem(uint32_t id) {
uint32_t hashBucket = id % Clay__layoutElementsHashMap.capacity;
int32_t elementIndex = Clay__layoutElementsHashMap.internalArray[hashBucket];
while (elementIndex != -1) {
Clay_LayoutElementHashMapItem *hashEntry = Clay__LayoutElementHashMapItemArray_Get(&Clay__layoutElementsHashMapInternal, elementIndex);
if (hashEntry->elementId.id == id) {
return hashEntry;
}
elementIndex = hashEntry->nextIndex;
}
return CLAY__NULL;
}
Clay_LayoutElement *Clay__OpenElementWithParent(Clay_ElementId elementId, Clay__LayoutElementType commandType, Clay_LayoutConfig* layoutConfig, Clay_ElementConfigUnion elementConfig) {
Clay_LayoutElement layoutElement = CLAY__INIT(Clay_LayoutElement) {
#ifdef CLAY_DEBUG
.name = elementId.stringId,
#endif
.children = CLAY__INIT(Clay__LayoutElementChildren) { .length = 0 },
.minDimensions = CLAY__INIT(Clay_Dimensions) { (float)layoutConfig->padding.x * 2, (float)layoutConfig->padding.y * 2 },
.layoutConfig = layoutConfig,
.elementConfig = elementConfig,
.id = elementId.id,
.elementType = commandType,
};
Clay__openLayoutElement = Clay_LayoutElementArray_Add(&Clay__layoutElements, layoutElement);
Clay__LayoutElementPointerArray_Add(&Clay__openLayoutElementStack, Clay__openLayoutElement);
Clay__AddHashMapItem(elementId, Clay__openLayoutElement);
Clay__StringArray_Add(&Clay__layoutElementIdStrings, elementId.stringId);
return Clay__openLayoutElement;
}
Clay_LayoutElement *Clay__OpenElement(Clay_ElementId id, Clay__LayoutElementType commandType, Clay_LayoutConfig *layoutConfig, Clay_ElementConfigUnion elementConfig) {
Clay__openLayoutElement->children.length++;
Clay_LayoutElement *element = Clay__OpenElementWithParent(id, commandType, layoutConfig, elementConfig);
Clay__int32_tArray_Add(&Clay__layoutElementChildrenBuffer, (int32_t)Clay__layoutElements.length - 1);
return element;
}
void Clay__OpenContainerElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig) {
Clay__OpenElement(id, CLAY__LAYOUT_ELEMENT_TYPE_CONTAINER, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { CLAY__NULL });
}
void Clay__OpenRectangleElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_RectangleElementConfig *rectangleConfig) {
Clay__OpenElement(id, CLAY__LAYOUT_ELEMENT_TYPE_RECTANGLE, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { .rectangleElementConfig = rectangleConfig });
}
void Clay__OpenImageElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_ImageElementConfig *imageConfig) {
Clay__OpenElement(id, CLAY__LAYOUT_ELEMENT_TYPE_IMAGE, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { .imageElementConfig = imageConfig });
Clay__LayoutElementPointerArray_Add(&Clay__imageElementPointers, Clay__openLayoutElement);
}
void Clay__OpenBorderElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_BorderElementConfig *borderConfig) {
Clay__OpenElement(id, CLAY__LAYOUT_ELEMENT_TYPE_BORDER_CONTAINER, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { .borderElementConfig = borderConfig });
}
void Clay__OpenCustomElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_CustomElementConfig *customConfig) {
Clay__OpenElement(id, CLAY__LAYOUT_ELEMENT_TYPE_CUSTOM, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { .customElementConfig = customConfig });
}
void Clay__OpenScrollElement(Clay_ElementId elementId, Clay_LayoutConfig *layoutConfig, Clay_ScrollElementConfig *scrollConfig) {
Clay_LayoutElement *scrollElement = Clay__OpenElement(elementId, CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { .scrollElementConfig = scrollConfig });
Clay__int32_tArray_Add(&Clay__openClipElementStack, (int)scrollElement->id);
Clay__ScrollContainerDataInternal *scrollOffset = CLAY__NULL;
for (int i = 0; i < Clay__scrollContainerDatas.length; i++) {
Clay__ScrollContainerDataInternal *mapping = Clay__ScrollContainerDataInternalArray_Get(&Clay__scrollContainerDatas, i);
if (elementId.id == mapping->elementId) {
scrollOffset = mapping;
scrollOffset->layoutElement = scrollElement;
scrollOffset->openThisFrame = true;
}
}
if (!scrollOffset) {
Clay__ScrollContainerDataInternalArray_Add(&Clay__scrollContainerDatas, CLAY__INIT(Clay__ScrollContainerDataInternal){.layoutElement = scrollElement, .scrollOrigin = {-1,-1}, .elementId = elementId.id, .openThisFrame = true});
}
}
void Clay__OpenFloatingElement(Clay_ElementId id, Clay_LayoutConfig *layoutConfig, Clay_FloatingElementConfig *floatingConfig) {
Clay_LayoutElement *parent = Clay__openLayoutElement;
uint32_t originalParentId = floatingConfig->parentId;
if (floatingConfig->parentId == 0) {
Clay_FloatingElementConfig newConfig = *floatingConfig;
newConfig.parentId = Clay__openLayoutElement->id;
floatingConfig = Clay__FloatingElementConfigArray_Add(&Clay__floatingElementConfigs, newConfig);
} else {
Clay_LayoutElementHashMapItem *parentItem = Clay__GetHashMapItem(floatingConfig->parentId);
if (!parentItem) {
Clay__WarningArray_Add(&Clay_warnings, CLAY__INIT(Clay__Warning) { CLAY_STRING("Clay Warning: Couldn't find parent container to attach floating container to.") });
} else {
parent = parentItem->layoutElement;
}
}
Clay__OpenElementWithParent(id, CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER, layoutConfig, CLAY__INIT(Clay_ElementConfigUnion) { .floatingElementConfig = floatingConfig });
Clay__LayoutElementTreeRootArray_Add(&Clay__layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) {
.layoutElementIndex = Clay__layoutElements.length - 1,
.parentId = parent->id,
.clipElementId = (uint32_t)(originalParentId == 0 ? (Clay__openClipElementStack.length > 0 ? Clay__int32_tArray_Get(&Clay__openClipElementStack, (int)Clay__openClipElementStack.length - 1) : 0) : 0),
.zIndex = floatingConfig->zIndex,
});
}
void Clay__AttachContainerChildren() {
Clay_LayoutConfig *layoutConfig = Clay__openLayoutElement->layoutConfig;
Clay__openLayoutElement->children.elements = &Clay__layoutElementChildren.internalArray[Clay__layoutElementChildren.length];
if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
for (int i = 0; i < Clay__openLayoutElement->children.length; i++) {
int32_t childIndex = Clay__int32_tArray_Get(&Clay__layoutElementChildrenBuffer, (int)Clay__layoutElementChildrenBuffer.length - Clay__openLayoutElement->children.length + i);
Clay_LayoutElement *child = Clay_LayoutElementArray_Get(&Clay__layoutElements, childIndex);
Clay__openLayoutElement->dimensions.width += child->dimensions.width;
Clay__openLayoutElement->dimensions.height = CLAY__MAX(Clay__openLayoutElement->dimensions.height, child->dimensions.height);
// Minimum size of child elements doesn't matter to scroll containers as they can shrink and hide their contents
if (Clay__openLayoutElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER || !Clay__openLayoutElement->elementConfig.scrollElementConfig->horizontal) {
Clay__openLayoutElement->minDimensions.width += child->minDimensions.width;
}
if (Clay__openLayoutElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER || !Clay__openLayoutElement->elementConfig.scrollElementConfig->vertical) {
Clay__openLayoutElement->minDimensions.height = CLAY__MAX(Clay__openLayoutElement->minDimensions.height, child->minDimensions.height);
}
Clay__int32_tArray_Add(&Clay__layoutElementChildren, childIndex);
}
float childGap = (float)(CLAY__MAX(Clay__openLayoutElement->children.length - 1, 0) * layoutConfig->childGap);
Clay__openLayoutElement->dimensions.width += childGap;
Clay__openLayoutElement->minDimensions.width += childGap;
}
else if (layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM) {
for (int i = 0; i < Clay__openLayoutElement->children.length; i++) {
int32_t childIndex = Clay__int32_tArray_Get(&Clay__layoutElementChildrenBuffer, (int)Clay__layoutElementChildrenBuffer.length - Clay__openLayoutElement->children.length + i);
Clay_LayoutElement *child = Clay_LayoutElementArray_Get(&Clay__layoutElements, childIndex);
Clay__openLayoutElement->dimensions.height += child->dimensions.height;
Clay__openLayoutElement->dimensions.width = CLAY__MAX(Clay__openLayoutElement->dimensions.width, child->dimensions.width);
// Minimum size of child elements doesn't matter to scroll containers as they can shrink and hide their contents
if (Clay__openLayoutElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER || !Clay__openLayoutElement->elementConfig.scrollElementConfig->vertical) {
Clay__openLayoutElement->minDimensions.height += child->minDimensions.height;
}
if (Clay__openLayoutElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER || !Clay__openLayoutElement->elementConfig.scrollElementConfig->horizontal) {
Clay__openLayoutElement->minDimensions.width = CLAY__MAX(Clay__openLayoutElement->minDimensions.width, child->minDimensions.width);
}
Clay__int32_tArray_Add(&Clay__layoutElementChildren, childIndex);
}
float childGap = (float)(CLAY__MAX(Clay__openLayoutElement->children.length - 1, 0) * layoutConfig->childGap);
Clay__openLayoutElement->dimensions.height += childGap;
Clay__openLayoutElement->minDimensions.height += childGap;
}
Clay__layoutElementChildrenBuffer.length -= Clay__openLayoutElement->children.length;
}
void Clay__CloseElement() {
Clay_LayoutConfig *layoutConfig = Clay__openLayoutElement->layoutConfig;
if (layoutConfig->sizing.width.type != CLAY__SIZING_TYPE_PERCENT) {
if (layoutConfig->sizing.width.sizeMinMax.max <= 0) { // Set the max size if the user didn't specify, makes calculations easier
layoutConfig->sizing.width.sizeMinMax.max = CLAY__MAXFLOAT;
}
Clay__openLayoutElement->dimensions.width += (float)layoutConfig->padding.x * 2;
Clay__openLayoutElement->dimensions.width = CLAY__MAX(CLAY__MIN(layoutConfig->sizing.width.sizeMinMax.max, Clay__openLayoutElement->dimensions.width), layoutConfig->sizing.width.sizeMinMax.min);
Clay__openLayoutElement->minDimensions.width += (float)layoutConfig->padding.x * 2;
Clay__openLayoutElement->minDimensions.width = CLAY__MAX(CLAY__MIN(layoutConfig->sizing.width.sizeMinMax.max, Clay__openLayoutElement->minDimensions.width), layoutConfig->sizing.width.sizeMinMax.min);
}
if (layoutConfig->sizing.height.type != CLAY__SIZING_TYPE_PERCENT) {
if (layoutConfig->sizing.height.sizeMinMax.max <= 0) { // Set the max size if the user didn't specify, makes calculations easier
layoutConfig->sizing.height.sizeMinMax.max = CLAY__MAXFLOAT;
}
Clay__openLayoutElement->dimensions.height += (float)layoutConfig->padding.y * 2;
Clay__openLayoutElement->dimensions.height = CLAY__MAX(CLAY__MIN(layoutConfig->sizing.height.sizeMinMax.max, Clay__openLayoutElement->dimensions.height), layoutConfig->sizing.height.sizeMinMax.min);
Clay__openLayoutElement->minDimensions.height += (float)layoutConfig->padding.x * 2;
Clay__openLayoutElement->minDimensions.height = CLAY__MAX(CLAY__MIN(layoutConfig->sizing.height.sizeMinMax.max, Clay__openLayoutElement->minDimensions.height), layoutConfig->sizing.height.sizeMinMax.min);
}
Clay__LayoutElementPointerArray_RemoveSwapback(&Clay__openLayoutElementStack, (int)Clay__openLayoutElementStack.length - 1);
Clay__openLayoutElement = *Clay__LayoutElementPointerArray_Get(&Clay__openLayoutElementStack, (int)Clay__openLayoutElementStack.length - 1);
}
void Clay__OpenTextElement(Clay_ElementId id, Clay_String text, Clay_TextElementConfig *textConfig) {
Clay_LayoutElement *internalElement = Clay__OpenElement(id, CLAY__LAYOUT_ELEMENT_TYPE_TEXT, &CLAY_LAYOUT_DEFAULT, CLAY__INIT(Clay_ElementConfigUnion) { .textElementConfig = textConfig });
Clay_Dimensions textMeasured = Clay__MeasureTextCached(&text, textConfig);
internalElement->dimensions.width = textMeasured.width;
internalElement->dimensions.height = textMeasured.height;
internalElement->text = text;
internalElement->minDimensions = CLAY__INIT(Clay_Dimensions) { .width = textMeasured.height, .height = textMeasured.height }; // TODO not sure this is the best way to decide min width for text
Clay__TextElementDataArray_Add(&Clay__textElementData, CLAY__INIT(Clay__TextElementData) { .elementIndex = Clay__layoutElements.length - 1, .preferredDimensions = textMeasured });
Clay__CloseElement();
}
void Clay__CloseElementWithChildren() {
Clay__AttachContainerChildren();
Clay__CloseElement();
}
void Clay__CloseScrollElement() {
Clay__openClipElementStack.length--;
Clay__CloseElementWithChildren();
}
void Clay__CloseFloatingElement() {
Clay__AttachContainerChildren();
Clay__CloseElement();
}
void Clay__InitializeEphemeralMemory(Clay_Arena *arena) {
// Ephemeral Memory - reset every frame
Clay__internalArena.nextAllocation = Clay__arenaResetOffset;
Clay__layoutElementChildrenBuffer = Clay__int32_tArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElements = Clay_LayoutElementArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay_warnings = Clay__WarningArray_Allocate_Arena(100, arena);
Clay__layoutConfigs = Clay__LayoutConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__rectangleElementConfigs = Clay__RectangleElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__textElementConfigs = Clay__TextElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__imageElementConfigs = Clay__ImageElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__floatingElementConfigs = Clay__FloatingElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__scrollElementConfigs = Clay__ScrollElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__customElementConfigs = Clay__CustomElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__borderElementConfigs = Clay__BorderElementConfigArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElementIdStrings = Clay__StringArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElementTreeNodeArray1 = Clay__LayoutElementTreeNodeArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElementTreeRoots = Clay__LayoutElementTreeRootArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElementChildren = Clay__int32_tArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__openLayoutElementStack = Clay__LayoutElementPointerArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__textElementData = Clay__TextElementDataArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__imageElementPointers = Clay__LayoutElementPointerArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElementReusableBuffer = Clay__LayoutElementPointerArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena); // TODO convert this to indexes instead of pointers
Clay__renderCommands = Clay_RenderCommandArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__treeNodeVisited = Clay__BoolArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__treeNodeVisited.length = Clay__treeNodeVisited.capacity; // This array is accessed directly rather than behaving as a list
Clay__openClipElementStack = Clay__int32_tArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__reusableElementIndexBuffer = Clay__int32_tArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__dynamicStringData = Clay__CharArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
}
void Clay__InitializePersistentMemory(Clay_Arena *arena) {
Clay__scrollContainerDatas = Clay__ScrollContainerDataInternalArray_Allocate_Arena(10, arena);
Clay__layoutElementsHashMapInternal = Clay__LayoutElementHashMapItemArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__layoutElementsHashMap = Clay__int32_tArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__measureTextHashMapInternal = Clay__MeasureTextCacheItemArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__measureTextHashMap = Clay__int32_tArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__pointerOverIds = Clay__ElementIdArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__debugElementData = Clay__DebugElementDataArray_Allocate_Arena(CLAY_MAX_ELEMENT_COUNT, arena);
Clay__arenaResetOffset = arena->nextAllocation;
}
Clay_String Clay__IntToString(int integer) {
if (integer == 0) {
return CLAY__INIT(Clay_String) { .length = 1, .chars = "0" };
}
char *chars = (char *)(Clay__dynamicStringData.internalArray + Clay__dynamicStringData.length);
int length = 0;
int sign = integer;
if (integer < 0) {
integer = -integer;
}
while (integer > 0) {
chars[length++] = (char)(integer % 10 + '0');
integer /= 10;
}
if (sign < 0) {
chars[length++] = '-';
}
// Reverse the string to get the correct order
for (int j = 0, k = length - 1; j < k; j++, k--) {
char temp = chars[j];
chars[j] = chars[k];
chars[k] = temp;
}
Clay__dynamicStringData.length += length;
return CLAY__INIT(Clay_String) { .length = length, .chars = chars };
}
typedef enum
{
CLAY__SIZE_DISTRIBUTION_TYPE_SCROLL_CONTAINER,
CLAY__SIZE_DISTRIBUTION_TYPE_RESIZEABLE_CONTAINER,
CLAY__SIZE_DISTRIBUTION_TYPE_GROW_CONTAINER,
} Clay__SizeDistributionType;
// Because of the max and min sizing properties, we can't predict ahead of time how (or if) all the excess width
// will actually be distributed. So we keep looping until either all the excess width is distributed or
// we have exhausted all our containers that can change size along this axis
float Clay__DistributeSizeAmongChildren(bool xAxis, float sizeToDistribute, Clay__LayoutElementPointerArray resizableContainerBuffer, Clay__SizeDistributionType distributionType) {
Clay__LayoutElementPointerArray remainingElements = Clay__layoutElementReusableBuffer;
remainingElements.length = 0;
for (int i = 0; i < resizableContainerBuffer.length; ++i) {
Clay__LayoutElementPointerArray_Add(&remainingElements, *Clay__LayoutElementPointerArray_Get(&resizableContainerBuffer, i));
}
while (sizeToDistribute != 0 && remainingElements.length > 0) {
float dividedSize = sizeToDistribute / (float)remainingElements.length;
for (int childOffset = 0; childOffset < remainingElements.length; childOffset++) {
Clay_LayoutElement *childElement = *Clay__LayoutElementPointerArray_Get(&remainingElements, childOffset);
Clay_SizingAxis childSizing = xAxis ? childElement->layoutConfig->sizing.width : childElement->layoutConfig->sizing.height;
float *childSize = xAxis ? &childElement->dimensions.width : &childElement->dimensions.height;
float childMinSize = xAxis ? childElement->minDimensions.width : childElement->minDimensions.height;
bool canDistribute = true;
if ((sizeToDistribute < 0 && *childSize == childSizing.sizeMinMax.min) || (sizeToDistribute > 0 && *childSize == childSizing.sizeMinMax.max)) {
canDistribute = false;
}
// Currently, we don't support squishing aspect ratio images on their Y axis as it would break ratio
else if (!xAxis && childElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_IMAGE) {
canDistribute = false;
}
else {
switch (distributionType) {
case CLAY__SIZE_DISTRIBUTION_TYPE_RESIZEABLE_CONTAINER: break;
case CLAY__SIZE_DISTRIBUTION_TYPE_GROW_CONTAINER: if (childSizing.type != CLAY__SIZING_TYPE_GROW) canDistribute = false; break;
case CLAY__SIZE_DISTRIBUTION_TYPE_SCROLL_CONTAINER: if ((childElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER || (xAxis && !childElement->elementConfig.scrollElementConfig->horizontal) || (!xAxis && !childElement->elementConfig.scrollElementConfig->vertical))) canDistribute = false; break;
}
}
if (!canDistribute) {
Clay__LayoutElementPointerArray_RemoveSwapback(&remainingElements, childOffset);
childOffset--;
continue;
}
float oldChildSize = *childSize;
*childSize = CLAY__MAX(CLAY__MAX(CLAY__MIN(childSizing.sizeMinMax.max, *childSize + dividedSize), childSizing.sizeMinMax.min), childMinSize);
float diff = *childSize - oldChildSize;
if (diff > -0.01 && diff < 0.01) {
Clay__LayoutElementPointerArray_RemoveSwapback(&remainingElements, childOffset);
childOffset--;
continue;
}
sizeToDistribute -= diff;
}
}
return (sizeToDistribute > -0.01 && sizeToDistribute < 0.01) ? 0 : sizeToDistribute;
}
void Clay__SizeContainersAlongAxis(bool xAxis) {
Clay__int32_tArray bfsBuffer = Clay__layoutElementChildrenBuffer;
Clay__LayoutElementPointerArray resizableContainerBuffer = Clay__openLayoutElementStack;
for (int rootIndex = 0; rootIndex < Clay__layoutElementTreeRoots.length; ++rootIndex) {
bfsBuffer.length = 0;
Clay__LayoutElementTreeRoot *root = Clay__LayoutElementTreeRootArray_Get(&Clay__layoutElementTreeRoots, rootIndex);
Clay_LayoutElement *rootElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, (int)root->layoutElementIndex);
Clay__int32_tArray_Add(&bfsBuffer, (int32_t)root->layoutElementIndex);
// Size floating containers to their parents
if (rootElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER) {
Clay_LayoutElementHashMapItem *parentItem = Clay__GetHashMapItem(rootElement->elementConfig.floatingElementConfig->parentId);
if (parentItem) {
Clay_LayoutElement *parentLayoutElement = parentItem->layoutElement;
if (rootElement->layoutConfig->sizing.width.type == CLAY__SIZING_TYPE_GROW) {
rootElement->dimensions.width = parentLayoutElement->dimensions.width;
}
if (rootElement->layoutConfig->sizing.height.type == CLAY__SIZING_TYPE_GROW) {
rootElement->dimensions.height = parentLayoutElement->dimensions.height;
}
}
}
rootElement->dimensions.width = CLAY__MIN(CLAY__MAX(rootElement->dimensions.width, rootElement->layoutConfig->sizing.width.sizeMinMax.min), rootElement->layoutConfig->sizing.width.sizeMinMax.max);
rootElement->dimensions.height = CLAY__MIN(CLAY__MAX(rootElement->dimensions.height, rootElement->layoutConfig->sizing.height.sizeMinMax.min), rootElement->layoutConfig->sizing.height.sizeMinMax.max);
for (int i = 0; i < bfsBuffer.length; ++i) {
int32_t parentIndex = Clay__int32_tArray_Get(&bfsBuffer, i);
Clay_LayoutElement *parent = Clay_LayoutElementArray_Get(&Clay__layoutElements, parentIndex);
Clay_LayoutConfig *parentStyleConfig = parent->layoutConfig;
int growContainerCount = 0;
float parentSize = xAxis ? parent->dimensions.width : parent->dimensions.height;
float parentPadding = (float)(xAxis ? parent->layoutConfig->padding.x : parent->layoutConfig->padding.y);
float innerContentSize = 0, growContainerContentSize = 0, totalPaddingAndChildGaps = parentPadding * 2;
bool sizingAlongAxis = (xAxis && parentStyleConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) || (!xAxis && parentStyleConfig->layoutDirection == CLAY_TOP_TO_BOTTOM);
resizableContainerBuffer.length = 0;
float parentChildGap = parentStyleConfig->childGap;
for (int childOffset = 0; childOffset < parent->children.length; childOffset++) {
int32_t childElementIndex = parent->children.elements[childOffset];
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, childElementIndex);
Clay_SizingAxis childSizing = xAxis ? childElement->layoutConfig->sizing.width : childElement->layoutConfig->sizing.height;
float childSize = xAxis ? childElement->dimensions.width : childElement->dimensions.height;
if (childElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_TEXT && childElement->children.length > 0) {
Clay__int32_tArray_Add(&bfsBuffer, childElementIndex);
}
if (childSizing.type != CLAY__SIZING_TYPE_PERCENT && childSizing.type != CLAY__SIZING_TYPE_FIXED && (childElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_TEXT || (childElement->elementConfig.textElementConfig->wrapMode == CLAY_TEXT_WRAP_WORDS))) {
Clay__LayoutElementPointerArray_Add(&resizableContainerBuffer, childElement);
}
if (sizingAlongAxis) {
innerContentSize += (childSizing.type == CLAY__SIZING_TYPE_PERCENT ? 0 : childSize);
if (childSizing.type == CLAY__SIZING_TYPE_GROW) {
growContainerContentSize += childSize;
growContainerCount++;
}
if (childOffset > 0) {
innerContentSize += parentChildGap; // For children after index 0, the childAxisOffset is the gap from the previous child
totalPaddingAndChildGaps += parentChildGap;
}
} else {
innerContentSize = CLAY__MAX(childSize, innerContentSize);
}
}
// Expand percentage containers to size
for (int childOffset = 0; childOffset < parent->children.length; childOffset++) {
int32_t childElementIndex = parent->children.elements[childOffset];
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, childElementIndex);
Clay_SizingAxis childSizing = xAxis ? childElement->layoutConfig->sizing.width : childElement->layoutConfig->sizing.height;
float *childSize = xAxis ? &childElement->dimensions.width : &childElement->dimensions.height;
if (childSizing.type == CLAY__SIZING_TYPE_PERCENT) {
*childSize = (parentSize - totalPaddingAndChildGaps) * childSizing.sizePercent;
if (sizingAlongAxis) {
innerContentSize += *childSize;
if (childOffset > 0) {
innerContentSize += parentChildGap; // For children after index 0, the childAxisOffset is the gap from the previous child
totalPaddingAndChildGaps += parentChildGap;
}
} else {
innerContentSize = CLAY__MAX(*childSize, innerContentSize);
}
}
}
if (sizingAlongAxis) {
float sizeToDistribute = parentSize - parentPadding * 2 - innerContentSize;
// If the content is too large, compress the children as much as possible
if (sizeToDistribute < 0) {
// If the parent can scroll in the axis direction in this direction, don't compress children, just leave them alone
if (parent->elementType == CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER) {
if (((xAxis && parent->elementConfig.scrollElementConfig->horizontal) || (!xAxis && parent->elementConfig.scrollElementConfig->vertical))) {
continue;
}
}
// Scrolling containers preferentially compress before others
sizeToDistribute = Clay__DistributeSizeAmongChildren(xAxis, sizeToDistribute, resizableContainerBuffer, CLAY__SIZE_DISTRIBUTION_TYPE_SCROLL_CONTAINER);
// If there is still height to make up, remove it from all containers that haven't hit their minimum size
if (sizeToDistribute < 0) {
Clay__DistributeSizeAmongChildren(xAxis, sizeToDistribute, resizableContainerBuffer, CLAY__SIZE_DISTRIBUTION_TYPE_RESIZEABLE_CONTAINER);
}
// The content is too small, allow SIZING_GROW containers to expand
} else if (sizeToDistribute > 0 && growContainerCount > 0) {
float targetSize = (sizeToDistribute + growContainerContentSize) / growContainerCount;
for (int childOffset = 0; childOffset < resizableContainerBuffer.length; childOffset++) {
Clay_LayoutElement *childElement = *Clay__LayoutElementPointerArray_Get(&resizableContainerBuffer, childOffset);
Clay_SizingAxis childSizing = xAxis ? childElement->layoutConfig->sizing.width : childElement->layoutConfig->sizing.height;
if (childSizing.type == CLAY__SIZING_TYPE_GROW) {
float *childSize = xAxis ? &childElement->dimensions.width : &childElement->dimensions.height;
float *minSize = xAxis ? &childElement->minDimensions.width : &childElement->minDimensions.height;
if (targetSize < *minSize) {
growContainerContentSize -= *minSize;
Clay__LayoutElementPointerArray_RemoveSwapback(&resizableContainerBuffer, childOffset);
growContainerCount--;
targetSize = (sizeToDistribute + growContainerContentSize) / growContainerCount;
childOffset = -1;
continue;
}
*childSize = targetSize;
}
}
}
// Sizing along the non layout axis ("off axis")
} else {
for (int childOffset = 0; childOffset < resizableContainerBuffer.length; childOffset++) {
Clay_LayoutElement *childElement = *Clay__LayoutElementPointerArray_Get(&resizableContainerBuffer, childOffset);
Clay_SizingAxis childSizing = xAxis ? childElement->layoutConfig->sizing.width : childElement->layoutConfig->sizing.height;
float *childSize = xAxis ? &childElement->dimensions.width : &childElement->dimensions.height;
if (!xAxis && childElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_IMAGE) {
continue; // Currently we don't support resizing aspect ratio images on the Y axis because it would break the ratio
}
// If we're laying out the children of a scroll panel, grow containers expand to the height of the inner content, not the outer container
float maxSize = parentSize - parentPadding * 2;
if (parent->elementType == CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER && ((xAxis && parent->elementConfig.scrollElementConfig->horizontal) || (!xAxis && parent->elementConfig.scrollElementConfig->vertical))) {
maxSize = CLAY__MAX(maxSize, innerContentSize);
}
if (childSizing.type == CLAY__SIZING_TYPE_FIT) {
*childSize = CLAY__MAX(childSizing.sizeMinMax.min, CLAY__MIN(*childSize, maxSize));
} else if (childSizing.type == CLAY__SIZING_TYPE_GROW) {
*childSize = CLAY__MIN(maxSize, childSizing.sizeMinMax.max);
}
}
}
}
}
}
Clay_BoundingBox Clay__BoundingBoxWithRoundedValues(float x, float y, float width, float height) {
return CLAY__INIT(Clay_BoundingBox) {
(float)(int32_t)(x + (x > 0 ? 0.5f : -0.5f)),
(float)(int32_t)(y + (y > 0 ? 0.5f : -0.5f)),
(float)(int32_t)(width + (width > 0 ? 0.5f : -0.5f)),
(float)(int32_t)(height + (height > 0 ? 0.5f : -0.5f))
};
}
void Clay__CalculateFinalLayout() {
// Calculate sizing along the X axis
Clay__SizeContainersAlongAxis(true);
// Wrap text
uint32_t originalTextLayoutElementDataLength = Clay__textElementData.length;
for (int i = 0; i < originalTextLayoutElementDataLength; ++i) {
Clay__TextElementData *textElementData = Clay__TextElementDataArray_Get(&Clay__textElementData, i);
Clay_LayoutElement *containerElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, (int)textElementData->elementIndex);
Clay_String text = containerElement->text;
Clay_TextElementConfig *textConfig = containerElement->elementConfig.textElementConfig;
containerElement->elementType = CLAY__LAYOUT_ELEMENT_TYPE_CONTAINER;
// Clone the style config to prevent pollution of other elements that share this config
containerElement->layoutConfig = Clay__LayoutConfigArray_Add(&Clay__layoutConfigs, *containerElement->layoutConfig);
containerElement->layoutConfig->layoutDirection = CLAY_TOP_TO_BOTTOM;
containerElement->children = CLAY__INIT(Clay__LayoutElementChildren) { // Note: this overwrites the text property
.elements = &Clay__layoutElementChildren.internalArray[Clay__layoutElementChildren.length],
.length = 0,
};
// Short circuit all wrap calculations if wrap mode is none
if (textConfig->wrapMode == CLAY_TEXT_WRAP_NONE || (containerElement->dimensions.width == textElementData->preferredDimensions.width && textConfig->wrapMode != CLAY_TEXT_WRAP_NEWLINES)) {
float lineHeight = textConfig->lineHeight != 0 ? textConfig->lineHeight : textElementData->preferredDimensions.height;
Clay_LayoutElementArray_Add(&Clay__layoutElements, CLAY__INIT(Clay_LayoutElement) {
.text = text,
.dimensions = { textElementData->preferredDimensions.width, lineHeight },
.minDimensions = textElementData->preferredDimensions,
.layoutConfig = CLAY_LAYOUT(.sizing = { .height = CLAY_SIZING_FIXED(lineHeight) }),
.elementConfig = { .textElementConfig = containerElement->elementConfig.textElementConfig },
.id = Clay__RehashWithNumber(containerElement->id, containerElement->children.length),
.elementType = CLAY__LAYOUT_ELEMENT_TYPE_TEXT,
});
containerElement->children.length++;
Clay__int32_tArray_Add(&Clay__layoutElementChildren, (int32_t)Clay__layoutElements.length - 1);
continue;
}
containerElement->dimensions.height = 0;
int lineStartIndex = 0;
int wordStartIndex = 0;
int wordEndIndex = 0;
Clay_Dimensions lineDimensions = CLAY__INIT(Clay_Dimensions){};
float spaceWidth = Clay__MeasureText(&CLAY__SPACECHAR, textConfig).width; // todo may as well cache it somewhere
while (wordStartIndex <= text.length) {
if (text.chars[wordEndIndex] == ' ' || (text.chars[wordEndIndex] == '\n' && textConfig->wrapMode <= CLAY_TEXT_WRAP_NEWLINES) || wordEndIndex == text.length) {
Clay_String stringToRender = CLAY__INIT(Clay_String) { .length = wordEndIndex - lineStartIndex, .chars = text.chars + lineStartIndex };
Clay_String wordToMeasure = CLAY__INIT(Clay_String) { .length = wordEndIndex - wordStartIndex, .chars = text.chars + wordStartIndex };
// Clip off trailing spaces and newline characters
Clay_Dimensions wordDimensions = Clay__MeasureTextCached(&wordToMeasure, textConfig);
lineDimensions.width = lineDimensions.width + wordDimensions.width + spaceWidth;
lineDimensions.height = wordDimensions.height;
bool isOverlappingBoundaries = (lineDimensions.width - spaceWidth) > containerElement->dimensions.width + 0.01f; // Epsilon for floating point inaccuracy of adding components
// Need to wrap
if (isOverlappingBoundaries && textConfig->wrapMode == CLAY_TEXT_WRAP_WORDS) {
lineDimensions.width -= spaceWidth;
// We can wrap at the most recent word start
if (wordStartIndex != lineStartIndex) {
stringToRender = CLAY__INIT(Clay_String) { .length = wordStartIndex - lineStartIndex - 1, .chars = text.chars + lineStartIndex };
lineDimensions.width -= (wordDimensions.width + spaceWidth);
lineStartIndex = wordStartIndex;
wordStartIndex = lineStartIndex;
wordEndIndex = lineStartIndex;
containerElement->dimensions.width = CLAY__MAX(containerElement->dimensions.width, lineDimensions.width);
// The single word is larger than the entire container - just render it in place
} else {
lineStartIndex = wordEndIndex + 1;
wordStartIndex = lineStartIndex;
wordEndIndex = lineStartIndex;
containerElement->dimensions.width = CLAY__MAX(containerElement->dimensions.width, lineDimensions.width);
}
// If we're at a space character and the current phrase fits, just keep going
} else if (text.chars[wordEndIndex] == ' ') {
wordStartIndex = wordEndIndex + 1;
wordEndIndex = wordStartIndex;
continue;
// Newline or end of string
} else {
lineStartIndex = wordEndIndex + 1;
wordStartIndex = lineStartIndex;
wordEndIndex = lineStartIndex;
}
float lineHeight = textConfig->lineHeight != 0 ? textConfig->lineHeight : lineDimensions.height;
Clay_LayoutElementArray_Add(&Clay__layoutElements, CLAY__INIT(Clay_LayoutElement) {
.text = stringToRender,
.dimensions = { lineDimensions.width, lineHeight },
.minDimensions = { lineDimensions.width, lineDimensions.height },
.layoutConfig = CLAY_LAYOUT(.sizing = { .height = CLAY_SIZING_FIXED(lineHeight) }),
.elementConfig = { .textElementConfig = containerElement->elementConfig.textElementConfig },
.id = Clay__RehashWithNumber(containerElement->id, containerElement->children.length),
.elementType = CLAY__LAYOUT_ELEMENT_TYPE_TEXT,
});
containerElement->dimensions.height += lineHeight;
containerElement->children.length++;
lineDimensions = CLAY__INIT(Clay_Dimensions) {};
Clay__int32_tArray_Add(&Clay__layoutElementChildren, (int32_t)Clay__layoutElements.length - 1);
} else {
// In the middle of a word
wordEndIndex++;
}
}
}
// Scale vertical image heights according to aspect ratio
for (int i = 0; i < Clay__imageElementPointers.length; ++i) {
Clay_LayoutElement* imageElement = *Clay__LayoutElementPointerArray_Get(&Clay__imageElementPointers, i);
Clay_ImageElementConfig *config = imageElement->elementConfig.imageElementConfig;
imageElement->dimensions.height = (config->sourceDimensions.height / CLAY__MAX(config->sourceDimensions.width, 1)) * imageElement->dimensions.width;
}
// Propagate effect of text wrapping, image aspect scaling etc. on height of parents
Clay__LayoutElementTreeNodeArray dfsBuffer = Clay__layoutElementTreeNodeArray1;
dfsBuffer.length = 0;
for (int i = 0; i < Clay__layoutElementTreeRoots.length; ++i) {
Clay__LayoutElementTreeRoot *root = Clay__LayoutElementTreeRootArray_Get(&Clay__layoutElementTreeRoots, i);
Clay__treeNodeVisited.internalArray[dfsBuffer.length] = false;
Clay__LayoutElementTreeNodeArray_Add(&dfsBuffer, CLAY__INIT(Clay__LayoutElementTreeNode) { .layoutElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, (int)root->layoutElementIndex) });
}
while (dfsBuffer.length > 0) {
Clay__LayoutElementTreeNode *currentElementTreeNode = Clay__LayoutElementTreeNodeArray_Get(&dfsBuffer, (int)dfsBuffer.length - 1);
Clay_LayoutElement *currentElement = currentElementTreeNode->layoutElement;
if (!Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1]) {
Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1] = true;
// If the element has no children or is the container for a text element, don't bother inspecting it
if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_TEXT || currentElement->children.length == 0 || Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[0])->elementType == CLAY__LAYOUT_ELEMENT_TYPE_TEXT) {
dfsBuffer.length--;
continue;
}
// Add the children to the DFS buffer (needs to be pushed in reverse so that stack traversal is in correct layout order)
for (int i = 0; i < currentElement->children.length; i++) {
Clay__treeNodeVisited.internalArray[dfsBuffer.length] = false;
Clay__LayoutElementTreeNodeArray_Add(&dfsBuffer, CLAY__INIT(Clay__LayoutElementTreeNode) { .layoutElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[i]) }); // TODO fix before release
}
continue;
}
dfsBuffer.length--;
// DFS node has been visited, this is on the way back up to the root
Clay_LayoutConfig *layoutConfig = currentElement->layoutConfig;
if (layoutConfig->sizing.height.type == CLAY__SIZING_TYPE_PERCENT) {
continue;
}
if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
// Resize any parent containers that have grown in height along their non layout axis
for (int j = 0; j < currentElement->children.length; ++j) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[j]);
float childHeightWithPadding = CLAY__MAX(childElement->dimensions.height + layoutConfig->padding.y * 2, currentElement->dimensions.height);
currentElement->dimensions.height = CLAY__MIN(CLAY__MAX(childHeightWithPadding, layoutConfig->sizing.height.sizeMinMax.min), layoutConfig->sizing.height.sizeMinMax.max);
}
} else if (layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM) {
// Resizing along the layout axis
float contentHeight = (float)layoutConfig->padding.y * 2;
for (int j = 0; j < currentElement->children.length; ++j) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[j]);
contentHeight += childElement->dimensions.height;
}
contentHeight += (float)(CLAY__MAX(currentElement->children.length - 1, 0) * layoutConfig->childGap);
currentElement->dimensions.height = CLAY__MIN(CLAY__MAX(contentHeight, layoutConfig->sizing.height.sizeMinMax.min), layoutConfig->sizing.height.sizeMinMax.max);
}
}
// Calculate sizing along the Y axis
Clay__SizeContainersAlongAxis(false);
// Calculate final positions and generate render commands
Clay__renderCommands.length = 0;
dfsBuffer.length = 0;
for (int rootIndex = 0; rootIndex < Clay__layoutElementTreeRoots.length; ++rootIndex) {
dfsBuffer.length = 0;
Clay__LayoutElementTreeRoot *root = Clay__LayoutElementTreeRootArray_Get(&Clay__layoutElementTreeRoots, rootIndex);
Clay_LayoutElement *rootElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, (int)root->layoutElementIndex);
Clay_Vector2 rootPosition = CLAY__INIT(Clay_Vector2) {};
Clay_LayoutElementHashMapItem *parentHashMapItem = Clay__GetHashMapItem(root->parentId);
// Position root floating containers
if (rootElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER && parentHashMapItem) {
Clay_FloatingElementConfig *config = rootElement->elementConfig.floatingElementConfig;
Clay_Dimensions rootDimensions = rootElement->dimensions;
Clay_BoundingBox parentBoundingBox = parentHashMapItem->boundingBox;
// Set X position
Clay_Vector2 targetAttachPosition = CLAY__INIT(Clay_Vector2){};
switch (config->attachment.parent) {
case CLAY_ATTACH_POINT_LEFT_TOP:
case CLAY_ATTACH_POINT_LEFT_CENTER:
case CLAY_ATTACH_POINT_LEFT_BOTTOM: targetAttachPosition.x = parentBoundingBox.x; break;
case CLAY_ATTACH_POINT_CENTER_TOP:
case CLAY_ATTACH_POINT_CENTER_CENTER:
case CLAY_ATTACH_POINT_CENTER_BOTTOM: targetAttachPosition.x = parentBoundingBox.x + (parentBoundingBox.width / 2); break;
case CLAY_ATTACH_POINT_RIGHT_TOP:
case CLAY_ATTACH_POINT_RIGHT_CENTER:
case CLAY_ATTACH_POINT_RIGHT_BOTTOM: targetAttachPosition.x = parentBoundingBox.x + parentBoundingBox.width; break;
}
switch (config->attachment.element) {
case CLAY_ATTACH_POINT_LEFT_TOP:
case CLAY_ATTACH_POINT_LEFT_CENTER:
case CLAY_ATTACH_POINT_LEFT_BOTTOM: break;
case CLAY_ATTACH_POINT_CENTER_TOP:
case CLAY_ATTACH_POINT_CENTER_CENTER:
case CLAY_ATTACH_POINT_CENTER_BOTTOM: targetAttachPosition.x -= (rootDimensions.width / 2); break;
case CLAY_ATTACH_POINT_RIGHT_TOP:
case CLAY_ATTACH_POINT_RIGHT_CENTER:
case CLAY_ATTACH_POINT_RIGHT_BOTTOM: targetAttachPosition.x -= rootDimensions.width; break;
}
switch (config->attachment.parent) { // I know I could merge the x and y switch statements, but this is easier to read
case CLAY_ATTACH_POINT_LEFT_TOP:
case CLAY_ATTACH_POINT_RIGHT_TOP:
case CLAY_ATTACH_POINT_CENTER_TOP: targetAttachPosition.y = parentBoundingBox.y; break;
case CLAY_ATTACH_POINT_LEFT_CENTER:
case CLAY_ATTACH_POINT_CENTER_CENTER:
case CLAY_ATTACH_POINT_RIGHT_CENTER: targetAttachPosition.y = parentBoundingBox.y + (parentBoundingBox.height / 2); break;
case CLAY_ATTACH_POINT_LEFT_BOTTOM:
case CLAY_ATTACH_POINT_CENTER_BOTTOM:
case CLAY_ATTACH_POINT_RIGHT_BOTTOM: targetAttachPosition.y = parentBoundingBox.y + parentBoundingBox.height; break;
}
switch (config->attachment.element) {
case CLAY_ATTACH_POINT_LEFT_TOP:
case CLAY_ATTACH_POINT_RIGHT_TOP:
case CLAY_ATTACH_POINT_CENTER_TOP: break;
case CLAY_ATTACH_POINT_LEFT_CENTER:
case CLAY_ATTACH_POINT_CENTER_CENTER:
case CLAY_ATTACH_POINT_RIGHT_CENTER: targetAttachPosition.y -= (rootDimensions.height / 2); break;
case CLAY_ATTACH_POINT_LEFT_BOTTOM:
case CLAY_ATTACH_POINT_CENTER_BOTTOM:
case CLAY_ATTACH_POINT_RIGHT_BOTTOM: targetAttachPosition.y -= rootDimensions.height; break;
}
targetAttachPosition.x += config->offset.x;
targetAttachPosition.y += config->offset.y;
rootPosition = targetAttachPosition;
}
if (root->clipElementId) {
Clay_LayoutElementHashMapItem *clipHashMapItem = Clay__GetHashMapItem(root->clipElementId);
if (clipHashMapItem) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) {
.boundingBox = clipHashMapItem->boundingBox,
.id = Clay__RehashWithNumber(rootElement->id, 10), // TODO need a better strategy for managing derived ids
.commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_START,
});
}
}
Clay__LayoutElementTreeNodeArray_Add(&dfsBuffer, CLAY__INIT(Clay__LayoutElementTreeNode) { .layoutElement = rootElement, .position = rootPosition, .nextChildOffset = CLAY__INIT(Clay_Vector2) { .x = (float)rootElement->layoutConfig->padding.x, .y = (float)rootElement->layoutConfig->padding.y } });
Clay__treeNodeVisited.internalArray[0] = false;
while (dfsBuffer.length > 0) {
Clay__LayoutElementTreeNode *currentElementTreeNode = Clay__LayoutElementTreeNodeArray_Get(&dfsBuffer, (int)dfsBuffer.length - 1);
Clay_LayoutElement *currentElement = currentElementTreeNode->layoutElement;
Clay_LayoutConfig *layoutConfig = currentElement->layoutConfig;
Clay_Vector2 scrollOffset = {0};
// This will only be run a single time for each element in downwards DFS order
if (!Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1]) {
Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1] = true;
Clay_BoundingBox currentElementBoundingBox = Clay__BoundingBoxWithRoundedValues(currentElementTreeNode->position.x, currentElementTreeNode->position.y, currentElement->dimensions.width, currentElement->dimensions.height);
if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER) {
Clay_FloatingElementConfig *floatingElementConfig = currentElement->elementConfig.floatingElementConfig;
Clay_Dimensions expand = floatingElementConfig->expand;
currentElementBoundingBox.x -= expand.width;
currentElementBoundingBox.width += expand.width * 2;
currentElementBoundingBox.y -= expand.height;
currentElementBoundingBox.height += expand.height * 2;
}
Clay__ScrollContainerDataInternal *scrollContainerData = CLAY__NULL;
// Apply scroll offsets to container
if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) {
.boundingBox = currentElementBoundingBox,
.id = Clay__RehashWithNumber(currentElement->id, 10),
.commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_START,
});
// This linear scan could theoretically be slow under very strange conditions, but I can't imagine a real UI with more than a few 10's of scroll containers
for (int i = 0; i < Clay__scrollContainerDatas.length; i++) {
Clay__ScrollContainerDataInternal *mapping = Clay__ScrollContainerDataInternalArray_Get(&Clay__scrollContainerDatas, i);
if (mapping->layoutElement == currentElement) {
scrollContainerData = mapping;
mapping->boundingBox = currentElementBoundingBox;
Clay_ScrollElementConfig *config = mapping->layoutElement->elementConfig.scrollElementConfig;
if (config->horizontal) {
scrollOffset.x = mapping->scrollPosition.x;
}
if (config->vertical) {
scrollOffset.y = mapping->scrollPosition.y;
}
break;
}
}
}
// Create the render command for this element
Clay_RenderCommand renderCommand = CLAY__INIT(Clay_RenderCommand) {
.boundingBox = currentElementBoundingBox,
.config = currentElement->elementConfig,
.id = currentElement->id,
.commandType = Clay__LayoutElementTypeToRenderCommandType[currentElement->elementType],
};
Clay_LayoutElementHashMapItem *hashMapItem = Clay__GetHashMapItem(currentElement->id);
if (hashMapItem) {
hashMapItem->boundingBox = renderCommand.boundingBox;
}
#ifndef CLAY_DISABLE_CULLING
// Culling - Don't bother to generate render commands for rectangles entirely outside the screen - this won't stop their children from being rendered if they overflow
bool offscreen = currentElementBoundingBox.x > (float)Clay__layoutDimensions.width || currentElementBoundingBox.y > (float)Clay__layoutDimensions.height || currentElementBoundingBox.x + currentElementBoundingBox.width < 0 || currentElementBoundingBox.y + currentElementBoundingBox.height < 0;
bool shouldRender = !offscreen;
#elif
bool shouldRender = true;
#endif
switch (renderCommand.commandType) {
case CLAY_RENDER_COMMAND_TYPE_NONE: {
shouldRender = false;
break;
}
case CLAY_RENDER_COMMAND_TYPE_TEXT: {
renderCommand.text = currentElement->text;
if (currentElement->minDimensions.height != currentElement->dimensions.height) {
renderCommand.boundingBox.y += (currentElement->dimensions.height - currentElement->minDimensions.height) / 2;
}
break;
}
case CLAY_RENDER_COMMAND_TYPE_BORDER: { // We render borders on close because they need to render above children
shouldRender = false;
break;
}
default: break;
}
if (shouldRender) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, renderCommand);
}
if (offscreen) {
// NOTE: You may be tempted to try an early return / continue if an element is off screen. Why bother calculating layout for its children, right?
// Unfortunately, a FLOATING_CONTAINER may be defined that attaches to a child or grandchild of this element, which is large enough to still
// be on screen, even if this element isn't. That depends on this element and it's children being laid out correctly (even if they are entirely off screen)
}
// Handle child alignment along the layout axis
if (currentElementTreeNode->layoutElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_TEXT) {
dfsBuffer.length += currentElement->children.length;
Clay_Dimensions contentSize = CLAY__INIT(Clay_Dimensions) {0,0};
if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
for (int i = 0; i < currentElement->children.length; ++i) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[i]);
contentSize.width += childElement->dimensions.width;
contentSize.height = CLAY__MAX(contentSize.height, childElement->dimensions.height);
}
contentSize.width += (float)(CLAY__MAX(currentElement->children.length - 1, 0) * layoutConfig->childGap);
float extraSpace = currentElement->dimensions.width - (float)layoutConfig->padding.x * 2 - contentSize.width;
switch (layoutConfig->childAlignment.x) {
case CLAY_ALIGN_X_LEFT: extraSpace = 0; break;
case CLAY_ALIGN_X_CENTER: extraSpace /= 2; break;
default: break;
}
currentElementTreeNode->nextChildOffset.x += extraSpace;
} else {
for (int i = 0; i < currentElement->children.length; ++i) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[i]);
contentSize.width = CLAY__MAX(contentSize.width, childElement->dimensions.width);
contentSize.height += childElement->dimensions.height;
}
contentSize.height += (float)(CLAY__MAX(currentElement->children.length - 1, 0) * layoutConfig->childGap);
float extraSpace = currentElement->dimensions.height - (float)layoutConfig->padding.y * 2 - contentSize.height;
switch (layoutConfig->childAlignment.y) {
case CLAY_ALIGN_Y_TOP: extraSpace = 0; break;
case CLAY_ALIGN_Y_CENTER: extraSpace /= 2; break;
default: break;
}
currentElementTreeNode->nextChildOffset.y += extraSpace;
}
if (scrollContainerData) {
scrollContainerData->contentSize = contentSize;
}
}
} else {
// DFS is returning upwards backwards
if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) {
.id = Clay__RehashWithNumber(currentElement->id, 11),
.commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_END,
});
// Borders between elements are expressed as additional rectangle render commands
} else if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_BORDER_CONTAINER) {
Clay_BoundingBox currentElementBoundingBox = Clay__BoundingBoxWithRoundedValues(currentElementTreeNode->position.x, currentElementTreeNode->position.y, currentElement->dimensions.width, currentElement->dimensions.height);
#ifndef CLAY_DISABLE_CULLING
bool offscreen = currentElementBoundingBox.x > (float)Clay__layoutDimensions.width || currentElementBoundingBox.y > (float)Clay__layoutDimensions.height || currentElementBoundingBox.x + currentElementBoundingBox.width < 0 || currentElementBoundingBox.y + currentElementBoundingBox.height < 0;
if (offscreen) {
#endif
dfsBuffer.length--;
continue;
#ifndef CLAY_DISABLE_CULLING
}
#endif
Clay_BorderElementConfig *borderConfig = currentElement->elementConfig.borderElementConfig;
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) {
.boundingBox = currentElementBoundingBox,
.config = currentElement->elementConfig,
.id = currentElement->id,
.commandType = CLAY_RENDER_COMMAND_TYPE_BORDER,
});
// Render border elements between children
if (borderConfig->betweenChildren.width > 0 && borderConfig->betweenChildren.color.a > 0) {
Clay_Vector2 borderOffset = { (float)layoutConfig->padding.x, (float)layoutConfig->padding.y };
if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
for (int i = 0; i < currentElement->children.length; ++i) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[i]);
if (i > 0) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) {
.boundingBox = { currentElementBoundingBox.x + borderOffset.x, currentElementBoundingBox.y, (float)borderConfig->betweenChildren.width, currentElement->dimensions.height },
.config = { CLAY_RECTANGLE_CONFIG(.color = borderConfig->betweenChildren.color) },
.id = Clay__RehashWithNumber(currentElement->id, 5 + i),
.commandType = CLAY_RENDER_COMMAND_TYPE_RECTANGLE,
});
}
borderOffset.x += (childElement->dimensions.width + (float)layoutConfig->childGap / 2);
}
} else {
for (int i = 0; i < currentElement->children.length; ++i) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[i]);
if (i > 0) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) {
.boundingBox = { currentElementBoundingBox.x, currentElementBoundingBox.y + borderOffset.y, currentElement->dimensions.width, (float)borderConfig->betweenChildren.width },
.config = { CLAY_RECTANGLE_CONFIG(.color = borderConfig->betweenChildren.color) },
.id = Clay__RehashWithNumber(currentElement->id, 5 + i),
.commandType = CLAY_RENDER_COMMAND_TYPE_RECTANGLE,
});
}
borderOffset.y += (childElement->dimensions.height + (float)layoutConfig->childGap / 2);
}
}
}
}
dfsBuffer.length--;
continue;
}
// Add children to the DFS buffer
if (currentElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_TEXT) {
for (int i = 0; i < currentElement->children.length; ++i) {
Clay_LayoutElement *childElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, currentElement->children.elements[i]);
// Alignment along non layout axis
if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
currentElementTreeNode->nextChildOffset.y = currentElement->layoutConfig->padding.y;
float whiteSpaceAroundChild = currentElement->dimensions.height - (float)currentElement->layoutConfig->padding.y * 2 - childElement->dimensions.height;
switch (layoutConfig->childAlignment.y) {
case CLAY_ALIGN_Y_TOP: break;
case CLAY_ALIGN_Y_CENTER: currentElementTreeNode->nextChildOffset.y += whiteSpaceAroundChild / 2; break;
case CLAY_ALIGN_Y_BOTTOM: currentElementTreeNode->nextChildOffset.y += whiteSpaceAroundChild; break;
}
} else {
currentElementTreeNode->nextChildOffset.x = currentElement->layoutConfig->padding.x;
float whiteSpaceAroundChild = currentElement->dimensions.width - (float)currentElement->layoutConfig->padding.x * 2 - childElement->dimensions.width;
switch (layoutConfig->childAlignment.x) {
case CLAY_ALIGN_X_LEFT: break;
case CLAY_ALIGN_X_CENTER: currentElementTreeNode->nextChildOffset.x += whiteSpaceAroundChild / 2; break;
case CLAY_ALIGN_X_RIGHT: currentElementTreeNode->nextChildOffset.x += whiteSpaceAroundChild; break;
}
}
Clay_Vector2 childPosition = CLAY__INIT(Clay_Vector2) {
currentElementTreeNode->position.x + currentElementTreeNode->nextChildOffset.x + scrollOffset.x,
currentElementTreeNode->position.y + currentElementTreeNode->nextChildOffset.y + scrollOffset.y,
};
// DFS buffer elements need to be added in reverse because stack traversal happens backwards
uint32_t newNodeIndex = dfsBuffer.length - 1 - i;
dfsBuffer.internalArray[newNodeIndex] = CLAY__INIT(Clay__LayoutElementTreeNode) {
.layoutElement = childElement,
.position = CLAY__INIT(Clay_Vector2) { childPosition.x, childPosition.y },
.nextChildOffset = CLAY__INIT(Clay_Vector2) { .x = (float)childElement->layoutConfig->padding.x, .y = (float)childElement->layoutConfig->padding.y },
};
Clay__treeNodeVisited.internalArray[newNodeIndex] = false;
// Update parent offsets
if (layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT) {
currentElementTreeNode->nextChildOffset.x += childElement->dimensions.width + (float)layoutConfig->childGap;
} else {
currentElementTreeNode->nextChildOffset.y += childElement->dimensions.height + (float)layoutConfig->childGap;
}
}
}
}
if (root->clipElementId) {
Clay_RenderCommandArray_Add(&Clay__renderCommands, CLAY__INIT(Clay_RenderCommand) { .id = Clay__RehashWithNumber(rootElement->id, 11), .commandType = CLAY_RENDER_COMMAND_TYPE_SCISSOR_END });
}
}
}
inline Clay_LayoutConfig * Clay__StoreLayoutConfig(Clay_LayoutConfig config) { return Clay__LayoutConfigArray_Add(&Clay__layoutConfigs, config); }
inline Clay_RectangleElementConfig * Clay__StoreRectangleElementConfig(Clay_RectangleElementConfig config) { return Clay__RectangleElementConfigArray_Add(&Clay__rectangleElementConfigs, config); }
inline Clay_TextElementConfig * Clay__StoreTextElementConfig(Clay_TextElementConfig config) { return Clay__TextElementConfigArray_Add(&Clay__textElementConfigs, config); }
inline Clay_ImageElementConfig * Clay__StoreImageElementConfig(Clay_ImageElementConfig config) { return Clay__ImageElementConfigArray_Add(&Clay__imageElementConfigs, config); }
inline Clay_FloatingElementConfig * Clay__StoreFloatingElementConfig(Clay_FloatingElementConfig config) { return Clay__FloatingElementConfigArray_Add(&Clay__floatingElementConfigs, config); }
inline Clay_CustomElementConfig * Clay__StoreCustomElementConfig(Clay_CustomElementConfig config) { return Clay__CustomElementConfigArray_Add(&Clay__customElementConfigs, config); }
inline Clay_ScrollElementConfig * Clay__StoreScrollElementConfig(Clay_ScrollElementConfig config) { return Clay__ScrollElementConfigArray_Add(&Clay__scrollElementConfigs, config); }
inline Clay_BorderElementConfig * Clay__StoreBorderElementConfig(Clay_BorderElementConfig config) { return Clay__BorderElementConfigArray_Add(&Clay__borderElementConfigs, config); }
#pragma region DebugTools
Clay_Color CLAY__DEBUGVIEW_COLOR_1 = CLAY__INIT(Clay_Color) {58, 56, 52, 255};
Clay_Color CLAY__DEBUGVIEW_COLOR_2 = CLAY__INIT(Clay_Color) {62, 60, 58, 255};
Clay_Color CLAY__DEBUGVIEW_COLOR_3 = CLAY__INIT(Clay_Color) {141, 133, 135, 255};
Clay_Color CLAY__DEBUGVIEW_COLOR_4 = CLAY__INIT(Clay_Color) {238, 226, 231, 255};
Clay_Color CLAY__DEBUGVIEW_COLOR_SELECTED_ROW = CLAY__INIT(Clay_Color) {102, 80, 78, 255};
const int CLAY__DEBUGVIEW_ROW_HEIGHT = 30;
const int CLAY__DEBUGVIEW_OUTER_PADDING = 10;
const int CLAY__DEBUGVIEW_INDENT_WIDTH = 16;
Clay_TextElementConfig Clay__DebugView_TextNameConfig = CLAY__INIT(Clay_TextElementConfig) {.textColor = {238, 226, 231, 255}, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE };
Clay_LayoutConfig Clay__DebugView_ScrollViewItemLayoutConfig = CLAY__INIT(Clay_LayoutConfig) {};
typedef struct
{
uint32_t rowCount;
uint32_t selectedElementRowIndex;
} Clay__RenderDebugLayoutData;
// Returns row count
Clay__RenderDebugLayoutData Clay__RenderDebugLayoutElementsList(int32_t initialRootsLength, int32_t highlightedRowIndex) {
Clay_ElementId outerId = CLAY_ID("Clay__DebugView_ElementOuter");
Clay_ElementId border = CLAY_ID("Clay__DebugView_ElementOuterBorder");
Clay_ElementId inner = CLAY_ID("Clay__DebugView_ElementInner");
Clay_ElementId paddingOffset = CLAY_ID("Clay__DebugView_ElementPaddingOffset");
Clay_ElementId spacerId = CLAY_ID("Clay__DebugView_ElementSpacer");
Clay_ElementId outerHighlightId = CLAY_ID("Clay__DebugView_OuterHighlight");
Clay_ElementId collapseIconButton = CLAY_ID("Clay__DebugView_CollapseIconButton");
Clay_ElementId collapseIcon = CLAY_ID("Clay__DebugView_CollapseIcon");
Clay_ElementId elementNameId = CLAY_ID("Clay__DebugView_ElementName");
Clay_ElementId elementDuplicateWarning = CLAY_ID("Clay__DebugView_ElementDuplicateWarning");
Clay_ElementId elementOffscreenBorderId = CLAY_ID("Clay__DebugView_ElementOffscreenBorder");
Clay_ElementId elementTextSpacer = CLAY_ID("Clay__DebugView_ElementTextSpacer");
Clay_ElementId elementTypeBorderId = CLAY_ID("Clay__DebugView_ElementTextBorder");
Clay_ElementId elementTypeInnerRectId = CLAY_ID("Clay__DebugView_ElementTextInnerRect");
Clay_ElementId elementTypeTextId = CLAY_ID("Clay__DebugView_ElementTypeText");
Clay_ElementId textContentsOuterId = CLAY_ID("Clay__DebugView_ElementTextContentsOuter");
Clay_ElementId textContentsId = CLAY_ID("Clay__DebugView_ElementTextContents");
Clay__int32_tArray dfsBuffer = Clay__reusableElementIndexBuffer;
Clay__DebugView_ScrollViewItemLayoutConfig = CLAY__INIT(Clay_LayoutConfig) { .sizing = { .height = CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT) }, .childGap = 6, .childAlignment = { .y = CLAY_ALIGN_Y_CENTER }};
Clay__RenderDebugLayoutData layoutData = {};
uint32_t highlightedElementId = 0;
for (int rootIndex = 0; rootIndex < initialRootsLength; ++rootIndex) {
dfsBuffer.length = 0;
Clay__LayoutElementTreeRoot *root = Clay__LayoutElementTreeRootArray_Get(&Clay__layoutElementTreeRoots, rootIndex);
Clay__int32_tArray_Add(&dfsBuffer, (int32_t)root->layoutElementIndex);
Clay__treeNodeVisited.internalArray[0] = false;
if (rootIndex > 0) {
CLAY_CONTAINER(CLAY_IDI("Clay__DebugView_EmptyRowOuter", rootIndex), CLAY_LAYOUT(.sizing = {.width = CLAY_SIZING_GROW()}, .padding = {CLAY__DEBUGVIEW_INDENT_WIDTH / 2})) {
CLAY_BORDER_CONTAINER(CLAY_IDI("Clay__DebugView_EmptyRow", rootIndex), CLAY_LAYOUT(.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED((float)CLAY__DEBUGVIEW_ROW_HEIGHT) }), CLAY_BORDER_CONFIG(.top = { .width = 1, .color = CLAY__DEBUGVIEW_COLOR_3 } )) {}
}
layoutData.rowCount++;
}
while (dfsBuffer.length > 0) {
uint32_t currentElementIndex = Clay__int32_tArray_Get(&dfsBuffer, (int)dfsBuffer.length - 1);
Clay_LayoutElement *currentElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, (int)currentElementIndex);
if (Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1]) {
if (currentElement->elementType != CLAY__LAYOUT_ELEMENT_TYPE_TEXT && currentElement->children.length > 0) {
Clay__CloseElementWithChildren();
Clay__CloseElementWithChildren();
Clay__CloseElementWithChildren();
}
dfsBuffer.length--;
continue;
}
if (highlightedRowIndex == layoutData.rowCount) {
if (Clay__pointerInfo.state == CLAY__POINTER_INFO_PRESSED_THIS_FRAME) {
Clay__debugSelectedElementId = currentElement->id;
}
highlightedElementId = currentElement->id;
}
Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1] = true;
Clay_ElementId outerHash = Clay__Rehash(outerId, currentElement->id);
Clay_LayoutElementHashMapItem *currentElementData = Clay__GetHashMapItem(currentElement->id);
Clay_BoundingBox currentElementBoundingBox = currentElementData->boundingBox;
#ifndef CLAY_DISABLE_CULLING
bool offscreen = currentElementBoundingBox.x > (float)Clay__layoutDimensions.width || currentElementBoundingBox.y > (float)Clay__layoutDimensions.height || currentElementBoundingBox.x + currentElementBoundingBox.width < 0 || currentElementBoundingBox.y + currentElementBoundingBox.height < 0;
#elif
bool offscreen = false;
#endif
if (Clay__debugSelectedElementId == currentElement->id) {
layoutData.selectedElementRowIndex = layoutData.rowCount;
}
CLAY_CONTAINER(outerHash, &Clay__DebugView_ScrollViewItemLayoutConfig) {
if (!(currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_TEXT || currentElement->children.length == 0)) {
CLAY_BORDER_CONTAINER(Clay__Rehash(collapseIconButton, currentElement->id), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(16), CLAY_SIZING_FIXED(16)}, .childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER}), CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(1, CLAY__DEBUGVIEW_COLOR_3, 4)) {
CLAY_TEXT(Clay__Rehash(collapseIcon, currentElement->id), (currentElementData && currentElementData->debugData->collapsed) ? CLAY_STRING("+") : CLAY_STRING("-"), CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16));
}
} else {
CLAY_CONTAINER(Clay__Rehash(collapseIconButton, currentElement->id), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(16), CLAY_SIZING_FIXED(16)}, .childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER})) {
CLAY_RECTANGLE(Clay__Rehash(collapseIcon, currentElement->id), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(8), CLAY_SIZING_FIXED(8)}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3, .cornerRadius = CLAY_CORNER_RADIUS(2))) {}
}
}
CLAY_CONTAINER(Clay__Rehash(outerHighlightId, currentElement->id), CLAY_LAYOUT(.padding = {0,4}, .childGap = 12, .childAlignment = { .y = CLAY_ALIGN_Y_CENTER })) {
if (currentElementData) {
if (currentElementData->debugData->collision) {
CLAY_BORDER_CONTAINER(Clay__Rehash(elementOffscreenBorderId, currentElement->id), CLAY_LAYOUT(.padding = { 8, 2 }), CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(1, (CLAY__INIT(Clay_Color){177, 147, 8, 255}), 4)) {
CLAY_TEXT(Clay__Rehash(elementDuplicateWarning, currentElement->id), CLAY_STRING("Duplicate ID"), CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16));
}
}
if (offscreen) {
CLAY_BORDER_CONTAINER(Clay__Rehash(elementOffscreenBorderId, currentElement->id), CLAY_LAYOUT(.padding = { 8, 2 }), CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(1, CLAY__DEBUGVIEW_COLOR_3, 4)) {
CLAY_TEXT(Clay__Rehash(elementDuplicateWarning, currentElement->id), CLAY_STRING("Offscreen"), CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16));
}
}
}
CLAY_TEXT(Clay__Rehash(elementNameId, currentElement->id), Clay__layoutElementIdStrings.internalArray[currentElementIndex], offscreen ? CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16) : &Clay__DebugView_TextNameConfig);
Clay_String elementTypeName = CLAY__INIT(Clay_String){};
Clay_Color elementTypeColor = CLAY__INIT(Clay_Color){};
switch (currentElement->elementType) {
case CLAY__LAYOUT_ELEMENT_TYPE_RECTANGLE: elementTypeName = CLAY_STRING("Rectangle"); elementTypeColor = (CLAY__INIT(Clay_Color) {243,134,48,255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_CONTAINER: elementTypeName = CLAY_STRING("Container"); elementTypeColor = (CLAY__INIT(Clay_Color) {53,92,125, 255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_TEXT: elementTypeName = CLAY_STRING("Text"); elementTypeColor = (CLAY__INIT(Clay_Color) {105,210,231,255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_IMAGE: elementTypeName = CLAY_STRING("Image"); elementTypeColor = (CLAY__INIT(Clay_Color) {121,189,154,255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER: elementTypeName = CLAY_STRING("Floating"); elementTypeColor = (CLAY__INIT(Clay_Color) {250,105,0,255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER: elementTypeName = CLAY_STRING("Scroll"); elementTypeColor = (CLAY__INIT(Clay_Color) {242,196,90,255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_BORDER_CONTAINER: elementTypeName = CLAY_STRING("Border"); elementTypeColor = (CLAY__INIT(Clay_Color) {108,91,123, 255}); break;
case CLAY__LAYOUT_ELEMENT_TYPE_CUSTOM: elementTypeName = CLAY_STRING("Custom"); elementTypeColor = (CLAY__INIT(Clay_Color) {11,72,107,255}); break;
}
Clay_Color backgroundColor = elementTypeColor;
backgroundColor.a = 90;
CLAY_BORDER_CONTAINER(Clay__Rehash(elementTypeBorderId, currentElement->id), &CLAY_LAYOUT_DEFAULT, CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(1, elementTypeColor, 4)) {
CLAY_RECTANGLE(Clay__Rehash(elementTypeInnerRectId, currentElement->id), CLAY_LAYOUT(.padding = { 8, 2 }), CLAY_RECTANGLE_CONFIG(.color = backgroundColor, .cornerRadius = CLAY_CORNER_RADIUS(4))) {
CLAY_TEXT(Clay__Rehash(elementTypeTextId, currentElement->id), elementTypeName, CLAY_TEXT_CONFIG(.textColor = offscreen ? CLAY__DEBUGVIEW_COLOR_3 : CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16));
}
}
}
}
// Render the text contents below the element as a non-interactive row
if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_TEXT) {
layoutData.rowCount++;
Clay_TextElementConfig *rawTextConfig = offscreen ? CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16) : &Clay__DebugView_TextNameConfig;
CLAY_RECTANGLE(Clay__Rehash(textContentsOuterId, currentElement->id), CLAY_LAYOUT(.sizing = { .height = CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .childAlignment = { .y = CLAY_ALIGN_Y_CENTER }), CLAY_RECTANGLE_CONFIG()) {
CLAY_CONTAINER(Clay__Rehash(elementTextSpacer, currentElement->id), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_INDENT_WIDTH + 16)})) {}
CLAY_TEXT(CLAY_IDI("Clay__DebugView_TextOpenQuote", currentElement->id), CLAY_STRING("\""), rawTextConfig);
CLAY_TEXT(Clay__Rehash(textContentsId, currentElement->id), currentElement->text.length > 40 ? (CLAY__INIT(Clay_String) { .length = 40, .chars = currentElement->text.chars }) : currentElement->text, rawTextConfig);
if (currentElement->text.length > 40) {
CLAY_TEXT(CLAY_IDI("Clay__DebugView_TextEllipsis", currentElement->id), CLAY_STRING("..."), rawTextConfig);
}
CLAY_TEXT(CLAY_IDI("Clay__DebugView_TextCloseQuote", currentElement->id), CLAY_STRING("\""), rawTextConfig);
}
} else if (currentElement->children.length > 0) {
Clay__OpenContainerElement(Clay__Rehash(paddingOffset, currentElement->id), CLAY_LAYOUT(.padding = { 8 }));
Clay__OpenBorderElement(Clay__Rehash(border, currentElement->id), CLAY_LAYOUT(.layoutDirection = CLAY_LEFT_TO_RIGHT), CLAY_BORDER_CONFIG(.left = { .width = 1, .color = CLAY__DEBUGVIEW_COLOR_3 }));
CLAY_CONTAINER(Clay__Rehash(spacerId, currentElement->id), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED( CLAY__DEBUGVIEW_INDENT_WIDTH)}, .childAlignment = { .x = CLAY_ALIGN_X_RIGHT })) {}
Clay__OpenContainerElement(Clay__Rehash(inner, currentElement->id), CLAY_LAYOUT(.layoutDirection = CLAY_TOP_TO_BOTTOM));
}
layoutData.rowCount++;
if (!(currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_TEXT || (currentElementData && currentElementData->debugData->collapsed))) {
for (int i = currentElement->children.length - 1; i >= 0; --i) {
Clay__int32_tArray_Add(&dfsBuffer, currentElement->children.elements[i]);
Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1] = false; // TODO needs to be ranged checked
}
}
}
}
if (Clay__pointerInfo.state == CLAY__POINTER_INFO_PRESSED_THIS_FRAME) {
if (Clay__pointerInfo.position.x > Clay__layoutDimensions.width - (float)Clay__debugViewWidth && Clay__pointerInfo.position.x < Clay__layoutDimensions.width && Clay__pointerInfo.position.y > 0 && Clay__pointerInfo.position.y < Clay__layoutDimensions.height) {
for (int i = (int)Clay__pointerOverIds.length - 1; i >= 0; i--) {
Clay_ElementId *elementId = Clay__ElementIdArray_Get(&Clay__pointerOverIds, i);
if (elementId->baseId == collapseIconButton.baseId) {
Clay_LayoutElementHashMapItem *highlightedItem = Clay__GetHashMapItem(elementId->offset);
highlightedItem->debugData->collapsed = !highlightedItem->debugData->collapsed;
break;
}
}
}
}
if (highlightedElementId) {
CLAY_FLOATING_CONTAINER(CLAY_ID("Clay__DebugView_ElementHighlight"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}), CLAY_FLOATING_CONFIG(.zIndex = 65535, .parentId = highlightedElementId)) {
CLAY_RECTANGLE(CLAY_ID("Clay__DebugView_ElementHighlightRectangle"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}), CLAY_RECTANGLE_CONFIG(.color = Clay__debugViewHighlightColor)) {}
}
}
return layoutData;
}
void Clay__RenderDebugLayoutSizing(Clay_ElementId baseId, Clay_SizingAxis sizing, Clay_TextElementConfig *infoTextConfig) {
Clay_String sizingLabel = CLAY_STRING("GROW");
if (sizing.type == CLAY__SIZING_TYPE_FIT) {
sizingLabel = CLAY_STRING("FIT");
} else if (sizing.type == CLAY__SIZING_TYPE_PERCENT) {
sizingLabel = CLAY_STRING("PERCENT");
} else if (sizing.type == CLAY__SIZING_TYPE_FIXED) {
sizingLabel = CLAY_STRING("FIXED");
}
CLAY_TEXT(Clay__Rehash(baseId, 1), sizingLabel, infoTextConfig);
if (sizing.type == CLAY__SIZING_TYPE_GROW || sizing.type == CLAY__SIZING_TYPE_FIT) {
CLAY_TEXT(Clay__Rehash(baseId, 2), CLAY_STRING("("), infoTextConfig);
if (sizing.sizeMinMax.min != 0) {
CLAY_TEXT(Clay__Rehash(baseId, 3), CLAY_STRING("min: "), infoTextConfig);
CLAY_TEXT(Clay__Rehash(baseId, 4), Clay__IntToString(sizing.sizeMinMax.min), infoTextConfig);
if (sizing.sizeMinMax.max != CLAY__MAXFLOAT) {
CLAY_TEXT(Clay__Rehash(baseId, 5), CLAY_STRING(", "), infoTextConfig);
}
}
if (sizing.sizeMinMax.max != CLAY__MAXFLOAT) {
CLAY_TEXT(Clay__Rehash(baseId, 6), CLAY_STRING("max: "), infoTextConfig);
CLAY_TEXT(Clay__Rehash(baseId, 7), Clay__IntToString(sizing.sizeMinMax.max), infoTextConfig);
}
CLAY_TEXT(Clay__Rehash(baseId, 8), CLAY_STRING(")"), infoTextConfig);
} else {
CLAY_TEXT(Clay__Rehash(baseId, 2), CLAY_STRING("("), infoTextConfig);
CLAY_TEXT(Clay__Rehash(baseId, 4), Clay__IntToString(sizing.sizeMinMax.min), infoTextConfig);
CLAY_TEXT(Clay__Rehash(baseId, 8), CLAY_STRING(")"), infoTextConfig);
}
}
void Clay__RenderDebugViewElementConfigHeader(Clay_String elementId, Clay_String title) {
CLAY_RECTANGLE(CLAY_IDI("Clay__DebugViewElementConfigItemBorder", 1), CLAY_LAYOUT(.sizing = {.width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1)}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3)) {}
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementConfigItemHeader"), CLAY_LAYOUT(.sizing = { CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .padding = {CLAY__DEBUGVIEW_OUTER_PADDING}, .childAlignment = {.y = CLAY_ALIGN_Y_CENTER})) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementConfigTitle", 1), title, CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE));
CLAY_CONTAINER(CLAY_IDI("Clay__DebugViewElementConfigTitleSpacer", 1), CLAY_LAYOUT(.sizing = { CLAY_SIZING_GROW() })) {}
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementConfigTitle", 2), elementId, CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE));
}
CLAY_RECTANGLE(CLAY_IDI("Clay__DebugViewElementConfigItemBorder", 2), CLAY_LAYOUT(.sizing = {.width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1)}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3)) {}
}
void Clay__RenderDebugViewColor(Clay_Color color, Clay_TextElementConfig *textConfig) {
CLAY_CONTAINER(CLAY_ID_LOCAL("Color"), CLAY_LAYOUT(.childAlignment = {.y = CLAY_ALIGN_Y_CENTER})) {
CLAY_TEXT(CLAY_ID_LOCAL("Red"), CLAY_STRING("{ r: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("RedValue"), Clay__IntToString(color.r), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Green"), CLAY_STRING(", g: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("GreenValue"), Clay__IntToString(color.g), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Blue"), CLAY_STRING(", b: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("BlueValue"), Clay__IntToString(color.b), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Alpha"), CLAY_STRING(", a: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("AlphaValue"), Clay__IntToString(color.a), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Brace"), CLAY_STRING(" }"), textConfig);
CLAY_CONTAINER(CLAY_ID_LOCAL("Spacer"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(10) })) {}
CLAY_BORDER_CONTAINER(CLAY_ID_LOCAL("PreviewBorder"), CLAY_LAYOUT(.sizing = { CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT - 8), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT - 8)}), CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(1, CLAY__DEBUGVIEW_COLOR_4, 4)) {
CLAY_RECTANGLE(CLAY_ID_LOCAL("PreviewBackground"), CLAY_LAYOUT(.sizing = { CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT - 8), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT - 8)}), CLAY_RECTANGLE_CONFIG(.color = color, .cornerRadius = CLAY_CORNER_RADIUS(4))) {}
}
}
}
void Clay__RenderDebugViewCornerRadius(Clay_CornerRadius cornerRadius, Clay_TextElementConfig *textConfig) {
CLAY_CONTAINER(CLAY_ID_LOCAL("CornerRadius"), CLAY_LAYOUT(.childAlignment = {.y = CLAY_ALIGN_Y_CENTER})) {
CLAY_TEXT(CLAY_ID_LOCAL("TopLeftLabel"), CLAY_STRING("{ topLeft: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("TopLeft"), Clay__IntToString(cornerRadius.topLeft), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("TopRightLabel"), CLAY_STRING(", topRight: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("TopRight"), Clay__IntToString(cornerRadius.topRight), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("BottomLeftLabel"), CLAY_STRING(", bottomLeft: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("BottomLeft"), Clay__IntToString(cornerRadius.bottomLeft), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("BottomRightLabel"), CLAY_STRING(", bottomRight: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("BottomRight"), Clay__IntToString(cornerRadius.bottomRight), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Brace"), CLAY_STRING(" }"), textConfig);
}
}
void Clay__RenderDebugViewBorder(int index, Clay_Border border, Clay_TextElementConfig *textConfig) {
CLAY_CONTAINER(CLAY_ID_LOCAL("BorderConfig"), CLAY_LAYOUT(.childAlignment = {.y = CLAY_ALIGN_Y_CENTER})) {
CLAY_TEXT(CLAY_ID_LOCAL("WidthLabel"), CLAY_STRING("{ width: "), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Width"), Clay__IntToString(border.width), textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("ColorLabel"), CLAY_STRING(", color: "), textConfig);
Clay__RenderDebugViewColor(border.color, textConfig);
CLAY_TEXT(CLAY_ID_LOCAL("Color"), CLAY_STRING(" }"), textConfig);
}
}
void Clay__RenderDebugView() {
Clay_ElementId closeButtonId = CLAY_ID("Clay__DebugViewTopHeaderCloseButtonOuter");
if (Clay__pointerInfo.state == CLAY__POINTER_INFO_PRESSED_THIS_FRAME) {
for (int i = 0; i < Clay__pointerOverIds.length; ++i) {
Clay_ElementId *elementId = Clay__ElementIdArray_Get(&Clay__pointerOverIds, i);
if (elementId->id == closeButtonId.id) {
Clay__debugModeEnabled = false;
return;
}
}
}
uint32_t initialRootsLength = Clay__layoutElementTreeRoots.length;
uint32_t initialElementsLength = Clay__layoutElements.length;
Clay_TextElementConfig *infoTextConfig = CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE);
Clay_TextElementConfig *infoTitleConfig = CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE);
uint32_t scrollId = CLAY_ID("Clay__DebugViewOuterScrollPane").id;
float scrollYOffset = 0;
for (int i = 0; i < Clay__scrollContainerDatas.length; ++i) {
Clay__ScrollContainerDataInternal *scrollContainerData = Clay__ScrollContainerDataInternalArray_Get(&Clay__scrollContainerDatas, i);
if (scrollContainerData->elementId == scrollId) {
scrollYOffset = scrollContainerData->scrollPosition.y;
break;
}
}
int32_t highlightedRow = (int32_t)((Clay__pointerInfo.position.y - scrollYOffset) / (float)CLAY__DEBUGVIEW_ROW_HEIGHT) - 1;
if (Clay__pointerInfo.position.x < Clay__layoutDimensions.width - (float)Clay__debugViewWidth) {
highlightedRow = -1;
}
Clay__RenderDebugLayoutData layoutData = {};
CLAY_FLOATING_CONTAINER(CLAY_ID("Clay__DebugView"), CLAY_LAYOUT(.sizing = { CLAY_SIZING_FIXED((float)Clay__debugViewWidth) , CLAY_SIZING_FIXED(Clay__layoutDimensions.height) }), CLAY_FLOATING_CONFIG(.attachment = { .element = CLAY_ATTACH_POINT_LEFT_CENTER, .parent = CLAY_ATTACH_POINT_RIGHT_CENTER })) {
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewLeftBorder"), CLAY_LAYOUT(.sizing = { .width = CLAY_SIZING_FIXED(1), .height = CLAY_SIZING_GROW() }), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3)) {}
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewInner"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}, .layoutDirection = CLAY_TOP_TO_BOTTOM )) {
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewTopHeaderOuter"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .padding = {CLAY__DEBUGVIEW_OUTER_PADDING}, .childAlignment = {.y = CLAY_ALIGN_Y_CENTER}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_2)) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewTopHeaderId", 1), CLAY_STRING("Clay Debug Tools"), infoTextConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewTopHeaderSpacer"), CLAY_LAYOUT(.sizing = { CLAY_SIZING_GROW() })) {}
CLAY_BORDER_CONTAINER(CLAY_ID("Clay__DebugViewTopHeaderCloseButtonOuter"), &CLAY_LAYOUT_DEFAULT, CLAY_BORDER_CONFIG_OUTSIDE_RADIUS(1, (CLAY__INIT(Clay_Color){217,91,67,255}), 4)) {
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewTopHeaderCloseButtonInner"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT - 10), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT - 10)}, .childAlignment = {CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER}), CLAY_RECTANGLE_CONFIG(.color = (CLAY__INIT(Clay_Color){217,91,67,80}))) {
CLAY_TEXT(CLAY_ID("Clay__DebugViewTopHeaderCloseButtonText"), CLAY_STRING("x"), CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16));
}
}
}
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewTopHeaderBorder"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(1)}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3)) {}
CLAY_SCROLL_CONTAINER(CLAY_ID("Clay__DebugViewOuterScrollPane"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}), CLAY_SCROLL_CONFIG(.horizontal = true, .vertical = true)) {
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewPaneBackground"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}, .layoutDirection = CLAY_TOP_TO_BOTTOM), CLAY_RECTANGLE_CONFIG(.color = ((initialElementsLength + initialRootsLength) & 1) == 0 ? CLAY__DEBUGVIEW_COLOR_2 : CLAY__DEBUGVIEW_COLOR_1)) {
Clay_ElementId panelContentsId = CLAY_ID("Clay__DebugViewPaneOuter");
CLAY_FLOATING_CONTAINER(panelContentsId, CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}), CLAY_FLOATING_CONFIG()) {
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewPane"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}, .padding = {.x = CLAY__DEBUGVIEW_OUTER_PADDING }, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
layoutData = Clay__RenderDebugLayoutElementsList((int32_t)initialRootsLength, highlightedRow);
}
}
float contentWidth = Clay__GetHashMapItem(panelContentsId.id)->layoutElement->dimensions.width;
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewScrollPanelWidth"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED(contentWidth)}, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {}
for (uint32_t i = 0; i < layoutData.rowCount; i++) {
Clay_Color rowColor = (i & 1) == 0 ? CLAY__DEBUGVIEW_COLOR_2 : CLAY__DEBUGVIEW_COLOR_1;
if (i == layoutData.selectedElementRowIndex) {
rowColor = CLAY__DEBUGVIEW_COLOR_SELECTED_ROW;
}
if (i == highlightedRow) {
rowColor.r *= 1.25f;
rowColor.g *= 1.25f;
rowColor.b *= 1.25f;
}
CLAY_RECTANGLE(CLAY_IDI("Clay__DebugViewStripe", i), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .layoutDirection = CLAY_TOP_TO_BOTTOM), CLAY_RECTANGLE_CONFIG(.color = rowColor)) {}
}
}
}
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewPanelBorder"), CLAY_LAYOUT(.sizing = {.width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1)}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3)) {}
if (Clay__debugSelectedElementId != 0) {
Clay_LayoutElementHashMapItem *selectedItem = Clay__GetHashMapItem(Clay__debugSelectedElementId);
CLAY_SCROLL_CONTAINER(CLAY_ID("Clay__DebugViewInfoScrollPane"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(300)}, .childGap = 6), CLAY_SCROLL_CONFIG(.vertical = true)) {
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewElementInfoPane"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}, .layoutDirection = CLAY_TOP_TO_BOTTOM), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_2)) {
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoItemHeader"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .padding = {CLAY__DEBUGVIEW_OUTER_PADDING}, .childAlignment = {.y = CLAY_ALIGN_Y_CENTER})) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoTitleId", 1), CLAY_STRING("Layout Config"), infoTextConfig);
CLAY_CONTAINER(CLAY_IDI("Clay__DebugViewElementInfoTitleSpacer", 1), CLAY_LAYOUT(.sizing = { CLAY_SIZING_GROW() })) {}
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoTitle", 2), selectedItem->elementId.stringId, infoTitleConfig);
if (selectedItem->elementId.offset != 0) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoTitleIdOpenParen", 1), CLAY_STRING(" ("), infoTitleConfig);
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoTitleIdIndex"), Clay__IntToString(selectedItem->elementId.offset), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoTitleIdOpenParen", 3), CLAY_STRING(")"), infoTitleConfig);
}
}
// Clay_LayoutConfig debug info
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewElementInfoTopBorder"), CLAY_LAYOUT(.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1)}), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_3)) {}
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoLayoutBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .boundingBox
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutTitle", 1), CLAY_STRING("Bounding Box"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoLayoutBoundingBox"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 1), CLAY_STRING("{ x: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 2), Clay__IntToString(selectedItem->boundingBox.x), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 3), CLAY_STRING(", y: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 4), Clay__IntToString(selectedItem->boundingBox.y), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 5), CLAY_STRING(", width: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 6), Clay__IntToString(selectedItem->boundingBox.width), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 7), CLAY_STRING(", height: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 8), Clay__IntToString(selectedItem->boundingBox.height), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutBoundingData", 9), CLAY_STRING(" }"), infoTextConfig);
}
// .layoutDirection
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutTitle", 2), CLAY_STRING("Layout Direction"), infoTitleConfig);
Clay_LayoutConfig *layoutConfig = selectedItem->layoutElement->layoutConfig;
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoLayoutDirection"), layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM ? CLAY_STRING("TOP_TO_BOTTOM") : CLAY_STRING("LEFT_TO_RIGHT"), infoTextConfig);
// .sizing
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutTitle", 3), CLAY_STRING("Sizing"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoSizingWidth"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoSizingData", 1), CLAY_STRING("width: "), infoTextConfig);
Clay__RenderDebugLayoutSizing(CLAY_ID("Clay__DebugViewElementInfoSizingDataWidth"), layoutConfig->sizing.width, infoTextConfig);
}
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoSizingHeight"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoSizingData", 2), CLAY_STRING("height: "), infoTextConfig);
Clay__RenderDebugLayoutSizing(CLAY_ID("Clay__DebugViewElementInfoSizingDataHeight"), layoutConfig->sizing.height, infoTextConfig);
}
// .padding
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutTitle", 4), CLAY_STRING("Padding"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoPadding"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutPaddingData", 1), CLAY_STRING("{ x: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutPaddingData", 2), Clay__IntToString(layoutConfig->padding.x), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutPaddingData", 3), CLAY_STRING(", y: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutPaddingData", 4), Clay__IntToString(layoutConfig->padding.y), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutPaddingData", 5), CLAY_STRING(" }"), infoTextConfig);
}
// .childGap
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutTitle", 5), CLAY_STRING("Child Gap"), infoTitleConfig);
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoLayoutChildGap"), Clay__IntToString(layoutConfig->childGap), infoTextConfig);
// .childAlignment
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutTitle", 6), CLAY_STRING("Child Alignment"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoLayoutAlignment"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutAlignment", 1), CLAY_STRING("{ x: "), infoTextConfig);
Clay_String alignX = CLAY_STRING("LEFT");
if (layoutConfig->childAlignment.x == CLAY_ALIGN_X_CENTER) {
alignX = CLAY_STRING("CENTER");
} else if (layoutConfig->childAlignment.x == CLAY_ALIGN_X_RIGHT) {
alignX = CLAY_STRING("RIGHT");
}
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutAlignment", 2), alignX, infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutAlignment", 3), CLAY_STRING(", y: "), infoTextConfig);
Clay_String alignY = CLAY_STRING("TOP");
if (layoutConfig->childAlignment.y == CLAY_ALIGN_Y_CENTER) {
alignY = CLAY_STRING("CENTER");
} else if (layoutConfig->childAlignment.y == CLAY_ALIGN_Y_BOTTOM) {
alignY = CLAY_STRING("BOTTOM");
}
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutAlignment", 4), alignY, infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoLayoutAlignment", 5), CLAY_STRING(" }"), infoTextConfig);
}
}
switch (selectedItem->layoutElement->elementType) {
case CLAY__LAYOUT_ELEMENT_TYPE_CONTAINER: break;
case CLAY__LAYOUT_ELEMENT_TYPE_RECTANGLE: {
Clay_RectangleElementConfig *rectangleConfig = selectedItem->layoutElement->elementConfig.rectangleElementConfig;
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Rectangle Element Config"));
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoRectangleBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .color
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleColorTitle", 1), CLAY_STRING("Color"), infoTitleConfig);
Clay__RenderDebugViewColor(rectangleConfig->color, infoTextConfig);
// .cornerRadius
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleColorTitle", 2), CLAY_STRING("Corner Radius"), infoTitleConfig);
Clay__RenderDebugViewCornerRadius(rectangleConfig->cornerRadius, infoTextConfig);
}
break;
}
case CLAY__LAYOUT_ELEMENT_TYPE_TEXT: {
Clay_TextElementConfig *textConfig = selectedItem->layoutElement->elementConfig.textElementConfig;
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Text Element Config"));
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoRectangleBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .fontSize
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontTitle", 1), CLAY_STRING("Font Size"), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontBody", 1), Clay__IntToString(textConfig->fontSize), infoTextConfig);
// .fontId
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontTitle", 2), CLAY_STRING("Font ID"), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontBody", 2), Clay__IntToString(textConfig->fontId), infoTextConfig);
// .lineHeight
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontTitle", 3), CLAY_STRING("Line Height"), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontBody", 3), textConfig->lineHeight == 0 ? CLAY_STRING("Auto") : Clay__IntToString(textConfig->lineHeight), infoTextConfig);
// .letterSpacing
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontTitle", 4), CLAY_STRING("Letter Spacing"), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontBody", 4), Clay__IntToString(textConfig->letterSpacing), infoTextConfig);
// .lineSpacing
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontTitle", 5), CLAY_STRING("Wrap Mode"), infoTitleConfig);
Clay_String wrapMode = CLAY_STRING("WORDS");
if (textConfig->wrapMode == CLAY_TEXT_WRAP_NONE) {
wrapMode = CLAY_STRING("NONE");
} else if (textConfig->wrapMode == CLAY_TEXT_WRAP_NEWLINES) {
wrapMode = CLAY_STRING("NEWLINES");
}
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontBody", 5), wrapMode, infoTextConfig);
// .textColor
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoRectangleFontTitle", 6), CLAY_STRING("Text Color"), infoTitleConfig);
Clay__RenderDebugViewColor(textConfig->textColor, infoTextConfig);
}
break;
}
case CLAY__LAYOUT_ELEMENT_TYPE_IMAGE: {
Clay_ImageElementConfig *imageConfig = selectedItem->layoutElement->elementConfig.imageElementConfig;
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Image Element Config"));
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoImageBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .sourceDimensions
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageTitle", 1), CLAY_STRING("Source Dimensions"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoImageDimensions"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageDimensionsData", 1), CLAY_STRING("{ width: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageDimensionsData", 2), Clay__IntToString(imageConfig->sourceDimensions.width), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageDimensionsData", 3), CLAY_STRING(", height: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageDimensionsData", 4), Clay__IntToString(imageConfig->sourceDimensions.height), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageDimensionsData", 5), CLAY_STRING(" }"), infoTextConfig);
}
// Image Preview
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageTitle", 2), CLAY_STRING("Preview"), infoTitleConfig);
CLAY_IMAGE(CLAY_ID("Clay__DebugViewElementInfoImagePreview"), CLAY_LAYOUT(.sizing = { CLAY_SIZING_GROW(.max = imageConfig->sourceDimensions.width) }), imageConfig) {}
}
break;
}
case CLAY__LAYOUT_ELEMENT_TYPE_SCROLL_CONTAINER: {
Clay_ScrollElementConfig *scrollConfig = selectedItem->layoutElement->elementConfig.scrollElementConfig;
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Scroll Element Config"));
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoScrollBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .vertical
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoScrollTitle", 1), CLAY_STRING("Vertical"), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageVerticalData", 1), scrollConfig->vertical ? CLAY_STRING("true") : CLAY_STRING("false") , infoTextConfig);
// .horizontal
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoScrollTitle", 2), CLAY_STRING("Horizontal"), infoTitleConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoImageVerticalData", 2), scrollConfig->horizontal ? CLAY_STRING("true") : CLAY_STRING("false") , infoTextConfig);
}
break;
}
case CLAY__LAYOUT_ELEMENT_TYPE_FLOATING_CONTAINER: {
Clay_FloatingElementConfig *floatingConfig = selectedItem->layoutElement->elementConfig.floatingElementConfig;
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Floating Element Config"));
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoScrollBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .offset
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingTitle", 1), CLAY_STRING("Offset"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoFloatingOffset"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingOffsetData", 1), CLAY_STRING("{ x: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingOffsetData", 2), Clay__IntToString(floatingConfig->offset.x), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingOffsetData", 3), CLAY_STRING(", y: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingOffsetData", 4), Clay__IntToString(floatingConfig->offset.y), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingOffsetData", 5), CLAY_STRING(" }"), infoTextConfig);
}
// .expand
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingTitle", 2), CLAY_STRING("Expand"), infoTitleConfig);
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoFloatingExpand"), CLAY_LAYOUT()) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingExpandData", 1), CLAY_STRING("{ width: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingExpandData", 2), Clay__IntToString(floatingConfig->expand.width), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingExpandData", 3), CLAY_STRING(", height: "), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingExpandData", 4), Clay__IntToString(floatingConfig->expand.height), infoTextConfig);
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingExpandData", 5), CLAY_STRING(" }"), infoTextConfig);
}
// .zIndex
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingTitle", 3), CLAY_STRING("z-index"), infoTitleConfig);
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoFloatingZIndex"), Clay__IntToString(floatingConfig->zIndex), infoTextConfig);
// .parentId
CLAY_TEXT(CLAY_IDI("Clay__DebugViewElementInfoFloatingTitle", 4), CLAY_STRING("Parent"), infoTitleConfig);
Clay_LayoutElementHashMapItem *hashItem = Clay__GetHashMapItem(floatingConfig->parentId);
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoFloatingParent"), hashItem->elementId.stringId, infoTextConfig);
}
break;
}
case CLAY__LAYOUT_ELEMENT_TYPE_BORDER_CONTAINER: {
Clay_BorderElementConfig *borderConfig = selectedItem->layoutElement->elementConfig.borderElementConfig;
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Border Element Config"));
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewElementInfoBorderBody"), CLAY_LAYOUT(.padding = {8, 8}, .childGap = 8, .layoutDirection = CLAY_TOP_TO_BOTTOM)) {
// .left
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoBorderLeftTitle"), CLAY_STRING("Left Border"), infoTitleConfig);
Clay__RenderDebugViewBorder(1, borderConfig->left, infoTextConfig);
// .right
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoBorderRightTitle"), CLAY_STRING("Right Border"), infoTitleConfig);
Clay__RenderDebugViewBorder(2, borderConfig->right, infoTextConfig);
// .top
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoBorderTopTitle"), CLAY_STRING("Top Border"), infoTitleConfig);
Clay__RenderDebugViewBorder(3, borderConfig->top, infoTextConfig);
// .bottom
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoBorderBottomTitle"), CLAY_STRING("Bottom Border"), infoTitleConfig);
Clay__RenderDebugViewBorder(4, borderConfig->bottom, infoTextConfig);
// .betweenChildren
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoBorderChildrenTitle"), CLAY_STRING("Border Between Children"), infoTitleConfig);
Clay__RenderDebugViewBorder(5, borderConfig->betweenChildren, infoTextConfig);
// .cornerRadius
CLAY_TEXT(CLAY_ID("Clay__DebugViewElementInfoBorderCornerRadiusTitle"), CLAY_STRING("Corner Radius"), infoTitleConfig);
Clay__RenderDebugViewCornerRadius(borderConfig->cornerRadius, infoTextConfig);
}
break;
}
case CLAY__LAYOUT_ELEMENT_TYPE_CUSTOM: {
Clay__RenderDebugViewElementConfigHeader(selectedItem->elementId.stringId, CLAY_STRING("Layout Element Config"));
break;
}
}
}
}
}
else {
CLAY_SCROLL_CONTAINER(CLAY_ID("Clay__DebugViewWarningsScrollPane"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_FIXED(300)}, .childGap = 6), CLAY_SCROLL_CONFIG(.horizontal = true, .vertical = true)) {
Clay_TextElementConfig *warningConfig = CLAY_TEXT_CONFIG(.textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16, .wrapMode = CLAY_TEXT_WRAP_NONE);
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewWarningsPane"), CLAY_LAYOUT(.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW()}, .layoutDirection = CLAY_TOP_TO_BOTTOM), CLAY_RECTANGLE_CONFIG(.color = CLAY__DEBUGVIEW_COLOR_2)) {
CLAY_CONTAINER(CLAY_ID("Clay__DebugViewWarningItemHeader"), CLAY_LAYOUT(.sizing = {.height = CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .padding = {CLAY__DEBUGVIEW_OUTER_PADDING}, .childGap = 8, .childAlignment = {.y = CLAY_ALIGN_Y_CENTER} )) {
CLAY_TEXT(CLAY_ID("Clay__DebugViewWarningsTitle"), CLAY_STRING("Warnings"), warningConfig);
}
CLAY_RECTANGLE(CLAY_ID("Clay__DebugViewWarningsTopBorder"), CLAY_LAYOUT(.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1)}), CLAY_RECTANGLE_CONFIG(.color = {200, 200, 200, 255})) {}
int previousWarningsLength = (int)Clay_warnings.length;
for (int i = 0; i < previousWarningsLength; i++) {
Clay__Warning warning = Clay_warnings.internalArray[i];
CLAY_CONTAINER(CLAY_IDI("Clay__DebugViewWarningItem", i), CLAY_LAYOUT(.sizing = {.height = CLAY_SIZING_FIXED(CLAY__DEBUGVIEW_ROW_HEIGHT)}, .padding = {CLAY__DEBUGVIEW_OUTER_PADDING}, .childGap = 8, .childAlignment = {.y = CLAY_ALIGN_Y_CENTER})) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewWarningText", i), warning.baseMessage, warningConfig);
if (warning.dynamicMessage.length > 0) {
CLAY_TEXT(CLAY_IDI("Clay__DebugViewWarningTextDynamic", i), warning.dynamicMessage, warningConfig);
}
}
}
}
}
}
}
}
}
#pragma endregion
// PUBLIC API FROM HERE ---------------------------------------
CLAY_WASM_EXPORT("Clay_MinMemorySize")
uint32_t Clay_MinMemorySize() {
Clay_Arena fakeArena = CLAY__INIT(Clay_Arena) { .capacity = INT64_MAX };
Clay__InitializePersistentMemory(&fakeArena);
Clay__InitializeEphemeralMemory(&fakeArena);
return fakeArena.nextAllocation;
}
CLAY_WASM_EXPORT("Clay_CreateArenaWithCapacityAndMemory")
Clay_Arena Clay_CreateArenaWithCapacityAndMemory(uint32_t capacity, void *offset) {
Clay_Arena arena = CLAY__INIT(Clay_Arena) {
.capacity = capacity,
.memory = (char *)offset
};
return arena;
}
#ifndef CLAY_WASM
void Clay_SetMeasureTextFunction(Clay_Dimensions (*measureTextFunction)(Clay_String *text, Clay_TextElementConfig *config)) {
Clay__MeasureText = measureTextFunction;
}
#endif
CLAY_WASM_EXPORT("Clay_SetLayoutDimensions")
void Clay_SetLayoutDimensions(Clay_Dimensions dimensions) {
Clay__layoutDimensions = dimensions;
}
CLAY_WASM_EXPORT("Clay_SetPointerState")
void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
Clay__pointerInfo.position = position;
Clay__pointerOverIds.length = 0;
Clay__int32_tArray dfsBuffer = Clay__layoutElementChildrenBuffer;
for (int rootIndex = 0; rootIndex < Clay__layoutElementTreeRoots.length; ++rootIndex) {
dfsBuffer.length = 0;
Clay__LayoutElementTreeRoot *root = Clay__LayoutElementTreeRootArray_Get(&Clay__layoutElementTreeRoots, rootIndex);
Clay__int32_tArray_Add(&dfsBuffer, (int32_t)root->layoutElementIndex);
Clay__treeNodeVisited.internalArray[0] = false;
while (dfsBuffer.length > 0) {
if (Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1]) {
dfsBuffer.length--;
continue;
}
Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1] = true;
Clay_LayoutElement *currentElement = Clay_LayoutElementArray_Get(&Clay__layoutElements, Clay__int32_tArray_Get(&dfsBuffer, (int)dfsBuffer.length - 1));
Clay_LayoutElementHashMapItem *mapItem = Clay__GetHashMapItem(currentElement->id); // TODO I wish there was a way around this, maybe the fact that it's essentially a binary tree limits the cost, have to measure
if (mapItem && Clay__PointIsInsideRect(position, mapItem->boundingBox)) {
Clay__ElementIdArray_Add(&Clay__pointerOverIds, mapItem->elementId);
if (currentElement->elementType == CLAY__LAYOUT_ELEMENT_TYPE_TEXT) {
dfsBuffer.length--;
continue;
}
for (int i = currentElement->children.length - 1; i >= 0; --i) {
Clay__int32_tArray_Add(&dfsBuffer, currentElement->children.elements[i]);
Clay__treeNodeVisited.internalArray[dfsBuffer.length - 1] = false; // TODO needs to be ranged checked
}
} else {
dfsBuffer.length--;
}
}
}
if (isPointerDown) {
if (Clay__pointerInfo.state == CLAY__POINTER_INFO_PRESSED_THIS_FRAME) {
Clay__pointerInfo.state = CLAY__POINTER_INFO_PRESSED;
} else if (Clay__pointerInfo.state != CLAY__POINTER_INFO_PRESSED) {
Clay__pointerInfo.state = CLAY__POINTER_INFO_PRESSED_THIS_FRAME;
}
} else {
if (Clay__pointerInfo.state == CLAY__POINTER_INFO_RELEASED_THIS_FRAME) {
Clay__pointerInfo.state = CLAY__POINTER_INFO_RELEASED;
} else if (Clay__pointerInfo.state != CLAY__POINTER_INFO_RELEASED) {
Clay__pointerInfo.state = CLAY__POINTER_INFO_RELEASED_THIS_FRAME;
}
}
}
CLAY_WASM_EXPORT("Clay_Initialize")
void Clay_Initialize(Clay_Arena arena, Clay_Dimensions layoutDimensions) {
Clay__internalArena = arena;
Clay__InitializePersistentMemory(&Clay__internalArena);
Clay__InitializeEphemeralMemory(&Clay__internalArena);
for (int i = 0; i < Clay__layoutElementsHashMap.capacity; ++i) {
Clay__layoutElementsHashMap.internalArray[i] = -1;
}
for (int i = 0; i < Clay__measureTextHashMap.capacity; ++i) {
Clay__measureTextHashMap.internalArray[i] = 0;
}
Clay__measureTextHashMapInternal.length = 1; // Reserve the 0 value to mean "no next element"
Clay__layoutDimensions = layoutDimensions;
}
CLAY_WASM_EXPORT("Clay_UpdateScrollContainers")
void Clay_UpdateScrollContainers(bool enableDragScrolling, Clay_Vector2 scrollDelta, float deltaTime) {
bool isPointerActive = enableDragScrolling && (Clay__pointerInfo.state == CLAY__POINTER_INFO_PRESSED || Clay__pointerInfo.state == CLAY__POINTER_INFO_PRESSED_THIS_FRAME);
// Don't apply scroll events to ancestors of the inner element
int32_t highestPriorityElementIndex = -1;
Clay__ScrollContainerDataInternal *highestPriorityScrollData = CLAY__NULL;
for (int i = 0; i < Clay__scrollContainerDatas.length; i++) {
Clay__ScrollContainerDataInternal *scrollData = Clay__ScrollContainerDataInternalArray_Get(&Clay__scrollContainerDatas, i);
if (!scrollData->openThisFrame) {
Clay__ScrollContainerDataInternalArray_RemoveSwapback(&Clay__scrollContainerDatas, i);
continue;
}
scrollData->openThisFrame = false;
Clay_LayoutElementHashMapItem *hashMapItem = Clay__GetHashMapItem(scrollData->elementId);
// Element isn't rendered this frame but scroll offset has been retained
if (!hashMapItem) {
Clay__ScrollContainerDataInternalArray_RemoveSwapback(&Clay__scrollContainerDatas, i);
continue;
}
// Touch / click is released
if (!isPointerActive && scrollData->pointerScrollActive) {
float xDiff = scrollData->scrollPosition.x - scrollData->scrollOrigin.x;
if (xDiff < -10 || xDiff > 10) {
scrollData->scrollMomentum.x = (scrollData->scrollPosition.x - scrollData->scrollOrigin.x) / (scrollData->momentumTime * 25);
}
float yDiff = scrollData->scrollPosition.y - scrollData->scrollOrigin.y;
if (yDiff < -10 || yDiff > 10) {
scrollData->scrollMomentum.y = (scrollData->scrollPosition.y - scrollData->scrollOrigin.y) / (scrollData->momentumTime * 25);
}
scrollData->pointerScrollActive = false;
scrollData->pointerOrigin = CLAY__INIT(Clay_Vector2){0,0};
scrollData->scrollOrigin = CLAY__INIT(Clay_Vector2){0,0};
scrollData->momentumTime = 0;
}
// Apply existing momentum
scrollData->scrollPosition.x += scrollData->scrollMomentum.x;
scrollData->scrollMomentum.x *= 0.95f;
bool scrollOccurred = scrollDelta.x != 0 || scrollDelta.y != 0;
if ((scrollData->scrollMomentum.x > -0.1f && scrollData->scrollMomentum.x < 0.1f) || scrollOccurred) {
scrollData->scrollMomentum.x = 0;
}
scrollData->scrollPosition.x = CLAY__MIN(CLAY__MAX(scrollData->scrollPosition.x, -(CLAY__MAX(scrollData->contentSize.width - scrollData->layoutElement->dimensions.width, 0))), 0);
scrollData->scrollPosition.y += scrollData->scrollMomentum.y;
scrollData->scrollMomentum.y *= 0.95f;
if ((scrollData->scrollMomentum.y > -0.1f && scrollData->scrollMomentum.y < 0.1f) || scrollOccurred) {
scrollData->scrollMomentum.y = 0;
}
scrollData->scrollPosition.y = CLAY__MIN(CLAY__MAX(scrollData->scrollPosition.y, -(CLAY__MAX(scrollData->contentSize.height - scrollData->layoutElement->dimensions.height, 0))), 0);
for (int j = 0; j < Clay__pointerOverIds.length; ++j) { // TODO n & m are small here but this being n*m gives me the creeps
if (scrollData->layoutElement->id == Clay__ElementIdArray_Get(&Clay__pointerOverIds, j)->id) {
highestPriorityElementIndex = j;
highestPriorityScrollData = scrollData;
}
}
}
if (highestPriorityElementIndex > -1 && highestPriorityScrollData) {
Clay_LayoutElement *scrollElement = highestPriorityScrollData->layoutElement;
bool canScrollVertically = scrollElement->elementConfig.scrollElementConfig->vertical && highestPriorityScrollData->contentSize.height > scrollElement->dimensions.height;
bool canScrollHorizontally = scrollElement->elementConfig.scrollElementConfig->horizontal && highestPriorityScrollData->contentSize.width > scrollElement->dimensions.width;
// Handle wheel scroll
if (canScrollVertically) {
highestPriorityScrollData->scrollPosition.y = highestPriorityScrollData->scrollPosition.y + scrollDelta.y * 10;
}
if (canScrollHorizontally) {
highestPriorityScrollData->scrollPosition.x = highestPriorityScrollData->scrollPosition.x + scrollDelta.x * 10;
}
// Handle click / touch scroll
if (isPointerActive) {
highestPriorityScrollData->scrollMomentum = CLAY__INIT(Clay_Vector2){0};
if (!highestPriorityScrollData->pointerScrollActive) {
highestPriorityScrollData->pointerOrigin = Clay__pointerInfo.position;
highestPriorityScrollData->scrollOrigin = highestPriorityScrollData->scrollPosition;
highestPriorityScrollData->pointerScrollActive = true;
} else {
float scrollDeltaX = 0, scrollDeltaY = 0;
if (canScrollHorizontally) {
float oldXScrollPosition = highestPriorityScrollData->scrollPosition.x;
highestPriorityScrollData->scrollPosition.x = highestPriorityScrollData->scrollOrigin.x + (Clay__pointerInfo.position.x - highestPriorityScrollData->pointerOrigin.x);
highestPriorityScrollData->scrollPosition.x = CLAY__MAX(CLAY__MIN(highestPriorityScrollData->scrollPosition.x, 0), -(highestPriorityScrollData->contentSize.width - highestPriorityScrollData->boundingBox.width));
scrollDeltaX = highestPriorityScrollData->scrollPosition.x - oldXScrollPosition;
}
if (canScrollVertically) {
float oldYScrollPosition = highestPriorityScrollData->scrollPosition.y;
highestPriorityScrollData->scrollPosition.y = highestPriorityScrollData->scrollOrigin.y + (Clay__pointerInfo.position.y - highestPriorityScrollData->pointerOrigin.y);
highestPriorityScrollData->scrollPosition.y = CLAY__MAX(CLAY__MIN(highestPriorityScrollData->scrollPosition.y, 0), -(highestPriorityScrollData->contentSize.height - highestPriorityScrollData->boundingBox.height));
scrollDeltaY = highestPriorityScrollData->scrollPosition.y - oldYScrollPosition;
}
if (scrollDeltaX > -0.1f && scrollDeltaX < 0.1f && scrollDeltaY > -0.1f && scrollDeltaY < 0.1f && highestPriorityScrollData->momentumTime > 0.15f) {
highestPriorityScrollData->momentumTime = 0;
highestPriorityScrollData->pointerOrigin = Clay__pointerInfo.position;
highestPriorityScrollData->scrollOrigin = highestPriorityScrollData->scrollPosition;
} else {
highestPriorityScrollData->momentumTime += deltaTime;
}
}
}
// Clamp any changes to scroll position to the maximum size of the contents
if (canScrollVertically) {
highestPriorityScrollData->scrollPosition.y = CLAY__MAX(CLAY__MIN(highestPriorityScrollData->scrollPosition.y, 0), -(highestPriorityScrollData->contentSize.height - scrollElement->dimensions.height));
}
if (canScrollHorizontally) {
highestPriorityScrollData->scrollPosition.x = CLAY__MAX(CLAY__MIN(highestPriorityScrollData->scrollPosition.x, 0), -(highestPriorityScrollData->contentSize.width - scrollElement->dimensions.width));
}
}
}
CLAY_WASM_EXPORT("Clay_BeginLayout")
void Clay_BeginLayout() {
Clay__InitializeEphemeralMemory(&Clay__internalArena);
Clay__generation++;
Clay__dynamicElementIndex = 0;
// Set up the root container that covers the entire window
Clay_Dimensions rootDimensions = CLAY__INIT(Clay_Dimensions) {Clay__layoutDimensions.width, Clay__layoutDimensions.height};
if (Clay__debugModeEnabled) {
rootDimensions.width -= (float)Clay__debugViewWidth;
}
Clay_ElementId rootElementId = CLAY_ID("Clay__RootContainer");
Clay_LayoutElement rootLayoutElement = CLAY__INIT(Clay_LayoutElement) {.layoutConfig = CLAY_LAYOUT(.sizing = {CLAY_SIZING_FIXED((rootDimensions.width)), CLAY_SIZING_FIXED(rootDimensions.height)}), .id = rootElementId.id, };
Clay__openLayoutElement = Clay_LayoutElementArray_Add(&Clay__layoutElements, rootLayoutElement);
Clay__LayoutElementPointerArray_Add(&Clay__openLayoutElementStack, Clay__openLayoutElement);
Clay__LayoutElementTreeRootArray_Add(&Clay__layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) { .layoutElementIndex = Clay__layoutElements.length - 1 });
Clay__StringArray_Add(&Clay__layoutElementIdStrings, CLAY_STRING("Clay__RootContainer"));
Clay__AddHashMapItem(rootElementId, Clay__openLayoutElement);
}
CLAY_WASM_EXPORT("Clay_EndLayout")
Clay_RenderCommandArray Clay_EndLayout()
{
Clay__AttachContainerChildren();
if (Clay__debugModeEnabled) {
#ifndef CLAY_DEBUG
Clay__warningsEnabled = false;
#endif
Clay__RenderDebugView();
#ifndef CLAY_DEBUG
Clay__warningsEnabled = true;
#endif
}
Clay__CalculateFinalLayout();
return Clay__renderCommands;
}
CLAY_WASM_EXPORT("Clay_PointerOver")
bool Clay_PointerOver(Clay_ElementId elementId) { // TODO return priority for separating multiple results
for (int i = 0; i < Clay__pointerOverIds.length; ++i) {
if (Clay__ElementIdArray_Get(&Clay__pointerOverIds, i)->id == elementId.id) {
return true;
}
}
return false;
}
CLAY_WASM_EXPORT("Clay_GetScrollContainerData")
Clay_ScrollContainerData Clay_GetScrollContainerData(Clay_ElementId id) {
for (int i = 0; i < Clay__scrollContainerDatas.length; ++i) {
Clay__ScrollContainerDataInternal *scrollContainerData = Clay__ScrollContainerDataInternalArray_Get(&Clay__scrollContainerDatas, i);
if (scrollContainerData->elementId == id.id) {
return CLAY__INIT(Clay_ScrollContainerData) {
.scrollPosition = &scrollContainerData->scrollPosition,
.scrollContainerDimensions = CLAY__INIT(Clay_Dimensions) { scrollContainerData->boundingBox.width, scrollContainerData->boundingBox.height },
.contentDimensions = scrollContainerData->contentSize,
.config = *scrollContainerData->layoutElement->elementConfig.scrollElementConfig,
.found = true
};
}
}
return CLAY__INIT(Clay_ScrollContainerData) {};
}
CLAY_WASM_EXPORT("Clay_SetDebugModeEnabled")
void Clay_SetDebugModeEnabled(bool enabled) {
Clay__debugModeEnabled = enabled;
}
#endif //CLAY_IMPLEMENTATION
/*
LICENSE
zlib/libpng license
Copyright (c) 2024 Nic Barker
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the
use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in a
product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/